ppsspp/Core/Reporting.cpp
Unknown W. Brackets 4ddc12ce40 Generate windows version automatically.
This allows for the same customization git-version.cpp allows.

Also, improve messaging slightly during build if git is missing, and
disallow reporting for builds generated without version info to make it
clear to users.
2015-08-16 14:03:59 -07:00

450 lines
11 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "Core/Reporting.h"
#include "Common/CPUDetect.h"
#include "Core/CoreTiming.h"
#include "Core/Config.h"
#include "Core/CwCheat.h"
#include "Core/SaveState.h"
#include "Core/System.h"
#include "Core/FileSystems/MetaFileSystem.h"
#include "Core/HLE/sceDisplay.h"
#include "Core/HLE/sceKernelMemory.h"
#include "Core/ELF/ParamSFO.h"
#include "GPU/GPUInterface.h"
#include "GPU/GPUState.h"
#include "GPU/GLES/Framebuffer.h"
#include "net/http_client.h"
#include "net/resolve.h"
#include "net/url.h"
#include "base/stringutil.h"
#include "base/buffer.h"
#include "thread/thread.h"
#include "file/zip_read.h"
#include <set>
#include <stdlib.h>
#include <cstdarg>
namespace Reporting
{
const int DEFAULT_PORT = 80;
const u32 SPAM_LIMIT = 100;
const int PAYLOAD_BUFFER_SIZE = 100;
// Internal limiter on number of requests per instance.
static u32 spamProtectionCount = 0;
// Temporarily stores a reference to the hostname.
static std::string lastHostname;
// Keeps track of report-only-once identifiers. Since they're always constants, a pointer is okay.
static std::set<const char *> logOnceUsed;
// Keeps track of whether a harmful setting was ever used.
static bool everUnsupported = false;
// Support is cached here to avoid checking it on every single request.
static bool currentSupported = false;
enum RequestType
{
MESSAGE,
COMPAT,
};
struct Payload
{
RequestType type;
std::string string1;
std::string string2;
int int1;
int int2;
int int3;
};
static Payload payloadBuffer[PAYLOAD_BUFFER_SIZE];
static int payloadBufferPos = 0;
// Returns the full host (e.g. report.ppsspp.org:80.)
inline std::string ServerHost()
{
if (g_Config.sReportHost.compare("default") == 0)
return "";
return g_Config.sReportHost;
}
// Returns the length of the hostname part (e.g. before the :80.)
static size_t ServerHostnameLength()
{
if (!IsEnabled())
return g_Config.sReportHost.npos;
// IPv6 literal?
std::string hostString = ServerHost();
if (hostString[0] == '[')
{
size_t length = hostString.find("]:");
if (length != hostString.npos)
++length;
return length;
}
else
return hostString.find(':');
}
// Returns only the hostname part (e.g. "report.ppsspp.org".)
static const char *ServerHostname()
{
if (!IsEnabled())
return NULL;
std::string host = ServerHost();
size_t length = ServerHostnameLength();
// This means there's no port number - it's already the hostname.
if (length == host.npos)
lastHostname = host;
else
lastHostname = host.substr(0, length);
return lastHostname.c_str();
}
// Returns only the port part (e.g. 80) as an int.
static int ServerPort()
{
if (!IsEnabled())
return 0;
std::string host = ServerHost();
size_t offset = ServerHostnameLength();
// If there's no port, use the default one.
if (offset == host.npos)
return DEFAULT_PORT;
// Skip the colon.
std::string port = host.substr(offset + 1);
return atoi(port.c_str());
}
// Should only be called once per request.
bool CheckSpamLimited()
{
return ++spamProtectionCount >= SPAM_LIMIT;
}
bool SendReportRequest(const char *uri, const std::string &data, const std::string &mimeType, Buffer *output = NULL)
{
bool result = false;
net::AutoInit netInit;
http::Client http;
Buffer theVoid;
if (output == NULL)
output = &theVoid;
if (http.Resolve(ServerHostname(), ServerPort()))
{
http.Connect();
http.POST(uri, data, mimeType, output);
http.Disconnect();
result = true;
}
return result;
}
std::string StripTrailingNull(const std::string &str)
{
size_t pos = str.find_first_of('\0');
if (pos != str.npos)
return str.substr(0, pos);
return str;
}
std::string GetPlatformIdentifer()
{
// TODO: Do we care about OS version?
#if defined(ANDROID)
return "Android";
#elif defined(_WIN64)
return "Windows 64";
#elif defined(_WIN32)
return "Windows";
#elif defined(IOS)
return "iOS";
#elif defined(__APPLE__)
return "Mac";
#elif defined(__SYMBIAN32__)
return "Symbian";
#elif defined(BLACKBERRY)
return "Blackberry";
#elif defined(LOONGSON)
return "Loongson";
#elif defined(MAEMO)
return "Nokia Maemo";
#elif defined(__linux__)
return "Linux";
#elif defined(__Bitrig__)
return "Bitrig";
#elif defined(__DragonFly__)
return "DragonFly";
#elif defined(__FreeBSD__)
return "FreeBSD";
#elif defined(__NetBSD__)
return "NetBSD";
#elif defined(__OpenBSD__)
return "OpenBSD";
#else
return "Unknown";
#endif
}
void Init()
{
// New game, clean slate.
spamProtectionCount = 0;
logOnceUsed.clear();
everUnsupported = false;
currentSupported = IsSupported();
}
void Shutdown()
{
// Just so it can be enabled in the menu again.
Init();
}
void DoState(PointerWrap &p)
{
const int LATEST_VERSION = 1;
auto s = p.Section("Reporting", 0, LATEST_VERSION);
if (!s || s < LATEST_VERSION) {
// Don't report from old savestates, they may "entomb" bugs.
everUnsupported = true;
return;
}
p.Do(everUnsupported);
}
void UpdateConfig()
{
currentSupported = IsSupported();
if (!currentSupported && PSP_IsInited())
everUnsupported = true;
}
bool ShouldLogOnce(const char *identifier)
{
// True if it wasn't there already -> so yes, log.
return logOnceUsed.insert(identifier).second;
}
void AddGameInfo(UrlEncoder &postdata)
{
// TODO: Maybe ParamSFOData shouldn't include nulls in std::strings? Don't work to break savedata, though...
postdata.Add("game", StripTrailingNull(g_paramSFO.GetValueString("DISC_ID")) + "_" + StripTrailingNull(g_paramSFO.GetValueString("DISC_VERSION")));
postdata.Add("game_title", StripTrailingNull(g_paramSFO.GetValueString("TITLE")));
postdata.Add("sdkver", sceKernelGetCompiledSdkVersion());
}
void AddSystemInfo(UrlEncoder &postdata)
{
std::string gpuPrimary, gpuFull;
if (gpu)
gpu->GetReportingInfo(gpuPrimary, gpuFull);
postdata.Add("version", PPSSPP_GIT_VERSION);
postdata.Add("gpu", gpuPrimary);
postdata.Add("gpu_full", gpuFull);
postdata.Add("cpu", cpu_info.Summarize());
postdata.Add("platform", GetPlatformIdentifer());
}
void AddConfigInfo(UrlEncoder &postdata)
{
postdata.Add("pixel_width", PSP_CoreParameter().pixelWidth);
postdata.Add("pixel_height", PSP_CoreParameter().pixelHeight);
g_Config.GetReportingInfo(postdata);
}
void AddGameplayInfo(UrlEncoder &postdata)
{
// Just to get an idea of how long they played.
postdata.Add("ticks", (const uint64_t)CoreTiming::GetTicks());
if (g_Config.iShowFPSCounter && g_Config.iShowFPSCounter < 4)
{
float vps, fps;
__DisplayGetAveragedFPS(&vps, &fps);
postdata.Add("vps", vps);
postdata.Add("fps", fps);
}
postdata.Add("savestate_used", SaveState::HasLoadedState());
}
int Process(int pos)
{
Payload &payload = payloadBuffer[pos];
UrlEncoder postdata;
AddSystemInfo(postdata);
AddGameInfo(postdata);
AddConfigInfo(postdata);
AddGameplayInfo(postdata);
switch (payload.type)
{
case MESSAGE:
postdata.Add("message", payload.string1);
postdata.Add("value", payload.string2);
payload.string1.clear();
payload.string2.clear();
postdata.Finish();
SendReportRequest("/report/message", postdata.ToString(), postdata.GetMimeType());
break;
case COMPAT:
postdata.Add("compat", payload.string1);
postdata.Add("graphics", StringFromFormat("%d", payload.int1));
postdata.Add("speed", StringFromFormat("%d", payload.int2));
postdata.Add("gameplay", StringFromFormat("%d", payload.int3));
payload.string1.clear();
postdata.Finish();
SendReportRequest("/report/compat", postdata.ToString(), postdata.GetMimeType());
break;
}
return 0;
}
bool IsSupported()
{
// Disabled when using certain hacks, because they make for poor reports.
if (g_Config.iRenderingMode >= FBO_READFBOMEMORY_MIN)
return false;
if (g_Config.bTimerHack)
return false;
if (CheatsInEffect())
return false;
// Not sure if we should support locked cpu at all, but definitely not far out values.
if (g_Config.iLockedCPUSpeed != 0 && (g_Config.iLockedCPUSpeed < 111 || g_Config.iLockedCPUSpeed > 333))
return false;
// Don't allow builds without version info from git. They're useless for reporting.
if (strcmp(PPSSPP_GIT_VERSION, "unknown") == 0)
return false;
// Some users run the exe from a zip or something, and don't have fonts.
// This breaks things, but let's not report it since it's confusing.
#if defined(USING_WIN_UI) || defined(APPLE)
if (!File::Exists(g_Config.flash0Directory + "/font/jpn0.pgf"))
return false;
#else
FileInfo fo;
if (!VFSGetFileInfo("flash0/font/jpn0.pgf", &fo))
return false;
#endif
return !everUnsupported;
}
bool IsEnabled()
{
if (g_Config.sReportHost.empty() || (!currentSupported && PSP_IsInited()))
return false;
// Disabled by default for now.
if (g_Config.sReportHost.compare("default") == 0)
return false;
return true;
}
void Enable(bool flag, std::string host)
{
if (IsSupported() && IsEnabled() != flag)
{
// "" means explicitly disabled. Don't ever turn on by default.
// "default" means it's okay to turn it on by default.
g_Config.sReportHost = flag ? host : "";
}
}
void EnableDefault()
{
g_Config.sReportHost = "default";
}
void ReportMessage(const char *message, ...)
{
if (!IsEnabled() || CheckSpamLimited())
return;
const int MESSAGE_BUFFER_SIZE = 65536;
char temp[MESSAGE_BUFFER_SIZE];
va_list args;
va_start(args, message);
vsnprintf(temp, MESSAGE_BUFFER_SIZE - 1, message, args);
temp[MESSAGE_BUFFER_SIZE - 1] = '\0';
va_end(args);
int pos = payloadBufferPos++ % PAYLOAD_BUFFER_SIZE;
Payload &payload = payloadBuffer[pos];
payload.type = MESSAGE;
payload.string1 = message;
payload.string2 = temp;
std::thread th(Process, pos);
th.detach();
}
void ReportMessageFormatted(const char *message, const char *formatted)
{
if (!IsEnabled() || CheckSpamLimited())
return;
int pos = payloadBufferPos++ % PAYLOAD_BUFFER_SIZE;
Payload &payload = payloadBuffer[pos];
payload.type = MESSAGE;
payload.string1 = message;
payload.string2 = formatted;
std::thread th(Process, pos);
th.detach();
}
void ReportCompatibility(const char *compat, int graphics, int speed, int gameplay)
{
if (!IsEnabled())
return;
int pos = payloadBufferPos++ % PAYLOAD_BUFFER_SIZE;
Payload &payload = payloadBuffer[pos];
payload.type = COMPAT;
payload.string1 = compat;
payload.int1 = graphics;
payload.int2 = speed;
payload.int3 = gameplay;
std::thread th(Process, pos);
th.detach();
}
}