mirror of
https://github.com/hrydgard/ppsspp.git
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e01ca5b057
* Rename LogType to Log * Explicitly use the Log:: enum when logging. Allows for autocomplete when editing. * Mac/ARM64 buildfix * Do the same with the hle result log macros * Rename the log names to mixed case while at it. * iOS buildfix * Qt buildfix attempt, ARM32 buildfix
172 lines
5.4 KiB
Plaintext
172 lines
5.4 KiB
Plaintext
#import "AppDelegate.h"
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#import "ViewControllerCommon.h"
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#import "ViewController.h"
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#import "ViewControllerMetal.h"
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#import "iOSCoreAudio.h"
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#import "Common/System/System.h"
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#import "Common/System/NativeApp.h"
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#import "Core/System.h"
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#import "Core/Config.h"
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#import "Common/Log.h"
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#import <AVFoundation/AVFoundation.h>
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@implementation AppDelegate
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// This will be called when the user receives and dismisses a phone call
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// or other interruption to the audio session
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// Registered in application:didFinishLaunchingWithOptions:
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// for AVAudioSessionInterruptionNotification
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-(void) handleAudioSessionInterruption:(NSNotification *)notification {
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NSNumber *interruptionType = notification.userInfo[AVAudioSessionInterruptionTypeKey];
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// Sanity check in case it's somehow not an NSNumber
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if (![interruptionType respondsToSelector:@selector(unsignedIntegerValue)]) {
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return; // Lets not crash
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}
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switch ([interruptionType unsignedIntegerValue]) {
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case AVAudioSessionInterruptionTypeBegan:
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INFO_LOG(Log::System, "ios audio session interruption beginning");
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if (g_Config.bEnableSound) {
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iOSCoreAudioShutdown();
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}
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break;
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case AVAudioSessionInterruptionTypeEnded:
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INFO_LOG(Log::System, "ios audio session interruption ending");
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if (g_Config.bEnableSound) {
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/*
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* Only try to reinit audio if in the foreground, otherwise
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* it may fail. Instead, trust that applicationDidBecomeActive
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* will do it later.
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*/
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if ([UIApplication sharedApplication].applicationState == UIApplicationStateActive) {
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iOSCoreAudioInit();
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}
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}
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break;
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default:
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break;
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};
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}
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// This will be called when the iOS's shared media process was reset
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// Registered in application:didFinishLaunchingWithOptions:
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// for AVAudioSessionMediaServicesWereResetNotification
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-(void) handleMediaServicesWereReset:(NSNotification *)notification {
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INFO_LOG(Log::System, "ios media services were reset - reinitializing audio");
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/*
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When media services were reset, Apple recommends:
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1) Dispose of orphaned audio objects (such as players, recorders,
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converters, or audio queues) and create new ones
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2) Reset any internal audio states being tracked, including all
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properties of AVAudioSession
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3) When appropriate, reactivate the AVAudioSession instance using the
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setActive:error: method
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We accomplish this by shutting down and reinitializing audio
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*/
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if (g_Config.bEnableSound) {
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iOSCoreAudioShutdown();
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iOSCoreAudioInit();
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}
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}
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-(BOOL) application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
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int argc = 1;
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char *argv[5]{};
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NSURL *nsUrl = [launchOptions objectForKey:UIApplicationLaunchOptionsURLKey];
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if (nsUrl != nullptr && nsUrl.isFileURL) {
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NSString *nsString = nsUrl.path;
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const char *string = nsString.UTF8String;
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argv[argc++] = (char*)string;
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}
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[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(handleAudioSessionInterruption:) name:AVAudioSessionInterruptionNotification object:[AVAudioSession sharedInstance]];
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[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(handleMediaServicesWereReset:) name:AVAudioSessionMediaServicesWereResetNotification object:nil];
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return [self launchPPSSPP:argc argv:argv];
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}
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- (BOOL)launchPPSSPP:(int)argc argv:(char**)argv;
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{
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NSString *documentsPath = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0];
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NSString *bundlePath = [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/assets/"];
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NativeInit(argc, (const char**)argv, documentsPath.UTF8String, bundlePath.UTF8String, NULL);
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self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
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// Choose viewcontroller depending on backend.
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if (g_Config.iGPUBackend == (int)GPUBackend::VULKAN) {
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PPSSPPViewControllerMetal *vc = [[PPSSPPViewControllerMetal alloc] init];
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self.viewController = vc;
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self.window.rootViewController = vc;
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} else {
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PPSSPPViewControllerGL *vc = [[PPSSPPViewControllerGL alloc] init];
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// Here we can switch viewcontroller depending on backend.
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self.viewController = vc;
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self.window.rootViewController = vc;
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}
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[self.window makeKeyAndVisible];
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return YES;
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}
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- (void)dealloc {
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[[NSNotificationCenter defaultCenter] removeObserver:self];
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}
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- (void)restart:(const char*)restartArgs {
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INFO_LOG(Log::G3D, "Restart requested: %s", restartArgs);
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[self.viewController willResignActive];
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[self.viewController shutdown];
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self.window.rootViewController = nil;
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self.viewController = nil;
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// App was requested to restart, probably.
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INFO_LOG(Log::G3D, "viewController nilled");
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NativeShutdown();
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// TODO: Ignoring the command line for now.
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// Hoping that overwriting the viewController works as expected...
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[self launchPPSSPP:0 argv:nullptr];
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[self.viewController didBecomeActive];
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}
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- (void)applicationWillResignActive:(UIApplication *)application {
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INFO_LOG(Log::G3D, "willResignActive");
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[self.viewController willResignActive];
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if (g_Config.bEnableSound) {
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iOSCoreAudioShutdown();
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}
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System_PostUIMessage(UIMessage::LOST_FOCUS);
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}
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- (void)applicationDidBecomeActive:(UIApplication *)application {
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INFO_LOG(Log::G3D, "didBecomeActive");
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if (g_Config.bEnableSound) {
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iOSCoreAudioInit();
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}
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System_PostUIMessage(UIMessage::GOT_FOCUS);
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[self.viewController didBecomeActive];
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}
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- (void)applicationWillTerminate:(UIApplication *)application {
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// Seems like a bad idea.
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// exit(0);
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}
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@end
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