mirror of
https://github.com/hrydgard/ppsspp.git
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2c7290e98b
lib/libglslang.a lib/cmake/glslangTargets.cmake lib/cmake/glslangTargets-release.cmake include/glslang/Public/ShaderLang.h include/glslang/Include/arrays.h [...]
23 lines
728 B
CMake
23 lines
728 B
CMake
set(ARMIPS_REGEXP OFF CACHE BOOL "" FORCE)
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add_subdirectory(armips)
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if(NOT USING_GLES2)
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add_subdirectory(glew)
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endif()
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set(ENABLE_GLSLANG_BINARIES OFF CACHE BOOL "let's not build binaries we don't need" FORCE)
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set(SPIRV_CROSS_EXCEPTIONS_TO_ASSERTIONS ON CACHE BOOL "let's not use exceptions" FORCE)
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# This is really a workaround for an NDK 20 compiler issue (PPSSPP issue #12105), but shouldn't hurt.
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if(ANDROID)
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set(ENABLE_HLSL OFF CACHE BOOL "let's not build HLSL support we don't need" FORCE)
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endif()
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add_subdirectory(glslang EXCLUDE_FROM_ALL)
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add_subdirectory(snappy)
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add_subdirectory(udis86)
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add_subdirectory(SPIRV-Cross-build)
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if(USE_DISCORD AND NOT IOS AND NOT LIBRETRO)
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add_subdirectory(discord-rpc-build)
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endif()
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