mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 13:30:02 +00:00
531 lines
18 KiB
C++
531 lines
18 KiB
C++
// Copyright (c) 2013- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "ppsspp_config.h"
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#include "android/jni/app-android.h"
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#include "Common/Log.h"
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#include "Common/UI/UI.h"
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#include "Common/UI/View.h"
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#include "Common/UI/ViewGroup.h"
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#include "Common/StringUtils.h"
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#include "Common/System/System.h"
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#include "Common/System/NativeApp.h"
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#include "Common/System/Display.h"
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#include "Common/Data/Text/I18n.h"
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#include "Common/Data/Text/Parsers.h"
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#include "Common/File/AndroidStorage.h"
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#include "Common/File/FileUtil.h"
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#include "Common/File/Path.h"
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#include "Common/File/DiskFree.h"
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#include "Common/Thread/ThreadManager.h"
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#include "Core/Util/GameManager.h"
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#include "Core/System.h"
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#include "Core/Config.h"
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#include "UI/MemStickScreen.h"
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#include "UI/MainScreen.h"
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#include "UI/MiscScreens.h"
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static bool FolderSeemsToBeUsed(Path newMemstickFolder) {
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// Inspect the potential new folder.
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if (File::Exists(newMemstickFolder / "PSP/SAVEDATA") || File::Exists(newMemstickFolder / "SAVEDATA")) {
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// Does seem likely. We could add more criteria like checking for actual savegames or something.
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return true;
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} else {
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return false;
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}
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}
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static bool SwitchMemstickFolderTo(Path newMemstickFolder) {
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Path testWriteFile = newMemstickFolder / ".write_verify_file";
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// Doesn't already exist, create.
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// Should this ever happen?
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if (newMemstickFolder.Type() == PathType::NATIVE) {
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if (!File::Exists(newMemstickFolder)) {
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File::CreateFullPath(newMemstickFolder);
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}
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if (!File::WriteDataToFile(true, "1", 1, testWriteFile)) {
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return false;
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}
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File::Delete(testWriteFile);
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} else {
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// TODO: Do the same but with scoped storage? Not really necessary, right? If it came from a browse
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// for folder, we can assume it exists and is writable, barring wacky race conditions like the user
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// being connected by USB and deleting it.
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}
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Path memStickDirFile = g_Config.internalDataDirectory / "memstick_dir.txt";
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std::string str = newMemstickFolder.ToString();
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if (!File::WriteDataToFile(true, str.c_str(), (unsigned int)str.size(), memStickDirFile)) {
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ERROR_LOG(SYSTEM, "Failed to write memstick path '%s' to '%s'", newMemstickFolder.c_str(), memStickDirFile.c_str());
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// Not sure what to do if this file.
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}
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// Save so the settings, at least, are transferred.
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g_Config.memStickDirectory = newMemstickFolder;
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g_Config.SetSearchPath(GetSysDirectory(DIRECTORY_SYSTEM));
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g_Config.UpdateIniLocation();
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return true;
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}
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static std::string FormatSpaceString(int64_t space) {
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if (space >= 0) {
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char buffer[50];
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NiceSizeFormat(space, buffer, sizeof(buffer));
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return buffer;
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} else {
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return "N/A";
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}
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}
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MemStickScreen::MemStickScreen(bool initialSetup)
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: initialSetup_(initialSetup) {
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}
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void MemStickScreen::CreateViews() {
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using namespace UI;
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auto di = GetI18NCategory("Dialog");
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auto iz = GetI18NCategory("MemStick");
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Margins actionMenuMargins(15, 15, 15, 0);
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root_ = new LinearLayout(ORIENT_HORIZONTAL);
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Spacer *spacerColumn = new Spacer(new LinearLayoutParams(20.0, FILL_PARENT, 0.0f));
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ScrollView *leftColumnScroll = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(1.0));
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ViewGroup *leftColumn = new LinearLayoutList(ORIENT_VERTICAL);
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ViewGroup *rightColumnItems = new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(300, FILL_PARENT, actionMenuMargins));
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root_->Add(spacerColumn);
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root_->Add(leftColumnScroll);
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root_->Add(rightColumnItems);
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leftColumnScroll->Add(leftColumn);
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if (initialSetup_) {
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leftColumn->Add(new TextView(iz->T("Welcome to PPSSPP!"), ALIGN_LEFT, false));
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leftColumn->Add(new Spacer(new LinearLayoutParams(FILL_PARENT, 12.0f, 0.0f)));
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}
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if (System_GetPropertyBool(SYSPROP_ANDROID_SCOPED_STORAGE)) {
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leftColumn->Add(new TextView(iz->T("ScopedStorageWarning", "WARNING: BETA ANDROID SCOPED STORAGE SUPPORT\nMAY EAT YOUR DATA"), ALIGN_LEFT, false));
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}
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leftColumn->Add(new TextView(iz->T("MemoryStickDescription", "Choose PSP data storage (Memory Stick):"), ALIGN_LEFT, false));
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// For legacy Android systems, so you can switch back to the old ways if you move to SD or something.
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// TODO: Gonna need a scroll view.
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#if PPSSPP_PLATFORM(ANDROID)
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if (!System_GetPropertyBool(SYSPROP_ANDROID_SCOPED_STORAGE)) {
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leftColumn->Add(new Choice(iz->T("Use PSP folder at root of storage")))->OnClick.Handle(this, &MemStickScreen::OnUseStorageRoot);
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leftColumn->Add(new TextView(iz->T("DataWillStay", "Data will stay even if you uninstall PPSSPP.")))->SetBullet(true);
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leftColumn->Add(new TextView(iz->T("DataCanBeShared", "Data can be shared between PPSSPP regular/Gold.")))->SetBullet(true);
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leftColumn->Add(new TextView(iz->T("EasyUSBAccess", "Easy USB access")))->SetBullet(true);
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}
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#endif
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leftColumn->Add(new Choice(iz->T("Create or Choose a PSP folder")))->OnClick.Handle(this, &MemStickScreen::OnBrowse);
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leftColumn->Add(new TextView(iz->T("DataWillStay", "Data will stay even if you uninstall PPSSPP.")))->SetBullet(true);
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leftColumn->Add(new TextView(iz->T("DataCanBeShared", "Data can be shared between PPSSPP regular/Gold.")))->SetBullet(true);
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leftColumn->Add(new TextView(iz->T("EasyUSBAccess", "Easy USB access")))->SetBullet(true);
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leftColumn->Add(new Choice(iz->T("Use App Private Directory")))->OnClick.Handle(this, &MemStickScreen::OnUseInternalStorage);
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// Consider https://www.compart.com/en/unicode/U+26A0 (unicode warning sign?)? or a graphic?
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leftColumn->Add(new TextView(iz->T("DataWillBeLostOnUninstall", "Warning! Data will be lost when you uninstall PPSSPP!")))->SetBullet(true);
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leftColumn->Add(new TextView(iz->T("DataCannotBeShared", "Data CANNOT be shared between PPSSPP regular/Gold!")))->SetBullet(true);
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#if GOLD
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leftColumn->Add(new TextView(iz->T("USBAccessThroughGold", "USB access through Android/data/org.ppsspp.ppssppgold/files")))->SetBullet(true);
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#else
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leftColumn->Add(new TextView(iz->T("USBAccessThrough", "USB access through Android/data/org.ppsspp.ppsspp/files")))->SetBullet(true);
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#endif
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leftColumn->Add(new Spacer(new LinearLayoutParams(FILL_PARENT, 12.0f, 0.0f)));
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if (!initialSetup_) {
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rightColumnItems->Add(new Choice(di->T("Back")))->OnClick.Handle<UIScreen>(this, &UIScreen::OnBack);
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}
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INFO_LOG(SYSTEM, "MemStickScreen: initialSetup=%d", (int)initialSetup_);
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}
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UI::EventReturn MemStickScreen::OnUseInternalStorage(UI::EventParams ¶ms) {
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Path pendingMemStickFolder = Path(g_extFilesDir);
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if (initialSetup_) {
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// There's not gonna be any files here in this case since it's a fresh install.
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// Let's just accept it and move on. No need to move files either.
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if (SwitchMemstickFolderTo(pendingMemStickFolder)) {
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TriggerFinish(DialogResult::DR_OK);
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} else {
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// This can't really happen?? Not worth making an error message.
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}
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} else {
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// Always ask for confirmation when called from the UI. Likely there's already some data.
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screenManager()->push(new ConfirmMemstickMoveScreen(pendingMemStickFolder, false));
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}
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return UI::EVENT_DONE;
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}
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UI::EventReturn MemStickScreen::OnUseStorageRoot(UI::EventParams ¶ms) {
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Path pendingMemStickFolder = Path(g_externalDir);
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if (initialSetup_) {
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// There's not gonna be any files here in this case since it's a fresh install.
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// Let's just accept it and move on. No need to move files either.
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if (SwitchMemstickFolderTo(pendingMemStickFolder)) {
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TriggerFinish(DialogResult::DR_OK);
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} else {
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// This can't really happen?? Not worth making an error message.
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}
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} else {
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// Always ask for confirmation when called from the UI. Likely there's already some data.
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screenManager()->push(new ConfirmMemstickMoveScreen(pendingMemStickFolder, false));
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}
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return UI::EVENT_DONE;
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}
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UI::EventReturn MemStickScreen::OnBrowse(UI::EventParams ¶ms) {
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System_SendMessage("browse_folder", "");
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return UI::EVENT_DONE;
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}
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void MemStickScreen::sendMessage(const char *message, const char *value) {
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// Always call the base class method first to handle the most common messages.
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UIDialogScreenWithBackground::sendMessage(message, value);
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if (screenManager()->topScreen() == this) {
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if (!strcmp(message, "browse_folderSelect")) {
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std::string filename;
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filename = value;
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INFO_LOG(SYSTEM, "Got folder: '%s'", filename.c_str());
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// Browse finished. Let's pop up the confirmation dialog.
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Path pendingMemStickFolder = Path(filename);
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if (pendingMemStickFolder == g_Config.memStickDirectory) {
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auto iz = GetI18NCategory("MemStick");
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#if PPSSPP_PLATFORM(ANDROID)
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SystemToast(iz->T("That's the folder being used!"));
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#endif
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return;
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}
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bool existingFiles = FolderSeemsToBeUsed(pendingMemStickFolder);
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screenManager()->push(new ConfirmMemstickMoveScreen(pendingMemStickFolder, initialSetup_));
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}
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}
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}
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void MemStickScreen::dialogFinished(const Screen *dialog, DialogResult result) {
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if (result == DialogResult::DR_OK) {
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INFO_LOG(SYSTEM, "Confirmation screen done - moving on.");
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// There's a screen manager bug if we call TriggerFinish directly.
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// Can't be bothered right now, so we pick this up in update().
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done_ = true;
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}
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// otherwise, we just keep going.
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}
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void MemStickScreen::update() {
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UIDialogScreenWithBackground::update();
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if (done_) {
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TriggerFinish(DialogResult::DR_OK);
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done_ = false;
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}
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}
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static bool ListFileSuffixesRecursively(const Path &root, Path folder, std::vector<std::string> &dirSuffixes, std::vector<std::string> &fileSuffixes) {
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std::vector<File::FileInfo> files;
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if (!File::GetFilesInDir(folder, &files)) {
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return false;
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}
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for (auto &file : files) {
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if (file.isDirectory) {
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std::string dirSuffix;
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if (root.ComputePathTo(file.fullName, dirSuffix)) {
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dirSuffixes.push_back(dirSuffix);
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ListFileSuffixesRecursively(root, folder / file.name, dirSuffixes, fileSuffixes);
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} else {
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ERROR_LOG(SYSTEM, "Failed to compute PathTo from '%s' to '%s'", root.c_str(), folder.c_str());
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}
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} else {
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std::string fileSuffix;
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if (root.ComputePathTo(file.fullName, fileSuffix)) {
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fileSuffixes.push_back(fileSuffix);
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}
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}
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}
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return true;
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}
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ConfirmMemstickMoveScreen::ConfirmMemstickMoveScreen(Path newMemstickFolder, bool initialSetup)
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: newMemstickFolder_(newMemstickFolder), initialSetup_(initialSetup) {
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existingFilesInNewFolder_ = FolderSeemsToBeUsed(newMemstickFolder);
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if (initialSetup_) {
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moveData_ = false;
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}
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}
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ConfirmMemstickMoveScreen::~ConfirmMemstickMoveScreen() {
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if (moveDataTask_) {
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INFO_LOG(SYSTEM, "Move Data task still running, blocking on it");
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moveDataTask_->BlockUntilReady();
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delete moveDataTask_;
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}
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}
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void ConfirmMemstickMoveScreen::CreateViews() {
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using namespace UI;
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auto di = GetI18NCategory("Dialog");
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auto sy = GetI18NCategory("System");
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auto iz = GetI18NCategory("MemStick");
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root_ = new LinearLayout(ORIENT_HORIZONTAL);
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Path oldMemstickFolder = g_Config.memStickDirectory;
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Spacer *spacerColumn = new Spacer(new LinearLayoutParams(20.0, FILL_PARENT, 0.0f));
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ViewGroup *leftColumn = new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(1.0));
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ViewGroup *rightColumn = new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(1.0));
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root_->Add(spacerColumn);
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root_->Add(leftColumn);
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root_->Add(rightColumn);
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int64_t freeSpaceNew;
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int64_t freeSpaceOld;
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free_disk_space(newMemstickFolder_, freeSpaceNew);
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free_disk_space(oldMemstickFolder, freeSpaceOld);
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leftColumn->Add(new TextView(iz->T("New PSP Data Folder"), ALIGN_LEFT, false));
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if (!initialSetup_) {
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leftColumn->Add(new TextView(iz->T("PPSSPP will restart after the change."), ALIGN_LEFT, false));
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}
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leftColumn->Add(new TextView(newMemstickFolder_.ToVisualString(), ALIGN_LEFT, false));
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std::string newFreeSpaceText = std::string(iz->T("Free space")) + ": " + FormatSpaceString(freeSpaceNew);
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leftColumn->Add(new TextView(newFreeSpaceText, ALIGN_LEFT, false));
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if (existingFilesInNewFolder_) {
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leftColumn->Add(new TextView(iz->T("Already contains data."), ALIGN_LEFT, false));
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if (!moveData_) {
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leftColumn->Add(new TextView(iz->T("No data will be changed."), ALIGN_LEFT, false));
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}
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}
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if (!error_.empty()) {
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leftColumn->Add(new TextView(error_, ALIGN_LEFT, false));
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}
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if (!oldMemstickFolder.empty()) {
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std::string oldFreeSpaceText = std::string(iz->T("Free space")) + ": " + FormatSpaceString(freeSpaceOld);
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rightColumn->Add(new TextView(iz->T("Old PSP Data Folder"), ALIGN_LEFT, false));
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rightColumn->Add(new TextView(oldMemstickFolder.ToVisualString(), ALIGN_LEFT, false));
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rightColumn->Add(new TextView(oldFreeSpaceText, ALIGN_LEFT, false));
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}
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if (moveDataTask_) {
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progressView_ = leftColumn->Add(new TextView(progressReporter_.Get()));
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} else {
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progressView_ = nullptr;
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}
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if (!moveDataTask_) {
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if (!initialSetup_) {
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leftColumn->Add(new CheckBox(&moveData_, iz->T("Move Data")))->OnClick.Handle(this, &ConfirmMemstickMoveScreen::OnMoveDataClick);
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}
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leftColumn->Add(new Choice(di->T("OK")))->OnClick.Handle(this, &ConfirmMemstickMoveScreen::OnConfirm);
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leftColumn->Add(new Choice(di->T("Back")))->OnClick.Handle<UIScreen>(this, &UIScreen::OnBack);
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}
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}
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UI::EventReturn ConfirmMemstickMoveScreen::OnMoveDataClick(UI::EventParams ¶ms) {
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RecreateViews();
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return UI::EVENT_DONE;
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}
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void ConfirmMemstickMoveScreen::update() {
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UIDialogScreenWithBackground::update();
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auto iz = GetI18NCategory("MemStick");
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if (moveDataTask_) {
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if (progressView_) {
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progressView_->SetText(progressReporter_.Get());
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}
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bool *result = moveDataTask_->Poll();
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if (result) {
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if (*result) {
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progressReporter_.Set(iz->T("Done!"));
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INFO_LOG(SYSTEM, "Move data task finished successfully!");
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// Succeeded!
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FinishFolderMove();
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} else {
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INFO_LOG(SYSTEM, "Move data task failed!");
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// What do we do here? We might be in the middle of a move... Bad.
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RecreateViews();
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}
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delete moveDataTask_;
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moveDataTask_ = nullptr;
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}
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}
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}
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UI::EventReturn ConfirmMemstickMoveScreen::OnConfirm(UI::EventParams ¶ms) {
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auto sy = GetI18NCategory("System");
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auto iz = GetI18NCategory("MemStick");
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// Transfer all the files in /PSP from the original directory.
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// Should probably be done on a background thread so we can show some UI.
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// So we probably need another screen for this with a progress bar..
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// If the directory itself is called PSP, don't go below.
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if (moveData_) {
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progressReporter_.Set(iz->T("Starting move..."));
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moveDataTask_ = Promise<bool>::Spawn(&g_threadManager, [&]() -> bool * {
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Path moveSrc = g_Config.memStickDirectory;
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Path moveDest = newMemstickFolder_;
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if (moveSrc.GetFilename() != "PSP") {
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moveSrc = moveSrc / "PSP";
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}
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if (moveDest.GetFilename() != "PSP") {
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moveDest = moveDest / "PSP";
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File::CreateDir(moveDest);
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}
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INFO_LOG(SYSTEM, "About to move PSP data from '%s' to '%s'", moveSrc.c_str(), moveDest.c_str());
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// Search through recursively, listing the files to move and also summing their sizes.
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std::vector<std::string> fileSuffixesToMove;
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std::vector<std::string> directorySuffixesToCreate;
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// NOTE: It's correct to pass moveSrc twice here, it's to keep the root in the recursion.
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if (!ListFileSuffixesRecursively(moveSrc, moveSrc, directorySuffixesToCreate, fileSuffixesToMove)) {
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// TODO: Handle failure listing files.
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std::string error = "Failed to read old directory";
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INFO_LOG(SYSTEM, "%s", error.c_str());
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progressReporter_.Set(iz->T(error.c_str()));
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return new bool(false);
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}
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bool dryRun = false; // Useful for debugging.
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size_t moveFailures = 0;
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if (!moveSrc.empty()) {
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// Better not interrupt the app while this is happening!
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// Create all the necessary directories.
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for (auto &dirSuffix : directorySuffixesToCreate) {
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Path dir = moveDest / dirSuffix;
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if (dryRun) {
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INFO_LOG(SYSTEM, "dry run: Would have created dir '%s'", dir.c_str());
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} else {
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INFO_LOG(SYSTEM, "Creating dir '%s'", dir.c_str());
|
|
if (!File::Exists(dir)) {
|
|
File::CreateDir(dir);
|
|
}
|
|
}
|
|
}
|
|
|
|
for (auto &fileSuffix : fileSuffixesToMove) {
|
|
progressReporter_.Set(fileSuffix);
|
|
|
|
Path from = moveSrc / fileSuffix;
|
|
Path to = moveDest / fileSuffix;
|
|
if (dryRun) {
|
|
INFO_LOG(SYSTEM, "dry run: Would have moved '%s' to '%s'", from.c_str(), to.c_str());
|
|
} else {
|
|
// Remove the "from" prefix from the path.
|
|
// We have to drop down to string operations for this.
|
|
if (!File::Move(from, to)) {
|
|
ERROR_LOG(SYSTEM, "Failed to move file '%s' to '%s'", from.c_str(), to.c_str());
|
|
moveFailures++;
|
|
// Should probably just bail?
|
|
} else {
|
|
INFO_LOG(SYSTEM, "Moved file '%s' to '%s'", from.c_str(), to.c_str());
|
|
}
|
|
}
|
|
}
|
|
|
|
// Delete all the old, now hopefully empty, directories.
|
|
for (auto &dirSuffix : directorySuffixesToCreate) {
|
|
Path dir = moveSrc / dirSuffix;
|
|
if (dryRun) {
|
|
INFO_LOG(SYSTEM, "dry run: Would have deleted dir '%s'", dir.c_str());
|
|
} else {
|
|
INFO_LOG(SYSTEM, "Deleting dir '%s'", dir.c_str());
|
|
if (!File::Exists(dir)) {
|
|
File::DeleteDir(dir);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (moveFailures > 0) {
|
|
progressReporter_.Set(iz->T("Failed to move some files!"));
|
|
return new bool(false);
|
|
}
|
|
|
|
return new bool(true);
|
|
}, TaskType::IO_BLOCKING);
|
|
|
|
RecreateViews();
|
|
} else {
|
|
FinishFolderMove();
|
|
}
|
|
|
|
return UI::EVENT_DONE;
|
|
}
|
|
|
|
void ConfirmMemstickMoveScreen::FinishFolderMove() {
|
|
auto iz = GetI18NCategory("MemStick");
|
|
|
|
// Successful so far, switch the memstick folder.
|
|
if (!SwitchMemstickFolderTo(newMemstickFolder_)) {
|
|
// TODO: More precise errors.
|
|
error_ = iz->T("That folder doesn't work as a memstick folder.");
|
|
return;
|
|
}
|
|
|
|
// If the chosen folder already had a config, reload it!
|
|
g_Config.Load();
|
|
|
|
if (!initialSetup_) {
|
|
// We restart the app here, to get the new settings.
|
|
System_SendMessage("graphics_restart", "");
|
|
}
|
|
|
|
if (g_Config.Save("MemstickPathChanged")) {
|
|
TriggerFinish(DialogResult::DR_OK);
|
|
} else {
|
|
error_ = iz->T("Failed to save config");
|
|
RecreateViews();
|
|
}
|
|
}
|