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7b7801d59a
This makes it easier for Xbox which uses a separate header.
43 lines
1.3 KiB
C++
43 lines
1.3 KiB
C++
// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#pragma once
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#ifndef _WIN32_WINNT
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#if _MSC_VER < 1700
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#define _WIN32_WINNT 0x501 // Compile for XP on Visual Studio 2010 and below
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#else
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#define _WIN32_WINNT 0x600 // Compile for Vista on Visual Studio 2012 and above
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#endif // #if _MSC_VER < 1700
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#endif // #ifndef _WIN32_WINNT
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#ifndef _WIN32_IE
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#define _WIN32_IE 0x0500 // Default value is 0x0400
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#endif
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#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
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//#define _CRT_SECURE_NO_DEPRECATE 1
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//#define _CRT_NONSTDC_NO_DEPRECATE 1
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#include "CommonWindows.h"
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#include <tchar.h>
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#include <vector>
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