Common
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Custom postshaders now load successfully
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2013-12-10 15:33:58 +01:00 |
Directx9
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Cleanup ClearmodeDepthMask
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2013-12-10 20:48:20 +08:00 |
GLES
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Some shader fixes
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2013-12-17 23:38:58 +01:00 |
Null
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Enable frameskipping in the null gpu.
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2013-11-14 23:37:48 -08:00 |
ge_constants.h
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enum for GE_TEXFUNC_UNKNOWN1/2/3 = 5/6/7
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2013-12-14 06:48:45 +08:00 |
GeDisasm.cpp
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Fix GeDescribeVertexType
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2013-11-26 14:12:14 +01:00 |
GPU.vcxproj.filters
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Adjust some project filters.
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2013-12-14 22:36:41 -08:00 |
GPUState.cpp
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Reinitialize the GE on sceKernelLoadExec().
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2013-11-28 15:35:12 -08:00 |
GPUState.h
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Add gstate.isSkinningEnabled()
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2013-12-16 20:42:45 +08:00 |
GPUXbox.vcxproj
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projection fixes !
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2013-09-12 09:53:48 +02:00 |
GPUXbox.vcxproj.filters
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projection fixes !
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2013-09-12 09:53:48 +02:00 |
Math3D.h
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softgpu: Attempt to implement GE_PROJMAP_UV.
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2013-12-15 11:59:22 -08:00 |