ppsspp/Core/WebServer.cpp
Unknown W. Brackets 6bec3db3fb Debugger: Disconnect on shutdown/disable.
Although, it could be made safe to keep them up when restarting with
debugging still enabled.
2018-06-08 06:59:16 -07:00

285 lines
8.2 KiB
C++

// Copyright (c) 2014- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include <algorithm>
#include <mutex>
#include <thread>
#include <unordered_map>
#include "base/stringutil.h"
#include "base/timeutil.h"
#include "file/fd_util.h"
#include "net/http_client.h"
#include "net/http_server.h"
#include "net/sinks.h"
#include "thread/threadutil.h"
#include "Common/FileUtil.h"
#include "Common/Log.h"
#include "Core/Config.h"
#include "Core/Debugger/WebSocket.h"
#include "Core/WebServer.h"
enum class ServerStatus {
STOPPED,
STARTING,
RUNNING,
STOPPING,
RESTARTING,
};
static const char *REPORT_HOSTNAME = "report.ppsspp.org";
static const int REPORT_PORT = 80;
static std::thread serverThread;
static ServerStatus serverStatus;
static std::mutex serverStatusLock;
static int serverFlags;
static void UpdateStatus(ServerStatus s) {
std::lock_guard<std::mutex> guard(serverStatusLock);
serverStatus = s;
}
static bool UpdateStatus(ServerStatus s, ServerStatus old) {
std::lock_guard<std::mutex> guard(serverStatusLock);
if (serverStatus == old) {
serverStatus = s;
return true;
}
return false;
}
static ServerStatus RetrieveStatus() {
std::lock_guard<std::mutex> guard(serverStatusLock);
return serverStatus;
}
// This reports the local IP address to report.ppsspp.org, which can then
// relay that address to a mobile device searching for the server.
static void RegisterServer(int port) {
http::Client http;
Buffer theVoid;
char resource4[1024] = {};
if (http.Resolve(REPORT_HOSTNAME, REPORT_PORT, net::DNSType::IPV4)) {
if (http.Connect()) {
std::string ip = fd_util::GetLocalIP(http.sock());
snprintf(resource4, sizeof(resource4) - 1, "/match/update?local=%s&port=%d", ip.c_str(), port);
http.GET(resource4, &theVoid);
theVoid.Skip(theVoid.size());
http.Disconnect();
}
}
if (http.Resolve(REPORT_HOSTNAME, REPORT_PORT, net::DNSType::IPV6)) {
// We register both IPv4 and IPv6 in case the other client is using a different one.
if (resource4[0] != 0 && http.Connect()) {
http.GET(resource4, &theVoid);
theVoid.Skip(theVoid.size());
http.Disconnect();
}
// Currently, we're not using keepalive, so gotta reconnect...
if (http.Connect()) {
char resource6[1024] = {};
std::string ip = fd_util::GetLocalIP(http.sock());
snprintf(resource6, sizeof(resource6) - 1, "/match/update?local=%s&port=%d", ip.c_str(), port);
http.GET(resource6, &theVoid);
theVoid.Skip(theVoid.size());
http.Disconnect();
}
}
}
static void RegisterDiscHandlers(http::Server *http, std::unordered_map<std::string, std::string> *paths) {
for (std::string filename : g_Config.recentIsos) {
#ifdef _WIN32
static const std::string sep = "\\/";
#else
static const std::string sep = "/";
#endif
size_t basepos = filename.find_last_of(sep);
std::string basename = "/" + (basepos == filename.npos ? filename : filename.substr(basepos + 1));
// Let's not serve directories, since they won't work. Only single files.
// Maybe can do PBPs and other files later. Would be neat to stream virtual disc filesystems.
if (endsWithNoCase(basename, ".cso") || endsWithNoCase(basename, ".iso")) {
(*paths)[ReplaceAll(basename, " ", "%20")] = filename;
}
}
auto handler = [paths](const http::Request &request) {
std::string filename = (*paths)[request.resource()];
s64 sz = File::GetFileSize(filename);
std::string range;
if (request.Method() == http::RequestHeader::HEAD) {
request.WriteHttpResponseHeader(200, sz, "application/octet-stream", "Accept-Ranges: bytes\r\n");
} else if (request.GetHeader("range", &range)) {
s64 begin = 0, last = 0;
if (sscanf(range.c_str(), "bytes=%lld-%lld", &begin, &last) != 2) {
request.WriteHttpResponseHeader(400, -1, "text/plain");
request.Out()->Push("Could not understand range request.");
return;
}
if (begin < 0 || begin > last || last >= sz) {
request.WriteHttpResponseHeader(416, -1, "text/plain");
request.Out()->Push("Range goes outside of file.");
return;
}
FILE *fp = File::OpenCFile(filename, "rb");
if (!fp || fseek(fp, begin, SEEK_SET) != 0) {
request.WriteHttpResponseHeader(500, -1, "text/plain");
request.Out()->Push("File access failed.");
if (fp) {
fclose(fp);
}
return;
}
s64 len = last - begin + 1;
char contentRange[1024];
sprintf(contentRange, "Content-Range: bytes %lld-%lld/%lld\r\n", begin, last, sz);
request.WriteHttpResponseHeader(206, len, "application/octet-stream", contentRange);
const size_t CHUNK_SIZE = 16 * 1024;
char *buf = new char[CHUNK_SIZE];
for (s64 pos = 0; pos < len; pos += CHUNK_SIZE) {
s64 chunklen = std::min(len - pos, (s64)CHUNK_SIZE);
fread(buf, chunklen, 1, fp);
request.Out()->Push(buf, chunklen);
}
fclose(fp);
delete [] buf;
request.Out()->Flush();
} else {
request.WriteHttpResponseHeader(418, -1, "text/plain");
request.Out()->Push("This server only supports range requests.");
}
};
for (auto pair : *paths) {
http->RegisterHandler(pair.first.c_str(), handler);
}
}
static void ExecuteWebServer() {
setCurrentThreadName("HTTPServer");
auto http = new http::Server(new threading::NewThreadExecutor());
std::unordered_map<std::string, std::string> discPaths;
if (serverFlags & (int)WebServerFlags::DISCS) {
RegisterDiscHandlers(http, &discPaths);
}
if (serverFlags & (int)WebServerFlags::DEBUGGER) {
http->RegisterHandler("/debugger", &HandleDebuggerRequest);
}
if (!http->Listen(g_Config.iRemoteISOPort)) {
if (!http->Listen(0)) {
ERROR_LOG(FILESYS, "Unable to listen on any port");
UpdateStatus(ServerStatus::STOPPED);
return;
}
}
UpdateStatus(ServerStatus::RUNNING);
g_Config.iRemoteISOPort = http->Port();
RegisterServer(http->Port());
double lastRegister = real_time_now();
while (RetrieveStatus() == ServerStatus::RUNNING) {
http->RunSlice(1.0);
double now = real_time_now();
if (now > lastRegister + 540.0) {
RegisterServer(http->Port());
lastRegister = now;
}
}
http->Stop();
StopAllDebuggers();
delete http;
// Move to STARTING to lock flags/STOPPING.
if (UpdateStatus(ServerStatus::STARTING, ServerStatus::RESTARTING)) {
ExecuteWebServer();
} else {
UpdateStatus(ServerStatus::STOPPED);
}
}
bool StartWebServer(WebServerFlags flags) {
std::lock_guard<std::mutex> guard(serverStatusLock);
switch (serverStatus) {
case ServerStatus::RUNNING:
case ServerStatus::RESTARTING:
if ((serverFlags & (int)flags) == (int)flags) {
// Already running those flags.
return false;
}
serverStatus = ServerStatus::RESTARTING;
serverFlags |= (int)flags;
return true;
case ServerStatus::STOPPED:
serverStatus = ServerStatus::STARTING;
serverFlags = (int)flags;
serverThread = std::thread(&ExecuteWebServer);
serverThread.detach();
return true;
default:
return false;
}
}
bool StopWebServer(WebServerFlags flags) {
std::lock_guard<std::mutex> guard(serverStatusLock);
if (serverStatus != ServerStatus::RUNNING && serverStatus != ServerStatus::RESTARTING) {
return false;
}
serverFlags &= ~(int)flags;
if (serverFlags == 0) {
serverStatus = ServerStatus::STOPPING;
} else {
serverStatus = ServerStatus::RESTARTING;
}
return true;
}
bool WebServerStopping(WebServerFlags flags) {
std::lock_guard<std::mutex> guard(serverStatusLock);
if (serverStatus == ServerStatus::RESTARTING) {
return (serverFlags & (int)flags) == 0;
}
return serverStatus == ServerStatus::STOPPING;
}
bool WebServerStopped(WebServerFlags flags) {
std::lock_guard<std::mutex> guard(serverStatusLock);
if (serverStatus == ServerStatus::RUNNING) {
return (serverFlags & (int)flags) == 0;
}
return serverStatus == ServerStatus::STOPPED;
}