ppsspp/Common/Render
Henrik Rydgård d891aaf9cd Remove code that pretended that we supported multiple vertex streams
Don't really see that we'll have much use for this feature, so simplify
it away. Only single vertex stream data is now supported by the thin3d
API.
2023-11-13 01:15:28 +01:00
..
Text SDL: fallback to atlas if SDL2_ttf is <2.0.18 2023-09-25 10:07:30 +08:00
DrawBuffer.cpp Remove code that pretended that we supported multiple vertex streams 2023-11-13 01:15:28 +01:00
DrawBuffer.h Guaranteed gap-free rendering of waves background 2023-10-04 17:07:55 +02:00
ManagedTexture.cpp Android: Fix crashes on screen rotation 2023-10-09 18:24:43 +02:00
ManagedTexture.h Move AsyncImageFileView to Common, which required some more shuffling around of stuff. 2022-11-21 20:38:20 +01:00
TextureAtlas.cpp Global: Cleanup some unreferenced warnings. 2022-08-13 12:43:14 -07:00
TextureAtlas.h [what][style][gpu] some coding style refine 2023-04-18 19:18:38 +08:00