mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-27 07:20:49 +00:00
205 lines
5.7 KiB
C++
205 lines
5.7 KiB
C++
// Copyright (c) 2014- PPSSPP Project.
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0 or later versions.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official git repository and contact information can be found at
|
|
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
|
|
|
|
#include <set>
|
|
#include <algorithm>
|
|
#include "base/NativeApp.h"
|
|
#include "input/input_state.h"
|
|
#include "Windows/RawInput.h"
|
|
#include "Windows/KeyboardDevice.h"
|
|
#include "Windows/WindowsHost.h"
|
|
#include "Common/CommonFuncs.h"
|
|
#include "Core/Config.h"
|
|
|
|
#ifndef HID_USAGE_PAGE_GENERIC
|
|
#define HID_USAGE_PAGE_GENERIC ((USHORT) 0x01)
|
|
#endif
|
|
#ifndef HID_USAGE_GENERIC_POINTER
|
|
#define HID_USAGE_GENERIC_POINTER ((USHORT) 0x01)
|
|
#endif
|
|
#ifndef HID_USAGE_GENERIC_MOUSE
|
|
#define HID_USAGE_GENERIC_MOUSE ((USHORT) 0x02)
|
|
#endif
|
|
#ifndef HID_USAGE_GENERIC_JOYSTICK
|
|
#define HID_USAGE_GENERIC_JOYSTICK ((USHORT) 0x04)
|
|
#endif
|
|
#ifndef HID_USAGE_GENERIC_GAMEPAD
|
|
#define HID_USAGE_GENERIC_GAMEPAD ((USHORT) 0x05)
|
|
#endif
|
|
#ifndef HID_USAGE_GENERIC_KEYBOARD
|
|
#define HID_USAGE_GENERIC_KEYBOARD ((USHORT) 0x06)
|
|
#endif
|
|
#ifndef HID_USAGE_GENERIC_KEYPAD
|
|
#define HID_USAGE_GENERIC_KEYPAD ((USHORT) 0x07)
|
|
#endif
|
|
#ifndef HID_USAGE_GENERIC_MULTIAXIS
|
|
#define HID_USAGE_GENERIC_MULTIAXIS ((USHORT) 0x07)
|
|
#endif
|
|
|
|
namespace WindowsRawInput {
|
|
static std::set<int> keyboardKeysDown;
|
|
static void *rawInputBuffer;
|
|
static size_t rawInputBufferSize;
|
|
|
|
void Init() {
|
|
RAWINPUTDEVICE dev[4];
|
|
memset(dev, 0, sizeof(dev));
|
|
|
|
dev[0].usUsagePage = HID_USAGE_PAGE_GENERIC;
|
|
dev[0].usUsage = HID_USAGE_GENERIC_KEYBOARD;
|
|
dev[0].dwFlags = g_Config.bIgnoreWindowsKey ? RIDEV_NOHOTKEYS : 0;
|
|
|
|
dev[1].usUsagePage = HID_USAGE_PAGE_GENERIC;
|
|
dev[1].usUsage = HID_USAGE_GENERIC_MOUSE;
|
|
dev[1].dwFlags = 0;
|
|
|
|
dev[2].usUsagePage = HID_USAGE_PAGE_GENERIC;
|
|
dev[2].usUsage = HID_USAGE_GENERIC_JOYSTICK;
|
|
dev[2].dwFlags = 0;
|
|
|
|
dev[2].usUsagePage = HID_USAGE_PAGE_GENERIC;
|
|
dev[2].usUsage = HID_USAGE_GENERIC_GAMEPAD;
|
|
dev[2].dwFlags = 0;
|
|
|
|
if (!RegisterRawInputDevices(dev, 4, sizeof(RAWINPUTDEVICE))) {
|
|
WARN_LOG(COMMON, "Unable to register raw input devices: %s", GetLastErrorMsg());
|
|
}
|
|
}
|
|
|
|
static int GetTrueVKey(const RAWKEYBOARD &kb) {
|
|
switch (kb.VKey) {
|
|
case VK_SHIFT:
|
|
return MapVirtualKey(kb.MakeCode, MAPVK_VSC_TO_VK_EX);
|
|
|
|
case VK_CONTROL:
|
|
if (kb.Flags & RI_KEY_E0)
|
|
return VK_RCONTROL;
|
|
else
|
|
return VK_LCONTROL;
|
|
|
|
case VK_MENU:
|
|
if (kb.Flags & RI_KEY_E0)
|
|
return VK_RMENU; // Right Alt / AltGr
|
|
else
|
|
return VK_LMENU; // Left Alt
|
|
|
|
default:
|
|
return kb.VKey;
|
|
}
|
|
}
|
|
|
|
void ProcessKeyboard(RAWINPUT *raw, bool foreground) {
|
|
KeyInput key;
|
|
key.deviceId = DEVICE_ID_KEYBOARD;
|
|
|
|
if (raw->data.keyboard.Message == WM_KEYDOWN || raw->data.keyboard.Message == WM_SYSKEYDOWN) {
|
|
key.flags = KEY_DOWN;
|
|
key.keyCode = windowsTransTable[GetTrueVKey(raw->data.keyboard)];
|
|
|
|
if (key.keyCode) {
|
|
NativeKey(key);
|
|
keyboardKeysDown.insert(key.keyCode);
|
|
}
|
|
} else if (raw->data.keyboard.Message == WM_KEYUP) {
|
|
key.flags = KEY_UP;
|
|
key.keyCode = windowsTransTable[GetTrueVKey(raw->data.keyboard)];
|
|
|
|
if (key.keyCode) {
|
|
NativeKey(key);
|
|
|
|
auto keyDown = std::find(keyboardKeysDown.begin(), keyboardKeysDown.end(), key.keyCode);
|
|
if (keyDown != keyboardKeysDown.end())
|
|
keyboardKeysDown.erase(keyDown);
|
|
}
|
|
}
|
|
}
|
|
|
|
void ProcessMouse(RAWINPUT *raw, bool foreground) {
|
|
KeyInput key;
|
|
key.deviceId = DEVICE_ID_MOUSE;
|
|
|
|
mouseDeltaX += raw->data.mouse.lLastX;
|
|
mouseDeltaY += raw->data.mouse.lLastY;
|
|
|
|
if (raw->data.mouse.usButtonFlags & RI_MOUSE_RIGHT_BUTTON_DOWN) {
|
|
key.flags = KEY_DOWN;
|
|
key.keyCode = windowsTransTable[VK_RBUTTON];
|
|
NativeKey(key);
|
|
} else if (raw->data.mouse.usButtonFlags & RI_MOUSE_RIGHT_BUTTON_UP) {
|
|
key.flags = KEY_UP;
|
|
key.keyCode = windowsTransTable[VK_RBUTTON];
|
|
NativeKey(key);
|
|
}
|
|
|
|
// TODO : Smooth and translate to an axis every frame.
|
|
// NativeAxis()
|
|
}
|
|
|
|
void ProcessHID(RAWINPUT *raw, bool foreground) {
|
|
// TODO: Use hidparse or something to understand the data.
|
|
}
|
|
|
|
LRESULT Process(HWND hWnd, WPARAM wParam, LPARAM lParam) {
|
|
UINT dwSize;
|
|
GetRawInputData((HRAWINPUT)lParam, RID_INPUT, NULL, &dwSize, sizeof(RAWINPUTHEADER));
|
|
if (!rawInputBuffer) {
|
|
rawInputBuffer = malloc(dwSize);
|
|
rawInputBufferSize = dwSize;
|
|
}
|
|
if (dwSize > rawInputBufferSize) {
|
|
rawInputBuffer = realloc(rawInputBuffer, dwSize);
|
|
}
|
|
GetRawInputData((HRAWINPUT)lParam, RID_INPUT, rawInputBuffer, &dwSize, sizeof(RAWINPUTHEADER));
|
|
RAWINPUT *raw = (RAWINPUT *)rawInputBuffer;
|
|
bool foreground = GET_RAWINPUT_CODE_WPARAM(wParam) == RIM_INPUT;
|
|
|
|
switch (raw->header.dwType) {
|
|
case RIM_TYPEKEYBOARD:
|
|
ProcessKeyboard(raw, foreground);
|
|
break;
|
|
|
|
case RIM_TYPEMOUSE:
|
|
ProcessMouse(raw, foreground);
|
|
break;
|
|
|
|
case RIM_TYPEHID:
|
|
ProcessHID(raw, foreground);
|
|
break;
|
|
}
|
|
|
|
// Docs say to call DefWindowProc to perform necessary cleanup.
|
|
return DefWindowProc(hWnd, WM_INPUT, wParam, lParam);
|
|
}
|
|
|
|
void LoseFocus() {
|
|
// Force-release all held keys on the keyboard to prevent annoying stray inputs.
|
|
KeyInput key;
|
|
key.deviceId = DEVICE_ID_KEYBOARD;
|
|
key.flags = KEY_UP;
|
|
for (auto i = keyboardKeysDown.begin(); i != keyboardKeysDown.end(); ++i) {
|
|
key.keyCode = *i;
|
|
NativeKey(key);
|
|
}
|
|
}
|
|
|
|
void Shutdown() {
|
|
if (rawInputBuffer) {
|
|
free(rawInputBuffer);
|
|
}
|
|
rawInputBuffer = 0;
|
|
}
|
|
}; |