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flash0/font
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Change jpn0 font (#13588)
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2020-10-26 09:30:26 +01:00 |
lang@fd6f5bc01a
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Bugfix last commit
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2020-11-02 16:22:20 +01:00 |
shaders
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Removed unused texel info
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2020-10-15 19:01:24 +03:30 |
7z.png
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Display .7z files in file listings. Can't decompress them though.
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2014-10-21 00:09:24 +02:00 |
compat.ini
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Get shader color write masking going on all backends.
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2020-11-08 23:45:47 +01:00 |
gamecontrollerdb.txt
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Add support for the 8Bitdo SF30/SN30 Pro controllers on SDL. See #13034
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2020-08-17 15:40:27 +02:00 |
knownfuncs.ini
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Jak and Daxter relies on implementation details of memcpy (scary!), fix our replacement. Fixes #7502
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2015-02-19 11:16:16 +01:00 |
langregion.ini
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Update lang submodule, adding Croatian, thanks to HilmBrala
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2019-10-25 13:35:32 +02:00 |
ppge_atlas.meta
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Switch all images to dynamic lookup in the atlas by string ID.
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2020-03-01 12:06:47 +01:00 |
ppge_atlas.zim
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Get rid of atlas tables.
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2020-03-01 12:04:51 +01:00 |
rargray.png
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Add grayscale RAR icon (to sort of indicate that we can't unpack them)
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2013-12-11 15:24:29 +01:00 |
Roboto-Condensed.ttf
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Use Roboto Condensed for the UI where supported.
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2013-08-31 01:37:41 -07:00 |
sfx_back.wav
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Initial sound effects
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2020-08-03 12:08:04 +02:00 |
sfx_confirm.wav
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Initial sound effects
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2020-08-03 12:08:04 +02:00 |
sfx_select.wav
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Initial sound effects
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2020-08-03 12:08:04 +02:00 |
sfx_toggle_off.wav
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Initial sound effects
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2020-08-03 12:08:04 +02:00 |
sfx_toggle_on.wav
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Initial sound effects
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2020-08-03 12:08:04 +02:00 |
ui_atlas_lowmem.zim
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Show region on game selection screen
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2020-02-23 12:00:26 +01:00 |
ui_atlas.meta
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Switch all images to dynamic lookup in the atlas by string ID.
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2020-03-01 12:06:47 +01:00 |
ui_atlas.zim
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Remove support for "lowmem" UI atlas. Had to regenerate unfortunately.
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2020-02-29 19:00:52 +01:00 |
unknown.png
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Switch main UI font to one built to include Hiragana and Katakana. Don't know if that is enough.
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2013-04-17 16:39:01 +02:00 |
zip.png
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Add ZIP icon in games browser.
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2013-12-11 15:12:03 +01:00 |