mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-27 07:20:49 +00:00
171 lines
4.1 KiB
C++
171 lines
4.1 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0 or later versions.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official git repository and contact information can be found at
|
|
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
|
|
|
|
#include "ppsspp_config.h"
|
|
|
|
#include <algorithm>
|
|
|
|
#include "Common/File/DirListing.h"
|
|
#include "Common/System/NativeApp.h"
|
|
#include "Common/System/System.h"
|
|
#include "Common/Input/InputState.h"
|
|
|
|
#include "Common/StringUtils.h"
|
|
#include "Core/Core.h"
|
|
#include "Core/Config.h"
|
|
#include "Core/CoreParameter.h"
|
|
#include "Core/System.h"
|
|
#include "Core/Debugger/SymbolMap.h"
|
|
|
|
#include "UI/OnScreenDisplay.h"
|
|
|
|
#include "Windows/XinputDevice.h"
|
|
|
|
#include "UWP/XAudioSoundStream.h"
|
|
#include "UWP/UWPHost.h"
|
|
|
|
UWPHost::UWPHost() {
|
|
|
|
// add first XInput device to respond
|
|
input.push_back(std::make_unique<XinputDevice>());
|
|
}
|
|
|
|
UWPHost::~UWPHost() {
|
|
|
|
}
|
|
|
|
void UWPHost::SetConsolePosition() {
|
|
}
|
|
|
|
void UWPHost::UpdateConsolePosition() {
|
|
}
|
|
|
|
bool UWPHost::InitGraphics(std::string *error_message, GraphicsContext **ctx) {
|
|
// Done elsewhere
|
|
return true;
|
|
}
|
|
|
|
void UWPHost::ShutdownGraphics() {
|
|
// Done elsewhere
|
|
}
|
|
|
|
void UWPHost::SetWindowTitle(const char *message) {
|
|
// Should really be done differently
|
|
}
|
|
|
|
void UWPHost::InitSound() {
|
|
}
|
|
|
|
void UWPHost::UpdateSound() {
|
|
}
|
|
|
|
void UWPHost::ShutdownSound() {
|
|
}
|
|
|
|
void UWPHost::UpdateUI() {
|
|
}
|
|
|
|
void UWPHost::UpdateMemView() {
|
|
}
|
|
|
|
void UWPHost::UpdateDisassembly() {
|
|
}
|
|
|
|
void UWPHost::SetDebugMode(bool mode) {
|
|
}
|
|
|
|
void UWPHost::PollControllers() {
|
|
for (const auto& device : this->input)
|
|
{
|
|
if (device->UpdateState() == InputDevice::UPDATESTATE_SKIP_PAD)
|
|
break;
|
|
}
|
|
|
|
/*
|
|
g_mouseDeltaX *= 0.9f;
|
|
g_mouseDeltaY *= 0.9f;
|
|
|
|
// TODO: Tweak!
|
|
float scaleFactor = g_dpi_scale * 0.01f;
|
|
|
|
float mx = std::max(-1.0f, std::min(1.0f, g_mouseDeltaX * scaleFactor));
|
|
float my = std::max(-1.0f, std::min(1.0f, g_mouseDeltaY * scaleFactor));
|
|
AxisInput axisX, axisY;
|
|
axisX.axisId = JOYSTICK_AXIS_MOUSE_REL_X;
|
|
axisX.deviceId = DEVICE_ID_MOUSE;
|
|
axisX.value = mx;
|
|
axisY.axisId = JOYSTICK_AXIS_MOUSE_REL_Y;
|
|
axisY.deviceId = DEVICE_ID_MOUSE;
|
|
axisY.value = my;
|
|
*/
|
|
}
|
|
|
|
void UWPHost::BootDone() {
|
|
g_symbolMap->SortSymbols();
|
|
|
|
SetDebugMode(false);
|
|
Core_EnableStepping(false);
|
|
}
|
|
|
|
static Path SymbolMapFilename(const Path ¤tFilename, const char *ext) {
|
|
File::FileInfo info;
|
|
// can't fail, definitely exists if it gets this far
|
|
File::GetFileInfo(currentFilename, &info);
|
|
if (info.isDirectory) {
|
|
return currentFilename / (std::string(".ppsspp-symbols") + ext);
|
|
}
|
|
return currentFilename.WithReplacedExtension(ext);
|
|
}
|
|
|
|
bool UWPHost::AttemptLoadSymbolMap() {
|
|
bool result1 = g_symbolMap->LoadSymbolMap(SymbolMapFilename(PSP_CoreParameter().fileToStart, ".ppmap"));
|
|
// Load the old-style map file.
|
|
if (!result1)
|
|
result1 = g_symbolMap->LoadSymbolMap(SymbolMapFilename(PSP_CoreParameter().fileToStart, ".map"));
|
|
bool result2 = g_symbolMap->LoadNocashSym(SymbolMapFilename(PSP_CoreParameter().fileToStart, ".sym"));
|
|
return result1 || result2;
|
|
}
|
|
|
|
void UWPHost::SaveSymbolMap() {
|
|
g_symbolMap->SaveSymbolMap(SymbolMapFilename(PSP_CoreParameter().fileToStart, ".ppmap"));
|
|
}
|
|
|
|
void UWPHost::NotifySymbolMapUpdated() {
|
|
g_symbolMap->SortSymbols();
|
|
}
|
|
|
|
bool UWPHost::IsDebuggingEnabled() {
|
|
return false;
|
|
}
|
|
|
|
bool UWPHost::CanCreateShortcut() {
|
|
return false; // Turn on when below function fixed
|
|
}
|
|
|
|
bool UWPHost::CreateDesktopShortcut(std::string argumentPath, std::string gameTitle) {
|
|
// TODO: not working correctly
|
|
return false;
|
|
}
|
|
|
|
void UWPHost::ToggleDebugConsoleVisibility() {
|
|
// N/A
|
|
}
|
|
|
|
void UWPHost::NotifyUserMessage(const std::string &message, float duration, u32 color, const char *id) {
|
|
osm.Show(message, duration, color, -1, true, id);
|
|
}
|