ppsspp/Common/GPU/OpenGL
haoruiwang 41d561895b [what][style][gpu] some coding style refine
[how]
1. use comment instead of unnecessary logic comparison
2. remove some useless code
3. move some implemention code from header to source
4. some more assert
2023-03-16 15:07:24 +08:00
..
DataFormatGL.cpp OpenGL: Try a different way to exclude desktop compression formats in build 2023-03-14 16:09:40 +01:00
DataFormatGL.h Enable depth uploads on render-to-clut-buffer. Esoteric but needed for #11100. Compat flag for now. 2022-09-14 22:18:34 +02:00
gl3stub.c Build: Remove IOS define. 2021-03-02 21:04:03 -08:00
gl3stub.h Build: Remove IOS define. 2021-03-02 21:04:03 -08:00
GLCommon.h OpenXR - Keep using GLES2 headers for now 2022-08-28 14:26:50 +02:00
GLDebugLog.cpp Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
GLDebugLog.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
GLFeatures.cpp OpenGL: Try a different way to exclude desktop compression formats in build 2023-03-14 16:09:40 +01:00
GLFeatures.h Finish up OpenGL compressed texture format checks. Show in dev screen 2023-03-12 12:20:10 +01:00
GLFrameData.cpp Move GLFrameData out of GLRenderManager. 2023-02-07 12:12:00 +01:00
GLFrameData.h Move GLFrameData out of GLRenderManager. 2023-02-07 12:12:00 +01:00
GLQueueRunner.cpp [what][style][gpu] some coding style refine 2023-03-16 15:07:24 +08:00
GLQueueRunner.h [what][style][gpu] some coding style refine 2023-03-16 15:07:24 +08:00
GLRenderManager.cpp Move GLFrameData out of GLRenderManager. 2023-02-07 12:12:00 +01:00
GLRenderManager.h Move GLFrameData out of GLRenderManager. 2023-02-07 12:12:00 +01:00
GLSLProgram.cpp Turn the VFS into a class, to be able to reuse it for other purposes. 2023-03-06 16:42:47 +01:00
GLSLProgram.h Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
thin3d_gl.cpp Finish up OpenGL compressed texture format checks. Show in dev screen 2023-03-12 12:20:10 +01:00