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https://github.com/hrydgard/ppsspp.git
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5b6a14edeb
Also implement SYSPROP_DISPLAY_XRES/SYSPROP_DISPLAY_YRES for SDL. Also fix couple of warnings.
147 lines
2.4 KiB
C++
147 lines
2.4 KiB
C++
#pragma once
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#include <cstdint>
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#include <cstring>
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#define ATLAS_MAGIC ('A' | ('T' << 8) | ('L' << 16) | ('A' << 24))
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// Metadata file structure v0:
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//
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// AtlasHeader
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// For each image:
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// AtlasImage
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// For each font:
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// AtlasFontHeader
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// For each range:
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// AtlasRange
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// For each char:
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// AtlasChar
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struct Atlas;
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struct ImageID {
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public:
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ImageID() : id(nullptr) {}
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explicit ImageID(const char *_id) : id(_id) {}
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static inline ImageID invalid() {
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return ImageID{ nullptr };
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}
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bool isValid() const {
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return id != nullptr;
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}
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bool isInvalid() const {
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return id == nullptr;
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}
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bool operator ==(const ImageID &other) {
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return (id == other.id) || !strcmp(id, other.id);
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}
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bool operator !=(const ImageID &other) {
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if (id == other.id) {
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return false;
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}
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return strcmp(id, other.id) != 0;
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}
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private:
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const char *id;
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friend struct Atlas;
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};
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struct FontID {
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public:
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explicit FontID(const char *_id) : id(_id) {}
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static inline FontID invalid() {
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return FontID{ nullptr };
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}
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bool isInvalid() const {
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return id == nullptr;
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}
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private:
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const char *id;
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friend struct Atlas;
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};
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struct AtlasChar {
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// texcoords
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float sx, sy, ex, ey;
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// offset from the origin
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float ox, oy;
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// distance to move the origin forward
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float wx;
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// size in pixels
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unsigned short pw, ph;
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};
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struct AtlasCharRange {
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int start;
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int end;
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int result_index;
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};
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struct AtlasFontHeader {
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float padding;
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float height;
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float ascend;
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float distslope;
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int numRanges;
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int numChars;
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char name[32];
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};
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struct AtlasFont {
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~AtlasFont();
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float padding;
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float height;
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float ascend;
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float distslope;
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const AtlasChar *charData;
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const AtlasCharRange *ranges;
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int numRanges;
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int numChars;
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char name[32];
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// Returns 0 on no match.
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const AtlasChar *getChar(int utf32) const ;
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};
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struct AtlasImage {
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float u1, v1, u2, v2;
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int w, h;
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char name[32];
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};
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struct AtlasHeader {
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int magic;
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int version;
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int numFonts;
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int numImages;
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};
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struct Atlas {
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~Atlas();
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bool Load(const uint8_t *data, size_t data_size);
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bool IsMetadataLoaded() {
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return images != nullptr;
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}
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AtlasFont *fonts = nullptr;
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int num_fonts = 0;
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AtlasImage *images = nullptr;
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int num_images = 0;
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// These are inefficient linear searches, try not to call every frame.
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const AtlasFont *getFont(FontID id) const;
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const AtlasImage *getImage(ImageID id) const;
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bool measureImage(ImageID id, float *w, float *h) const;
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};
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