.. |
Debugger
|
Replace assembler with a submodule
|
2014-11-23 21:09:40 +01:00 |
GEDebugger
|
Properly clamp some iterative snprintf()s.
|
2014-11-05 08:06:15 -08:00 |
W32Util
|
Try a bit harder to strip the exe path.
|
2014-09-16 22:54:59 -07:00 |
aboutbox.rc
|
Change encoding of ppsspp.rc
|
2013-09-05 21:48:32 -03:00 |
bitmap1.bmp
|
Add snapshot of the whole source code.
|
2012-11-01 16:19:01 +01:00 |
Breakpoints.h
|
Add snapshot of the whole source code.
|
2012-11-01 16:19:01 +01:00 |
build-x64.cmd
|
MSBuild scripts: Enable parallel build and in effect, fix x64.
|
2014-05-08 17:26:22 -04:00 |
build-x86.cmd
|
MSBuild scripts: Enable parallel build and in effect, fix x64.
|
2014-05-08 17:26:22 -04:00 |
ControlMapping.cpp
|
Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon.
|
2013-07-06 20:45:44 +02:00 |
ControlMapping.h
|
Fix analog axis names. Make L2/R2 on x360 controllers analog.
|
2013-08-17 11:18:45 +02:00 |
D3D9Base.cpp
|
Add a .gitattributes to normalize newlines.
|
2014-09-26 21:20:50 -07:00 |
D3D9Base.h
|
Start hooking up D3D
|
2014-08-22 20:55:04 +02:00 |
debugger.txt
|
Breakpoint list at the bottom of the disassembly window
|
2013-06-27 21:07:49 +02:00 |
DebugLog.bat
|
Small fix for DebugLog.bat
|
2014-04-01 22:16:44 +08:00 |
DinputDevice.cpp
|
Fix some type conversion warnings.
|
2014-06-15 10:01:54 -07:00 |
DinputDevice.h
|
Merge pull request #6212 from thedax/win32-buildfix
|
2014-06-02 23:42:58 +02:00 |
DlgDynaView.cpp
|
Add snapshot of the whole source code.
|
2012-11-01 16:19:01 +01:00 |
DlgDynaView.h
|
Add snapshot of the whole source code.
|
2012-11-01 16:19:01 +01:00 |
DSoundStream.cpp
|
Cleam up thread names a bit, name the Main thread.
|
2014-06-29 12:53:03 +02:00 |
DSoundStream.h
|
Use CommonWindows.h from Windows/ too.
|
2013-07-28 21:04:20 -07:00 |
EmuThread.cpp
|
Win buildfix
|
2014-10-16 00:38:22 +02:00 |
EmuThread.h
|
Fix/prevent crashes when MainWindow is closed before LoadFile() completes, or when it gets certain messages before TheThread completes initialization.
|
2013-06-15 13:06:43 +08:00 |
git-version-gen.cmd
|
Fix git-version-gen.cmd when git.cmd is used.
|
2013-03-04 14:02:15 -08:00 |
Globals.cpp
|
-Step through display list with F10/F11
|
2013-09-28 14:34:08 +02:00 |
icon1.ico
|
Add snapshot of the whole source code.
|
2012-11-01 16:19:01 +01:00 |
InfoLog.bat
|
Improve windows log
|
2013-12-10 07:18:55 +08:00 |
InputBox.cpp
|
Add a quick way to go to a particular address.
|
2013-10-06 22:17:51 -07:00 |
InputBox.h
|
Win32: Update OSK bypass with Unicode/wchar/wstring support.
|
2013-08-27 07:36:46 -04:00 |
InputDevice.cpp
|
Cleam up thread names a bit, name the Main thread.
|
2014-06-29 12:53:03 +02:00 |
InputDevice.h
|
Poll controllers on a separate thread on Windows.
|
2014-03-23 23:46:10 -07:00 |
KeyboardDevice.cpp
|
Windows: Fix Delete keymap
|
2014-05-26 03:10:22 +08:00 |
KeyboardDevice.h
|
windows: Move rawinput stuff into its own file.
|
2014-01-19 11:59:11 -08:00 |
main.cpp
|
line 417, trimmed control filename to the size of settings filename
|
2014-11-02 20:38:00 +01:00 |
main.h
|
-Step through display list with F10/F11
|
2013-09-28 14:34:08 +02:00 |
MIPSCompALU.h
|
Add snapshot of the whole source code.
|
2012-11-01 16:19:01 +01:00 |
MIPSCompBranch.h
|
Add snapshot of the whole source code.
|
2012-11-01 16:19:01 +01:00 |
OpenGLBase.cpp
|
Offer to toggle graphics backends on any failure.
|
2014-09-26 21:20:51 -07:00 |
OpenGLBase.h
|
Start hooking up D3D
|
2014-08-22 20:55:04 +02:00 |
ppsspp.ico
|
Slightly nicer icons.
|
2013-06-23 19:53:09 +02:00 |
ppsspp.rc
|
Add a menubar option to change the backend.
|
2014-09-14 07:34:18 -04:00 |
PPSSPP.sln
|
Replace assembler with a submodule
|
2014-11-23 21:09:40 +01:00 |
PPSSPP.vcxproj
|
Add git-version to more than just Core.
|
2014-12-02 22:55:19 -08:00 |
PPSSPP.vcxproj.filters
|
Start hooking up D3D
|
2014-08-22 20:55:04 +02:00 |
pspmode.png
|
Use a new image instead
|
2013-04-18 23:10:57 +08:00 |
RawInput.cpp
|
Windows: Add WM_CHAR input support (not used for anything yet).
|
2014-06-29 23:30:40 +02:00 |
RawInput.h
|
Windows: Add WM_CHAR input support (not used for anything yet).
|
2014-06-29 23:30:40 +02:00 |
README.TXT
|
Add snapshot of the whole source code.
|
2012-11-01 16:19:01 +01:00 |
resource.h
|
Add a .gitattributes to normalize newlines.
|
2014-09-26 21:20:50 -07:00 |
rt_manif.bin
|
Attempt to fix indentation.
|
2013-10-14 14:09:32 -04:00 |
stdafx.cpp
|
Move toplevel windows-specific files to the Windows dir
|
2012-11-21 14:33:38 -03:00 |
stdafx.h
|
Use CommonWindows.h from Windows/ too.
|
2013-07-28 21:04:20 -07:00 |
stop1.ico
|
Add snapshot of the whole source code.
|
2012-11-01 16:19:01 +01:00 |
TouchInputHandler.cpp
|
disable press and hold for Windows Touch
|
2014-09-17 09:32:21 +02:00 |
TouchInputHandler.h
|
disable press and hold for Windows Touch
|
2014-09-17 09:32:21 +02:00 |
version.rc
|
Update version to 0.9.9.1
|
2014-08-18 22:35:25 +02:00 |
WindowsHost.cpp
|
D3D9 init error reporting improved. Use "override" properly in Host.
|
2014-09-20 21:55:58 +02:00 |
WindowsHost.h
|
D3D9 init error reporting improved. Use "override" properly in Host.
|
2014-09-20 21:55:58 +02:00 |
WndMainWindow.cpp
|
Split JitCommon.h so that you can include it without getting the "NativeJit" definition
|
2014-12-13 21:13:28 +01:00 |
WndMainWindow.h
|
Remove unused parameter.
|
2014-07-17 00:06:52 -04:00 |
XinputDevice.cpp
|
XInput: Try a different mapping of circular stick values to square psp stick values. May help #6772 ?
|
2014-09-05 23:31:25 +02:00 |
XinputDevice.h
|
Dynamically load XInput, lets us to map the home button with a trick
|
2013-07-23 00:12:26 +02:00 |
XPTheme.h
|
Add snapshot of the whole source code.
|
2012-11-01 16:19:01 +01:00 |