ppsspp/GPU
2023-02-25 16:12:24 +01:00
..
Common Prepare for unifying more stuff 2023-02-25 16:01:32 +01:00
D3D11 More unification work 2023-02-25 16:12:24 +01:00
Debugger ThreadManager: Add a simple priority field. 2023-02-02 17:08:24 -08:00
Directx9 More unification work 2023-02-25 16:12:24 +01:00
GLES More unification work 2023-02-25 16:12:24 +01:00
Software Some slight unification 2023-02-25 15:15:34 +01:00
Vulkan More unification work 2023-02-25 16:12:24 +01:00
ge_constants.h Cleanup in ge_constants.h, add virtual CLUT8 buffer format 2022-09-14 22:18:35 +02:00
GeConstants.cpp Fix bug in framebuffer matching where the wrong format was checked for depth matching. Fixes #15867 2022-08-20 07:59:11 +02:00
GeDisasm.cpp GE Debugger: Fix src/dst stride formatting. 2022-12-10 11:01:43 -08:00
GeDisasm.h Slightly improve GPU disassembly 2014-09-13 23:51:07 +02:00
GPU.cpp Make ReadbackFramebufferSync able to use the stretch ability of ReadbackDepthbufferSync 2023-02-04 12:05:50 +01:00
GPU.h Merge pull request #16916 from hrydgard/implement-delayed-readback 2023-02-08 21:34:29 +01:00
GPU.vcxproj Create the GPUCommonHW class. 2023-02-25 14:42:10 +01:00
GPU.vcxproj.filters Create the GPUCommonHW class. 2023-02-25 14:42:10 +01:00
GPUCommon.cpp Some slight unification 2023-02-25 15:15:34 +01:00
GPUCommon.h Some slight unification 2023-02-25 15:15:34 +01:00
GPUCommonHW.cpp More unification work 2023-02-25 16:12:24 +01:00
GPUCommonHW.h More unification work 2023-02-25 16:12:24 +01:00
GPUInterface.h Remove PreExecuteOp from GPUInterface 2023-02-25 12:21:03 +01:00
GPUState.cpp Global: Set many read-only params as const. 2022-12-10 21:13:36 -08:00
GPUState.h Depth scale functions: Clean up the naming, add a failing test 2023-02-10 14:57:45 +01:00
Math3D.cpp GPU: Use NEON for vector length/normalize. 2023-01-08 12:32:55 -08:00
Math3D.h softgpu: Use NEON for some color conv. 2023-01-07 19:06:34 -08:00