ppsspp/Common/GPU
2022-08-05 13:49:42 +02:00
..
D3D9 Need a separate cap bit for stencil blits to prevent misuse on D3D9 2022-08-03 13:40:21 +02:00
D3D11 Need a separate cap bit for stencil blits to prevent misuse on D3D9 2022-08-03 13:40:21 +02:00
OpenGL Merge branch 'master' into feature_openxr_6dof 2022-08-05 13:49:42 +02:00
Vulkan Need a separate cap bit for stencil blits to prevent misuse on D3D9 2022-08-03 13:40:21 +02:00
DataFormat.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
Shader.cpp Bufferless path for D3D11/Vulkan 2022-08-03 13:33:53 +02:00
Shader.h Bufferless path for D3D11/Vulkan 2022-08-03 13:33:53 +02:00
ShaderTranslation.cpp Postshader: Add uniform for delta since last frame. 2021-06-12 11:27:26 -07:00
ShaderTranslation.h Postprocessing shader, GL: Fix shader version bug. Fixes #13779 2020-12-19 23:45:31 +01:00
ShaderWriter.cpp Delete the Vulkan implementation of DrawActiveTexture, fixups to shader gen 2022-08-03 14:12:55 +02:00
ShaderWriter.h Delete the Vulkan implementation of DrawActiveTexture, fixups to shader gen 2022-08-03 14:12:55 +02:00
thin3d_create.h Windows: Use CommonWindows more consistently. 2021-02-14 10:30:10 -08:00
thin3d.cpp Mali driver bug workaround for driver 32+. 2022-07-17 22:53:10 +02:00
thin3d.h Need a separate cap bit for stencil blits to prevent misuse on D3D9 2022-08-03 13:40:21 +02:00