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22 lines
608 B
C
22 lines
608 B
C
#pragma once
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// http://linux.die.net/man/3/clock_gettime
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// This time implementation caches the time for max performance (call time_now() as much as you like).
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// You need to call time_update() once per frame (or whenever you need the correct time right now).
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void time_update();
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// Seconds.
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float time_now();
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double time_now_d();
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// Uncached time. Slower than the above cached time functions. Does not update cached time, call time_update for that.
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double real_time_now();
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int time_now_ms();
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// Sleep. Does not necessarily have millisecond granularity, especially on Windows.
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void sleep_ms(int ms);
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