mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 13:30:02 +00:00
d273deedeb
Now, use 32MB for normal games even in PSP-2000 mode, which is how real firmware behaves.
28 lines
1.0 KiB
C++
28 lines
1.0 KiB
C++
// Copyright (C) 2012 PPSSPP Project
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0 or later versions.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official git repository and contact information can be found at
|
|
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
|
|
|
|
#pragma once
|
|
|
|
#include <string>
|
|
|
|
class FileLoader;
|
|
|
|
bool Load_PSP_ISO(FileLoader *fileLoader, std::string *error_string);
|
|
bool Load_PSP_ELF_PBP(FileLoader *fileLoader, std::string *error_string);
|
|
void InitMemoryForGameISO(FileLoader *fileLoader);
|
|
void InitMemoryForGamePBP(FileLoader *fileLoader);
|