ppsspp/Core/FileSystems/DirectoryFileSystem.cpp
2013-07-25 22:25:50 -07:00

1276 lines
33 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "ChunkFile.h"
#include "FileUtil.h"
#include "DirectoryFileSystem.h"
#include "ISOFileSystem.h"
#include "Core/HLE/sceKernel.h"
#include "file/zip_read.h"
#ifdef _WIN32
#include <windows.h>
#include <sys/stat.h>
#else
#include <dirent.h>
#include <unistd.h>
#include <sys/stat.h>
#include <ctype.h>
#endif
#if HOST_IS_CASE_SENSITIVE
typedef enum {
FPC_FILE_MUST_EXIST, // all path components must exist (rmdir, move from)
FPC_PATH_MUST_EXIST, // all except the last one must exist - still tries to fix last one (fopen, move to)
FPC_PARTIAL_ALLOWED, // don't care how many exist (mkdir recursive)
} FixPathCaseBehavior;
static bool FixFilenameCase(const std::string &path, std::string &filename)
{
// Are we lucky?
if (File::Exists(path + filename))
return true;
size_t filenameSize = filename.size(); // size in bytes, not characters
for (size_t i = 0; i < filenameSize; i++)
{
filename[i] = tolower(filename[i]);
}
//TODO: lookup filename in cache for "path"
struct dirent_large { struct dirent entry; char padding[FILENAME_MAX+1]; } diren;
struct dirent_large;
struct dirent *result = NULL;
DIR *dirp = opendir(path.c_str());
if (!dirp)
return false;
bool retValue = false;
while (!readdir_r(dirp, (dirent*) &diren, &result) && result)
{
if (strlen(result->d_name) != filenameSize)
continue;
size_t i;
for (i = 0; i < filenameSize; i++)
{
if (filename[i] != tolower(result->d_name[i]))
break;
}
if (i < filenameSize)
continue;
filename = result->d_name;
retValue = true;
}
closedir(dirp);
return retValue;
}
bool FixPathCase(std::string& basePath, std::string &path, FixPathCaseBehavior behavior)
{
size_t len = path.size();
if (len == 0)
return true;
if (path[len - 1] == '/')
{
len--;
if (len == 0)
return true;
}
std::string fullPath;
fullPath.reserve(basePath.size() + len + 1);
fullPath.append(basePath);
size_t start = 0;
while (start < len)
{
size_t i = path.find('/', start);
if (i == std::string::npos)
i = len;
if (i > start)
{
std::string component = path.substr(start, i - start);
// Fix case and stop on nonexistant path component
if (FixFilenameCase(fullPath, component) == false) {
// Still counts as success if partial matches allowed or if this
// is the last component and only the ones before it are required
return (behavior == FPC_PARTIAL_ALLOWED || (behavior == FPC_PATH_MUST_EXIST && i >= len));
}
path.replace(start, i - start, component);
fullPath.append(component);
fullPath.append(1, '/');
}
start = i + 1;
}
return true;
}
#endif
std::string DirectoryFileHandle::GetLocalPath(std::string& basePath, std::string localpath)
{
if (localpath.empty())
return basePath;
if (localpath[0] == '/')
localpath.erase(0,1);
//Convert slashes
#ifdef _WIN32
for (size_t i = 0; i < localpath.size(); i++) {
if (localpath[i] == '/')
localpath[i] = '\\';
}
#endif
return basePath + localpath;
}
bool DirectoryFileHandle::Open(std::string& basePath, std::string& fileName, FileAccess access)
{
#if HOST_IS_CASE_SENSITIVE
if (access & (FILEACCESS_APPEND|FILEACCESS_CREATE|FILEACCESS_WRITE))
{
DEBUG_LOG(HLE, "Checking case for path %s", fileName.c_str());
if ( ! FixPathCase(basePath, fileName, FPC_PATH_MUST_EXIST) )
return false; // or go on and attempt (for a better error code than just 0?)
}
// else we try fopen first (in case we're lucky) before simulating case insensitivity
#endif
std::string fullName = GetLocalPath(basePath,fileName);
INFO_LOG(HLE,"Actually opening %s", fullName.c_str());
//TODO: tests, should append seek to end of file? seeking in a file opened for append?
#ifdef _WIN32
// Convert parameters to Windows permissions and access
DWORD desired = 0;
DWORD sharemode = 0;
DWORD openmode = 0;
if (access & FILEACCESS_READ) {
desired |= GENERIC_READ;
sharemode |= FILE_SHARE_READ;
}
if (access & FILEACCESS_WRITE) {
desired |= GENERIC_WRITE;
sharemode |= FILE_SHARE_WRITE;
}
if (access & FILEACCESS_CREATE) {
openmode = OPEN_ALWAYS;
} else {
openmode = OPEN_EXISTING;
}
//Let's do it!
hFile = CreateFile(fullName.c_str(), desired, sharemode, 0, openmode, 0, 0);
bool success = hFile != INVALID_HANDLE_VALUE;
#else
// Convert flags in access parameter to fopen access mode
const char *mode = NULL;
if (access & FILEACCESS_APPEND) {
if (access & FILEACCESS_READ)
mode = "ab+"; // append+read, create if needed
else
mode = "ab"; // append only, create if needed
} else if (access & FILEACCESS_WRITE) {
if (access & FILEACCESS_READ) {
// FILEACCESS_CREATE is ignored for read only, write only, and append
// because C++ standard fopen's nonexistant file creation can only be
// customized for files opened read+write
if (access & FILEACCESS_CREATE)
mode = "wb+"; // read+write, create if needed
else
mode = "rb+"; // read+write, but don't create
} else {
mode = "wb"; // write only, create if needed
}
} else { // neither write nor append, so default to read only
mode = "rb"; // read only, don't create
}
hFile = fopen(fullName.c_str(), mode);
bool success = hFile != 0;
#endif
#if HOST_IS_CASE_SENSITIVE
if (!success &&
!(access & FILEACCESS_APPEND) &&
!(access & FILEACCESS_CREATE) &&
!(access & FILEACCESS_WRITE))
{
if ( ! FixPathCase(basePath,fileName, FPC_PATH_MUST_EXIST) )
return 0; // or go on and attempt (for a better error code than just 0?)
fullName = GetLocalPath(basePath,fileName);
const char* fullNameC = fullName.c_str();
DEBUG_LOG(HLE, "Case may have been incorrect, second try opening %s (%s)", fullNameC, fileName.c_str());
// And try again with the correct case this time
#ifdef _WIN32
hFile = CreateFile(fullNameC, desired, sharemode, 0, openmode, 0, 0);
success = hFile != INVALID_HANDLE_VALUE;
#else
hFile = fopen(fullNameC, mode);
success = hFile != 0;
#endif
}
#endif
return success;
}
size_t DirectoryFileHandle::Read(u8* pointer, s64 size)
{
size_t bytesRead;
#ifdef _WIN32
::ReadFile(hFile, (LPVOID)pointer, (DWORD)size, (LPDWORD)&bytesRead, 0);
#else
bytesRead = fread(pointer, 1, size, hFile);
#endif
return bytesRead;
}
size_t DirectoryFileHandle::Write(const u8* pointer, s64 size)
{
size_t bytesWritten;
#ifdef _WIN32
::WriteFile(hFile, (LPVOID)pointer, (DWORD)size, (LPDWORD)&bytesWritten, 0);
#else
bytesWritten = fwrite(pointer, 1, size, hFile);
#endif
return bytesWritten;
}
size_t DirectoryFileHandle::Seek(s32 position, FileMove type)
{
#ifdef _WIN32
DWORD moveMethod = 0;
switch (type) {
case FILEMOVE_BEGIN: moveMethod = FILE_BEGIN; break;
case FILEMOVE_CURRENT: moveMethod = FILE_CURRENT; break;
case FILEMOVE_END: moveMethod = FILE_END; break;
}
DWORD newPos = SetFilePointer(hFile, (LONG)position, 0, moveMethod);
return newPos;
#else
int moveMethod = 0;
switch (type) {
case FILEMOVE_BEGIN: moveMethod = SEEK_SET; break;
case FILEMOVE_CURRENT: moveMethod = SEEK_CUR; break;
case FILEMOVE_END: moveMethod = SEEK_END; break;
}
fseek(hFile, position, moveMethod);
return ftell(hFile);
#endif
}
void DirectoryFileHandle::Close()
{
#ifdef _WIN32
if (hFile != (HANDLE)-1)
CloseHandle(hFile);
#else
if (hFile != 0)
fclose(hFile);
#endif
}
u64 getFileSize(std::string& fileName)
{
#ifdef _WIN32
WIN32_FILE_ATTRIBUTE_DATA data;
GetFileAttributesEx(fileName.c_str(), GetFileExInfoStandard, &data);
return data.nFileSizeLow | ((u64)data.nFileSizeHigh<<32);
#else
struct stat s;
stat(fileName.c_str(), &s);
return s.st_size;
#endif
}
DirectoryFileSystem::DirectoryFileSystem(IHandleAllocator *_hAlloc, std::string _basePath) : basePath(_basePath) {
File::CreateFullPath(basePath);
hAlloc = _hAlloc;
}
DirectoryFileSystem::~DirectoryFileSystem() {
for (auto iter = entries.begin(); iter != entries.end(); ++iter) {
iter->second.hFile.Close();
}
}
std::string DirectoryFileSystem::GetLocalPath(std::string localpath) {
if (localpath.empty())
return basePath;
if (localpath[0] == '/')
localpath.erase(0,1);
//Convert slashes
#ifdef _WIN32
for (size_t i = 0; i < localpath.size(); i++) {
if (localpath[i] == '/')
localpath[i] = '\\';
}
#endif
return basePath + localpath;
}
bool DirectoryFileSystem::MkDir(const std::string &dirname) {
#if HOST_IS_CASE_SENSITIVE
// Must fix case BEFORE attempting, because MkDir would create
// duplicate (different case) directories
std::string fixedCase = dirname;
if ( ! FixPathCase(basePath,fixedCase, FPC_PARTIAL_ALLOWED) )
return false;
return File::CreateFullPath(GetLocalPath(fixedCase));
#else
return File::CreateFullPath(GetLocalPath(dirname));
#endif
}
bool DirectoryFileSystem::RmDir(const std::string &dirname) {
std::string fullName = GetLocalPath(dirname);
#if HOST_IS_CASE_SENSITIVE
// Maybe we're lucky?
if (File::DeleteDirRecursively(fullName))
return true;
// Nope, fix case and try again
fullName = dirname;
if ( ! FixPathCase(basePath,fullName, FPC_FILE_MUST_EXIST) )
return false; // or go on and attempt (for a better error code than just false?)
fullName = GetLocalPath(fullName);
#endif
/*#ifdef _WIN32
return RemoveDirectory(fullName.c_str()) == TRUE;
#else
return 0 == rmdir(fullName.c_str());
#endif*/
return File::DeleteDirRecursively(fullName);
}
int DirectoryFileSystem::RenameFile(const std::string &from, const std::string &to) {
std::string fullTo = to;
// Rename ignores the path (even if specified) on to.
size_t chop_at = to.find_last_of('/');
if (chop_at != to.npos)
fullTo = to.substr(chop_at + 1);
// Now put it in the same directory as from.
size_t dirname_end = from.find_last_of('/');
if (dirname_end != from.npos)
fullTo = from.substr(0, dirname_end + 1) + fullTo;
// At this point, we should check if the paths match and give an already exists error.
if (from == fullTo)
return SCE_KERNEL_ERROR_ERRNO_FILE_ALREADY_EXISTS;
std::string fullFrom = GetLocalPath(from);
#if HOST_IS_CASE_SENSITIVE
// In case TO should overwrite a file with different case
if ( ! FixPathCase(basePath,fullTo, FPC_PATH_MUST_EXIST) )
return -1; // or go on and attempt (for a better error code than just false?)
#endif
fullTo = GetLocalPath(fullTo);
const char * fullToC = fullTo.c_str();
#ifdef _WIN32
bool retValue = (MoveFile(fullFrom.c_str(), fullToC) == TRUE);
#else
bool retValue = (0 == rename(fullFrom.c_str(), fullToC));
#endif
#if HOST_IS_CASE_SENSITIVE
if (! retValue)
{
// May have failed due to case sensitivity on FROM, so try again
fullFrom = from;
if ( ! FixPathCase(basePath,fullFrom, FPC_FILE_MUST_EXIST) )
return -1; // or go on and attempt (for a better error code than just false?)
fullFrom = GetLocalPath(fullFrom);
#ifdef _WIN32
retValue = (MoveFile(fullFrom.c_str(), fullToC) == TRUE);
#else
retValue = (0 == rename(fullFrom.c_str(), fullToC));
#endif
}
#endif
// TODO: Better error codes.
return retValue ? 0 : SCE_KERNEL_ERROR_ERRNO_FILE_ALREADY_EXISTS;
}
bool DirectoryFileSystem::RemoveFile(const std::string &filename) {
std::string fullName = GetLocalPath(filename);
#ifdef _WIN32
bool retValue = (::DeleteFileA(fullName.c_str()) == TRUE);
#else
bool retValue = (0 == unlink(fullName.c_str()));
#endif
#if HOST_IS_CASE_SENSITIVE
if (! retValue)
{
// May have failed due to case sensitivity, so try again
fullName = filename;
if ( ! FixPathCase(basePath,fullName, FPC_FILE_MUST_EXIST) )
return false; // or go on and attempt (for a better error code than just false?)
fullName = GetLocalPath(fullName);
#ifdef _WIN32
retValue = (::DeleteFileA(fullName.c_str()) == TRUE);
#else
retValue = (0 == unlink(fullName.c_str()));
#endif
}
#endif
return retValue;
}
u32 DirectoryFileSystem::OpenFile(std::string filename, FileAccess access, const char *devicename) {
OpenFileEntry entry;
bool success = entry.hFile.Open(basePath,filename,access);
if (!success) {
#ifdef _WIN32
ERROR_LOG(HLE, "DirectoryFileSystem::OpenFile: FAILED, %i - access = %i", GetLastError(), (int)access);
#else
ERROR_LOG(HLE, "DirectoryFileSystem::OpenFile: FAILED, access = %i", (int)access);
#endif
//wwwwaaaaahh!!
return 0;
} else {
#ifdef _WIN32
if (access & FILEACCESS_APPEND)
entry.hFile.Seek(0,FILEMOVE_END);
#endif
u32 newHandle = hAlloc->GetNewHandle();
entries[newHandle] = entry;
return newHandle;
}
}
void DirectoryFileSystem::CloseFile(u32 handle) {
EntryMap::iterator iter = entries.find(handle);
if (iter != entries.end()) {
hAlloc->FreeHandle(handle);
iter->second.hFile.Close();
entries.erase(iter);
} else {
//This shouldn't happen...
ERROR_LOG(HLE,"Cannot close file that hasn't been opened: %08x", handle);
}
}
bool DirectoryFileSystem::OwnsHandle(u32 handle) {
EntryMap::iterator iter = entries.find(handle);
return (iter != entries.end());
}
size_t DirectoryFileSystem::ReadFile(u32 handle, u8 *pointer, s64 size) {
EntryMap::iterator iter = entries.find(handle);
if (iter != entries.end())
{
size_t bytesRead = iter->second.hFile.Read(pointer,size);
return bytesRead;
} else {
//This shouldn't happen...
ERROR_LOG(HLE,"Cannot read file that hasn't been opened: %08x", handle);
return 0;
}
}
size_t DirectoryFileSystem::WriteFile(u32 handle, const u8 *pointer, s64 size) {
EntryMap::iterator iter = entries.find(handle);
if (iter != entries.end())
{
size_t bytesWritten = iter->second.hFile.Write(pointer,size);
return bytesWritten;
} else {
//This shouldn't happen...
ERROR_LOG(HLE,"Cannot write to file that hasn't been opened: %08x", handle);
return 0;
}
}
size_t DirectoryFileSystem::SeekFile(u32 handle, s32 position, FileMove type) {
EntryMap::iterator iter = entries.find(handle);
if (iter != entries.end()) {
return iter->second.hFile.Seek(position,type);
} else {
//This shouldn't happen...
ERROR_LOG(HLE,"Cannot seek in file that hasn't been opened: %08x", handle);
return 0;
}
}
PSPFileInfo DirectoryFileSystem::GetFileInfo(std::string filename) {
PSPFileInfo x;
x.name = filename;
std::string fullName = GetLocalPath(filename);
if (! File::Exists(fullName)) {
#if HOST_IS_CASE_SENSITIVE
if (! FixPathCase(basePath,filename, FPC_FILE_MUST_EXIST))
return x;
fullName = GetLocalPath(filename);
if (! File::Exists(fullName))
return x;
#else
return x;
#endif
}
x.type = File::IsDirectory(fullName) ? FILETYPE_DIRECTORY : FILETYPE_NORMAL;
x.exists = true;
if (x.type != FILETYPE_DIRECTORY)
{
struct stat s;
stat(fullName.c_str(), &s);
x.size = getFileSize(fullName);
x.access = s.st_mode & 0x1FF;
localtime_r((time_t*)&s.st_atime,&x.atime);
localtime_r((time_t*)&s.st_ctime,&x.ctime);
localtime_r((time_t*)&s.st_mtime,&x.mtime);
}
return x;
}
bool DirectoryFileSystem::GetHostPath(const std::string &inpath, std::string &outpath) {
outpath = GetLocalPath(inpath);
return true;
}
#ifdef _WIN32
#define FILETIME_FROM_UNIX_EPOCH_US 11644473600000000ULL
void tmFromFiletime(tm &dest, FILETIME &src)
{
u64 from_1601_us = (((u64) src.dwHighDateTime << 32ULL) + (u64) src.dwLowDateTime) / 10ULL;
u64 from_1970_us = from_1601_us - FILETIME_FROM_UNIX_EPOCH_US;
time_t t = (time_t) (from_1970_us / 1000000UL);
localtime_r(&t, &dest);
}
#endif
std::vector<PSPFileInfo> DirectoryFileSystem::GetDirListing(std::string path) {
std::vector<PSPFileInfo> myVector;
#ifdef _WIN32
WIN32_FIND_DATA findData;
HANDLE hFind;
std::string w32path = GetLocalPath(path) + "\\*.*";
hFind = FindFirstFile(w32path.c_str(), &findData);
if (hFind == INVALID_HANDLE_VALUE) {
return myVector; //the empty list
}
while (true) {
PSPFileInfo entry;
if (findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
entry.type = FILETYPE_DIRECTORY;
else
entry.type = FILETYPE_NORMAL;
// TODO: Make this more correct?
entry.access = entry.type == FILETYPE_NORMAL ? 0666 : 0777;
// TODO: is this just for .. or all subdirectories? Need to add a directory to the test
// to find out. Also why so different than the old test results?
if (!strcmp(findData.cFileName, "..") )
entry.size = 4096;
else
entry.size = findData.nFileSizeLow | ((u64)findData.nFileSizeHigh<<32);
entry.name = findData.cFileName;
tmFromFiletime(entry.atime, findData.ftLastAccessTime);
tmFromFiletime(entry.ctime, findData.ftCreationTime);
tmFromFiletime(entry.mtime, findData.ftLastWriteTime);
myVector.push_back(entry);
int retval = FindNextFile(hFind, &findData);
if (!retval)
break;
}
#else
dirent *dirp;
std::string localPath = GetLocalPath(path);
DIR *dp = opendir(localPath.c_str());
#if HOST_IS_CASE_SENSITIVE
if(dp == NULL && FixPathCase(basePath,path, FPC_FILE_MUST_EXIST)) {
// May have failed due to case sensitivity, try again
localPath = GetLocalPath(path);
dp = opendir(localPath.c_str());
}
#endif
if (dp == NULL) {
ERROR_LOG(HLE,"Error opening directory %s\n",path.c_str());
return myVector;
}
while ((dirp = readdir(dp)) != NULL) {
PSPFileInfo entry;
struct stat s;
std::string fullName = GetLocalPath(path) + "/"+dirp->d_name;
stat(fullName.c_str(), &s);
if (S_ISDIR(s.st_mode))
entry.type = FILETYPE_DIRECTORY;
else
entry.type = FILETYPE_NORMAL;
entry.access = s.st_mode & 0x1FF;
entry.name = dirp->d_name;
entry.size = s.st_size;
localtime_r((time_t*)&s.st_atime,&entry.atime);
localtime_r((time_t*)&s.st_ctime,&entry.ctime);
localtime_r((time_t*)&s.st_mtime,&entry.mtime);
myVector.push_back(entry);
}
closedir(dp);
#endif
return myVector;
}
void DirectoryFileSystem::DoState(PointerWrap &p) {
if (!entries.empty()) {
p.SetError(p.ERROR_WARNING);
ERROR_LOG(FILESYS, "FIXME: Open files during savestate, could go badly.");
}
}
VirtualDiscFileSystem::VirtualDiscFileSystem(IHandleAllocator *_hAlloc, std::string _basePath)
: basePath(_basePath),currentBlockIndex(0) {
#ifdef _WIN32
if (basePath.size() > 0 && basePath[basePath.size()-1] != '\\')
basePath = basePath + "\\";
#else
if (basePath.size() > 0 && basePath[basePath.size()-1] != '/')
basePath = basePath + "/";
#endif
hAlloc = _hAlloc;
}
VirtualDiscFileSystem::~VirtualDiscFileSystem() {
for (auto iter = entries.begin(); iter != entries.end(); ++iter) {
if (iter->second.type != VFILETYPE_ISO)
iter->second.hFile.Close();
}
}
void VirtualDiscFileSystem::DoState(PointerWrap &p)
{
int fileListSize = fileList.size();
int entryCount = entries.size();
p.Do(fileListSize);
p.Do(entryCount);
p.Do(currentBlockIndex);
if (p.mode == p.MODE_READ)
{
fileList.clear();
entries.clear();
for (int i = 0; i < fileListSize; i++)
{
FileListEntry entry;
p.Do(entry.fileName);
p.Do(entry.firstBlock);
p.Do(entry.totalSize);
fileList.push_back(entry);
}
for (int i = 0; i < entryCount; i++)
{
u32 fd;
OpenFileEntry of;
p.Do(fd);
p.Do(of.fileIndex);
p.Do(of.type);
p.Do(of.curOffset);
p.Do(of.startOffset);
p.Do(of.size);
// open file
if (of.type != VFILETYPE_ISO)
{
bool success = of.hFile.Open(basePath,fileList[of.fileIndex].fileName,FILEACCESS_READ);
if (!success)
{
ERROR_LOG(FILESYS, "Failed to create file handle for %s.",fileList[of.fileIndex].fileName.c_str());
} else {
if (of.type == VFILETYPE_LBN)
{
of.hFile.Seek(of.curOffset+of.startOffset,FILEMOVE_BEGIN);
} else {
of.hFile.Seek(of.curOffset,FILEMOVE_BEGIN);
}
}
}
entries[fd] = of;
}
} else {
for (int i = 0; i < fileListSize; i++)
{
p.Do(fileList[i].fileName);
p.Do(fileList[i].firstBlock);
p.Do(fileList[i].totalSize);
}
for (EntryMap::iterator it = entries.begin(), end = entries.end(); it != end; ++it)
{
OpenFileEntry &of = it->second;
p.Do(it->first);
p.Do(of.fileIndex);
p.Do(of.type);
p.Do(of.curOffset);
p.Do(of.startOffset);
p.Do(of.size);
}
}
p.DoMarker("VirtualDiscFileSystem");
}
std::string VirtualDiscFileSystem::GetLocalPath(std::string localpath) {
if (localpath.empty())
return basePath;
if (localpath[0] == '/')
localpath.erase(0,1);
//Convert slashes
#ifdef _WIN32
for (size_t i = 0; i < localpath.size(); i++) {
if (localpath[i] == '/')
localpath[i] = '\\';
}
#endif
return basePath + localpath;
}
int VirtualDiscFileSystem::getFileListIndex(std::string& fileName)
{
for (int i = 0; i < fileList.size(); i++)
{
if (fileList[i].fileName == fileName)
return i;
}
// unknown file - add it
std::string fullName = GetLocalPath(fileName);
if (! File::Exists(fullName)) {
#if HOST_IS_CASE_SENSITIVE
if (! FixPathCase(basePath,fileName, FPC_FILE_MUST_EXIST))
return -1;
fullName = GetLocalPath(fileName);
if (! File::Exists(fullName))
return -1;
#else
return -1;
#endif
}
FileType type = File::IsDirectory(fullName) ? FILETYPE_DIRECTORY : FILETYPE_NORMAL;
if (type == FILETYPE_DIRECTORY)
return -1;
FileListEntry entry;
entry.fileName = fileName;
entry.totalSize = getFileSize(fullName);
entry.firstBlock = currentBlockIndex;
currentBlockIndex += (entry.totalSize+2047)/2048;
fileList.push_back(entry);
return fileList.size()-1;
}
int VirtualDiscFileSystem::getFileListIndex(u32 accessBlock, u32 accessSize)
{
for (int i = 0; i < fileList.size(); i++)
{
if (fileList[i].firstBlock <= accessBlock)
{
u32 sectorOffset = (accessBlock-fileList[i].firstBlock)*2048;
u32 endOffset = sectorOffset+accessSize;
if (endOffset <= fileList[i].totalSize)
{
return i;
}
}
}
return -1;
}
u32 VirtualDiscFileSystem::OpenFile(std::string filename, FileAccess access, const char *devicename)
{
OpenFileEntry entry;
entry.curOffset = 0;
entry.size = 0;
entry.startOffset = 0;
if (filename == "")
{
entry.type = VFILETYPE_ISO;
entry.fileIndex = -1;
u32 newHandle = hAlloc->GetNewHandle();
entries[newHandle] = entry;
return newHandle;
}
if (filename.compare(0,8,"/sce_lbn") == 0)
{
u32 sectorStart = 0xFFFFFFFF, readSize = 0xFFFFFFFF;
parseLBN(filename, &sectorStart, &readSize);
entry.type = VFILETYPE_LBN;
entry.size = readSize;
entry.fileIndex = getFileListIndex(sectorStart,readSize);
if (entry.fileIndex == -1)
{
ERROR_LOG(FILESYS, "VirtualDiscFileSystem: sce_lbn used without calling fileinfo.");
return 0;
}
entry.startOffset = (sectorStart-fileList[entry.fileIndex].firstBlock)*2048;
// now we just need an actual file handle
bool success = entry.hFile.Open(basePath,fileList[entry.fileIndex].fileName,FILEACCESS_READ);
if (!success)
{
#ifdef _WIN32
ERROR_LOG(HLE, "VirtualDiscFileSystem::OpenFile: FAILED, %i", GetLastError());
#else
ERROR_LOG(HLE, "VirtualDiscFileSystem::OpenFile: FAILED");
#endif
return 0;
}
// seek to start
entry.hFile.Seek(entry.startOffset,FILEMOVE_BEGIN);
u32 newHandle = hAlloc->GetNewHandle();
entries[newHandle] = entry;
return newHandle;
}
entry.type = VFILETYPE_NORMAL;
bool success = entry.hFile.Open(basePath,filename,access);
if (!success) {
#ifdef _WIN32
ERROR_LOG(HLE, "VirtualDiscFileSystem::OpenFile: FAILED, %i - access = %i", GetLastError(), (int)access);
#else
ERROR_LOG(HLE, "VirtualDiscFileSystem::OpenFile: FAILED, access = %i", (int)access);
#endif
//wwwwaaaaahh!!
return 0;
} else {
entry.fileIndex = getFileListIndex(filename);
u32 newHandle = hAlloc->GetNewHandle();
entries[newHandle] = entry;
return newHandle;
}
}
size_t VirtualDiscFileSystem::SeekFile(u32 handle, s32 position, FileMove type) {
EntryMap::iterator iter = entries.find(handle);
if (iter != entries.end()) {
switch (iter->second.type)
{
case VFILETYPE_NORMAL:
{
return iter->second.hFile.Seek(position,type);
}
case VFILETYPE_LBN:
{
switch (type)
{
case FILEMOVE_BEGIN: iter->second.curOffset = position; break;
case FILEMOVE_CURRENT: iter->second.curOffset += position; break;
case FILEMOVE_END: iter->second.curOffset = iter->second.size-position; break;
}
u32 off = iter->second.startOffset+iter->second.curOffset;
iter->second.hFile.Seek(off,FILEMOVE_BEGIN);
return iter->second.curOffset;
}
case VFILETYPE_ISO:
{
switch (type)
{
case FILEMOVE_BEGIN: iter->second.curOffset = position; break;
case FILEMOVE_CURRENT: iter->second.curOffset += position; break;
case FILEMOVE_END: return -1; // unsupported
}
return iter->second.curOffset;
}
}
} else {
//This shouldn't happen...
ERROR_LOG(HLE,"VirtualDiscFileSystem: Cannot seek in file that hasn't been opened: %08x", handle);
return 0;
}
}
size_t VirtualDiscFileSystem::ReadFile(u32 handle, u8 *pointer, s64 size) {
EntryMap::iterator iter = entries.find(handle);
if (iter != entries.end())
{
// it's the whole iso... it could reference any of the files on the disc.
// For now let's just open and close the files on demand. Can certainly be done
// better though
if (iter->second.type == VFILETYPE_ISO)
{
int fileIndex = getFileListIndex(iter->second.curOffset,size*2048);
if (fileIndex == -1)
{
ERROR_LOG(HLE,"VirtualDiscFileSystem: Reading from unknown address", handle);
return 0;
}
DirectoryFileHandle hFile;
bool success = hFile.Open(basePath,fileList[fileIndex].fileName,FILEACCESS_READ);
if (!success)
{
ERROR_LOG(HLE,"VirtualDiscFileSystem: Error opening file %s", fileList[fileIndex].fileName.c_str());
return 0;
}
u32 startOffset = (iter->second.curOffset-fileList[fileIndex].firstBlock)*2048;
size_t bytesRead;
hFile.Seek(startOffset,FILEMOVE_BEGIN);
bytesRead = hFile.Read(pointer,size*2048);
hFile.Close();
return bytesRead;
}
size_t bytesRead = iter->second.hFile.Read(pointer,size);
iter->second.curOffset += bytesRead;
return bytesRead;
} else {
//This shouldn't happen...
ERROR_LOG(HLE,"VirtualDiscFileSystem: Cannot read file that hasn't been opened: %08x", handle);
return 0;
}
}
void VirtualDiscFileSystem::CloseFile(u32 handle) {
EntryMap::iterator iter = entries.find(handle);
if (iter != entries.end()) {
hAlloc->FreeHandle(handle);
iter->second.hFile.Close();
entries.erase(iter);
} else {
//This shouldn't happen...
ERROR_LOG(HLE,"VirtualDiscFileSystem: Cannot close file that hasn't been opened: %08x", handle);
}
}
bool VirtualDiscFileSystem::OwnsHandle(u32 handle) {
EntryMap::iterator iter = entries.find(handle);
return (iter != entries.end());
}
PSPFileInfo VirtualDiscFileSystem::GetFileInfo(std::string filename) {
PSPFileInfo x;
x.name = filename;
std::string fullName = GetLocalPath(filename);
if (! File::Exists(fullName)) {
#if HOST_IS_CASE_SENSITIVE
if (! FixPathCase(basePath,filename, FPC_FILE_MUST_EXIST))
return x;
fullName = GetLocalPath(filename);
if (! File::Exists(fullName))
return x;
#else
return x;
#endif
}
x.type = File::IsDirectory(fullName) ? FILETYPE_DIRECTORY : FILETYPE_NORMAL;
x.exists = true;
if (x.type != FILETYPE_DIRECTORY)
{
struct stat s;
stat(fullName.c_str(), &s);
x.size = getFileSize(fullName);
int fileIndex = getFileListIndex(filename);
x.startSector = fileList[fileIndex].firstBlock;
x.numSectors = (x.size+2047)/2048;
x.access = s.st_mode & 0x1FF;
localtime_r((time_t*)&s.st_atime,&x.atime);
localtime_r((time_t*)&s.st_ctime,&x.ctime);
localtime_r((time_t*)&s.st_mtime,&x.mtime);
}
return x;
}
bool VirtualDiscFileSystem::GetHostPath(const std::string &inpath, std::string &outpath)
{
ERROR_LOG(HLE,"VirtualDiscFileSystem: Retrieving host path");
return false;
}
std::vector<PSPFileInfo> VirtualDiscFileSystem::GetDirListing(std::string path)
{
// todo
std::vector<PSPFileInfo> result;
return result;
}
size_t VirtualDiscFileSystem::WriteFile(u32 handle, const u8 *pointer, s64 size)
{
ERROR_LOG(HLE,"VirtualDiscFileSystem: Cannot write to file on virtual disc");
return 0;
}
bool VirtualDiscFileSystem::MkDir(const std::string &dirname)
{
ERROR_LOG(HLE,"VirtualDiscFileSystem: Cannot create directory on virtual disc");
return false;
}
bool VirtualDiscFileSystem::RmDir(const std::string &dirname)
{
ERROR_LOG(HLE,"VirtualDiscFileSystem: Cannot remove directory on virtual disc");
return false;
}
int VirtualDiscFileSystem::RenameFile(const std::string &from, const std::string &to)
{
ERROR_LOG(HLE,"VirtualDiscFileSystem: Cannot rename file on virtual disc");
return -1;
}
bool VirtualDiscFileSystem::RemoveFile(const std::string &filename)
{
ERROR_LOG(HLE,"VirtualDiscFileSystem: Cannot remove file on virtual disc");
return false;
}
VFSFileSystem::VFSFileSystem(IHandleAllocator *_hAlloc, std::string _basePath) : basePath(_basePath) {
INFO_LOG(HLE, "Creating VFS file system");
hAlloc = _hAlloc;
}
VFSFileSystem::~VFSFileSystem() {
for (auto iter = entries.begin(); iter != entries.end(); ++iter) {
delete [] iter->second.fileData;
}
entries.clear();
}
std::string VFSFileSystem::GetLocalPath(std::string localPath) {
return basePath + localPath;
}
bool VFSFileSystem::MkDir(const std::string &dirname) {
// NOT SUPPORTED - READ ONLY
return false;
}
bool VFSFileSystem::RmDir(const std::string &dirname) {
// NOT SUPPORTED - READ ONLY
return false;
}
int VFSFileSystem::RenameFile(const std::string &from, const std::string &to) {
// NOT SUPPORTED - READ ONLY
return -1;
}
bool VFSFileSystem::RemoveFile(const std::string &filename) {
// NOT SUPPORTED - READ ONLY
return false;
}
u32 VFSFileSystem::OpenFile(std::string filename, FileAccess access, const char *devicename) {
if (access != FILEACCESS_READ) {
ERROR_LOG(HLE, "VFSFileSystem only supports plain reading");
return 0;
}
std::string fullName = GetLocalPath(filename);
const char *fullNameC = fullName.c_str();
INFO_LOG(HLE,"VFSFileSystem actually opening %s (%s)", fullNameC, filename.c_str());
size_t size;
u8 *data = VFSReadFile(fullNameC, &size);
if (!data) {
ERROR_LOG(HLE, "VFSFileSystem failed to open %s", filename.c_str());
return 0;
}
OpenFileEntry entry;
entry.fileData = data;
entry.size = size;
entry.seekPos = 0;
u32 newHandle = hAlloc->GetNewHandle();
entries[newHandle] = entry;
return newHandle;
}
PSPFileInfo VFSFileSystem::GetFileInfo(std::string filename) {
PSPFileInfo x;
x.name = filename;
std::string fullName = GetLocalPath(filename);
INFO_LOG(HLE,"Getting VFS file info %s (%s)", fullName.c_str(), filename.c_str());
FileInfo fo;
VFSGetFileInfo(fullName.c_str(), &fo);
x.exists = fo.exists;
if (x.exists) {
x.size = fo.size;
x.type = fo.isDirectory ? FILETYPE_DIRECTORY : FILETYPE_NORMAL;
}
INFO_LOG(HLE,"Got VFS file info: size = %i", (int)x.size);
return x;
}
void VFSFileSystem::CloseFile(u32 handle) {
EntryMap::iterator iter = entries.find(handle);
if (iter != entries.end()) {
delete [] iter->second.fileData;
entries.erase(iter);
} else {
//This shouldn't happen...
ERROR_LOG(HLE,"Cannot close file that hasn't been opened: %08x", handle);
}
}
bool VFSFileSystem::OwnsHandle(u32 handle) {
EntryMap::iterator iter = entries.find(handle);
return (iter != entries.end());
}
size_t VFSFileSystem::ReadFile(u32 handle, u8 *pointer, s64 size) {
INFO_LOG(HLE,"VFSFileSystem::ReadFile %08x %p %i", handle, pointer, (u32)size);
EntryMap::iterator iter = entries.find(handle);
if (iter != entries.end())
{
size_t bytesRead = size;
memcpy(pointer, iter->second.fileData + iter->second.seekPos, size);
iter->second.seekPos += size;
return bytesRead;
} else {
ERROR_LOG(HLE,"Cannot read file that hasn't been opened: %08x", handle);
return 0;
}
}
size_t VFSFileSystem::WriteFile(u32 handle, const u8 *pointer, s64 size) {
// NOT SUPPORTED - READ ONLY
return 0;
}
size_t VFSFileSystem::SeekFile(u32 handle, s32 position, FileMove type) {
EntryMap::iterator iter = entries.find(handle);
if (iter != entries.end()) {
switch (type) {
case FILEMOVE_BEGIN: iter->second.seekPos = position; break;
case FILEMOVE_CURRENT: iter->second.seekPos += position; break;
case FILEMOVE_END: iter->second.seekPos = iter->second.size + position; break;
}
return iter->second.seekPos;
} else {
//This shouldn't happen...
ERROR_LOG(HLE,"Cannot seek in file that hasn't been opened: %08x", handle);
return 0;
}
}
bool VFSFileSystem::GetHostPath(const std::string &inpath, std::string &outpath) {
// NOT SUPPORTED
return false;
}
std::vector<PSPFileInfo> VFSFileSystem::GetDirListing(std::string path) {
std::vector<PSPFileInfo> myVector;
// TODO
return myVector;
}
void VFSFileSystem::DoState(PointerWrap &p) {
if (!entries.empty()) {
p.SetError(p.ERROR_WARNING);
ERROR_LOG(FILESYS, "FIXME: Open files during savestate, could go badly.");
}
}