ppsspp/ios/main.mm
Henrik Rydgård 725f054e17 iOS: Try a different JIT detection method, thanks Halo-Michael.
Also add an escape route from games list settings without a back button.

See #14240
2021-03-01 22:41:51 +01:00

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// main.mm boilerplate
#import <UIKit/UIKit.h>
#import <dlfcn.h>
#import <mach/mach.h>
#import <pthread.h>
#import <string>
#import <stdio.h>
#import <stdlib.h>
#import <sys/syscall.h>
#import <AudioToolbox/AudioToolbox.h>
#import "AppDelegate.h"
#import "PPSSPPUIApplication.h"
#import "ViewController.h"
#include "Common/MemoryUtil.h"
#include "Common/System/NativeApp.h"
#include "Common/System/System.h"
#include "Common/StringUtils.h"
#include "Common/Profiler/Profiler.h"
static int (*csops)(pid_t pid, unsigned int ops, void * useraddr, size_t usersize);
static boolean_t (*exc_server)(mach_msg_header_t *, mach_msg_header_t *);
static int (*ptrace)(int request, pid_t pid, caddr_t addr, int data);
#define CS_OPS_STATUS 0 /* return status */
#define CS_DEBUGGED 0x10000000 /* process is currently or has previously been debugged and allowed to run with invalid pages */
#define PT_ATTACHEXC 14 /* attach to running process with signal exception */
#define PT_DETACH 11 /* stop tracing a process */
#define ptrace(a, b, c, d) syscall(SYS_ptrace, a, b, c, d)
bool get_debugged() {
int flags;
int rv = csops(getpid(), CS_OPS_STATUS, &flags, sizeof(flags));
if (rv==0 && flags&CS_DEBUGGED) return true;
pid_t pid = fork();
if (pid > 0) {
int st,rv,i=0;
do {
usleep(500);
rv = waitpid(pid, &st, 0);
} while (rv<0 && i++<10);
if (rv<0) fprintf(stderr, "Unable to wait for child?\n");
} else if (pid == 0) {
pid_t ppid = getppid();
int rv = ptrace(PT_ATTACHEXC, ppid, 0, 0);
if (rv) {
perror("Unable to attach to process");
exit(1);
}
for (int i=0; i<100; i++) {
usleep(1000);
errno = 0;
rv = ptrace(PT_DETACH, ppid, 0, 0);
if (rv==0) break;
}
if (rv) {
perror("Unable to detach from process");
exit(1);
}
exit(0);
} else {
perror("Unable to fork");
}
rv = csops(getpid(), CS_OPS_STATUS, &flags, sizeof(flags));
if (rv==0 && flags&CS_DEBUGGED) return true;
return false;
}
kern_return_t catch_exception_raise(mach_port_t exception_port,
mach_port_t thread,
mach_port_t task,
exception_type_t exception,
exception_data_t code,
mach_msg_type_number_t code_count) {
return KERN_FAILURE;
}
void *exception_handler(void *argument) {
auto port = *reinterpret_cast<mach_port_t *>(argument);
mach_msg_server(exc_server, 2048, port, 0);
return NULL;
}
static float g_safeInsetLeft = 0.0;
static float g_safeInsetRight = 0.0;
static float g_safeInsetTop = 0.0;
static float g_safeInsetBottom = 0.0;
static bool g_jitAvailable = false;
static int g_iosVersionMajor;
static int g_iosVersionMinor;
std::string System_GetProperty(SystemProperty prop) {
switch (prop) {
case SYSPROP_NAME:
return StringFromFormat("iOS %d.%d", g_iosVersionMajor, g_iosVersionMinor);
case SYSPROP_LANGREGION:
return "en_US";
default:
return "";
}
}
std::vector<std::string> System_GetPropertyStringVec(SystemProperty prop) {
switch (prop) {
case SYSPROP_TEMP_DIRS:
default:
return std::vector<std::string>();
}
}
int System_GetPropertyInt(SystemProperty prop) {
switch (prop) {
case SYSPROP_AUDIO_SAMPLE_RATE:
return 44100;
case SYSPROP_DEVICE_TYPE:
return DEVICE_TYPE_MOBILE;
case SYSPROP_SYSTEMVERSION:
return g_iosVersionMajor;
default:
return -1;
}
}
float System_GetPropertyFloat(SystemProperty prop) {
switch (prop) {
case SYSPROP_DISPLAY_REFRESH_RATE:
return 60.f;
case SYSPROP_DISPLAY_SAFE_INSET_LEFT:
return g_safeInsetLeft;
case SYSPROP_DISPLAY_SAFE_INSET_RIGHT:
return g_safeInsetRight;
case SYSPROP_DISPLAY_SAFE_INSET_TOP:
return g_safeInsetTop;
case SYSPROP_DISPLAY_SAFE_INSET_BOTTOM:
return g_safeInsetBottom;
default:
return -1;
}
}
bool System_GetPropertyBool(SystemProperty prop) {
switch (prop) {
case SYSPROP_HAS_BACK_BUTTON:
return false;
case SYSPROP_APP_GOLD:
#ifdef GOLD
return true;
#else
return false;
#endif
case SYSPROP_CAN_JIT:
return g_jitAvailable;
default:
return false;
}
}
void System_SendMessage(const char *command, const char *parameter) {
if (!strcmp(command, "finish")) {
exit(0);
// The below seems right, but causes hangs. See #12140.
// dispatch_async(dispatch_get_main_queue(), ^{
// [sharedViewController shutdown];
// exit(0);
// });
} else if (!strcmp(command, "sharetext")) {
NSString *text = [NSString stringWithUTF8String:parameter];
[sharedViewController shareText:text];
} else if (!strcmp(command, "camera_command")) {
if (!strncmp(parameter, "startVideo", 10)) {
int width = 0, height = 0;
sscanf(parameter, "startVideo_%dx%d", &width, &height);
setCameraSize(width, height);
startVideo();
} else if (!strcmp(parameter, "stopVideo")) {
stopVideo();
}
} else if (!strcmp(command, "gps_command")) {
if (!strcmp(parameter, "open")) {
startLocation();
} else if (!strcmp(parameter, "close")) {
stopLocation();
}
} else if (!strcmp(command, "safe_insets")) {
float left, right, top, bottom;
if (4 == sscanf(parameter, "%f:%f:%f:%f", &left, &right, &top, &bottom)) {
g_safeInsetLeft = left;
g_safeInsetRight = right;
g_safeInsetTop = top;
g_safeInsetBottom = bottom;
}
}
}
void System_AskForPermission(SystemPermission permission) {}
PermissionStatus System_GetPermissionStatus(SystemPermission permission) { return PERMISSION_STATUS_GRANTED; }
FOUNDATION_EXTERN void AudioServicesPlaySystemSoundWithVibration(unsigned long, objc_object*, NSDictionary*);
BOOL SupportsTaptic() {
// we're on an iOS version that cannot instantiate UISelectionFeedbackGenerator, so no.
if(!NSClassFromString(@"UISelectionFeedbackGenerator")) {
return NO;
}
// http://www.mikitamanko.com/blog/2017/01/29/haptic-feedback-with-uifeedbackgenerator/
// use private API against UIDevice to determine the haptic stepping
// 2 - iPhone 7 or above, full taptic feedback
// 1 - iPhone 6S, limited taptic feedback
// 0 - iPhone 6 or below, no taptic feedback
NSNumber* val = (NSNumber*)[[UIDevice currentDevice] valueForKey:@"feedbackSupportLevel"];
return [val intValue] >= 2;
}
void Vibrate(int mode) {
if (SupportsTaptic()) {
PPSSPPUIApplication* app = (PPSSPPUIApplication*)[UIApplication sharedApplication];
if(app.feedbackGenerator == nil)
{
app.feedbackGenerator = [[UISelectionFeedbackGenerator alloc] init];
[app.feedbackGenerator prepare];
}
[app.feedbackGenerator selectionChanged];
} else {
NSMutableDictionary *dictionary = [NSMutableDictionary dictionary];
NSArray *pattern = @[@YES, @30, @NO, @2];
dictionary[@"VibePattern"] = pattern;
dictionary[@"Intensity"] = @2;
AudioServicesPlaySystemSoundWithVibration(kSystemSoundID_Vibrate, nil, dictionary);
}
}
int main(int argc, char *argv[])
{
// Hacky hacks to try to enable JIT by pretending to be a debugger.
csops = reinterpret_cast<decltype(csops)>(dlsym(dlopen(nullptr, RTLD_LAZY), "csops"));
exc_server = reinterpret_cast<decltype(exc_server)>(dlsym(dlopen(NULL, RTLD_LAZY), "exc_server"));
ptrace = reinterpret_cast<decltype(ptrace)>(dlsym(dlopen(NULL, RTLD_LAZY), "ptrace"));
// see https://github.com/hrydgard/ppsspp/issues/11905
// Tried checking for JIT support here with AllocateExecutableMemory and ProtectMemoryPages,
// but it just succeeds, and then fails when you try to execute from it.
// So, we'll just resort to a version check.
std::string version = [[UIDevice currentDevice].systemVersion UTF8String];
if (2 != sscanf(version.c_str(), "%d.%d", &g_iosVersionMajor, &g_iosVersionMinor)) {
// Just set it to 14.0 if the parsing fails for whatever reason.
g_iosVersionMajor = 14;
g_iosVersionMinor = 0;
}
g_jitAvailable = get_debugged();
/*
if (g_iosVersionMajor > 14 || (g_iosVersionMajor == 14 && g_iosVersionMinor >= 4)) {
g_jitAvailable = false;
} else {
g_jitAvailable = true;
}
*/
PROFILE_INIT();
@autoreleasepool {
return UIApplicationMain(argc, argv, NSStringFromClass([PPSSPPUIApplication class]), NSStringFromClass([AppDelegate class]));
}
}