ppsspp/Common/Vulkan
Henrik Rydgård fa8968f5c6
Merge pull request #12660 from unknownbrackets/frame-latency
GPU: Add setting to control inflight frame usage
2020-03-02 00:16:48 +01:00
..
VulkanContext.cpp Merge pull request #12660 from unknownbrackets/frame-latency 2020-03-02 00:16:48 +01:00
VulkanContext.h Merge pull request #12660 from unknownbrackets/frame-latency 2020-03-02 00:16:48 +01:00
VulkanDebug.cpp Vulkan: Disable some bad validation. Things are right and work fine. 2019-08-21 10:23:36 +02:00
VulkanDebug.h Further improve VK extension loading. Switch to VK_EXT_debug_utils (but fallback to VK_EXT_debug_report if only that is available). 2019-02-05 21:31:38 +01:00
VulkanImage.cpp Vulkan: Compile compute shaders only if enabled. 2019-09-30 00:39:00 -07:00
VulkanImage.h Use a plain compute shader for RGBA8888 texture uploads, as a proof of concept. 2019-09-29 10:27:50 -07:00
VulkanLoader.cpp Initial support for vulkan on macOS ( MoltenVK ) 2020-01-20 14:42:40 +08:00
VulkanLoader.h Initial support for vulkan on macOS ( MoltenVK ) 2020-01-20 14:42:40 +08:00
VulkanMemory.cpp Vulkan: Check coherent bit. 2019-09-29 10:53:00 -07:00
VulkanMemory.h Also experiment with a "copy shader" that just does raw data manipulation into GPU local memory, then copies to image from there. 2019-09-29 10:39:12 -07:00