mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 13:30:02 +00:00
592d9c5d69
This makes the build work on retroarch's build server, and keeps compatibility with Windows Vista (although we hardly test for that).
339 lines
7.9 KiB
C++
339 lines
7.9 KiB
C++
#include "ppsspp_config.h"
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#include <cstdio>
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#include <cstdint>
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#include "Common/TimeUtil.h"
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#include "Common/Log.h"
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#ifdef HAVE_LIBNX
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#include <switch.h>
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#endif // HAVE_LIBNX
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#ifdef __EMSCRIPTEN__
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#include <emscripten/emscripten.h>
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#endif // __EMSCRIPTEN__
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#ifdef _WIN32
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#include "CommonWindows.h"
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#include <mmsystem.h>
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#include <sys/timeb.h>
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#else
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#include <sys/time.h>
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#include <unistd.h>
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#endif
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// for _mm_pause
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#if PPSSPP_ARCH(X86) || PPSSPP_ARCH(AMD64)
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#include <immintrin.h>
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#endif
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#include <ctime>
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// TODO: https://github.com/floooh/sokol/blob/9a6237fcdf213e6da48e4f9201f144bcb2dcb46f/sokol_time.h#L229-L248
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constexpr double micros = 1000000.0;
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constexpr double nanos = 1000000000.0;
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#if PPSSPP_PLATFORM(WINDOWS)
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static LARGE_INTEGER frequency;
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static double frequencyMult;
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static LARGE_INTEGER startTime;
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HANDLE Timer;
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int SchedulerPeriodMs = 10;
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INT64 QpcPerSecond;
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void TimeInit() {
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QueryPerformanceFrequency(&frequency);
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QueryPerformanceCounter(&startTime);
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QpcPerSecond = frequency.QuadPart;
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frequencyMult = 1.0 / static_cast<double>(frequency.QuadPart);
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Timer = CreateWaitableTimerExW(NULL, NULL, CREATE_WAITABLE_TIMER_HIGH_RESOLUTION, TIMER_ALL_ACCESS);
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#if !PPSSPP_PLATFORM(UWP)
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TIMECAPS caps;
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timeGetDevCaps(&caps, sizeof caps);
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timeBeginPeriod(caps.wPeriodMin);
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SchedulerPeriodMs = (int)caps.wPeriodMin;
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#endif
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}
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double time_now_d() {
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LARGE_INTEGER time;
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QueryPerformanceCounter(&time);
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return static_cast<double>(time.QuadPart - startTime.QuadPart) * frequencyMult;
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}
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// Fake, but usable in a pinch. Don't, though.
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uint64_t time_now_raw() {
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return (uint64_t)(time_now_d() * nanos);
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}
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double from_time_raw(uint64_t raw_time) {
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if (raw_time == 0) {
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return 0.0; // invalid time
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}
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return (double)raw_time * (1.0 / nanos);
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}
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double from_time_raw_relative(uint64_t raw_time) {
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return from_time_raw(raw_time);
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}
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double time_now_unix_utc() {
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const int64_t UNIX_TIME_START = 0x019DB1DED53E8000; //January 1, 1970 (start of Unix epoch) in "ticks"
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const double TICKS_PER_SECOND = 10000000; //a tick is 100ns
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FILETIME ft;
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GetSystemTimeAsFileTime(&ft); //returns ticks in UTC
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// Copy the low and high parts of FILETIME into a LARGE_INTEGER
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LARGE_INTEGER li;
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li.LowPart = ft.dwLowDateTime;
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li.HighPart = ft.dwHighDateTime;
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//Convert ticks since 1/1/1970 into seconds
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return (double)(li.QuadPart - UNIX_TIME_START) / TICKS_PER_SECOND;
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}
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void yield() {
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YieldProcessor();
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}
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Instant::Instant() {
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_dbg_assert_(frequencyMult != 0.0);
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QueryPerformanceCounter(reinterpret_cast<LARGE_INTEGER *>(&nativeStart_));
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}
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double Instant::ElapsedSeconds() const {
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LARGE_INTEGER time;
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QueryPerformanceCounter(&time);
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double elapsed = static_cast<double>(time.QuadPart - nativeStart_);
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return elapsed * frequencyMult;
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}
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int64_t Instant::ElapsedNanos() const {
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return (int64_t)(ElapsedSeconds() * 1000000000.0);
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}
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#elif PPSSPP_PLATFORM(ANDROID) || PPSSPP_PLATFORM(LINUX) || PPSSPP_PLATFORM(MAC) || PPSSPP_PLATFORM(IOS)
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void TimeInit() {
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// Nothing to do.
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}
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// The only intended use is to match the timings in VK_GOOGLE_display_timing
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uint64_t time_now_raw() {
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struct timespec tp;
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clock_gettime(CLOCK_MONOTONIC, &tp);
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return tp.tv_sec * 1000000000ULL + tp.tv_nsec;
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}
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static uint64_t g_startTime;
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double from_time_raw(uint64_t raw_time) {
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return (double)(raw_time - g_startTime) * (1.0 / nanos);
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}
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double time_now_d() {
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uint64_t raw_time = time_now_raw();
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if (g_startTime == 0) {
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g_startTime = raw_time;
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}
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return from_time_raw(raw_time);
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}
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double from_time_raw_relative(uint64_t raw_time) {
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return (double)raw_time * (1.0 / nanos);
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}
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double time_now_unix_utc() {
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struct timespec tp;
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clock_gettime(CLOCK_REALTIME, &tp);
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return tp.tv_sec * 1000000000ULL + tp.tv_nsec;
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}
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void yield() {
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#if PPSSPP_ARCH(X86) || PPSSPP_ARCH(AMD64)
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_mm_pause();
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#elif PPSSPP_ARCH(ARM64)
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// Took this out for now. See issue #17877
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// __builtin_arm_isb(15);
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#endif
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}
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Instant::Instant() {
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struct timespec ts;
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clock_gettime(CLOCK_MONOTONIC, &ts);
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nativeStart_ = ts.tv_sec;
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nsecs_ = ts.tv_nsec;
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}
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int64_t Instant::ElapsedNanos() const {
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struct timespec ts;
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clock_gettime(CLOCK_MONOTONIC, &ts);
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int64_t secs = ts.tv_sec - nativeStart_;
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int64_t nsecs = ts.tv_nsec - nsecs_;
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if (nsecs < 0) {
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secs--;
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nsecs += 1000000000;
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}
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return secs * 1000000000ULL + nsecs;
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}
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double Instant::ElapsedSeconds() const {
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return (double)ElapsedNanos() * (1.0 / nanos);
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}
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#else
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void TimeInit() {
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// Nothing to do.
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}
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static time_t start;
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double time_now_d() {
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struct timeval tv;
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gettimeofday(&tv, nullptr);
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if (start == 0) {
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start = tv.tv_sec;
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}
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return (double)(tv.tv_sec - start) + (double)tv.tv_usec * (1.0 / micros);
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}
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uint64_t time_now_raw() {
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struct timeval tv;
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gettimeofday(&tv, nullptr);
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if (start == 0) {
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start = tv.tv_sec;
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}
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return (double)tv.tv_sec + (double)tv.tv_usec * (1.0 / micros);
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}
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double from_time_raw(uint64_t raw_time) {
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return (double)raw_time * (1.0 / nanos);
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}
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double from_time_raw_relative(uint64_t raw_time) {
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return from_time_raw(raw_time);
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}
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void yield() {}
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double time_now_unix_utc() {
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return time_now_raw();
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}
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Instant::Instant() {
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struct timeval tv;
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gettimeofday(&tv, nullptr);
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nativeStart_ = tv.tv_sec;
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nsecs_ = tv.tv_usec;
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}
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int64_t Instant::ElapsedNanos() const {
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struct timespec ts;
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clock_gettime(CLOCK_MONOTONIC, &ts);
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int64_t secs = ts.tv_sec - nativeStart_;
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int64_t usecs = ts.tv_nsec - nsecs_;
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if (usecs < 0) {
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secs--;
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usecs += 1000000;
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}
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return secs * 1000000000 + usecs * 1000;
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}
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double Instant::ElapsedSeconds() const {
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return (double)ElapsedNanos() * (1.0 / 1000000000.0);
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}
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#endif
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void sleep_ms(int ms) {
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#ifdef _WIN32
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Sleep(ms);
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#elif defined(HAVE_LIBNX)
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svcSleepThread(ms * 1000000);
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#elif defined(__EMSCRIPTEN__)
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emscripten_sleep(ms);
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#else
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usleep(ms * 1000);
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#endif
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}
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// Precise Windows sleep function from: https://github.com/blat-blatnik/Snippets/blob/main/precise_sleep.c
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// Described in: https://blog.bearcats.nl/perfect-sleep-function/
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void sleep_precise(double seconds) {
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#ifdef _WIN32
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LARGE_INTEGER qpc;
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QueryPerformanceCounter(&qpc);
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INT64 targetQpc = (INT64)(qpc.QuadPart + seconds * QpcPerSecond);
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if (Timer) { // Try using a high resolution timer first.
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const double TOLERANCE = 0.001'02;
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INT64 maxTicks = (INT64)SchedulerPeriodMs * 9'500;
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for (;;) // Break sleep up into parts that are lower than scheduler period.
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{
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double remainingSeconds = (targetQpc - qpc.QuadPart) / (double)QpcPerSecond;
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INT64 sleepTicks = (INT64)((remainingSeconds - TOLERANCE) * 10'000'000);
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if (sleepTicks <= 0)
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break;
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LARGE_INTEGER due;
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due.QuadPart = -(sleepTicks > maxTicks ? maxTicks : sleepTicks);
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// Note: SetWaitableTimerEx is not available on Vista.
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SetWaitableTimer(Timer, &due, 0, NULL, NULL, NULL);
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WaitForSingleObject(Timer, INFINITE);
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QueryPerformanceCounter(&qpc);
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}
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} else { // Fallback to Sleep.
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const double TOLERANCE = 0.000'02;
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double sleepMs = (seconds - TOLERANCE) * 1000 - SchedulerPeriodMs; // Sleep for 1 scheduler period less than requested.
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int sleepSlices = (int)(sleepMs / SchedulerPeriodMs);
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if (sleepSlices > 0)
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Sleep((DWORD)sleepSlices * SchedulerPeriodMs);
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QueryPerformanceCounter(&qpc);
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}
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while (qpc.QuadPart < targetQpc) // Spin for any remaining time.
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{
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YieldProcessor();
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QueryPerformanceCounter(&qpc);
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}
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#else
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#if defined(HAVE_LIBNX)
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svcSleepThread((int64_t)(seconds * 1000000000.0));
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#elif defined(__EMSCRIPTEN__)
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emscripten_sleep(seconds * 1000.0);
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#else
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usleep(seconds * 1000000.0);
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#endif
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#endif
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}
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// Return the current time formatted as Minutes:Seconds:Milliseconds
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// in the form 00:00:000.
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void GetCurrentTimeFormatted(char formattedTime[13]) {
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time_t sysTime;
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time(&sysTime);
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uint32_t milliseconds;
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#ifdef _WIN32
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struct timeb tp;
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(void)::ftime(&tp);
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milliseconds = tp.millitm;
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#else
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struct timeval t;
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(void)gettimeofday(&t, NULL);
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milliseconds = (int)(t.tv_usec / 1000);
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#endif
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struct tm *gmTime = localtime(&sysTime);
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char tmp[6];
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strftime(tmp, sizeof(tmp), "%M:%S", gmTime);
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// Now tack on the milliseconds
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snprintf(formattedTime, 11, "%s:%03u", tmp, milliseconds % 1000);
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}
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