Common
|
Change to pass some arguments by reference
|
2015-03-01 16:49:00 +01:00 |
Debugger
|
Add another GE cmd for skip tex in debugger.
|
2015-02-21 18:09:53 -08:00 |
Directx9
|
Fix #6398 for DX9 as well
|
2015-03-01 16:15:13 +01:00 |
Null
|
Add block transfer to null gpu.
|
2014-08-30 22:14:58 -07:00 |
Software
|
Floor float z coords in throughmode.
|
2015-02-22 21:04:48 -08:00 |
ge_constants.h
|
Add Vertex texture/color GE commands
|
2014-04-26 23:53:17 +08:00 |
GeDisasm.cpp
|
Disassemble the "continue previous" prim.
|
2015-02-01 01:21:28 -08:00 |
GeDisasm.h
|
Slightly improve GPU disassembly
|
2014-09-13 23:51:07 +02:00 |
GPUCommon.h
|
Avoid passing a GPUstate by value.
|
2015-01-17 18:21:04 -08:00 |
GPUInterface.h
|
Avoid passing a GPUstate by value.
|
2015-01-17 18:21:04 -08:00 |
GPUState.h
|
dx9: Compensate for viewport w/h adjustments.
|
2014-12-18 22:24:47 -08:00 |
Math3D.cpp
|
Don't use aligned loads in non-inlined funcs.
|
2014-03-23 12:09:17 -07:00 |
Math3D.h
|
Use SSE when generating spline normals.
|
2015-02-25 19:22:48 -08:00 |