.. |
Common
|
Detect clears even when outside scissor.
|
2016-05-19 20:37:29 -07:00 |
Debugger
|
gedbg: Add mechanics to grab CLUT buffer.
|
2016-01-10 09:25:19 -08:00 |
Directx9
|
Merge pull request #8720 from unknownbrackets/tex-range
|
2016-05-07 22:15:19 +02:00 |
GLES
|
Merge pull request #8720 from unknownbrackets/tex-range
|
2016-05-07 22:15:19 +02:00 |
Null
|
GPU stats: Have each backend format its own string.
|
2016-03-31 10:17:02 +02:00 |
Software
|
Reduce some repetitive code.
|
2016-04-10 13:07:08 -07:00 |
Vulkan
|
Minor vulkan updates to match the latest SDK/validator
|
2016-05-14 16:29:40 +02:00 |
ge_constants.h
|
Treat GE_PATCHPRIM_UNKNOWN as points.
|
2016-04-10 11:58:15 -07:00 |
GeDisasm.cpp
|
Add support for 32-bit indices.
|
2016-04-10 02:24:58 -07:00 |
GeDisasm.h
|
Slightly improve GPU disassembly
|
2014-09-13 23:51:07 +02:00 |
GPU.cpp
|
Rename the TransformPipeline files to DrawEngine, and GLES_GPU to GPU_GLES
|
2016-04-10 10:31:42 +02:00 |
GPU.h
|
Remove an entry from GPUStats that didn't really belong.
|
2016-04-02 11:06:05 +02:00 |
GPU.vcxproj
|
Move TextureReplacer to Core.
|
2016-05-01 00:30:40 -07:00 |
GPU.vcxproj.filters
|
Move TextureReplacer to Core.
|
2016-05-01 00:30:40 -07:00 |
GPUCommon.cpp
|
Reduce some repetitive code.
|
2016-04-10 13:07:08 -07:00 |
GPUCommon.h
|
Reduce some repetitive code.
|
2016-04-10 13:07:08 -07:00 |
GPUInterface.h
|
GPU stats: Have each backend format its own string.
|
2016-03-31 10:17:02 +02:00 |
GPUState.cpp
|
Make debug stats more compact.
|
2016-03-31 09:47:25 +02:00 |
GPUState.h
|
Vulkan: Initial support for aniso filtering.
|
2016-03-20 19:31:02 +01:00 |
Math3D.cpp
|
Don't use aligned loads in non-inlined funcs.
|
2014-03-23 12:09:17 -07:00 |
Math3D.h
|
Try to optimize bezier color sampling.
|
2015-04-18 12:47:21 -07:00 |