ppsspp/GPU/Common/ReinterpretFramebuffer.h
Unknown W. Brackets 2479d52202 Global: Reduce includes of common headers.
In many places, string, map, or Common.h were included but not needed.
2022-01-30 16:35:33 -08:00

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C

#pragma once
#include "GPU/ge_constants.h"
#include "GPU/GPUCommon.h"
#include "Common/GPU/ShaderWriter.h"
bool GenerateReinterpretFragmentShader(char *buffer, GEBufferFormat from, GEBufferFormat to, const ShaderLanguageDesc &lang);
// Just a single one. Can probably be shared with a lot of similar use cases.
// Generates the coordinates for a fullscreen triangle.
bool GenerateReinterpretVertexShader(char *buffer, const ShaderLanguageDesc &lang);