ppsspp/Core/HLE/sceAtrac.cpp

1654 lines
52 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
// This is pretty much a stub implementation. Doesn't actually do anything, just tries to return values
// to keep games happy anyway. So, no ATRAC3 music until someone has reverse engineered Atrac3+.
#include "HLE.h"
#include "../MIPS/MIPS.h"
#include "../CoreTiming.h"
#include "ChunkFile.h"
#include "sceKernel.h"
#include "sceUtility.h"
#include "sceKernelMemory.h"
#include "sceAtrac.h"
#define ATRAC_ERROR_API_FAIL 0x80630002
#define ATRAC_ERROR_NO_ATRACID 0x80630003
#define ATRAC_ERROR_INVALID_CODECTYPE 0x80630004
#define ATRAC_ERROR_BAD_ATRACID 0x80630005
#define ATRAC_ERROR_ALL_DATA_LOADED 0x80630009
#define ATRAC_ERROR_NO_DATA 0x80630010
#define ATRAC_ERROR_SECOND_BUFFER_NEEDED 0x80630012
#define ATRAC_ERROR_INCORRECT_READ_SIZE 0x80630013
#define ATRAC_ERROR_ADD_DATA_IS_TOO_BIG 0x80630018
#define ATRAC_ERROR_UNSET_PARAM 0x80630021
#define ATRAC_ERROR_SECOND_BUFFER_NOT_NEEDED 0x80630022
#define ATRAC_ERROR_BUFFER_IS_EMPTY 0x80630023
#define ATRAC_ERROR_ALL_DATA_DECODED 0x80630024
#define AT3_MAGIC 0x0270
#define AT3_PLUS_MAGIC 0xFFFE
#define PSP_MODE_AT_3_PLUS 0x00001000
#define PSP_MODE_AT_3 0x00001001
const int FMT_CHUNK_MAGIC = 0x20746D66;
const int DATA_CHUNK_MAGIC = 0x61746164;
const int SMPL_CHUNK_MAGIC = 0x6C706D73;
const int FACT_CHUNK_MAGIC = 0x74636166;
const int PSP_ATRAC_ALLDATA_IS_ON_MEMORY = -1;
const int PSP_ATRAC_NONLOOP_STREAM_DATA_IS_ON_MEMORY = -2;
const int PSP_ATRAC_LOOP_STREAM_DATA_IS_ON_MEMORY = -3;
const u32 ATRAC3_MAX_SAMPLES = 0x400;
const u32 ATRAC3PLUS_MAX_SAMPLES = 0x800;
#ifdef USE_FFMPEG
// Urgh! Why is this needed?
#ifdef ANDROID
#ifndef UINT64_C
#define UINT64_C(c) (c ## ULL)
#endif
#endif
extern "C" {
#include <libavformat/avformat.h>
#include <libswresample/swresample.h>
#include <libavutil/samplefmt.h>
}
#endif // USE_FFMPEG
#include "Core/HW/atrac3plus.h"
struct InputBuffer {
u32 addr;
u32 size;
u32 offset;
u32 writableBytes;
u32 neededBytes;
u32 filesize;
u32 fileoffset;
};
struct Atrac;
int __AtracSetContext(Atrac *atrac);
void _AtracGenarateContext(Atrac *atrac, SceAtracId *context);
struct AtracLoopInfo {
int cuePointID;
int type;
int startSample;
int endSample;
int fraction;
int playCount;
};
struct Atrac {
Atrac() : atracID(-1), data_buf(0), decodePos(0), decodeEnd(0), atracChannels(2), atracOutputChannels(2),
atracBitrate(64), atracBytesPerFrame(0), atracBufSize(0),
currentSample(0), endSample(-1), firstSampleoffset(0), loopinfoNum(0), loopNum(0) {
memset(&first, 0, sizeof(first));
memset(&second, 0, sizeof(second));
#ifdef USE_FFMPEG
pFormatCtx = 0;
pAVIOCtx = 0;
pCodecCtx = 0;
pSwrCtx = 0;
pFrame = 0;
#endif // USE_FFMPEG
decoder_context = 0;
atracContext = 0;
sampleQueue.clear();
}
~Atrac() {
CleanStuff();
}
void CleanStuff() {
#ifdef USE_FFMPEG
ReleaseFFMPEGContext();
#endif // USE_FFMPEG
if (data_buf)
delete [] data_buf;
data_buf = 0;
Atrac3plus_Decoder::CloseContext(&decoder_context);
sampleQueue.clear();
if (atracContext.Valid())
kernelMemory.Free(atracContext.ptr);
}
void DoState(PointerWrap &p) {
p.Do(atracChannels);
p.Do(atracOutputChannels);
p.Do(atracID);
p.Do(first);
p.Do(atracBufSize);
p.Do(codeType);
p.Do(currentSample);
p.Do(endSample);
p.Do(firstSampleoffset);
u32 has_data_buf = data_buf != NULL;
p.Do(has_data_buf);
if (has_data_buf) {
if (p.mode == p.MODE_READ) {
data_buf = new u8[first.filesize];
}
p.DoArray(data_buf, first.filesize);
}
if (p.mode == p.MODE_READ && data_buf != NULL) {
__AtracSetContext(this);
}
p.Do(second);
p.Do(decodePos);
p.Do(decodeEnd);
p.Do(atracBitrate);
p.Do(atracBytesPerFrame);
p.Do(loopinfo);
p.Do(loopinfoNum);
p.Do(loopStartSample);
p.Do(loopEndSample);
p.Do(loopNum);
p.Do(atracContext);
p.DoMarker("Atrac");
}
void Analyze();
u32 getDecodePosBySample(int sample) {
int atracSamplesPerFrame = (codeType == PSP_MODE_AT_3_PLUS ? ATRAC3PLUS_MAX_SAMPLES : ATRAC3_MAX_SAMPLES);
return (u32)(firstSampleoffset + sample / atracSamplesPerFrame * atracBytesPerFrame );
}
int getRemainFrames() {
// games would like to add atrac data when it wants.
// Do not try to guess when it want to add data.
// Just return current remainFrames.
int remainFrame;
if (first.fileoffset >= first.filesize || currentSample >= endSample)
remainFrame = PSP_ATRAC_ALLDATA_IS_ON_MEMORY;
else {
// guess the remain frames.
remainFrame = ((int)first.size - (int)decodePos) / atracBytesPerFrame;
if (remainFrame < 0)
remainFrame = 0;
}
return remainFrame;
}
int atracID;
u8* data_buf;
u32 decodePos;
u32 decodeEnd;
u16 atracChannels;
u16 atracOutputChannels;
u32 atracBitrate;
u16 atracBytesPerFrame;
u32 atracBufSize;
int currentSample;
int endSample;
// Offset of the first sample in the input buffer
int firstSampleoffset;
std::vector<AtracLoopInfo> loopinfo;
int loopinfoNum;
int loopStartSample;
int loopEndSample;
int loopNum;
u32 codeType;
InputBuffer first;
InputBuffer second;
Atrac3plus_Decoder::BufferQueue sampleQueue;
void* decoder_context;
PSPPointer<SceAtracId> atracContext;
#ifdef USE_FFMPEG
AVFormatContext *pFormatCtx;
AVIOContext *pAVIOCtx;
AVCodecContext *pCodecCtx;
SwrContext *pSwrCtx;
AVFrame *pFrame;
int audio_stream_index;
void ReleaseFFMPEGContext() {
if (pFrame)
av_free(pFrame);
if (pAVIOCtx && pAVIOCtx->buffer)
av_free(pAVIOCtx->buffer);
if (pAVIOCtx)
av_free(pAVIOCtx);
if (pSwrCtx)
swr_free(&pSwrCtx);
if (pCodecCtx)
avcodec_close(pCodecCtx);
if (pFormatCtx)
avformat_close_input(&pFormatCtx);
pFormatCtx = 0;
pAVIOCtx = 0;
pCodecCtx = 0;
pSwrCtx = 0;
pFrame = 0;
}
void SeekToSample(int sample) {
s64 seek_pos = (s64)sample;
av_seek_frame(pFormatCtx, audio_stream_index, seek_pos, 0);
}
#endif // USE_FFMPEG
};
std::map<int, Atrac *> atracMap;
u8 nextAtracID;
void __AtracInit() {
nextAtracID = 0;
#ifdef USE_FFMPEG
avcodec_register_all();
av_register_all();
#endif // USE_FFMPEG
Atrac3plus_Decoder::Init();
}
void __AtracDoState(PointerWrap &p) {
p.Do(atracMap);
p.Do(nextAtracID);
p.DoMarker("sceAtrac");
}
void __AtracShutdown() {
for (auto it = atracMap.begin(), end = atracMap.end(); it != end; ++it) {
delete it->second;
}
atracMap.clear();
Atrac3plus_Decoder::Shutdown();
}
Atrac *getAtrac(int atracID) {
if (atracMap.find(atracID) == atracMap.end()) {
return NULL;
}
return atracMap[atracID];
}
int createAtrac(Atrac *atrac) {
int id;
do {
id= nextAtracID;
nextAtracID = (nextAtracID + 1) & 0x3f;
} while (atracMap.find(id) != atracMap.end());
atracMap[id] = atrac;
atrac->atracID = id;
return id;
}
void deleteAtrac(int atracID) {
if (atracMap.find(atracID) != atracMap.end()) {
delete atracMap[atracID];
atracMap.erase(atracID);
}
}
int getCodecType(int addr) {
int at3magic = Memory::Read_U16(addr+20);
if (at3magic == AT3_MAGIC) {
return PSP_MODE_AT_3;
} else if (at3magic == AT3_PLUS_MAGIC) {
return PSP_MODE_AT_3_PLUS;
}
return 0;
}
void Atrac::Analyze()
{
// reset some values
currentSample = 0;
endSample = -1;
loopNum = 0;
loopinfoNum = 0;
loopinfo.clear();
loopStartSample = -1;
loopEndSample = -1;
decodePos = 0;
if (first.size < 0x100) {
ERROR_LOG(HLE, "Atrac buffer very small: %d", first.size);
return;
}
if (!Memory::IsValidAddress(first.addr)) {
WARN_LOG(HLE, "Atrac buffer at invalid address: %08x-%08x", first.addr, first.size);
return;
}
// TODO: Validate stuff.
// RIFF size excluding chunk header.
first.filesize = Memory::Read_U32(first.addr + 4) + 8;
u32 offset = 12;
int atracSampleoffset = 0;
this->decodeEnd = first.filesize;
bool bfoundData = false;
while ((first.filesize - offset) >= 8 && !bfoundData) {
int chunkMagic = Memory::Read_U32(first.addr + offset);
u32 chunkSize = Memory::Read_U32(first.addr + offset + 4);
offset += 8;
if (chunkSize > first.filesize - offset)
break;
switch (chunkMagic) {
case FMT_CHUNK_MAGIC:
{
if (chunkSize >= 16) {
int codeMagic = Memory::Read_U16(first.addr + offset);
if (codeMagic == AT3_MAGIC)
codeType = PSP_MODE_AT_3;
else if (codeMagic == AT3_PLUS_MAGIC)
codeType = PSP_MODE_AT_3_PLUS;
else
codeType = 0;
atracChannels = Memory::Read_U16(first.addr + offset + 2);
// int atracSamplerate = Memory::Read_U32(first.addr + offset + 4); ;Should always be 44100Hz
int avgBytesPerSec = Memory::Read_U32(first.addr + offset + 8);
atracBitrate = avgBytesPerSec * 8;
atracBytesPerFrame = Memory::Read_U16(first.addr + offset + 12);
}
}
break;
case FACT_CHUNK_MAGIC:
{
if (chunkSize >= 8) {
endSample = Memory::Read_U32(first.addr + offset);
atracSampleoffset = Memory::Read_U32(first.addr + offset + 4);
}
}
break;
case SMPL_CHUNK_MAGIC:
{
if (chunkSize < 36)
break;
int checkNumLoops = Memory::Read_U32(first.addr + offset + 28);
if (chunkSize >= 36 + (u32)checkNumLoops * 24) {
loopinfoNum = checkNumLoops;
loopinfo.resize(loopinfoNum);
u32 loopinfoAddr = first.addr + offset + 36;
for (int i = 0; i < loopinfoNum; i++, loopinfoAddr += 24) {
loopinfo[i].cuePointID = Memory::Read_U32(loopinfoAddr);
loopinfo[i].type = Memory::Read_U32(loopinfoAddr + 4);
loopinfo[i].startSample = Memory::Read_U32(loopinfoAddr + 8) - atracSampleoffset;
loopinfo[i].endSample = Memory::Read_U32(loopinfoAddr + 12) - atracSampleoffset;
loopinfo[i].fraction = Memory::Read_U32(loopinfoAddr + 16);
loopinfo[i].playCount = Memory::Read_U32(loopinfoAddr + 20);
if (loopinfo[i].endSample > endSample)
loopinfo[i].endSample = endSample;
}
}
}
break;
case DATA_CHUNK_MAGIC:
{
bfoundData = true;
firstSampleoffset = offset;
}
break;
}
offset += chunkSize;
}
// set the loopStartSample and loopEndSample by loopinfo
if (loopinfoNum > 0) {
loopStartSample = loopinfo[0].startSample;
loopEndSample = loopinfo[0].endSample;
} else {
loopStartSample = loopEndSample = -1;
}
// if there is no correct endsample, try to guess it
if (endSample < 0) {
int atracSamplesPerFrame = (codeType == PSP_MODE_AT_3_PLUS ? ATRAC3PLUS_MAX_SAMPLES : ATRAC3_MAX_SAMPLES);
endSample = (first.filesize / atracBytesPerFrame) * atracSamplesPerFrame;
}
}
u32 sceAtracGetAtracID(int codecType)
{
INFO_LOG(HLE, "sceAtracGetAtracID(%i)", codecType);
if (codecType < 0x1000 || codecType > 0x1001)
return ATRAC_ERROR_INVALID_CODECTYPE;
int atracID = createAtrac(new Atrac);
Atrac *atrac = getAtrac(atracID);
if (!atrac)
return ATRAC_ERROR_NO_ATRACID;
atrac->codeType = codecType;
return atracID;
}
u32 _AtracAddStreamData(int atracID, u8 *buf, u32 bytesToAdd) {
Atrac *atrac = getAtrac(atracID);
if (!atrac)
return 0;
int addbytes = std::min(bytesToAdd, atrac->first.filesize - atrac->first.fileoffset);
memcpy(atrac->data_buf + atrac->first.fileoffset, buf, addbytes);
atrac->first.size += bytesToAdd;
if (atrac->first.size > atrac->first.filesize)
atrac->first.size = atrac->first.filesize;
atrac->first.fileoffset = atrac->first.size;
atrac->first.writableBytes = 0;
if (atrac->atracContext.Valid()) {
// refresh atracContext
_AtracGenarateContext(atrac, atrac->atracContext);
}
return 0;
}
// PSP allow games to add stream data to a temp buf, the buf size is given by "atracBufSize "here.
// "first.offset" means how many bytes the temp buf has been written,
// and "first.writableBytes" means how many bytes the temp buf is allowed to write
// (We always have "first.offset + first.writableBytes = atracBufSize").
// We only reset the temp buf when games call sceAtracGetStreamDataInfo,
// because that function would tell games how to add the left stream data.
u32 sceAtracAddStreamData(int atracID, u32 bytesToAdd)
{
INFO_LOG(HLE, "sceAtracAddStreamData(%i, %08x)", atracID, bytesToAdd);
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
return 0;
} else {
// TODO
if (bytesToAdd > atrac->first.writableBytes)
return ATRAC_ERROR_ADD_DATA_IS_TOO_BIG;
if (atrac->data_buf && (bytesToAdd > 0)) {
int addbytes = std::min(bytesToAdd, atrac->first.filesize - atrac->first.fileoffset);
Memory::Memcpy(atrac->data_buf + atrac->first.fileoffset, atrac->first.addr + atrac->first.offset, addbytes);
}
atrac->first.size += bytesToAdd;
if (atrac->first.size > atrac->first.filesize)
atrac->first.size = atrac->first.filesize;
atrac->first.fileoffset = atrac->first.size;
atrac->first.writableBytes -= bytesToAdd;
atrac->first.offset += bytesToAdd;
}
return 0;
}
u32 _AtracDecodeData(int atracID, u8* outbuf, u32 *SamplesNum, u32* finish, int *remains)
{
Atrac *atrac = getAtrac(atracID);
u32 ret = 0;
if (atrac != NULL) {
// We already passed the end - return an error (many games check for this.)
if (atrac->currentSample >= atrac->endSample && atrac->loopNum == 0) {
*SamplesNum = 0;
*finish = 1;
*remains = 0;
ret = ATRAC_ERROR_ALL_DATA_DECODED;
} else {
// TODO: This isn't at all right, but at least it makes the music "last" some time.
u32 numSamples = 0;
#ifdef USE_FFMPEG
if (atrac->codeType == PSP_MODE_AT_3 && atrac->pCodecCtx) {
int forceseekSample = atrac->currentSample * 2 > atrac->endSample ? 0 : atrac->endSample;
atrac->SeekToSample(forceseekSample);
atrac->SeekToSample(atrac->currentSample);
AVPacket packet;
int got_frame, avret;
while (av_read_frame(atrac->pFormatCtx, &packet) >= 0) {
if (packet.stream_index == atrac->audio_stream_index) {
got_frame = 0;
avret = avcodec_decode_audio4(atrac->pCodecCtx, atrac->pFrame, &got_frame, &packet);
if (avret < 0) {
ERROR_LOG(HLE, "avcodec_decode_audio4: Error decoding audio %d", avret);
av_free_packet(&packet);
break;
}
if (got_frame) {
// got a frame
int decoded = av_samples_get_buffer_size(NULL, atrac->pFrame->channels,
atrac->pFrame->nb_samples, (AVSampleFormat)atrac->pFrame->format, 1);
u8* out = outbuf;
numSamples = atrac->pFrame->nb_samples;
avret = swr_convert(atrac->pSwrCtx, &out, atrac->pFrame->nb_samples,
(const u8**)atrac->pFrame->extended_data, atrac->pFrame->nb_samples);
if (avret < 0) {
ERROR_LOG(HLE, "swr_convert: Error while converting %d", avret);
}
}
av_free_packet(&packet);
if (got_frame)
break;
}
}
} else
#endif // USE_FFMPEG
if (atrac->decoder_context) {
static u8 buf[0x8000];
if (atrac->sampleQueue.getQueueSize() < ATRAC3PLUS_MAX_SAMPLES * sizeof(s16) * atrac->atracChannels) {
int decodebytes = 0;
atrac->decodePos = atrac->getDecodePosBySample(atrac->currentSample);
int inbytes = std::max((int)atrac->first.size - (int)atrac->decodePos, 0);
inbytes = std::min(inbytes, (int)atrac->atracBytesPerFrame);
if (inbytes > 0 && inbytes == atrac->atracBytesPerFrame) {
Atrac3plus_Decoder::Decode(atrac->decoder_context, atrac->data_buf + atrac->decodePos, inbytes, &decodebytes, buf);
atrac->sampleQueue.push(buf, decodebytes);
}
}
s16* out = (s16*)outbuf;
memset(out, 0, ATRAC3PLUS_MAX_SAMPLES * sizeof(s16) * atrac->atracOutputChannels);
int gotsize = atrac->sampleQueue.pop_front(buf, ATRAC3PLUS_MAX_SAMPLES * sizeof(s16) * atrac->atracChannels);
numSamples = gotsize / sizeof(s16) / atrac->atracChannels;
s16* in = (s16*)buf;
for (u32 i = 0; i < numSamples; i++) {
s16 sampleL = *in++;
s16 sampleR = sampleL;
if (atrac->atracChannels == 2)
sampleR = *in++;
*out++ = sampleL;
if (atrac->atracOutputChannels == 2)
*out++ = sampleR;
}
numSamples = ATRAC3PLUS_MAX_SAMPLES;
} else
{
numSamples = atrac->endSample - atrac->currentSample;
u32 atracSamplesPerFrame = (atrac->codeType == PSP_MODE_AT_3_PLUS ? ATRAC3PLUS_MAX_SAMPLES : ATRAC3_MAX_SAMPLES);
if (atrac->currentSample >= atrac->endSample) {
numSamples = 0;
} else if (numSamples > atracSamplesPerFrame) {
numSamples = atracSamplesPerFrame;
}
if (numSamples == 0 && (atrac->loopNum != 0)) {
numSamples = atracSamplesPerFrame;
}
memset(outbuf, 0, numSamples * sizeof(s16) * atrac->atracOutputChannels);
}
*SamplesNum = numSamples;
// update current sample and decodePos
atrac->currentSample += numSamples;
atrac->decodePos = atrac->getDecodePosBySample(atrac->currentSample);
int finishFlag = 0;
if (atrac->loopNum != 0 && (atrac->currentSample >= atrac->loopEndSample ||
(numSamples == 0 && atrac->first.size >= atrac->first.filesize))) {
atrac->currentSample = atrac->loopStartSample;
if (atrac->loopNum > 0)
atrac->loopNum --;
} else if (atrac->currentSample >= atrac->endSample ||
(numSamples == 0 && atrac->first.size >= atrac->first.filesize))
finishFlag = 1;
*finish = finishFlag;
*remains = atrac->getRemainFrames();
}
if (atrac->atracContext.Valid()) {
// refresh atracContext
_AtracGenarateContext(atrac, atrac->atracContext);
}
// TODO: Can probably remove this after we validate no wrong ids?
} else {
memset(outbuf, 0, 4);
*SamplesNum = 1;
*finish = 1;
*remains = -1;
}
return ret;
}
u32 sceAtracDecodeData(int atracID, u32 outAddr, u32 numSamplesAddr, u32 finishFlagAddr, u32 remainAddr)
{
DEBUG_LOG(HLE, "sceAtracDecodeData(%i, %08x, %08x, %08x, %08x)", atracID, outAddr, numSamplesAddr, finishFlagAddr, remainAddr);
u32 numSamples = 0;
u32 finish = 0;
int remains = 0;
int ret = _AtracDecodeData(atracID, Memory::GetPointer(outAddr), &numSamples, &finish, &remains);
Memory::Write_U32(numSamples, numSamplesAddr);
Memory::Write_U32(finish, finishFlagAddr);
Memory::Write_U32(remains, remainAddr);
return ret;
}
u32 sceAtracEndEntry()
{
ERROR_LOG(HLE, "UNIMPL sceAtracEndEntry()");
return 0;
}
u32 sceAtracGetBufferInfoForReseting(int atracID, int sample, u32 bufferInfoAddr)
{
INFO_LOG(HLE, "sceAtracGetBufferInfoForReseting(%i, %i, %08x)",atracID, sample, bufferInfoAddr);
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
// TODO: Write the right stuff instead.
Memory::Memset(bufferInfoAddr, 0, 32);
//return -1;
} else {
int Sampleoffset = atrac->getDecodePosBySample(sample);
int minWritebytes = std::max(Sampleoffset - (int)atrac->first.size, 0);
// reset the temp buf for adding more stream data
atrac->first.writableBytes = std::min(atrac->first.filesize - atrac->first.size, atrac->atracBufSize);
atrac->first.offset = 0;
// minWritebytes should not be bigger than writeablebytes
minWritebytes = std::min(minWritebytes, (int)atrac->first.writableBytes);
Memory::Write_U32(atrac->first.addr, bufferInfoAddr);
Memory::Write_U32(atrac->first.writableBytes, bufferInfoAddr + 4);
Memory::Write_U32(minWritebytes, bufferInfoAddr + 8);
Memory::Write_U32(atrac->first.fileoffset, bufferInfoAddr + 12);
Memory::Write_U32(atrac->second.addr, bufferInfoAddr + 16);
Memory::Write_U32(atrac->second.writableBytes, bufferInfoAddr + 20);
Memory::Write_U32(atrac->second.neededBytes, bufferInfoAddr + 24);
Memory::Write_U32(atrac->second.fileoffset, bufferInfoAddr + 28);
}
return 0;
}
u32 sceAtracGetBitrate(int atracID, u32 outBitrateAddr)
{
DEBUG_LOG(HLE, "sceAtracGetBitrate(%i, %08x)", atracID, outBitrateAddr);
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
return -1;
} else {
atrac->atracBitrate = ( atrac->atracBytesPerFrame * 352800 ) / 1000;
if (atrac->codeType == PSP_MODE_AT_3_PLUS)
atrac->atracBitrate = ((atrac->atracBitrate >> 11) + 8) & 0xFFFFFFF0;
else
atrac->atracBitrate = (atrac->atracBitrate + 511) >> 10;
if (Memory::IsValidAddress(outBitrateAddr))
Memory::Write_U32(atrac->atracBitrate, outBitrateAddr);
}
return 0;
}
u32 sceAtracGetChannel(int atracID, u32 channelAddr)
{
DEBUG_LOG(HLE, "sceAtracGetChannel(%i, %08x)", atracID, channelAddr);
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
return -1;
} else {
if (Memory::IsValidAddress(channelAddr))
Memory::Write_U32(atrac->atracChannels, channelAddr);
}
return 0;
}
u32 sceAtracGetLoopStatus(int atracID, u32 loopNumAddr, u32 statusAddr)
{
DEBUG_LOG(HLE, "sceAtracGetLoopStatus(%i, %08x, %08x)", atracID, loopNumAddr, statusAddr);
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
//return -1;
} else {
if (Memory::IsValidAddress(loopNumAddr))
Memory::Write_U32(atrac->loopNum, loopNumAddr);
// return audio's loopinfo in at3 file
if (Memory::IsValidAddress(statusAddr)) {
if (atrac->loopinfoNum > 0)
Memory::Write_U32(1, statusAddr);
else
Memory::Write_U32(0, statusAddr);
}
}
return 0;
}
u32 sceAtracGetInternalErrorInfo(int atracID, u32 errorAddr)
{
ERROR_LOG(HLE, "UNIMPL sceAtracGetInternalErrorInfo(%i, %08x)", atracID, errorAddr);
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
//return -1;
} else {
if (Memory::IsValidAddress(errorAddr))
Memory::Write_U32(0, errorAddr);
}
return 0;
}
u32 sceAtracGetMaxSample(int atracID, u32 maxSamplesAddr)
{
DEBUG_LOG(HLE, "sceAtracGetMaxSample(%i, %08x)", atracID, maxSamplesAddr);
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
//return -1;
} else {
if (Memory::IsValidAddress(maxSamplesAddr)) {
int atracSamplesPerFrame = (atrac->codeType == PSP_MODE_AT_3_PLUS ? ATRAC3PLUS_MAX_SAMPLES : ATRAC3_MAX_SAMPLES);
Memory::Write_U32(atracSamplesPerFrame, maxSamplesAddr);
}
}
return 0;
}
u32 sceAtracGetNextDecodePosition(int atracID, u32 outposAddr)
{
DEBUG_LOG(HLE, "sceAtracGetNextDecodePosition(%i, %08x)", atracID, outposAddr);
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
return -1;
} else {
if (atrac->currentSample >= atrac->endSample)
return ATRAC_ERROR_ALL_DATA_DECODED;
if (Memory::IsValidAddress(outposAddr))
Memory::Write_U32(atrac->currentSample, outposAddr);
}
return 0;
}
u32 sceAtracGetNextSample(int atracID, u32 outNAddr)
{
DEBUG_LOG(HLE, "sceAtracGetNextSample(%i, %08x)", atracID, outNAddr);
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
//return -1;
Memory::Write_U32(1, outNAddr);
} else {
if (atrac->currentSample >= atrac->endSample) {
if (Memory::IsValidAddress(outNAddr))
Memory::Write_U32(0, outNAddr);
} else {
u32 numSamples = atrac->endSample - atrac->currentSample;
u32 atracSamplesPerFrame = (atrac->codeType == PSP_MODE_AT_3_PLUS ? ATRAC3PLUS_MAX_SAMPLES : ATRAC3_MAX_SAMPLES);
if (numSamples > atracSamplesPerFrame)
numSamples = atracSamplesPerFrame;
if (Memory::IsValidAddress(outNAddr))
Memory::Write_U32(numSamples, outNAddr);
}
}
return 0;
}
u32 sceAtracGetRemainFrame(int atracID, u32 remainAddr)
{
DEBUG_LOG(HLE, "sceAtracGetRemainFrame(%i, %08x)", atracID, remainAddr);
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
if (Memory::IsValidAddress(remainAddr))
Memory::Write_U32(12, remainAddr);
} else {
if (Memory::IsValidAddress(remainAddr))
Memory::Write_U32(atrac->getRemainFrames(), remainAddr);
}
return 0;
}
u32 sceAtracGetSecondBufferInfo(int atracID, u32 outposAddr, u32 outBytesAddr)
{
ERROR_LOG(HLE, "sceAtracGetSecondBufferInfo(%i, %08x, %08x)", atracID, outposAddr, outBytesAddr);
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
//return -1;
}
if (Memory::IsValidAddress(outposAddr) && atrac)
Memory::Write_U32(atrac->second.fileoffset, outposAddr);
if (Memory::IsValidAddress(outBytesAddr) && atrac)
Memory::Write_U32(atrac->second.writableBytes, outBytesAddr);
// TODO: Maybe don't write the above?
return ATRAC_ERROR_SECOND_BUFFER_NOT_NEEDED;
}
u32 sceAtracGetSoundSample(int atracID, u32 outEndSampleAddr, u32 outLoopStartSampleAddr, u32 outLoopEndSampleAddr)
{
DEBUG_LOG(HLE, "sceAtracGetSoundSample(%i, %08x, %08x, %08x)", atracID, outEndSampleAddr, outLoopStartSampleAddr, outLoopEndSampleAddr);
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
//return -1;
} else {
if (Memory::IsValidAddress(outEndSampleAddr))
Memory::Write_U32(atrac->endSample, outEndSampleAddr); // outEndSample
if (Memory::IsValidAddress(outLoopStartSampleAddr))
Memory::Write_U32(atrac->loopStartSample, outLoopStartSampleAddr); // outLoopStartSample
if (Memory::IsValidAddress(outLoopEndSampleAddr))
Memory::Write_U32(atrac->loopEndSample, outLoopEndSampleAddr); // outLoopEndSample
}
return 0;
}
// Games call this function to get some info for add more stream data,
// such as where the data read from, where the data add to,
// and how many bytes are allowed to add.
u32 sceAtracGetStreamDataInfo(int atracID, u32 writeAddr, u32 writableBytesAddr, u32 readOffsetAddr)
{
DEBUG_LOG(HLE, "sceAtracGetStreamDataInfo(%i, %08x, %08x, %08x)", atracID, writeAddr, writableBytesAddr, readOffsetAddr);
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
//return -1;
} else {
// reset the temp buf for adding more stream data
atrac->first.writableBytes = std::min(atrac->first.filesize - atrac->first.size, atrac->atracBufSize);
atrac->first.offset = 0;
if (Memory::IsValidAddress(writeAddr))
Memory::Write_U32(atrac->first.addr, writeAddr);
if (Memory::IsValidAddress(writableBytesAddr))
Memory::Write_U32(atrac->first.writableBytes, writableBytesAddr);
if (Memory::IsValidAddress(readOffsetAddr))
Memory::Write_U32(atrac->first.fileoffset, readOffsetAddr);
}
return 0;
}
u32 sceAtracReleaseAtracID(int atracID)
{
INFO_LOG(HLE, "sceAtracReleaseAtracID(%i)", atracID);
deleteAtrac(atracID);
return 0;
}
u32 sceAtracResetPlayPosition(int atracID, int sample, int bytesWrittenFirstBuf, int bytesWrittenSecondBuf)
{
INFO_LOG(HLE, "sceAtracResetPlayPosition(%i, %i, %i, %i)", atracID, sample, bytesWrittenFirstBuf, bytesWrittenSecondBuf);
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
//return -1;
} else {
if (bytesWrittenFirstBuf > 0)
sceAtracAddStreamData(atracID, bytesWrittenFirstBuf);
atrac->currentSample = sample;
#ifdef USE_FFMPEG
if (atrac->codeType == PSP_MODE_AT_3 && atrac->pCodecCtx) {
atrac->SeekToSample(sample);
} else
#endif // USE_FFMPEG
{
atrac->decodePos = atrac->getDecodePosBySample(sample);
}
}
return 0;
}
#ifdef USE_FFMPEG
int _AtracReadbuffer(void *opaque, uint8_t *buf, int buf_size)
{
Atrac *atrac = (Atrac*)opaque;
int size = std::min((int)atrac->atracBufSize, buf_size);
size = std::max(std::min(((int)atrac->first.size - (int)atrac->decodePos), size), 0);
if (size > 0)
memcpy(buf, atrac->data_buf + atrac->decodePos, size);
atrac->decodePos += size;
return size;
}
int64_t _AtracSeekbuffer(void *opaque, int64_t offset, int whence)
{
Atrac *atrac = (Atrac*)opaque;
switch (whence) {
case SEEK_SET:
atrac->decodePos = (u32)offset;
break;
case SEEK_CUR:
atrac->decodePos += (u32)offset;
break;
case SEEK_END:
atrac->decodePos = atrac->first.filesize - (u32)offset;
break;
}
return offset;
}
#endif // USE_FFMPEG
#ifdef USE_FFMPEG
int __AtracUpdateOutputMode(Atrac *atrac, int wanted_channels) {
if (atrac->pSwrCtx && atrac->atracOutputChannels == wanted_channels)
return 0;
atrac->atracOutputChannels = wanted_channels;
int64_t wanted_channel_layout = av_get_default_channel_layout(wanted_channels);
int64_t dec_channel_layout = av_get_default_channel_layout(atrac->atracChannels);
atrac->pSwrCtx =
swr_alloc_set_opts
(
atrac->pSwrCtx,
wanted_channel_layout,
AV_SAMPLE_FMT_S16,
atrac->pCodecCtx->sample_rate,
dec_channel_layout,
atrac->pCodecCtx->sample_fmt,
atrac->pCodecCtx->sample_rate,
0,
NULL
);
if (!atrac->pSwrCtx) {
ERROR_LOG(HLE, "swr_alloc_set_opts: Could not allocate resampler context");
return -1;
}
if (swr_init(atrac->pSwrCtx) < 0) {
ERROR_LOG(HLE, "swr_init: Failed to initialize the resampling context");
return -1;
}
return 0;
}
#endif // USE_FFMPEG
int __AtracSetContext(Atrac *atrac)
{
if (atrac->codeType == PSP_MODE_AT_3_PLUS) {
atrac->decoder_context = Atrac3plus_Decoder::OpenContext();
return 0;
}
#ifdef USE_FFMPEG
u8* tempbuf = (u8*)av_malloc(atrac->atracBufSize);
atrac->pFormatCtx = avformat_alloc_context();
atrac->pAVIOCtx = avio_alloc_context(tempbuf, atrac->atracBufSize, 0, (void*)atrac, _AtracReadbuffer, NULL, _AtracSeekbuffer);
atrac->pFormatCtx->pb = atrac->pAVIOCtx;
int ret;
// Load audio buffer
if((ret = avformat_open_input((AVFormatContext**)&atrac->pFormatCtx, NULL, NULL, NULL)) != 0) {
ERROR_LOG(HLE, "avformat_open_input: Cannot open input %d", ret);
return -1;
}
if((ret = avformat_find_stream_info(atrac->pFormatCtx, NULL)) < 0) {
ERROR_LOG(HLE, "avformat_find_stream_info: Cannot find stream information %d", ret);
return -1;
}
AVCodec *pCodec;
// select the audio stream
ret = av_find_best_stream(atrac->pFormatCtx, AVMEDIA_TYPE_AUDIO, -1, -1, &pCodec, 0);
if (ret < 0) {
ERROR_LOG(HLE, "av_find_best_stream: Cannot find a audio stream in the input file %d", ret);
return -1;
}
atrac->audio_stream_index = ret;
atrac->pCodecCtx = atrac->pFormatCtx->streams[atrac->audio_stream_index]->codec;
// open codec
if ((ret = avcodec_open2(atrac->pCodecCtx, pCodec, NULL)) < 0) {
ERROR_LOG(HLE, "avcodec_open2: Cannot open audio decoder %d", ret);
return -1;
}
if ((ret = __AtracUpdateOutputMode(atrac, atrac->atracOutputChannels)) < 0)
return ret;
// alloc audio frame
atrac->pFrame = avcodec_alloc_frame();
// reinit decodePos, because ffmpeg had changed it.
atrac->decodePos = 0;
#endif
return 0;
}
int _AtracSetData(Atrac *atrac, u32 buffer, u32 bufferSize)
{
if (atrac->first.size > atrac->first.filesize)
atrac->first.size = atrac->first.filesize;
atrac->first.fileoffset = atrac->first.size;
// got the size of temp buf, and calculate writableBytes and offset
atrac->atracBufSize = bufferSize;
atrac->first.writableBytes = (u32)std::max((int)bufferSize - (int)atrac->first.size, 0);
atrac->first.offset = atrac->first.size;
// some games may reuse an atracID for playing sound
atrac->CleanStuff();
if (atrac->codeType == PSP_MODE_AT_3) {
WARN_LOG(HLE, "This is an atrac3 audio");
#ifdef USE_FFMPEG
atrac->data_buf = new u8[atrac->first.filesize];
Memory::Memcpy(atrac->data_buf, buffer, std::min(bufferSize, atrac->first.filesize));
return __AtracSetContext(atrac);
#endif // USE_FFMPEG
} else if (atrac->codeType == PSP_MODE_AT_3_PLUS) {
if (atrac->atracChannels == 1) {
WARN_LOG(HLE, "This is an atrac3+ mono audio");
} else {
WARN_LOG(HLE, "This is an atrac3+ stereo audio");
}
atrac->data_buf = new u8[atrac->first.filesize];
Memory::Memcpy(atrac->data_buf, buffer, std::min(bufferSize, atrac->first.filesize));
return __AtracSetContext(atrac);
}
return 0;
}
int _AtracSetData(int atracID, u32 buffer, u32 bufferSize, bool needReturnAtracID = false)
{
Atrac *atrac = getAtrac(atracID);
if (!atrac)
return -1;
int ret = _AtracSetData(atrac, buffer, bufferSize);
if (needReturnAtracID && ret >= 0)
ret = atracID;
// not sure the real delay time
return hleDelayResult(ret, "atrac set data", 100);
}
u32 sceAtracSetHalfwayBuffer(int atracID, u32 halfBuffer, u32 readSize, u32 halfBufferSize)
{
INFO_LOG(HLE, "sceAtracSetHalfwayBuffer(%i, %08x, %8x, %8x)", atracID, halfBuffer, readSize, halfBufferSize);
if (readSize > halfBufferSize)
return ATRAC_ERROR_INCORRECT_READ_SIZE;
Atrac *atrac = getAtrac(atracID);
int ret = 0;
if (atrac != NULL) {
atrac->first.addr = halfBuffer;
atrac->first.size = readSize;
atrac->Analyze();
atrac->atracOutputChannels = 2;
ret = _AtracSetData(atracID, halfBuffer, halfBufferSize);
}
return ret;
}
u32 sceAtracSetSecondBuffer(int atracID, u32 secondBuffer, u32 secondBufferSize)
{
ERROR_LOG(HLE, "UNIMPL sceAtracSetSecondBuffer(%i, %08x, %8x)", atracID, secondBuffer, secondBufferSize);
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
//return -1;
}
return 0;
}
u32 sceAtracSetData(int atracID, u32 buffer, u32 bufferSize)
{
INFO_LOG(HLE, "sceAtracSetData(%i, %08x, %08x)", atracID, buffer, bufferSize);
Atrac *atrac = getAtrac(atracID);
int ret = 0;
if (atrac != NULL) {
atrac->first.addr = buffer;
atrac->first.size = bufferSize;
atrac->Analyze();
atrac->atracOutputChannels = 2;
ret = _AtracSetData(atracID, buffer, bufferSize);
}
return ret;
}
int sceAtracSetDataAndGetID(u32 buffer, u32 bufferSize)
{
INFO_LOG(HLE, "sceAtracSetDataAndGetID(%08x, %08x)", buffer, bufferSize);
int codecType = getCodecType(buffer);
Atrac *atrac = new Atrac();
atrac->first.addr = buffer;
atrac->first.size = bufferSize;
atrac->Analyze();
atrac->atracOutputChannels = 2;
int atracID = createAtrac(atrac);
int ret = _AtracSetData(atracID, buffer, bufferSize, true);
if (ret < 0)
return ret;
return atracID;
}
int sceAtracSetHalfwayBufferAndGetID(u32 halfBuffer, u32 readSize, u32 halfBufferSize)
{
INFO_LOG(HLE, "sceAtracSetHalfwayBufferAndGetID(%08x, %08x, %08x)", halfBuffer, readSize, halfBufferSize);
if (readSize > halfBufferSize)
return ATRAC_ERROR_INCORRECT_READ_SIZE;
int codecType = getCodecType(halfBuffer);
Atrac *atrac = new Atrac();
atrac->first.addr = halfBuffer;
atrac->first.size = readSize;
atrac->Analyze();
atrac->atracOutputChannels = 2;
int atracID = createAtrac(atrac);
int ret = _AtracSetData(atracID, halfBuffer, halfBufferSize, true);
if (ret < 0)
return ret;
return atracID;
}
u32 sceAtracStartEntry()
{
ERROR_LOG(HLE, "UNIMPL sceAtracStartEntry(.)");
return 0;
}
u32 sceAtracSetLoopNum(int atracID, int loopNum)
{
INFO_LOG(HLE, "sceAtracSetLoopNum(%i, %i)", atracID, loopNum);
Atrac *atrac = getAtrac(atracID);
if (atrac) {
if (atrac->loopinfoNum == 0)
return ATRAC_ERROR_UNSET_PARAM;
atrac->loopNum = loopNum;
if (loopNum != 0 && atrac->loopinfoNum == 0) {
// Just loop the whole audio
atrac->loopStartSample = 0;
atrac->loopEndSample = atrac->endSample;
}
}
return 0;
}
int sceAtracReinit()
{
ERROR_LOG(HLE, "UNIMPL sceAtracReinit(..)");
return 0;
}
int sceAtracGetOutputChannel(int atracID, u32 outputChanPtr)
{
DEBUG_LOG(HLE, "sceAtracGetOutputChannel(%i, %08x)", atracID, outputChanPtr);
Atrac *atrac = getAtrac(atracID);
if (Memory::IsValidAddress(outputChanPtr))
Memory::Write_U32(atrac ? atrac->atracOutputChannels : 2, outputChanPtr);
return 0;
}
int sceAtracIsSecondBufferNeeded(int atracID)
{
ERROR_LOG(HLE, "UNIMPL sceAtracIsSecondBufferNeeded(%i)", atracID);
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
//return -1;
}
return 0;
}
int sceAtracSetMOutHalfwayBuffer(int atracID, u32 MOutHalfBuffer, u32 readSize, u32 MOutHalfBufferSize)
{
INFO_LOG(HLE, "sceAtracSetMOutHalfwayBuffer(%i, %08x, %08x, %08x)", atracID, MOutHalfBuffer, readSize, MOutHalfBufferSize);
if (readSize > MOutHalfBufferSize)
return ATRAC_ERROR_INCORRECT_READ_SIZE;
Atrac *atrac = getAtrac(atracID);
int ret = 0;
if (atrac != NULL) {
atrac->first.addr = MOutHalfBuffer;
atrac->first.size = readSize;
atrac->Analyze();
atrac->atracOutputChannels = 1;
ret = _AtracSetData(atracID, MOutHalfBuffer, MOutHalfBufferSize);
}
return ret;
}
u32 sceAtracSetMOutData(int atracID, u32 buffer, u32 bufferSize)
{
INFO_LOG(HLE, "sceAtracSetMOutData(%i, %08x, %08x)", atracID, buffer, bufferSize);
Atrac *atrac = getAtrac(atracID);
int ret = 0;
if (atrac != NULL) {
atrac->first.addr = buffer;
atrac->first.size = bufferSize;
atrac->Analyze();
atrac->atracOutputChannels = 1;
ret = _AtracSetData(atracID, buffer, bufferSize);
}
return ret;
}
int sceAtracSetMOutDataAndGetID(u32 buffer, u32 bufferSize)
{
INFO_LOG(HLE, "sceAtracSetMOutDataAndGetID(%08x, %08x)", buffer, bufferSize);
int codecType = getCodecType(buffer);
Atrac *atrac = new Atrac();
atrac->first.addr = buffer;
atrac->first.size = bufferSize;
atrac->Analyze();
atrac->atracOutputChannels = 1;
int atracID = createAtrac(atrac);
int ret = _AtracSetData(atracID, buffer, bufferSize, true);
if (ret < 0)
return ret;
return atracID;
}
int sceAtracSetMOutHalfwayBufferAndGetID(u32 halfBuffer, u32 readSize, u32 halfBufferSize)
{
INFO_LOG(HLE, "sceAtracSetMOutHalfwayBufferAndGetID(%08x, %08x, %08x)", halfBuffer, readSize, halfBufferSize);
if (readSize > halfBufferSize)
return ATRAC_ERROR_INCORRECT_READ_SIZE;
int codecType = getCodecType(halfBuffer);
Atrac *atrac = new Atrac();
atrac->first.addr = halfBuffer;
atrac->first.size = readSize;
atrac->Analyze();
atrac->atracOutputChannels = 1;
int atracID = createAtrac(atrac);
int ret = _AtracSetData(atracID, halfBuffer, halfBufferSize, true);
if (ret < 0)
return ret;
return atracID;
}
int sceAtracSetAA3DataAndGetID(u32 buffer, int bufferSize, int fileSize, u32 metadataSizeAddr)
{
ERROR_LOG(HLE, "UNIMPL sceAtracSetAA3DataAndGetID(%08x, %i, %i, %08x)", buffer, bufferSize, fileSize, metadataSizeAddr);
int codecType = getCodecType(buffer);
Atrac *atrac = new Atrac();
atrac->first.addr = buffer;
atrac->first.size = bufferSize;
atrac->Analyze();
return createAtrac(atrac);
}
int _AtracGetIDByContext(u32 contextAddr) {
int atracID = (int)Memory::Read_U32(contextAddr + 0xfc);
#ifdef USE_FFMPEG
Atrac *atrac = getAtrac(atracID);
if (atrac)
__AtracUpdateOutputMode(atrac, 1);
#endif // USE_FFMPEG
return atracID;
}
void _AtracGenarateContext(Atrac *atrac, SceAtracId *context) {
context->info.buffer = atrac->first.addr;
context->info.bufferByte = atrac->atracBufSize;
context->info.secondBuffer = atrac->second.addr;
context->info.secondBufferByte = atrac->second.size;
context->info.codec = atrac->codeType;
context->info.loopNum = atrac->loopNum;
context->info.loopStart = atrac->loopStartSample > 0 ? atrac->loopStartSample : 0;
context->info.loopEnd = atrac->loopEndSample > 0 ? atrac->loopEndSample : 0;
if (atrac->first.size >= atrac->first.filesize) {
// state 2, all data loaded
context->info.state = 2;
} else if (atrac->loopinfoNum == 0) {
// state 3, lack some data, no loop info
context->info.state = 3;
} else {
// state 6, lack some data, has loop info
context->info.state = 6;
}
context->info.samplesPerChan = (atrac->codeType == PSP_MODE_AT_3_PLUS ? ATRAC3PLUS_MAX_SAMPLES : ATRAC3_MAX_SAMPLES);
context->info.sampleSize = atrac->atracBytesPerFrame;
context->info.numChan = atrac->atracChannels;
context->info.dataOff = atrac->firstSampleoffset;
context->info.endSample = atrac->endSample;
context->info.dataEnd = atrac->first.filesize;
context->info.curOff = atrac->first.size;
context->info.decodePos = atrac->getDecodePosBySample(atrac->currentSample);
context->info.streamDataByte = atrac->first.size - atrac->firstSampleoffset;
u8* buf = (u8*)context;
*(u32*)(buf + 0xfc) = atrac->atracID;
}
int _sceAtracGetContextAddress(int atracID)
{
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(HLE, "_sceAtracGetContextAddress(%i): bad atrac id", atracID);
return 0;
}
if (!atrac->atracContext.Valid()) {
// allocate a new atracContext
u32 contextsize = 256;
atrac->atracContext = kernelMemory.Alloc(contextsize, false, "Atrac Context");
if (atrac->atracContext.Valid())
Memory::Memset(atrac->atracContext.ptr, 0, 256);
WARN_LOG(HLE, "%08x=_sceAtracGetContextAddress(%i): allocated new context", atrac->atracContext.ptr, atracID);
}
else
WARN_LOG(HLE, "%08x=_sceAtracGetContextAddress(%i)", atrac->atracContext.ptr, atracID);
if (atrac->atracContext.Valid())
_AtracGenarateContext(atrac, atrac->atracContext);
if (atrac->currentSample >= atrac->endSample && atrac->loopNum == 0) {
// This is a hack method to release those already finished atrac3 voice.
// It should be removed after the real issue solved.
deleteAtrac(atracID);
return 0;
}
return atrac->atracContext.ptr;
}
static u8 at3Header[] ={0x52,0x49,0x46,0x46,0x3b,0xbe,0x00,0x00,0x57,0x41,0x56,0x45,0x66,0x6d,0x74,0x20,0x20,0x00,0x00,0x00,0x70,0x02,0x02,0x00,0x44,0xac,0x00,0x00,0x4d,0x20,0x00,0x00,0xc0,0x00,0x00,0x00,0x0e,0x00,0x01,0x00,0x00,0x10,0x00,0x00,0x01,0x00,0x01,0x00,0x01,0x00,0x00,0x00,0x64,0x61,0x74,0x61,0xc0,0xbd,0x00,0x00};
static const u16 at3HeaderMap[][4] = {
{ 0x00C0, 0x1, 0x8, 0x00 },
{ 0x0098, 0x1, 0x8, 0x00 },
{ 0x0180, 0x2, 0x10, 0x00 },
{ 0x0130, 0x2, 0x10, 0x00 },
{ 0x00C0, 0x2, 0x10, 0x01 }
};
static const int at3HeaderMapSize = sizeof(at3HeaderMap)/(sizeof(u16) * 4);
bool initAT3Decoder(Atrac *atrac, u32 dataSize = 0xffb4a8)
{
for (int i = 0; i < at3HeaderMapSize; i ++) {
if (at3HeaderMap[i][0] == atrac->atracBytesPerFrame && at3HeaderMap[i][1] == atrac->atracChannels) {
*(u32*)(at3Header + 0x04) = dataSize + sizeof(at3Header) - 8;
*(u16*)(at3Header + 0x16) = atrac->atracChannels;
*(u16*)(at3Header + 0x20) = atrac->atracBytesPerFrame;
atrac->atracBitrate = ( atrac->atracBytesPerFrame * 352800 ) / 1000;
atrac->atracBitrate = (atrac->atracBitrate + 511) >> 10;
*(u32*)(at3Header + 0x1c) = atrac->atracBitrate * 1000 / 8;
at3Header[0x29] = (u8)at3HeaderMap[i][2];
at3Header[0x2c] = (u8)at3HeaderMap[i][3];
at3Header[0x2e] = (u8)at3HeaderMap[i][3];
*(u32*)(at3Header + sizeof(at3Header) - 4) = dataSize;
return true;
}
}
return false;
}
static u8 at3plusHeader[] = {0x52,0x49,0x46,0x46,0x00,0xb5,0xff,0x00,0x57,0x41,0x56,0x45,0x66,0x6d,0x74,0x20,0x34,0x00,0x00,0x00,0xfe,0xff,0x02,0x00,0x44,0xac,0x00,0x00,0xa0,0x1f,0x00,0x00,0xe8,0x02,0x00,0x00,0x22,0x00,0x00,0x08,0x03,0x00,0x00,0x00,0xbf,0xaa,0x23,0xe9,0x58,0xcb,0x71,0x44,0xa1,0x19,0xff,0xfa,0x01,0xe4,0xce,0x62,0x01,0x00,0x28,0x5c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x66,0x61,0x63,0x74,0x08,0x00,0x00,0x00,0xff,0xff,0xff,0x00,0x00,0x08,0x00,0x00,0x64,0x61,0x74,0x61,0xa8,0xb4,0xff,0x00};
static const u16 at3plusHeaderMap[][3] = {
{ 0x00C0, 0x1, 0x0 },
{ 0x1724, 0x0, 0x0 },
{ 0x0180, 0x1, 0x0 },
{ 0x2224, 0x0, 0x0 },
{ 0x0178, 0x1, 0x0 },
{ 0x2E24, 0x0, 0x0 },
{ 0x0230, 0x1, 0x0 },
{ 0x4524, 0x0, 0x0 },
{ 0x02E8, 0x1, 0x0 },
{ 0x5C24, 0x0, 0x0 },
{ 0x0118, 0x2, 0x0 },
{ 0x2228, 0x0, 0x0 },
{ 0x0178, 0x2, 0x0 },
{ 0x2E28, 0x0, 0x0 },
{ 0x0230, 0x2, 0x0 },
{ 0x4528, 0x0, 0x0 },
{ 0x02E8, 0x2, 0x0 },
{ 0x5C28, 0x0, 0x0 },
{ 0x03A8, 0x2, 0x0 },
{ 0x7428, 0x0, 0x0 },
{ 0x0460, 0x2, 0x0 },
{ 0x8B28, 0x0, 0x0 },
{ 0x05D0, 0x2, 0x0 },
{ 0xB928, 0x0, 0x0 },
{ 0x0748, 0x2, 0x0 },
{ 0xE828, 0x0, 0x0 },
{ 0x0800, 0x2, 0x0 },
{ 0xFF28, 0x0, 0x0 }
};
static const int at3plusHeaderMapSize = sizeof(at3plusHeaderMap)/(sizeof(u16) * 3);
bool initAT3plusDecoder(Atrac *atrac, u32 dataSize = 0xffb4a8)
{
for (int i = 0; i < at3plusHeaderMapSize; i += 2) {
if (at3plusHeaderMap[i][0] == atrac->atracBytesPerFrame && at3plusHeaderMap[i][1] == atrac->atracChannels) {
*(u32*)(at3plusHeader + 0x04) = dataSize + sizeof(at3plusHeader) - 8;
*(u16*)(at3plusHeader + 0x16) = atrac->atracChannels;
*(u16*)(at3plusHeader + 0x20) = atrac->atracBytesPerFrame;
atrac->atracBitrate = ( atrac->atracBytesPerFrame * 352800 ) / 1000;
atrac->atracBitrate = ((atrac->atracBitrate >> 11) + 8) & 0xFFFFFFF0;
*(u32*)(at3plusHeader + 0x1c) = atrac->atracBitrate * 1000 / 8;
*(u16*)(at3plusHeader + 0x3e) = at3plusHeaderMap[i + 1][0];
*(u32*)(at3plusHeader + sizeof(at3plusHeader) - 4) = dataSize;
return true;
}
}
return false;
}
int sceAtracLowLevelInitDecoder(int atracID, u32 paramsAddr)
{
INFO_LOG(HLE, "sceAtracLowLevelInitDecoder(%i, %08x)", atracID, paramsAddr);
Atrac *atrac = getAtrac(atracID);
if (atrac && Memory::IsValidAddress(paramsAddr)) {
atrac->atracChannels = Memory::Read_U32(paramsAddr);
atrac->atracOutputChannels = Memory::Read_U32(paramsAddr + 4);
atrac->atracBufSize = Memory::Read_U32(paramsAddr + 8);
atrac->atracBytesPerFrame = atrac->atracBufSize;
atrac->first.writableBytes = atrac->atracBytesPerFrame;
atrac->CleanStuff();
INFO_LOG(HLE, "Channels: %i outputChannels: %i bytesperFrame: %x",
atrac->atracChannels, atrac->atracOutputChannels, atrac->atracBytesPerFrame);
#ifdef USE_FFMPEG
if (atrac->codeType == PSP_MODE_AT_3) {
WARN_LOG(HLE, "This is an atrac3 audio (low level)");
int headersize = sizeof(at3Header);
initAT3Decoder(atrac);
atrac->firstSampleoffset = headersize;
atrac->first.size = headersize;
atrac->first.filesize = headersize + atrac->atracBytesPerFrame;
atrac->data_buf = new u8[atrac->first.filesize];
memcpy(atrac->data_buf, at3Header, headersize);
atrac->currentSample = 0;
__AtracSetContext(atrac);
return 0;
}
#endif // USE_FFMPEG
if (atrac->codeType == PSP_MODE_AT_3_PLUS){
atrac->data_buf = new u8[atrac->atracBytesPerFrame];
__AtracSetContext(atrac);
return 0;
}
}
return 0;
}
int sceAtracLowLevelDecode(int atracID, u32 sourceAddr, u32 sourceBytesConsumedAddr, u32 samplesAddr, u32 sampleBytesAddr)
{
DEBUG_LOG(HLE, "UNIMPL sceAtracLowLevelDecode(%i, %08x, %08x, %08x, %08x)", atracID, sourceAddr, sourceBytesConsumedAddr, samplesAddr, sampleBytesAddr);
Atrac *atrac = getAtrac(atracID);
#ifdef USE_FFMPEG
if (Memory::IsValidAddress(sourceAddr) && Memory::IsValidAddress(sourceBytesConsumedAddr) &&
Memory::IsValidAddress(samplesAddr) && Memory::IsValidAddress(sampleBytesAddr) && atrac && atrac->pCodecCtx) {
u32 sourcebytes = atrac->first.writableBytes;
if (sourcebytes > 0) {
Memory::Memcpy(atrac->data_buf + atrac->first.size, sourceAddr, sourcebytes);
atrac->first.size += sourcebytes;
}
int numSamples = 0;
int forceseekSample = 0x200000;
atrac->SeekToSample(forceseekSample);
atrac->SeekToSample(atrac->currentSample);
AVPacket packet;
int got_frame, avret;
while (av_read_frame(atrac->pFormatCtx, &packet) >= 0) {
if (packet.stream_index == atrac->audio_stream_index) {
got_frame = 0;
avret = avcodec_decode_audio4(atrac->pCodecCtx, atrac->pFrame, &got_frame, &packet);
if (avret < 0) {
ERROR_LOG(HLE, "atracID: %i, avcodec_decode_audio4: Error decoding audio %d", atracID, avret);
av_free_packet(&packet);
break;
}
if (got_frame) {
// got a frame
int decoded = av_samples_get_buffer_size(NULL, atrac->pFrame->channels,
atrac->pFrame->nb_samples, (AVSampleFormat)atrac->pFrame->format, 1);
u8* out = Memory::GetPointer(samplesAddr);
numSamples = atrac->pFrame->nb_samples;
avret = swr_convert(atrac->pSwrCtx, &out, atrac->pFrame->nb_samples,
(const u8**)atrac->pFrame->extended_data, atrac->pFrame->nb_samples);
if (avret < 0) {
ERROR_LOG(HLE, "swr_convert: Error while converting %d", avret);
}
}
av_free_packet(&packet);
if (got_frame)
break;
}
}
atrac->currentSample += numSamples;
numSamples = ATRAC3_MAX_SAMPLES;
Memory::Write_U32(numSamples * sizeof(s16) * atrac->atracOutputChannels, sampleBytesAddr);
atrac->SeekToSample(atrac->currentSample);
if (atrac->decodePos >= atrac->first.size) {
atrac->first.writableBytes = atrac->atracBytesPerFrame;
atrac->first.size = atrac->firstSampleoffset;
atrac->currentSample = 0;
}
else
atrac->first.writableBytes = 0;
Memory::Write_U32(atrac->first.writableBytes, sourceBytesConsumedAddr);
return 0;
}
#endif // USE_FFMPEG
if (Memory::IsValidAddress(sourceAddr) && Memory::IsValidAddress(sourceBytesConsumedAddr) &&
Memory::IsValidAddress(samplesAddr) && Memory::IsValidAddress(sampleBytesAddr) && atrac && atrac->decoder_context) {
u32 sourcebytes = atrac->first.writableBytes;
static u8 buf[0x8000];
if (sourcebytes > 0) {
int decodebytes = 0;
Atrac3plus_Decoder::Decode(atrac->decoder_context, Memory::GetPointer(sourceAddr), sourcebytes, &decodebytes, buf);
atrac->sampleQueue.push(buf, decodebytes);
}
s16* out = (s16*)Memory::GetPointer(samplesAddr);
memset(out, 0, ATRAC3PLUS_MAX_SAMPLES * sizeof(s16) * atrac->atracOutputChannels);
int gotsize = atrac->sampleQueue.pop_front(buf, ATRAC3PLUS_MAX_SAMPLES * sizeof(s16) * atrac->atracChannels);
int numSamples = gotsize / sizeof(s16) / atrac->atracChannels;
s16* in = (s16*)buf;
for (int i = 0; i < numSamples; i++) {
s16 sampleL = *in++;
s16 sampleR = sampleL;
if (atrac->atracChannels == 2)
sampleR = *in++;
*out++ = sampleL;
if (atrac->atracOutputChannels == 2)
*out++ = sampleR;
}
numSamples = ATRAC3PLUS_MAX_SAMPLES;
Memory::Write_U32(numSamples * sizeof(s16) * atrac->atracOutputChannels, sampleBytesAddr);
int space = atrac->sampleQueue.getQueueSize();
if (space < ATRAC3PLUS_MAX_SAMPLES * sizeof(s16) * atrac->atracChannels)
atrac->first.writableBytes = atrac->atracBytesPerFrame;
else
atrac->first.writableBytes = 0;
Memory::Write_U32(atrac->first.writableBytes, sourceBytesConsumedAddr);
return 0;
}
return 0;
}
int sceAtracSetAA3HalfwayBufferAndGetID(u32 halfBuffer, u32 readSize, u32 halfBufferSize)
{
ERROR_LOG(HLE, "UNIMPL sceAtracSetAA3HalfwayBufferAndGetID(%08x, %08x, %08x)", halfBuffer, readSize, halfBufferSize);
if (readSize > halfBufferSize)
return ATRAC_ERROR_INCORRECT_READ_SIZE;
if (readSize < 0 || halfBufferSize < 0)
return -1;
int codecType = getCodecType(halfBuffer);
Atrac *atrac = new Atrac();
atrac->first.addr = halfBuffer;
atrac->first.size = halfBufferSize;
atrac->Analyze();
return createAtrac(atrac);
}
const HLEFunction sceAtrac3plus[] =
{
{0x7db31251,WrapU_IU<sceAtracAddStreamData>,"sceAtracAddStreamData"},
{0x6a8c3cd5,WrapU_IUUUU<sceAtracDecodeData>,"sceAtracDecodeData"},
{0xd5c28cc0,WrapU_V<sceAtracEndEntry>,"sceAtracEndEntry"},
{0x780f88d1,WrapU_I<sceAtracGetAtracID>,"sceAtracGetAtracID"},
{0xca3ca3d2,WrapU_IIU<sceAtracGetBufferInfoForReseting>,"sceAtracGetBufferInfoForReseting"},
{0xa554a158,WrapU_IU<sceAtracGetBitrate>,"sceAtracGetBitrate"},
{0x31668baa,WrapU_IU<sceAtracGetChannel>,"sceAtracGetChannel"},
{0xfaa4f89b,WrapU_IUU<sceAtracGetLoopStatus>,"sceAtracGetLoopStatus"},
{0xe88f759b,WrapU_IU<sceAtracGetInternalErrorInfo>,"sceAtracGetInternalErrorInfo"},
{0xd6a5f2f7,WrapU_IU<sceAtracGetMaxSample>,"sceAtracGetMaxSample"},
{0xe23e3a35,WrapU_IU<sceAtracGetNextDecodePosition>,"sceAtracGetNextDecodePosition"},
{0x36faabfb,WrapU_IU<sceAtracGetNextSample>,"sceAtracGetNextSample"},
{0x9ae849a7,WrapU_IU<sceAtracGetRemainFrame>,"sceAtracGetRemainFrame"},
{0x83e85ea0,WrapU_IUU<sceAtracGetSecondBufferInfo>,"sceAtracGetSecondBufferInfo"},
{0xa2bba8be,WrapU_IUUU<sceAtracGetSoundSample>,"sceAtracGetSoundSample"},
{0x5d268707,WrapU_IUUU<sceAtracGetStreamDataInfo>,"sceAtracGetStreamDataInfo"},
{0x61eb33f5,WrapU_I<sceAtracReleaseAtracID>,"sceAtracReleaseAtracID"},
{0x644e5607,WrapU_IIII<sceAtracResetPlayPosition>,"sceAtracResetPlayPosition"},
{0x3f6e26b5,WrapU_IUUU<sceAtracSetHalfwayBuffer>,"sceAtracSetHalfwayBuffer"},
{0x83bf7afd,WrapU_IUU<sceAtracSetSecondBuffer>,"sceAtracSetSecondBuffer"},
{0x0E2A73AB,WrapU_IUU<sceAtracSetData>,"sceAtracSetData"}, //?
{0x7a20e7af,WrapI_UU<sceAtracSetDataAndGetID>,"sceAtracSetDataAndGetID"},
{0xd1f59fdb,WrapU_V<sceAtracStartEntry>,"sceAtracStartEntry"},
{0x868120b5,WrapU_II<sceAtracSetLoopNum>,"sceAtracSetLoopNum"},
{0x132f1eca,WrapI_V<sceAtracReinit>,"sceAtracReinit"},
{0xeca32a99,WrapI_I<sceAtracIsSecondBufferNeeded>,"sceAtracIsSecondBufferNeeded"},
{0x0fae370e,WrapI_UUU<sceAtracSetHalfwayBufferAndGetID>,"sceAtracSetHalfwayBufferAndGetID"},
{0x2DD3E298,WrapU_IIU<sceAtracGetBufferInfoForReseting>,"sceAtracGetBufferInfoForResetting"},
{0x5CF9D852,WrapI_IUUU<sceAtracSetMOutHalfwayBuffer>,"sceAtracSetMOutHalfwayBuffer"},
{0xF6837A1A,WrapU_IUU<sceAtracSetMOutData>,"sceAtracSetMOutData"},
{0x472E3825,WrapI_UU<sceAtracSetMOutDataAndGetID>,"sceAtracSetMOutDataAndGetID"},
{0x9CD7DE03,WrapI_UUU<sceAtracSetMOutHalfwayBufferAndGetID>,"sceAtracSetMOutHalfwayBufferAndGetID"},
{0xB3B5D042,WrapI_IU<sceAtracGetOutputChannel>,"sceAtracGetOutputChannel"},
{0x5622B7C1,WrapI_UIIU<sceAtracSetAA3DataAndGetID>,"sceAtracSetAA3DataAndGetID"},
{0x5DD66588,WrapI_UUU<sceAtracSetAA3HalfwayBufferAndGetID>,"sceAtracSetAA3HalfwayBufferAndGetID"},
{0x231FC6B7,WrapI_I<_sceAtracGetContextAddress>,"_sceAtracGetContextAddress"},
{0x1575D64B,WrapI_IU<sceAtracLowLevelInitDecoder>,"sceAtracLowLevelInitDecoder"},
{0x0C116E1B,WrapI_IUUUU<sceAtracLowLevelDecode>,"sceAtracLowLevelDecode"},
};
void Register_sceAtrac3plus()
{
// Two names
RegisterModule("sceATRAC3plus_Library", ARRAY_SIZE(sceAtrac3plus), sceAtrac3plus);
RegisterModule("sceAtrac3plus", ARRAY_SIZE(sceAtrac3plus), sceAtrac3plus);
}