mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-24 05:49:58 +00:00
4c730a60c9
I can't seem to reproduce a way to change its return value, though... Significant performance improvement for Star Ocean, especially in intro.
1691 lines
49 KiB
C++
1691 lines
49 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include <cstdlib>
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#include "Core/Config.h"
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#include "Core/System.h"
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#include "Core/Host.h"
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#include "Core/SaveState.h"
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#include "HLE.h"
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#include "Core/MIPS/MIPS.h"
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#include "Core/HW/MemoryStick.h"
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#include "Core/CoreTiming.h"
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#include "Core/Reporting.h"
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#include "../FileSystems/FileSystem.h"
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#include "../FileSystems/MetaFileSystem.h"
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#include "../FileSystems/ISOFileSystem.h"
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#include "../FileSystems/DirectoryFileSystem.h"
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extern "C" {
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#include "ext/libkirk/amctrl.h"
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};
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#include "sceIo.h"
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#include "sceRtc.h"
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#include "sceKernel.h"
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#include "sceKernelMemory.h"
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#include "sceKernelThread.h"
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// For headless screenshots.
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#include "sceDisplay.h"
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const int ERROR_ERRNO_FILE_NOT_FOUND = 0x80010002;
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const int ERROR_ERRNO_FILE_ALREADY_EXISTS = 0x80010011;
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const int ERROR_MEMSTICK_DEVCTL_BAD_PARAMS = 0x80220081;
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const int ERROR_MEMSTICK_DEVCTL_TOO_MANY_CALLBACKS = 0x80220082;
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const int ERROR_KERNEL_BAD_FILE_DESCRIPTOR = 0x80020323;
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const int ERROR_PGD_INVALID_HEADER = 0x80510204;
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#define PSP_DEV_TYPE_ALIAS 0x20
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/*
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TODO: async io is missing features!
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flash0: - fat access - system file volume
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flash1: - fat access - configuration file volume
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flashfat#: this too
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lflash: - block access - entire flash
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fatms: memstick
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isofs: fat access - umd
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disc0: fat access - umd
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ms0: - fat access - memcard
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umd: - block access - umd
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irda?: - (?=0..9) block access - infra-red port (doesnt support seeking, maybe send/recieve data from port tho)
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mscm0: - block access - memstick cm??
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umd00: block access - umd
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umd01: block access - umd
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*/
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#define O_RDONLY 0x0001
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#define O_WRONLY 0x0002
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#define O_RDWR 0x0003
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#define O_NBLOCK 0x0010
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#define O_APPEND 0x0100
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#define O_CREAT 0x0200
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#define O_TRUNC 0x0400
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#define O_NOWAIT 0x8000
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#define O_NPDRM 0x40000000
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// chstat
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#define SCE_CST_MODE 0x0001
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#define SCE_CST_ATTR 0x0002
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#define SCE_CST_SIZE 0x0004
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#define SCE_CST_CT 0x0008
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#define SCE_CST_AT 0x0010
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#define SCE_CST_MT 0x0020
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#define SCE_CST_PRVT 0x0040
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typedef s32 SceMode;
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typedef s64 SceOff;
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typedef u64 SceIores;
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int asyncNotifyEvent = -1;
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u32 ioErrorCode = 0;
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#define SCE_STM_FDIR 0x1000
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#define SCE_STM_FREG 0x2000
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#define SCE_STM_FLNK 0x4000
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enum {
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TYPE_DIR=0x10,
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TYPE_FILE=0x20
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};
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#ifdef __SYMBIAN32__
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#undef st_ctime
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#undef st_atime
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#undef st_mtime
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#endif
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struct SceIoStat {
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SceMode st_mode;
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unsigned int st_attr;
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SceOff st_size;
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ScePspDateTime st_ctime;
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ScePspDateTime st_atime;
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ScePspDateTime st_mtime;
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unsigned int st_private[6];
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};
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struct SceIoDirEnt {
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SceIoStat d_stat;
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char d_name[256];
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u32 d_private;
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};
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#ifndef __SYMBIAN32__
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struct dirent {
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u32 unk0;
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u32 type;
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u32 size;
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u32 unk[19];
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char name[0x108];
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};
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#endif
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class FileNode : public KernelObject {
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public:
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FileNode() : callbackID(0), callbackArg(0), asyncResult(0), hasAsyncResult(false), pendingAsyncResult(false), sectorBlockMode(false), closePending(false), npdrm(0), pgdInfo(NULL) {}
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~FileNode() {
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pspFileSystem.CloseFile(handle);
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pgd_close(pgdInfo);
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}
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const char *GetName() {return fullpath.c_str();}
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const char *GetTypeName() {return "OpenFile";}
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void GetQuickInfo(char *ptr, int size) {
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sprintf(ptr, "Seekpos: %08x", (u32)pspFileSystem.GetSeekPos(handle));
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}
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static u32 GetMissingErrorCode() { return SCE_KERNEL_ERROR_BADF; }
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int GetIDType() const { return PPSSPP_KERNEL_TMID_File; }
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virtual void DoState(PointerWrap &p) {
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p.Do(fullpath);
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p.Do(handle);
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p.Do(callbackID);
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p.Do(callbackArg);
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p.Do(asyncResult);
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p.Do(hasAsyncResult);
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p.Do(pendingAsyncResult);
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p.Do(sectorBlockMode);
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p.Do(closePending);
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p.Do(info);
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p.Do(openMode);
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p.Do(npdrm);
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p.Do(pgd_offset);
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bool hasPGD = pgdInfo != NULL;
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p.Do(hasPGD);
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if (hasPGD) {
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if (p.mode == p.MODE_READ) {
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pgdInfo = (PGD_DESC*) malloc(sizeof(PGD_DESC));
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}
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p.DoVoid(pgdInfo, sizeof(PGD_DESC));
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if (p.mode == p.MODE_READ) {
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pgdInfo->block_buf = (u8 *)malloc(pgdInfo->block_size * 2);
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}
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}
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p.DoMarker("File");
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}
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std::string fullpath;
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u32 handle;
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u32 callbackID;
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u32 callbackArg;
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s64 asyncResult;
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bool hasAsyncResult;
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bool pendingAsyncResult;
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bool sectorBlockMode;
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// TODO: Use an enum instead?
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bool closePending;
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PSPFileInfo info;
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u32 openMode;
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u32 npdrm;
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u32 pgd_offset;
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PGD_DESC *pgdInfo;
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};
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/******************************************************************************/
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/******************************************************************************/
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void __IoCompleteAsyncIO(SceUID id);
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static void TellFsThreadEnded (SceUID threadID) {
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pspFileSystem.ThreadEnded(threadID);
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}
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// Async IO seems to work roughly like this:
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// 1. Game calls SceIo*Async() to start the process.
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// 2. This runs a thread with a customizable priority.
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// 3. The operation runs, which takes an inconsistent amount of time from UMD.
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// 4. Once done (regardless of other syscalls), the fd-registered callback is notified.
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// 5. The game can find out via *CB() or sceKernelCheckCallback().
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// 6. At this point, the fd is STILL not usable.
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// 7. One must call sceIoWaitAsync / sceIoWaitAsyncCB / sceIoPollAsync / possibly sceIoGetAsyncStat.
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// 8. Finally, the fd is usable (or closed via sceIoCloseAsync.) Presumably the io thread has joined now.
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// TODO: Closed files are a bit special: until the fd is reused (?), the async result is still available.
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// Clearly a buffer is used, it doesn't seem like they are actually kernel objects.
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// TODO: We don't do any of that yet.
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// For now, let's at least delay the callback mnotification.
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void __IoAsyncNotify(u64 userdata, int cyclesLate) {
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SceUID threadID = userdata >> 32;
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SceUID fd = (SceUID) (userdata & 0xFFFFFFFF);
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__IoCompleteAsyncIO(fd);
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u32 error;
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SceUID waitID = __KernelGetWaitID(threadID, WAITTYPE_IO, error);
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u32 address = __KernelGetWaitValue(threadID, error);
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if (waitID == fd && error == 0) {
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__KernelResumeThreadFromWait(threadID, 0);
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FileNode *f = kernelObjects.Get<FileNode>(fd, error);
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if (Memory::IsValidAddress(address) && f) {
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Memory::Write_U64((u64) f->asyncResult, address);
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}
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// If this was a sceIoCloseAsync, we should close it at this point.
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if (f->closePending) {
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kernelObjects.Destroy<FileNode>(fd);
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}
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}
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}
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void __IoInit() {
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INFO_LOG(HLE, "Starting up I/O...");
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MemoryStick_SetFatState(PSP_FAT_MEMORYSTICK_STATE_ASSIGNED);
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asyncNotifyEvent = CoreTiming::RegisterEvent("IoAsyncNotify", __IoAsyncNotify);
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std::string memstickpath;
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std::string flash0path;
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GetSysDirectories(memstickpath, flash0path);
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DirectoryFileSystem *memstick = new DirectoryFileSystem(&pspFileSystem, memstickpath);
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#ifdef ANDROID
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VFSFileSystem *flash0 = new VFSFileSystem(&pspFileSystem, "flash0");
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#else
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DirectoryFileSystem *flash0 = new DirectoryFileSystem(&pspFileSystem, flash0path);
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#endif
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pspFileSystem.Mount("ms0:", memstick);
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pspFileSystem.Mount("fatms0:", memstick);
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pspFileSystem.Mount("fatms:", memstick);
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pspFileSystem.Mount("flash0:", flash0);
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__KernelListenThreadEnd(&TellFsThreadEnded);
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}
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void __IoDoState(PointerWrap &p) {
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p.Do(asyncNotifyEvent);
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CoreTiming::RestoreRegisterEvent(asyncNotifyEvent, "IoAsyncNotify", __IoAsyncNotify);
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}
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void __IoShutdown() {
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}
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u32 __IoGetFileHandleFromId(u32 id, u32 &outError)
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{
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FileNode *f = kernelObjects.Get < FileNode > (id, outError);
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if (!f) {
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return -1;
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}
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return f->handle;
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}
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u32 sceIoAssign(u32 alias_addr, u32 physical_addr, u32 filesystem_addr, int mode, u32 arg_addr, int argSize)
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{
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std::string alias = Memory::GetCharPointer(alias_addr);
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std::string physical_dev = Memory::GetCharPointer(physical_addr);
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std::string filesystem_dev = Memory::GetCharPointer(filesystem_addr);
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std::string perm;
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switch (mode) {
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case 0:
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perm = "IOASSIGN_RDWR";
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break;
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case 1:
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perm = "IOASSIGN_RDONLY";
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break;
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default:
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perm = "unhandled";
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break;
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}
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DEBUG_LOG(HLE, "sceIoAssign(%s, %s, %s, %s, %08x, %i)", alias.c_str(), physical_dev.c_str(), filesystem_dev.c_str(), perm.c_str(), arg_addr, argSize);
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return 0;
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}
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u32 sceIoUnassign(const char *alias)
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{
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DEBUG_LOG(HLE, "sceIoUnassign(%s)", alias);
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return 0;
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}
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u32 sceKernelStdin() {
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DEBUG_LOG(HLE, "3=sceKernelStdin()");
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return 3;
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}
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u32 sceKernelStdout() {
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DEBUG_LOG(HLE, "1=sceKernelStdout()");
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return 1;
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}
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u32 sceKernelStderr() {
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DEBUG_LOG(HLE, "2=sceKernelStderr()");
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return 2;
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}
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void __IoCompleteAsyncIO(SceUID id) {
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u32 error;
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FileNode *f = kernelObjects.Get < FileNode > (id, error);
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if (f) {
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if (f->callbackID) {
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__KernelNotifyCallback(THREAD_CALLBACK_IO, f->callbackID, f->callbackArg);
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}
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f->pendingAsyncResult = false;
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f->hasAsyncResult = true;
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}
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}
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void __IoCopyDate(ScePspDateTime& date_out, const tm& date_in)
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{
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date_out.year = date_in.tm_year+1900;
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date_out.month = date_in.tm_mon+1;
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date_out.day = date_in.tm_mday;
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date_out.hour = date_in.tm_hour;
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date_out.minute = date_in.tm_min;
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date_out.second = date_in.tm_sec;
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date_out.microsecond = 0;
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}
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void __IoGetStat(SceIoStat *stat, PSPFileInfo &info) {
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memset(stat, 0xfe, sizeof(SceIoStat));
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stat->st_size = (s64) info.size;
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int type, attr;
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if (info.type & FILETYPE_DIRECTORY)
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type = SCE_STM_FDIR, attr = TYPE_DIR;
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else
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type = SCE_STM_FREG, attr = TYPE_FILE;
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stat->st_mode = type | info.access;
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stat->st_attr = attr;
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stat->st_size = info.size;
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__IoCopyDate(stat->st_atime, info.atime);
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__IoCopyDate(stat->st_ctime, info.ctime);
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__IoCopyDate(stat->st_mtime, info.mtime);
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stat->st_private[0] = info.startSector;
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}
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void __IoSchedAsync(FileNode *f, SceUID fd, int usec) {
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u64 param = ((u64)__KernelGetCurThread()) << 32 | fd;
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CoreTiming::ScheduleEvent(usToCycles(usec), asyncNotifyEvent, param);
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f->pendingAsyncResult = true;
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f->hasAsyncResult = false;
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}
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u32 sceIoGetstat(const char *filename, u32 addr) {
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// TODO: Improve timing (although this seems normally slow..)
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int usec = 1000;
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SceIoStat stat;
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PSPFileInfo info = pspFileSystem.GetFileInfo(filename);
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if (info.exists) {
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__IoGetStat(&stat, info);
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if (Memory::IsValidAddress(addr)) {
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Memory::WriteStruct(addr, &stat);
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DEBUG_LOG(HLE, "sceIoGetstat(%s, %08x) : sector = %08x", filename, addr, info.startSector);
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return hleDelayResult(0, "io getstat", usec);
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} else {
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ERROR_LOG(HLE, "sceIoGetstat(%s, %08x) : bad address", filename, addr);
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return hleDelayResult(-1, "io getstat", usec);
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}
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} else {
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DEBUG_LOG(HLE, "sceIoGetstat(%s, %08x) : FILE NOT FOUND", filename, addr);
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return hleDelayResult(ERROR_ERRNO_FILE_NOT_FOUND, "io getstat", usec);
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}
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}
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u32 sceIoChstat(const char *filename, u32 iostatptr, u32 changebits) {
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ERROR_LOG(HLE, "UNIMPL sceIoChstat(%s, %08x, %08x)", filename, iostatptr, changebits);
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if (changebits & SCE_CST_MODE)
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ERROR_LOG(HLE, "sceIoChstat: change mode requested");
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if (changebits & SCE_CST_ATTR)
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ERROR_LOG(HLE, "sceIoChstat: change attr requested");
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if (changebits & SCE_CST_SIZE)
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ERROR_LOG(HLE, "sceIoChstat: change size requested");
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if (changebits & SCE_CST_CT)
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ERROR_LOG(HLE, "sceIoChstat: change creation time requested");
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if (changebits & SCE_CST_AT)
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ERROR_LOG(HLE, "sceIoChstat: change access time requested");
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if (changebits & SCE_CST_MT)
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ERROR_LOG(HLE, "sceIoChstat: change modification time requested");
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if (changebits & SCE_CST_PRVT)
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ERROR_LOG(HLE, "sceIoChstat: change private data requested");
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return 0;
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}
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u32 npdrmRead(FileNode *f, u8 *data, int size) {
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PGD_DESC *pgd = f->pgdInfo;
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u32 block, offset, blockPos;
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u32 remain_size, copy_size;
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block = pgd->file_offset/pgd->block_size;
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offset = pgd->file_offset%pgd->block_size;
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remain_size = size;
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while(remain_size){
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if(pgd->current_block!=block){
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blockPos = block*pgd->block_size;
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pspFileSystem.SeekFile(f->handle, (s32)pgd->data_offset+blockPos, FILEMOVE_BEGIN);
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pspFileSystem.ReadFile(f->handle, pgd->block_buf, pgd->block_size);
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pgd_decrypt_block(pgd, block);
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pgd->current_block = block;
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}
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if(offset+remain_size>pgd->block_size){
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copy_size = pgd->block_size-offset;
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memcpy(data, pgd->block_buf+offset, copy_size);
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block += 1;
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offset = 0;
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}else{
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copy_size = remain_size;
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memcpy(data, pgd->block_buf+offset, copy_size);
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}
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data += copy_size;
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remain_size -= copy_size;
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pgd->file_offset += copy_size;
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}
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return size;
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}
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int __IoRead(int id, u32 data_addr, int size) {
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if (id == 3) {
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DEBUG_LOG(HLE, "sceIoRead STDIN");
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return 0; //stdin
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}
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u32 error;
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FileNode *f = kernelObjects.Get < FileNode > (id, error);
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if (f) {
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if(!(f->openMode & FILEACCESS_READ))
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{
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return ERROR_KERNEL_BAD_FILE_DESCRIPTOR;
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}
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else if (Memory::IsValidAddress(data_addr)) {
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u8 *data = (u8*) Memory::GetPointer(data_addr);
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if(f->npdrm){
|
|
return npdrmRead(f, data, size);
|
|
}else{
|
|
return (int) pspFileSystem.ReadFile(f->handle, data, size);
|
|
}
|
|
} else {
|
|
ERROR_LOG(HLE, "sceIoRead Reading into bad pointer %08x", data_addr);
|
|
// TODO: Returning 0 because it wasn't being sign-extended in async result before.
|
|
// What should this do?
|
|
return 0;
|
|
}
|
|
} else {
|
|
ERROR_LOG(HLE, "sceIoRead ERROR: no file open");
|
|
return error;
|
|
}
|
|
}
|
|
|
|
u32 sceIoRead(int id, u32 data_addr, int size) {
|
|
// TODO: Check id is valid first?
|
|
if (!__KernelIsDispatchEnabled() && id > 2)
|
|
return -1;
|
|
|
|
int result = __IoRead(id, data_addr, size);
|
|
if (result >= 0) {
|
|
DEBUG_LOG(HLE, "%x=sceIoRead(%d, %08x, %x)", result, id, data_addr, size);
|
|
// TODO: Timing is probably not very accurate, low estimate.
|
|
return hleDelayResult(result, "io read", result / 100);
|
|
}
|
|
else
|
|
return result;
|
|
}
|
|
|
|
u32 sceIoReadAsync(int id, u32 data_addr, int size) {
|
|
u32 error;
|
|
FileNode *f = kernelObjects.Get < FileNode > (id, error);
|
|
if (f) {
|
|
f->asyncResult = __IoRead(id, data_addr, size);
|
|
// TODO: Not sure what the correct delay is (and technically we shouldn't read into the buffer yet...)
|
|
__IoSchedAsync(f, id, size / 100);
|
|
DEBUG_LOG(HLE, "%llx=sceIoReadAsync(%d, %08x, %x)", f->asyncResult, id, data_addr, size);
|
|
return 0;
|
|
} else {
|
|
ERROR_LOG(HLE, "sceIoReadAsync: bad file %d", id);
|
|
return error;
|
|
}
|
|
}
|
|
|
|
int __IoWrite(int id, void *data_ptr, int size) {
|
|
// Let's handle stdout/stderr specially.
|
|
if (id == 1 || id == 2) {
|
|
const char *str = (const char *) data_ptr;
|
|
const int str_size = size == 0 ? 0 : (str[size - 1] == '\n' ? size - 1 : size);
|
|
INFO_LOG(HLE, "%s: %.*s", id == 1 ? "stdout" : "stderr", str_size, str);
|
|
return size;
|
|
}
|
|
u32 error;
|
|
FileNode *f = kernelObjects.Get < FileNode > (id, error);
|
|
if (f) {
|
|
if(!(f->openMode & FILEACCESS_WRITE)) {
|
|
return ERROR_KERNEL_BAD_FILE_DESCRIPTOR;
|
|
}
|
|
return (int) pspFileSystem.WriteFile(f->handle, (u8*) data_ptr, size);
|
|
} else {
|
|
ERROR_LOG(HLE, "sceIoWrite ERROR: no file open");
|
|
return (s32) error;
|
|
}
|
|
}
|
|
|
|
u32 sceIoWrite(int id, u32 data_addr, int size) {
|
|
// TODO: Check id is valid first?
|
|
if (!__KernelIsDispatchEnabled() && id > 2)
|
|
return -1;
|
|
|
|
int result = __IoWrite(id, Memory::GetPointer(data_addr), size);
|
|
if (result >= 0) {
|
|
DEBUG_LOG(HLE, "%x=sceIoWrite(%d, %08x, %x)", result, id, data_addr, size);
|
|
// TODO: Timing is probably not very accurate, low estimate.
|
|
if (__KernelIsDispatchEnabled())
|
|
return hleDelayResult(result, "io write", result / 100);
|
|
else
|
|
return result;
|
|
}
|
|
else
|
|
return result;
|
|
}
|
|
|
|
u32 sceIoWriteAsync(int id, u32 data_addr, int size) {
|
|
u32 error;
|
|
FileNode *f = kernelObjects.Get < FileNode > (id, error);
|
|
if (f) {
|
|
f->asyncResult = __IoWrite(id, Memory::GetPointer(data_addr), size);
|
|
// TODO: Not sure what the correct delay is (and technically we shouldn't read into the buffer yet...)
|
|
__IoSchedAsync(f, id, size / 100);
|
|
DEBUG_LOG(HLE, "%llx=sceIoWriteAsync(%d, %08x, %x)", f->asyncResult, id, data_addr, size);
|
|
return 0;
|
|
} else {
|
|
ERROR_LOG(HLE, "sceIoWriteAsync: bad file %d", id);
|
|
return error;
|
|
}
|
|
}
|
|
|
|
u32 sceIoGetDevType(int id)
|
|
{
|
|
ERROR_LOG_REPORT(HLE, "UNIMPL sceIoGetDevType(%d)", id);
|
|
u32 error;
|
|
FileNode *f = kernelObjects.Get < FileNode > (id, error);
|
|
int result;
|
|
if (f)
|
|
result = PSP_DEV_TYPE_ALIAS;
|
|
else {
|
|
ERROR_LOG(HLE, "sceIoGetDevType: unknown id %d", id);
|
|
result = ERROR_KERNEL_BAD_FILE_DESCRIPTOR;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
u32 sceIoCancel(int id)
|
|
{
|
|
ERROR_LOG_REPORT(HLE, "UNIMPL sceIoCancel(%d)", id);
|
|
u32 error;
|
|
FileNode *f = kernelObjects.Get < FileNode > (id, error);
|
|
if (f) {
|
|
// TODO: Cancel the async operation if possible?
|
|
} else {
|
|
ERROR_LOG(HLE, "sceIoCancel: unknown id %d", id);
|
|
error = ERROR_KERNEL_BAD_FILE_DESCRIPTOR;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
u32 npdrmLseek(FileNode *f, s32 where, FileMove whence)
|
|
{
|
|
u32 newPos, blockPos;
|
|
|
|
if(whence==FILEMOVE_BEGIN){
|
|
newPos = where;
|
|
}else if(whence==FILEMOVE_CURRENT){
|
|
newPos = f->pgdInfo->file_offset+where;
|
|
}else{
|
|
newPos = f->pgdInfo->data_size+where;
|
|
}
|
|
|
|
if(newPos<0 || newPos>f->pgdInfo->data_size){
|
|
return -EINVAL;
|
|
}
|
|
|
|
f->pgdInfo->file_offset = newPos;
|
|
blockPos = newPos&~(f->pgdInfo->block_size-1);
|
|
pspFileSystem.SeekFile(f->handle, (s32)f->pgdInfo->data_offset+blockPos, whence);
|
|
|
|
return newPos;
|
|
}
|
|
|
|
s64 __IoLseek(SceUID id, s64 offset, int whence) {
|
|
u32 error;
|
|
FileNode *f = kernelObjects.Get < FileNode > (id, error);
|
|
if (f) {
|
|
FileMove seek = FILEMOVE_BEGIN;
|
|
|
|
s64 newPos = 0;
|
|
switch (whence) {
|
|
case 0:
|
|
newPos = offset;
|
|
break;
|
|
case 1:
|
|
newPos = pspFileSystem.GetSeekPos(f->handle) + offset;
|
|
seek = FILEMOVE_CURRENT;
|
|
break;
|
|
case 2:
|
|
newPos = f->info.size + offset;
|
|
seek = FILEMOVE_END;
|
|
break;
|
|
}
|
|
|
|
if(f->npdrm)
|
|
return npdrmLseek(f, (s32)offset, seek);
|
|
|
|
// Yes, -1 is the correct return code for this case.
|
|
if (newPos < 0)
|
|
return -1;
|
|
return pspFileSystem.SeekFile(f->handle, (s32) offset, seek);
|
|
} else {
|
|
return (s32) error;
|
|
}
|
|
}
|
|
|
|
s64 sceIoLseek(int id, s64 offset, int whence) {
|
|
s64 result = __IoLseek(id, offset, whence);
|
|
if (result >= 0) {
|
|
DEBUG_LOG(HLE, "%lli = sceIoLseek(%d, %llx, %i)", result, id, offset, whence);
|
|
// Educated guess at timing.
|
|
return hleDelayResult(result, "io seek", 100);
|
|
} else {
|
|
ERROR_LOG(HLE, "sceIoLseek(%d, %llx, %i) - ERROR: invalid file", id, offset, whence);
|
|
return result;
|
|
}
|
|
}
|
|
|
|
u32 sceIoLseek32(int id, int offset, int whence) {
|
|
s32 result = (s32) __IoLseek(id, offset, whence);
|
|
if (result >= 0) {
|
|
DEBUG_LOG(HLE, "%i = sceIoLseek(%d, %x, %i)", result, id, offset, whence);
|
|
// Educated guess at timing.
|
|
return hleDelayResult(result, "io seek", 100);
|
|
} else {
|
|
ERROR_LOG(HLE, "sceIoLseek(%d, %x, %i) - ERROR: invalid file", id, offset, whence);
|
|
return result;
|
|
}
|
|
}
|
|
|
|
u32 sceIoLseekAsync(int id, s64 offset, int whence) {
|
|
u32 error;
|
|
FileNode *f = kernelObjects.Get<FileNode>(id, error);
|
|
if (f) {
|
|
f->asyncResult = __IoLseek(id, offset, whence);
|
|
// Educated guess at timing.
|
|
__IoSchedAsync(f, id, 100);
|
|
DEBUG_LOG(HLE, "%lli = sceIoLseekAsync(%d, %llx, %i)", f->asyncResult, id, offset, whence);
|
|
return 0;
|
|
} else {
|
|
ERROR_LOG(HLE, "sceIoLseekAsync(%d, %llx, %i) - ERROR: invalid file", id, offset, whence);
|
|
return error;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
u32 sceIoLseek32Async(int id, int offset, int whence) {
|
|
u32 error;
|
|
FileNode *f = kernelObjects.Get<FileNode>(id, error);
|
|
if (f) {
|
|
f->asyncResult = __IoLseek(id, offset, whence);
|
|
// Educated guess at timing.
|
|
__IoSchedAsync(f, id, 100);
|
|
DEBUG_LOG(HLE, "%lli = sceIoLseek32Async(%d, %x, %i)", f->asyncResult, id, offset, whence);
|
|
return 0;
|
|
} else {
|
|
ERROR_LOG(HLE, "sceIoLseek32Async(%d, %x, %i) - ERROR: invalid file", id, offset, whence);
|
|
return error;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
FileNode *__IoOpen(const char* filename, int flags, int mode) {
|
|
//memory stick filename
|
|
int access = FILEACCESS_NONE;
|
|
if (flags & O_RDONLY)
|
|
access |= FILEACCESS_READ;
|
|
if (flags & O_WRONLY)
|
|
access |= FILEACCESS_WRITE;
|
|
if (flags & O_APPEND)
|
|
access |= FILEACCESS_APPEND;
|
|
if (flags & O_CREAT)
|
|
access |= FILEACCESS_CREATE;
|
|
|
|
PSPFileInfo info = pspFileSystem.GetFileInfo(filename);
|
|
|
|
ioErrorCode = 0;
|
|
|
|
u32 h = pspFileSystem.OpenFile(filename, (FileAccess) access);
|
|
if (h == 0) {
|
|
return NULL;
|
|
}
|
|
|
|
FileNode *f = new FileNode();
|
|
SceUID id = kernelObjects.Create(f);
|
|
f->handle = h;
|
|
f->fullpath = filename;
|
|
f->asyncResult = id;
|
|
f->info = info;
|
|
f->openMode = access;
|
|
|
|
f->npdrm = (flags & O_NPDRM)? true: false;
|
|
f->pgd_offset = 0;
|
|
|
|
return f;
|
|
}
|
|
|
|
u32 sceIoOpen(const char* filename, int flags, int mode) {
|
|
if (!__KernelIsDispatchEnabled())
|
|
return -1;
|
|
|
|
FileNode *f = __IoOpen(filename, flags, mode);
|
|
if (f == NULL)
|
|
{
|
|
//Timing is not accurate, aiming low for now.
|
|
if (ioErrorCode == SCE_KERNEL_ERROR_NOCWD)
|
|
{
|
|
ERROR_LOG(HLE, "SCE_KERNEL_ERROR_NOCWD=sceIoOpen(%s, %08x, %08x) - no current working directory", filename, flags, mode);
|
|
return hleDelayResult(SCE_KERNEL_ERROR_NOCWD , "no cwd", 10000);
|
|
}
|
|
else
|
|
{
|
|
ERROR_LOG(HLE, "ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(%s, %08x, %08x) - file not found", filename, flags, mode);
|
|
return hleDelayResult(ERROR_ERRNO_FILE_NOT_FOUND , "file opened", 10000);
|
|
}
|
|
}
|
|
|
|
SceUID id = f->GetUID();
|
|
DEBUG_LOG(HLE, "%i=sceIoOpen(%s, %08x, %08x)", id, filename, flags, mode);
|
|
// Timing is not accurate, aiming low for now.
|
|
return hleDelayResult(id, "file opened", 100);
|
|
}
|
|
|
|
u32 sceIoClose(int id) {
|
|
u32 error;
|
|
DEBUG_LOG(HLE, "sceIoClose(%d)", id);
|
|
FileNode *f = kernelObjects.Get<FileNode>(id, error);
|
|
// Timing is not accurate, aiming low for now.
|
|
return hleDelayResult(kernelObjects.Destroy<FileNode>(id), "file closed", 100);
|
|
}
|
|
|
|
u32 sceIoRemove(const char *filename) {
|
|
DEBUG_LOG(HLE, "sceIoRemove(%s)", filename);
|
|
|
|
// TODO: This timing isn't necessarily accurate, low end for now.
|
|
if(!pspFileSystem.GetFileInfo(filename).exists)
|
|
return hleDelayResult(ERROR_ERRNO_FILE_NOT_FOUND, "file removed", 100);
|
|
|
|
pspFileSystem.RemoveFile(filename);
|
|
return hleDelayResult(0, "file removed", 100);
|
|
}
|
|
|
|
u32 sceIoMkdir(const char *dirname, int mode) {
|
|
DEBUG_LOG(HLE, "sceIoMkdir(%s, %i)", dirname, mode);
|
|
// TODO: Improve timing.
|
|
if (pspFileSystem.MkDir(dirname))
|
|
return hleDelayResult(0, "mkdir", 1000);
|
|
else
|
|
return hleDelayResult(ERROR_ERRNO_FILE_ALREADY_EXISTS, "mkdir", 1000);
|
|
}
|
|
|
|
u32 sceIoRmdir(const char *dirname) {
|
|
DEBUG_LOG(HLE, "sceIoRmdir(%s)", dirname);
|
|
// TODO: Improve timing.
|
|
if (pspFileSystem.RmDir(dirname))
|
|
return hleDelayResult(0, "rmdir", 1000);
|
|
else
|
|
return hleDelayResult(ERROR_ERRNO_FILE_NOT_FOUND, "rmdir", 1000);
|
|
}
|
|
|
|
u32 sceIoSync(const char *devicename, int flag) {
|
|
DEBUG_LOG(HLE, "UNIMPL sceIoSync(%s, %i)", devicename, flag);
|
|
return 0;
|
|
}
|
|
|
|
struct DeviceSize {
|
|
u32 maxClusters;
|
|
u32 freeClusters;
|
|
u32 maxSectors;
|
|
u32 sectorSize;
|
|
u32 sectorCount;
|
|
};
|
|
|
|
u32 sceIoDevctl(const char *name, int cmd, u32 argAddr, int argLen, u32 outPtr, int outLen) {
|
|
if (strcmp(name, "emulator:")) {
|
|
DEBUG_LOG(HLE,"sceIoDevctl(\"%s\", %08x, %08x, %i, %08x, %i)", name, cmd, argAddr, argLen, outPtr, outLen);
|
|
}
|
|
|
|
// UMD checks
|
|
switch (cmd) {
|
|
case 0x01F20001:
|
|
// Get UMD disc type
|
|
if (Memory::IsValidAddress(outPtr) && outLen >= 8) {
|
|
Memory::Write_U32(0x10, outPtr + 4); // Always return game disc (if present)
|
|
return 0;
|
|
} else {
|
|
return ERROR_MEMSTICK_DEVCTL_BAD_PARAMS;
|
|
}
|
|
break;
|
|
case 0x01F20002:
|
|
// Get UMD current LBA
|
|
if (Memory::IsValidAddress(outPtr) && outLen >= 4) {
|
|
Memory::Write_U32(0x10, outPtr); // Assume first sector
|
|
return 0;
|
|
} else {
|
|
return ERROR_MEMSTICK_DEVCTL_BAD_PARAMS;
|
|
}
|
|
break;
|
|
case 0x01F20003:
|
|
if (Memory::IsValidAddress(argAddr) && argLen >= 4) {
|
|
PSPFileInfo info = pspFileSystem.GetFileInfo("umd1:");
|
|
Memory::Write_U32((u32) (info.size / 2048) - 1, outPtr);
|
|
return 0;
|
|
} else {
|
|
return ERROR_MEMSTICK_DEVCTL_BAD_PARAMS;
|
|
}
|
|
break;
|
|
case 0x01F100A3:
|
|
// Seek UMD disc (raw)
|
|
if (Memory::IsValidAddress(argAddr) && argLen >= 4) {
|
|
return hleDelayResult(0, "dev seek", 100);
|
|
} else {
|
|
return ERROR_MEMSTICK_DEVCTL_BAD_PARAMS;
|
|
}
|
|
break;
|
|
case 0x01F100A4:
|
|
// Prepare UMD data into cache.
|
|
if (Memory::IsValidAddress(argAddr) && argLen >= 4) {
|
|
return 0;
|
|
} else {
|
|
return ERROR_MEMSTICK_DEVCTL_BAD_PARAMS;
|
|
}
|
|
break;
|
|
case 0x01F300A5:
|
|
// Prepare UMD data into cache and get status
|
|
if (Memory::IsValidAddress(argAddr) && argLen >= 4) {
|
|
Memory::Write_U32(1, outPtr); // Status (unitary index of the requested read, greater or equal to 1)
|
|
return 0;
|
|
} else {
|
|
return ERROR_MEMSTICK_DEVCTL_BAD_PARAMS;
|
|
}
|
|
break;
|
|
case 0x01F300A7:
|
|
// Wait for the UMD data cache thread
|
|
if (Memory::IsValidAddress(argAddr) && argLen >= 4) {
|
|
// TODO :
|
|
// Place the calling thread in wait state
|
|
return 0;
|
|
} else {
|
|
return ERROR_MEMSTICK_DEVCTL_BAD_PARAMS;
|
|
}
|
|
break;
|
|
case 0x01F300A8:
|
|
// Poll the UMD data cache thread
|
|
if (Memory::IsValidAddress(argAddr) && argLen >= 4) {
|
|
// 0 - UMD data cache thread has finished
|
|
// 0x10 - UMD data cache thread is waiting
|
|
// 0x20 - UMD data cache thread is running
|
|
return 0; // Return finished
|
|
} else {
|
|
return ERROR_MEMSTICK_DEVCTL_BAD_PARAMS;
|
|
}
|
|
break;
|
|
case 0x01F300A9:
|
|
// Cancel the UMD data cache thread
|
|
if (Memory::IsValidAddress(argAddr) && argLen >= 4) {
|
|
// TODO :
|
|
// Wake up the thread waiting for the UMD data cache handling.
|
|
return 0;
|
|
} else {
|
|
return ERROR_MEMSTICK_DEVCTL_BAD_PARAMS;
|
|
}
|
|
break;
|
|
// TODO: What does these do? Seem to require a u32 in, no output.
|
|
case 0x01F100A6:
|
|
case 0x01F100A8:
|
|
case 0x01F100A9:
|
|
ERROR_LOG_REPORT(HLE, "UNIMPL sceIoDevctl(\"%s\", %08x, %08x, %i, %08x, %i)", name, cmd, argAddr, argLen, outPtr, outLen);
|
|
return 0;
|
|
}
|
|
|
|
// This should really send it on to a FileSystem implementation instead.
|
|
|
|
if (!strcmp(name, "mscmhc0:") || !strcmp(name, "ms0:"))
|
|
{
|
|
// MemorySticks Checks
|
|
switch (cmd) {
|
|
case 0x02025801:
|
|
// Check the MemoryStick's driver status (mscmhc0).
|
|
if (Memory::IsValidAddress(outPtr)) {
|
|
Memory::Write_U32(4, outPtr); // JPSCP: The right return value is 4 for some reason
|
|
return 0;
|
|
} else {
|
|
return ERROR_MEMSTICK_DEVCTL_BAD_PARAMS;
|
|
}
|
|
break;
|
|
case 0x02015804:
|
|
// Register MemoryStick's insert/eject callback (mscmhc0)
|
|
if (Memory::IsValidAddress(argAddr) && argLen == 4) {
|
|
u32 cbId = Memory::Read_U32(argAddr);
|
|
if (0 == __KernelRegisterCallback(THREAD_CALLBACK_MEMORYSTICK, cbId)) {
|
|
DEBUG_LOG(HLE, "sceIoDevCtl: Memstick callback %i registered, notifying immediately.", cbId);
|
|
__KernelNotifyCallbackType(THREAD_CALLBACK_MEMORYSTICK, cbId, MemoryStick_State());
|
|
return 0;
|
|
} else {
|
|
return ERROR_MEMSTICK_DEVCTL_TOO_MANY_CALLBACKS;
|
|
}
|
|
} else {
|
|
return ERROR_MEMSTICK_DEVCTL_BAD_PARAMS;
|
|
}
|
|
break;
|
|
case 0x02025805:
|
|
// Unregister MemoryStick's insert/eject callback (mscmhc0)
|
|
if (Memory::IsValidAddress(argAddr) && argLen == 4) {
|
|
u32 cbId = Memory::Read_U32(argAddr);
|
|
if (0 == __KernelUnregisterCallback(THREAD_CALLBACK_MEMORYSTICK, cbId)) {
|
|
DEBUG_LOG(HLE, "sceIoDevCtl: Unregistered memstick callback %i", cbId);
|
|
return 0;
|
|
} else {
|
|
return ERROR_MEMSTICK_DEVCTL_BAD_PARAMS;
|
|
}
|
|
} else {
|
|
return ERROR_MEMSTICK_DEVCTL_BAD_PARAMS;
|
|
}
|
|
break;
|
|
case 0x02025806:
|
|
// Check if the device is inserted (mscmhc0)
|
|
if (Memory::IsValidAddress(outPtr)) {
|
|
// 0 = Not inserted.
|
|
// 1 = Inserted.
|
|
Memory::Write_U32(1, outPtr);
|
|
return 0;
|
|
} else {
|
|
return ERROR_MEMSTICK_DEVCTL_BAD_PARAMS;
|
|
}
|
|
break;
|
|
case 0x02425818:
|
|
// // Get MS capacity (fatms0).
|
|
// Pretend we have a 2GB memory stick.
|
|
if (Memory::IsValidAddress(argAddr) && argLen >= 4) { // NOTE: not outPtr
|
|
u32 pointer = Memory::Read_U32(argAddr);
|
|
u32 sectorSize = 0x200;
|
|
u32 memStickSectorSize = 32 * 1024;
|
|
u32 sectorCount = memStickSectorSize / sectorSize;
|
|
u64 freeSize = 1 * 1024 * 1024 * 1024;
|
|
DeviceSize deviceSize;
|
|
deviceSize.maxClusters = (u32)((freeSize * 95 / 100) / (sectorSize * sectorCount));
|
|
deviceSize.freeClusters = deviceSize.maxClusters;
|
|
deviceSize.maxSectors = deviceSize.maxClusters;
|
|
deviceSize.sectorSize = sectorSize;
|
|
deviceSize.sectorCount = sectorCount;
|
|
Memory::WriteStruct(pointer, &deviceSize);
|
|
return 0;
|
|
} else {
|
|
return ERROR_MEMSTICK_DEVCTL_BAD_PARAMS;
|
|
}
|
|
break;
|
|
case 0x02425824: // Check if write protected
|
|
if (Memory::IsValidAddress(outPtr) && outLen == 4) {
|
|
Memory::Write_U32(0, outPtr);
|
|
return 0;
|
|
} else {
|
|
ERROR_LOG(HLE, "Failed 0x02425824 fat");
|
|
return -1;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!strcmp(name, "fatms0:"))
|
|
{
|
|
switch (cmd) {
|
|
case 0x02415821: // MScmRegisterMSInsertEjectCallback
|
|
{
|
|
u32 cbId = Memory::Read_U32(argAddr);
|
|
if (0 == __KernelRegisterCallback(THREAD_CALLBACK_MEMORYSTICK_FAT, cbId)) {
|
|
DEBUG_LOG(HLE, "sceIoDevCtl: Memstick FAT callback %i registered, notifying immediately.", cbId);
|
|
__KernelNotifyCallbackType(THREAD_CALLBACK_MEMORYSTICK_FAT, cbId, MemoryStick_FatState());
|
|
return 0;
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
break;
|
|
case 0x02415822:
|
|
{
|
|
// MScmUnregisterMSInsertEjectCallback
|
|
u32 cbId = Memory::Read_U32(argAddr);
|
|
if (0 == __KernelUnregisterCallback(THREAD_CALLBACK_MEMORYSTICK_FAT, cbId)) {
|
|
DEBUG_LOG(HLE, "sceIoDevCtl: Unregistered memstick FAT callback %i", cbId);
|
|
return 0;
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
break;
|
|
case 0x02415823:
|
|
// Set FAT as enabled
|
|
if (Memory::IsValidAddress(argAddr) && argLen == 4) {
|
|
MemoryStick_SetFatState((MemStickFatState)Memory::Read_U32(argAddr));
|
|
return 0;
|
|
} else {
|
|
ERROR_LOG(HLE, "Failed 0x02415823 fat");
|
|
return -1;
|
|
}
|
|
break;
|
|
case 0x02425823:
|
|
// Check if FAT enabled
|
|
hleEatCycles(23500);
|
|
// If the values added together are >= 0x80000000, or less than outPtr, invalid address.
|
|
if (((int)outPtr + outLen) < (int)outPtr) {
|
|
ERROR_LOG(HLE, "sceIoDevctl: fatms0: 0x02425823 command, bad address");
|
|
return SCE_KERNEL_ERROR_ILLEGAL_ADDR;
|
|
} else if (!Memory::IsValidAddress(outPtr)) {
|
|
// Technically, only checks for NULL, crashes for many bad addresses.
|
|
ERROR_LOG(HLE, "sceIoDevctl: fatms0: 0x02425823 command, no output address");
|
|
return SCE_KERNEL_ERROR_ERRNO_INVALID_ARGUMENT;
|
|
} else {
|
|
// Does not care about outLen, even if it's 0.
|
|
Memory::Write_U32(MemoryStick_FatState(), outPtr);
|
|
return 0;
|
|
}
|
|
break;
|
|
case 0x02425824:
|
|
// Check if write protected
|
|
if (Memory::IsValidAddress(outPtr) && outLen == 4) {
|
|
Memory::Write_U32(0, outPtr);
|
|
return 0;
|
|
} else {
|
|
ERROR_LOG(HLE, "Failed 0x02425824 fat");
|
|
return -1;
|
|
}
|
|
break;
|
|
case 0x02425818:
|
|
// // Get MS capacity (fatms0).
|
|
// Pretend we have a 2GB memory stick.
|
|
if (Memory::IsValidAddress(argAddr) && argLen >= 4) { // NOTE: not outPtr
|
|
u32 pointer = Memory::Read_U32(argAddr);
|
|
u32 sectorSize = 0x200;
|
|
u32 memStickSectorSize = 32 * 1024;
|
|
u32 sectorCount = memStickSectorSize / sectorSize;
|
|
u64 freeSize = 1 * 1024 * 1024 * 1024;
|
|
DeviceSize deviceSize;
|
|
deviceSize.maxClusters = (u32)((freeSize * 95 / 100) / (sectorSize * sectorCount));
|
|
deviceSize.freeClusters = deviceSize.maxClusters;
|
|
deviceSize.maxSectors = deviceSize.maxClusters;
|
|
deviceSize.sectorSize = sectorSize;
|
|
deviceSize.sectorCount = sectorCount;
|
|
Memory::WriteStruct(pointer, &deviceSize);
|
|
return 0;
|
|
} else {
|
|
return ERROR_MEMSTICK_DEVCTL_BAD_PARAMS;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!strcmp(name, "kemulator:") || !strcmp(name, "emulator:"))
|
|
{
|
|
// Emulator special tricks!
|
|
switch (cmd) {
|
|
case 1: // EMULATOR_DEVCTL__GET_HAS_DISPLAY
|
|
if (Memory::IsValidAddress(outPtr))
|
|
Memory::Write_U32(0, outPtr); // TODO: Make a headless mode for running tests!
|
|
return 0;
|
|
case 2: // EMULATOR_DEVCTL__SEND_OUTPUT
|
|
{
|
|
std::string data(Memory::GetCharPointer(argAddr), argLen);
|
|
if (PSP_CoreParameter().printfEmuLog) {
|
|
host->SendDebugOutput(data.c_str());
|
|
} else {
|
|
if (PSP_CoreParameter().collectEmuLog) {
|
|
*PSP_CoreParameter().collectEmuLog += data;
|
|
} else {
|
|
DEBUG_LOG(HLE, "%s", data.c_str());
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
case 3: // EMULATOR_DEVCTL__IS_EMULATOR
|
|
if (Memory::IsValidAddress(outPtr))
|
|
Memory::Write_U32(1, outPtr);
|
|
return 0;
|
|
case 4: // EMULATOR_DEVCTL__VERIFY_STATE
|
|
// Note that this is async, and makes sure the save state matches up.
|
|
SaveState::Verify();
|
|
// TODO: Maybe save/load to a file just to be sure?
|
|
return 0;
|
|
|
|
case 0x20: // EMULATOR_DEVCTL__EMIT_SCREENSHOT
|
|
u8 *topaddr;
|
|
u32 linesize, pixelFormat;
|
|
|
|
__DisplayGetFramebuf(&topaddr, &linesize, &pixelFormat, 0);
|
|
// TODO: Convert based on pixel format / mode / something?
|
|
host->SendDebugScreenshot(topaddr, linesize, 272);
|
|
return 0;
|
|
}
|
|
|
|
ERROR_LOG(HLE, "sceIoDevCtl: UNKNOWN PARAMETERS");
|
|
|
|
return 0;
|
|
}
|
|
|
|
//089c6d1c weird branch
|
|
/*
|
|
089c6bdc ]: HLE: sceKernelCreateCallback(name= MemoryStick Detection ,entry= 089c7484 ) (z_un_089c6bc4)
|
|
089c6c40 ]: HLE: sceKernelCreateCallback(name= MemoryStick Assignment ,entry= 089c7534 ) (z_un_089c6bc4)
|
|
*/
|
|
return SCE_KERNEL_ERROR_UNSUP;
|
|
}
|
|
|
|
u32 sceIoRename(const char *from, const char *to) {
|
|
DEBUG_LOG(HLE, "sceIoRename(%s, %s)", from, to);
|
|
|
|
// TODO: Timing isn't terribly accurate.
|
|
if (!pspFileSystem.GetFileInfo(from).exists)
|
|
return hleDelayResult(ERROR_ERRNO_FILE_NOT_FOUND, "file renamed", 1000);
|
|
|
|
if (!pspFileSystem.RenameFile(from, to))
|
|
WARN_LOG(HLE, "Could not move %s to %s", from, to);
|
|
return hleDelayResult(0, "file renamed", 1000);
|
|
}
|
|
|
|
u32 sceIoChdir(const char *dirname) {
|
|
DEBUG_LOG(HLE, "sceIoChdir(%s)", dirname);
|
|
return pspFileSystem.ChDir(dirname);
|
|
}
|
|
|
|
int sceIoChangeAsyncPriority(int id, int priority)
|
|
{
|
|
ERROR_LOG(HLE, "UNIMPL sceIoChangeAsyncPriority(%d, %d)", id, priority);
|
|
return 0;
|
|
}
|
|
|
|
int sceIoCloseAsync(int id)
|
|
{
|
|
DEBUG_LOG(HLE, "sceIoCloseAsync(%d)", id);
|
|
u32 error;
|
|
FileNode *f = kernelObjects.Get<FileNode>(id, error);
|
|
if (f)
|
|
{
|
|
f->closePending = true;
|
|
f->asyncResult = 0;
|
|
// TODO: Rough estimate.
|
|
__IoSchedAsync(f, id, 100);
|
|
return 0;
|
|
}
|
|
else
|
|
return error;
|
|
}
|
|
|
|
u32 sceIoSetAsyncCallback(int id, u32 clbckId, u32 clbckArg)
|
|
{
|
|
DEBUG_LOG(HLE, "sceIoSetAsyncCallback(%d, %i, %08x)", id, clbckId, clbckArg);
|
|
|
|
u32 error;
|
|
FileNode *f = kernelObjects.Get < FileNode > (id, error);
|
|
if (f)
|
|
{
|
|
f->callbackID = clbckId;
|
|
f->callbackArg = clbckArg;
|
|
return 0;
|
|
}
|
|
else
|
|
{
|
|
return error;
|
|
}
|
|
}
|
|
|
|
u32 sceIoOpenAsync(const char *filename, int flags, int mode)
|
|
{
|
|
// TOOD: Use an internal method so as not to pollute the log?
|
|
// Intentionally does not work when interrupts disabled.
|
|
if (!__KernelIsDispatchEnabled())
|
|
sceKernelResumeDispatchThread(1);
|
|
|
|
FileNode *f = __IoOpen(filename, flags, mode);
|
|
SceUID fd;
|
|
|
|
// We have to return an fd here, which may have been destroyed when we reach Wait if it failed.
|
|
if (f == NULL)
|
|
{
|
|
ERROR_LOG(HLE, "ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(%s, %08x, %08x) - file not found", filename, flags, mode);
|
|
|
|
f = new FileNode();
|
|
fd = kernelObjects.Create(f);
|
|
f->handle = fd;
|
|
f->fullpath = filename;
|
|
f->asyncResult = ERROR_ERRNO_FILE_NOT_FOUND;
|
|
f->closePending = true;
|
|
}
|
|
else
|
|
{
|
|
fd = f->GetUID();
|
|
DEBUG_LOG(HLE, "%x=sceIoOpenAsync(%s, %08x, %08x)", fd, filename, flags, mode);
|
|
}
|
|
|
|
// TODO: Timing is very inconsistent. From ms0, 10ms - 20ms depending on filesize/dir depth? From umd, can take > 1s.
|
|
// For now let's aim low.
|
|
__IoSchedAsync(f, fd, 100);
|
|
|
|
return fd;
|
|
}
|
|
|
|
u32 sceIoGetAsyncStat(int id, u32 poll, u32 address)
|
|
{
|
|
u32 error;
|
|
FileNode *f = kernelObjects.Get < FileNode > (id, error);
|
|
if (f)
|
|
{
|
|
if (f->pendingAsyncResult) {
|
|
if (poll) {
|
|
DEBUG_LOG(HLE, "%lli = sceIoGetAsyncStat(%i, %i, %08x): not ready", f->asyncResult, id, poll, address);
|
|
return 1;
|
|
} else {
|
|
if (!__KernelIsDispatchEnabled())
|
|
return SCE_KERNEL_ERROR_CAN_NOT_WAIT;
|
|
|
|
DEBUG_LOG(HLE, "%lli = sceIoGetAsyncStat(%i, %i, %08x): waiting", f->asyncResult, id, poll, address);
|
|
__KernelWaitCurThread(WAITTYPE_IO, id, address, 0, false, "io waited");
|
|
}
|
|
} else if (f->hasAsyncResult) {
|
|
DEBUG_LOG(HLE, "%lli = sceIoGetAsyncStat(%i, %i, %08x)", f->asyncResult, id, poll, address);
|
|
Memory::Write_U64((u64) f->asyncResult, address);
|
|
f->hasAsyncResult = false;
|
|
|
|
if (f->closePending) {
|
|
kernelObjects.Destroy<FileNode>(id);
|
|
}
|
|
} else {
|
|
WARN_LOG(HLE, "SCE_KERNEL_ERROR_NOASYNC = sceIoGetAsyncStat(%i, %i, %08x)", id, poll, address);
|
|
return SCE_KERNEL_ERROR_NOASYNC;
|
|
}
|
|
return 0; //completed
|
|
}
|
|
else
|
|
{
|
|
ERROR_LOG(HLE, "ERROR - sceIoGetAsyncStat with invalid id %i", id);
|
|
return SCE_KERNEL_ERROR_BADF;
|
|
}
|
|
}
|
|
|
|
int sceIoWaitAsync(int id, u32 address) {
|
|
u32 error;
|
|
FileNode *f = kernelObjects.Get < FileNode > (id, error);
|
|
if (f) {
|
|
if (f->pendingAsyncResult) {
|
|
DEBUG_LOG(HLE, "%lli = sceIoWaitAsync(%i, %08x): waiting", f->asyncResult, id, address);
|
|
__KernelWaitCurThread(WAITTYPE_IO, id, address, 0, false, "io waited");
|
|
} else if (f->hasAsyncResult) {
|
|
DEBUG_LOG(HLE, "%lli = sceIoWaitAsync(%i, %08x)", f->asyncResult, id, address);
|
|
Memory::Write_U64((u64) f->asyncResult, address);
|
|
f->hasAsyncResult = false;
|
|
|
|
if (f->closePending) {
|
|
kernelObjects.Destroy<FileNode>(id);
|
|
}
|
|
} else {
|
|
WARN_LOG(HLE, "SCE_KERNEL_ERROR_NOASYNC = sceIoWaitAsync(%i, %08x)", id, address);
|
|
return SCE_KERNEL_ERROR_NOASYNC;
|
|
}
|
|
return 0; //completed
|
|
} else {
|
|
ERROR_LOG(HLE, "ERROR - sceIoWaitAsync waiting for invalid id %i", id);
|
|
return SCE_KERNEL_ERROR_BADF;
|
|
}
|
|
}
|
|
|
|
int sceIoWaitAsyncCB(int id, u32 address) {
|
|
// Should process callbacks here
|
|
u32 error;
|
|
FileNode *f = kernelObjects.Get < FileNode > (id, error);
|
|
if (f) {
|
|
hleCheckCurrentCallbacks();
|
|
if (f->pendingAsyncResult) {
|
|
DEBUG_LOG(HLE, "%lli = sceIoWaitAsyncCB(%i, %08x): waiting", f->asyncResult, id, address);
|
|
__KernelWaitCurThread(WAITTYPE_IO, id, address, 0, false, "io waited");
|
|
} else if (f->hasAsyncResult) {
|
|
DEBUG_LOG(HLE, "%lli = sceIoWaitAsyncCB(%i, %08x)", f->asyncResult, id, address);
|
|
Memory::Write_U64((u64) f->asyncResult, address);
|
|
f->hasAsyncResult = false;
|
|
|
|
if (f->closePending) {
|
|
kernelObjects.Destroy<FileNode>(id);
|
|
}
|
|
} else {
|
|
WARN_LOG(HLE, "SCE_KERNEL_ERROR_NOASYNC = sceIoWaitAsyncCB(%i, %08x)", id, address);
|
|
return SCE_KERNEL_ERROR_NOASYNC;
|
|
}
|
|
return 0; //completed
|
|
} else {
|
|
ERROR_LOG(HLE, "ERROR - sceIoWaitAsyncCB waiting for invalid id %i", id);
|
|
return SCE_KERNEL_ERROR_BADF;
|
|
}
|
|
}
|
|
|
|
u32 sceIoPollAsync(int id, u32 address) {
|
|
u32 error;
|
|
FileNode *f = kernelObjects.Get < FileNode > (id, error);
|
|
if (f) {
|
|
if (f->pendingAsyncResult) {
|
|
DEBUG_LOG(HLE, "%lli = sceIoPollAsync(%i, %08x): not ready", f->asyncResult, id, address);
|
|
return 1;
|
|
} else if (f->hasAsyncResult) {
|
|
DEBUG_LOG(HLE, "%lli = sceIoPollAsync(%i, %08x)", f->asyncResult, id, address);
|
|
Memory::Write_U64((u64) f->asyncResult, address);
|
|
f->hasAsyncResult = false;
|
|
|
|
if (f->closePending) {
|
|
kernelObjects.Destroy<FileNode>(id);
|
|
}
|
|
return 0; //completed
|
|
} else {
|
|
WARN_LOG(HLE, "SCE_KERNEL_ERROR_NOASYNC = sceIoWaitAsyncCB(%i, %08x)", id, address);
|
|
return SCE_KERNEL_ERROR_NOASYNC;
|
|
}
|
|
} else {
|
|
ERROR_LOG(HLE, "ERROR - sceIoPollAsync waiting for invalid id %i", id);
|
|
return SCE_KERNEL_ERROR_BADF;
|
|
}
|
|
}
|
|
|
|
class DirListing : public KernelObject {
|
|
public:
|
|
const char *GetName() {return name.c_str();}
|
|
const char *GetTypeName() {return "DirListing";}
|
|
static u32 GetMissingErrorCode() { return SCE_KERNEL_ERROR_BADF; }
|
|
int GetIDType() const { return PPSSPP_KERNEL_TMID_DirList; }
|
|
|
|
virtual void DoState(PointerWrap &p) {
|
|
p.Do(name);
|
|
p.Do(index);
|
|
|
|
// TODO: Is this the right way for it to wake up?
|
|
int count = (int) listing.size();
|
|
p.Do(count);
|
|
listing.resize(count);
|
|
for (int i = 0; i < count; ++i) {
|
|
listing[i].DoState(p);
|
|
}
|
|
p.DoMarker("DirListing");
|
|
}
|
|
|
|
std::string name;
|
|
std::vector<PSPFileInfo> listing;
|
|
int index;
|
|
};
|
|
|
|
u32 sceIoDopen(const char *path) {
|
|
DEBUG_LOG(HLE, "sceIoDopen(\"%s\")", path);
|
|
|
|
if(!pspFileSystem.GetFileInfo(path).exists)
|
|
{
|
|
return ERROR_ERRNO_FILE_NOT_FOUND;
|
|
}
|
|
|
|
DirListing *dir = new DirListing();
|
|
SceUID id = kernelObjects.Create(dir);
|
|
|
|
dir->listing = pspFileSystem.GetDirListing(path);
|
|
dir->index = 0;
|
|
dir->name = std::string(path);
|
|
|
|
// TODO: The result is delayed only from the memstick, it seems.
|
|
return id;
|
|
}
|
|
|
|
u32 sceIoDread(int id, u32 dirent_addr) {
|
|
u32 error;
|
|
DirListing *dir = kernelObjects.Get<DirListing>(id, error);
|
|
if (dir) {
|
|
SceIoDirEnt *entry = (SceIoDirEnt*) Memory::GetPointer(dirent_addr);
|
|
|
|
if (dir->index == (int) dir->listing.size()) {
|
|
DEBUG_LOG(HLE, "sceIoDread( %d %08x ) - end of the line", id, dirent_addr);
|
|
entry->d_name[0] = '\0';
|
|
return 0;
|
|
}
|
|
|
|
PSPFileInfo &info = dir->listing[dir->index];
|
|
__IoGetStat(&entry->d_stat, info);
|
|
|
|
strncpy(entry->d_name, info.name.c_str(), 256);
|
|
entry->d_name[255] = '\0';
|
|
entry->d_private = 0xC0DEBABE;
|
|
DEBUG_LOG(HLE, "sceIoDread( %d %08x ) = %s", id, dirent_addr, entry->d_name);
|
|
|
|
// TODO: Improve timing. Only happens on the *first* entry read, ms and umd.
|
|
if (dir->index++ == 0) {
|
|
return hleDelayResult(1, "readdir", 1000);
|
|
}
|
|
return 1;
|
|
} else {
|
|
DEBUG_LOG(HLE, "sceIoDread - invalid listing %i, error %08x", id, error);
|
|
return SCE_KERNEL_ERROR_BADF;
|
|
}
|
|
}
|
|
|
|
u32 sceIoDclose(int id) {
|
|
DEBUG_LOG(HLE, "sceIoDclose(%d)", id);
|
|
return kernelObjects.Destroy<DirListing>(id);
|
|
}
|
|
|
|
int __IoIoctl(u32 id, u32 cmd, u32 indataPtr, u32 inlen, u32 outdataPtr, u32 outlen)
|
|
{
|
|
u32 error;
|
|
FileNode *f = kernelObjects.Get<FileNode>(id, error);
|
|
if (error) {
|
|
ERROR_LOG(HLE, "UNIMPL %08x=sceIoIoctl id: %08x, cmd %08x, bad file", error, id, cmd);
|
|
return error;
|
|
}
|
|
|
|
//KD Hearts:
|
|
//56:46:434 HLE\sceIo.cpp:886 E[HLE]: UNIMPL 0=sceIoIoctrl id: 0000011f, cmd 04100001, indataPtr 08b313d8, inlen 00000010, outdataPtr 00000000, outLen 0
|
|
// 0000000
|
|
|
|
// TODO: This kind of stuff should be moved to the devices (wherever that would be)
|
|
// and does not belong in this file. Same thing with Devctl.
|
|
|
|
switch (cmd) {
|
|
// Define decryption key (amctrl.prx DRM)
|
|
case 0x04100001: {
|
|
u8 keybuf[16];
|
|
u8 *key_ptr;
|
|
u8 pgd_header[0x90];
|
|
u8 pgd_magic[4] = {0x00, 0x50, 0x47, 0x44};
|
|
|
|
if (Memory::IsValidAddress(indataPtr) && inlen == 16) {
|
|
memcpy(keybuf, Memory::GetPointer(indataPtr), 16);
|
|
key_ptr = keybuf;
|
|
}else{
|
|
key_ptr = NULL;
|
|
}
|
|
|
|
INFO_LOG(HLE, "Decrypting PGD DRM files");
|
|
pspFileSystem.SeekFile(f->handle, (s32)f->pgd_offset, FILEMOVE_BEGIN);
|
|
pspFileSystem.ReadFile(f->handle, pgd_header, 0x90);
|
|
f->pgdInfo = pgd_open(pgd_header, 2, key_ptr);
|
|
if(f->pgdInfo==NULL){
|
|
ERROR_LOG(HLE, "Not a valid PGD file. Open as normal file.");
|
|
f->npdrm = false;
|
|
pspFileSystem.SeekFile(f->handle, (s32)0, FILEMOVE_BEGIN);
|
|
if(memcmp(pgd_header, pgd_magic, 4)==0){
|
|
// File is PGD file, but key mismatch
|
|
return ERROR_PGD_INVALID_HEADER;
|
|
}else{
|
|
// File is decrypted.
|
|
return 0;
|
|
}
|
|
}else{
|
|
// Everthing OK.
|
|
f->npdrm = true;
|
|
f->pgdInfo->data_offset += f->pgd_offset;
|
|
return 0;
|
|
}
|
|
break;
|
|
}
|
|
// Set PGD offset. Called from sceNpDrmEdataSetupKey
|
|
case 0x04100002:
|
|
f->pgd_offset = indataPtr;
|
|
break;
|
|
|
|
// Get PGD data size. Called from sceNpDrmEdataGetDataSize
|
|
case 0x04100010:
|
|
if(f->pgdInfo)
|
|
return f->pgdInfo->data_size;
|
|
else
|
|
return (int)f->info.size;
|
|
break;
|
|
|
|
// Get UMD sector size
|
|
case 0x01020003:
|
|
INFO_LOG(HLE, "sceIoIoCtl: Asked for sector size of file %i", id);
|
|
if (Memory::IsValidAddress(outdataPtr) && outlen == 4) {
|
|
Memory::Write_U32(f->info.sectorSize, outdataPtr);
|
|
}
|
|
break;
|
|
|
|
// Get UMD file pointer
|
|
case 0x01020004:
|
|
INFO_LOG(HLE, "sceIoIoCtl: Asked for fpointer of file %i", id);
|
|
if (Memory::IsValidAddress(outdataPtr) && outlen >= 4) {
|
|
Memory::Write_U32(f->info.fpointer, outdataPtr);
|
|
}
|
|
break;
|
|
|
|
// Get UMD file start sector.
|
|
case 0x01020006:
|
|
INFO_LOG(HLE, "sceIoIoCtl: Asked for start sector of file %i", id);
|
|
if (Memory::IsValidAddress(outdataPtr) && outlen >= 4) {
|
|
Memory::Write_U32(f->info.startSector, outdataPtr);
|
|
}
|
|
break;
|
|
|
|
// Get UMD file size in bytes.
|
|
case 0x01020007:
|
|
INFO_LOG(HLE, "sceIoIoCtl: Asked for size of file %i", id);
|
|
if (Memory::IsValidAddress(outdataPtr) && outlen >= 8) {
|
|
Memory::Write_U64(f->info.size, outdataPtr);
|
|
}
|
|
break;
|
|
|
|
//Unknown command, always expects return value of 1 according to JPCSP, used by Pangya Fantasy Golf.
|
|
case 0x1f30003:
|
|
INFO_LOG(HLE, "sceIoIoCtl: Unknown cmd %08x always returns 1", cmd);
|
|
if(inlen != 4 || outlen != 1 || Memory::Read_U32(indataPtr) != outlen) {
|
|
INFO_LOG(HLE, "sceIoIoCtl id: %08x, cmd %08x, indataPtr %08x, inlen %08x, outdataPtr %08x, outlen %08x has invalid parameters", id, cmd, indataPtr, inlen, outdataPtr, outlen);
|
|
return SCE_KERNEL_ERROR_INVALID_ARGUMENT;
|
|
}
|
|
else {
|
|
return 1;
|
|
}
|
|
|
|
default:
|
|
{
|
|
char temp[256];
|
|
// We want the reported message to include the cmd, so it's unique.
|
|
sprintf(temp, "sceIoIoctl(%%s, %08x, %%08x, %%x, %%08x, %%x)", cmd);
|
|
Reporting::ReportMessage(temp, f->fullpath.c_str(), indataPtr, inlen, outdataPtr, outlen);
|
|
ERROR_LOG(HLE, "UNIMPL 0=sceIoIoctl id: %08x, cmd %08x, indataPtr %08x, inlen %08x, outdataPtr %08x, outLen %08x", id,cmd,indataPtr,inlen,outdataPtr,outlen);
|
|
}
|
|
break;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
u32 sceIoIoctl(u32 id, u32 cmd, u32 indataPtr, u32 inlen, u32 outdataPtr, u32 outlen)
|
|
{
|
|
int result = __IoIoctl(id, cmd, indataPtr, inlen, outdataPtr, outlen);
|
|
// Just a low estimate on timing.
|
|
return hleDelayResult(result, "io ctrl command", 100);
|
|
}
|
|
|
|
u32 sceIoIoctlAsync(u32 id, u32 cmd, u32 indataPtr, u32 inlen, u32 outdataPtr, u32 outlen)
|
|
{
|
|
u32 error;
|
|
FileNode *f = kernelObjects.Get < FileNode > (id, error);
|
|
if (f) {
|
|
DEBUG_LOG(HLE, "sceIoIoctlAsync(%08x, %08x, %08x, %08x, %08x, %08x)", id, cmd, indataPtr, inlen, outdataPtr, outlen);
|
|
f->asyncResult = __IoIoctl(id, cmd, indataPtr, inlen, outdataPtr, outlen);
|
|
__IoSchedAsync(f, id, 100);
|
|
return 0;
|
|
} else {
|
|
ERROR_LOG(HLE, "UNIMPL %08x=sceIoIoctlAsync id: %08x, cmd %08x, bad file", error, id, cmd);
|
|
return error;
|
|
}
|
|
}
|
|
|
|
u32 sceIoGetFdList(u32 outAddr, int outSize, u32 fdNumAddr) {
|
|
ERROR_LOG_REPORT(HLE, "UNIMPL sceIoGetFdList(%08x, %i, %08x)", outAddr, outSize, fdNumAddr);
|
|
return 0;
|
|
}
|
|
|
|
// Presumably lets you hook up stderr to a MsgPipe.
|
|
u32 sceKernelRegisterStderrPipe(u32 msgPipeUID) {
|
|
ERROR_LOG_REPORT(HLE, "UNIMPL sceKernelRegisterStderrPipe(%08x)", msgPipeUID);
|
|
return 0;
|
|
}
|
|
|
|
u32 sceKernelRegisterStdoutPipe(u32 msgPipeUID) {
|
|
ERROR_LOG_REPORT(HLE, "UNIMPL sceKernelRegisterStdoutPipe(%08x)", msgPipeUID);
|
|
return 0;
|
|
}
|
|
|
|
KernelObject *__KernelFileNodeObject() {
|
|
return new FileNode;
|
|
}
|
|
|
|
KernelObject *__KernelDirListingObject() {
|
|
return new DirListing;
|
|
}
|
|
|
|
const HLEFunction IoFileMgrForUser[] = {
|
|
{ 0xb29ddf9c, &WrapU_C<sceIoDopen>, "sceIoDopen" },
|
|
{ 0xe3eb004c, &WrapU_IU<sceIoDread>, "sceIoDread" },
|
|
{ 0xeb092469, &WrapU_I<sceIoDclose>, "sceIoDclose" },
|
|
{ 0xe95a012b, &WrapU_UUUUUU<sceIoIoctlAsync>, "sceIoIoctlAsync" },
|
|
{ 0x63632449, &WrapU_UUUUUU<sceIoIoctl>, "sceIoIoctl" },
|
|
{ 0xace946e8, &WrapU_CU<sceIoGetstat>, "sceIoGetstat" },
|
|
{ 0xb8a740f4, &WrapU_CUU<sceIoChstat>, "sceIoChstat" },
|
|
{ 0x55f4717d, &WrapU_C<sceIoChdir>, "sceIoChdir" },
|
|
{ 0x08bd7374, &WrapU_I<sceIoGetDevType>, "sceIoGetDevType" },
|
|
{ 0xB2A628C1, &WrapU_UUUIUI<sceIoAssign>, "sceIoAssign" },
|
|
{ 0xe8bc6571, &WrapU_I<sceIoCancel>, "sceIoCancel" },
|
|
{ 0xb293727f, &WrapI_II<sceIoChangeAsyncPriority>, "sceIoChangeAsyncPriority" },
|
|
{ 0x810C4BC3, &WrapU_I<sceIoClose>, "sceIoClose" }, //(int fd);
|
|
{ 0xff5940b6, &WrapI_I<sceIoCloseAsync>, "sceIoCloseAsync" },
|
|
{ 0x54F5FB11, &WrapU_CIUIUI<sceIoDevctl>, "sceIoDevctl" }, //(const char *name int cmd, void *arg, size_t arglen, void *buf, size_t *buflen);
|
|
{ 0xcb05f8d6, &WrapU_IUU<sceIoGetAsyncStat>, "sceIoGetAsyncStat" },
|
|
{ 0x27EB27B8, &WrapI64_II64I<sceIoLseek>, "sceIoLseek" }, //(int fd, int offset, int whence);
|
|
{ 0x68963324, &WrapU_III<sceIoLseek32>, "sceIoLseek32" },
|
|
{ 0x1b385d8f, &WrapU_III<sceIoLseek32Async>, "sceIoLseek32Async" },
|
|
{ 0x71b19e77, &WrapU_II64I<sceIoLseekAsync>, "sceIoLseekAsync" },
|
|
{ 0x109F50BC, &WrapU_CII<sceIoOpen>, "sceIoOpen" }, //(const char* file, int mode);
|
|
{ 0x89AA9906, &WrapU_CII<sceIoOpenAsync>, "sceIoOpenAsync" },
|
|
{ 0x06A70004, &WrapU_CI<sceIoMkdir>, "sceIoMkdir" }, //(const char *dir, int mode);
|
|
{ 0x3251ea56, &WrapU_IU<sceIoPollAsync>, "sceIoPollAsync" },
|
|
{ 0x6A638D83, &WrapU_IUI<sceIoRead>, "sceIoRead" }, //(int fd, void *data, int size);
|
|
{ 0xa0b5a7c2, &WrapU_IUI<sceIoReadAsync>, "sceIoReadAsync" },
|
|
{ 0xF27A9C51, &WrapU_C<sceIoRemove>, "sceIoRemove" }, //(const char *file);
|
|
{ 0x779103A0, &WrapU_CC<sceIoRename>, "sceIoRename" }, //(const char *oldname, const char *newname);
|
|
{ 0x1117C65F, &WrapU_C<sceIoRmdir>, "sceIoRmdir" }, //(const char *dir);
|
|
{ 0xA12A0514, &WrapU_IUU<sceIoSetAsyncCallback>, "sceIoSetAsyncCallback" },
|
|
{ 0xab96437f, &WrapU_CI<sceIoSync>, "sceIoSync" },
|
|
{ 0x6d08a871, &WrapU_C<sceIoUnassign>, "sceIoUnassign" },
|
|
{ 0x42EC03AC, &WrapU_IUI<sceIoWrite>, "sceIoWrite" }, //(int fd, void *data, int size);
|
|
{ 0x0facab19, &WrapU_IUI<sceIoWriteAsync>, "sceIoWriteAsync" },
|
|
{ 0x35dbd746, &WrapI_IU<sceIoWaitAsyncCB>, "sceIoWaitAsyncCB", HLE_NOT_DISPATCH_SUSPENDED },
|
|
{ 0xe23eec33, &WrapI_IU<sceIoWaitAsync>, "sceIoWaitAsync", HLE_NOT_DISPATCH_SUSPENDED },
|
|
{ 0x5C2BE2CC, &WrapU_UIU<sceIoGetFdList>, "sceIoGetFdList"},
|
|
};
|
|
|
|
void Register_IoFileMgrForUser() {
|
|
RegisterModule("IoFileMgrForUser", ARRAY_SIZE(IoFileMgrForUser), IoFileMgrForUser);
|
|
}
|
|
|
|
|
|
const HLEFunction StdioForUser[] = {
|
|
{ 0x172D316E, &WrapU_V<sceKernelStdin>, "sceKernelStdin" },
|
|
{ 0xA6BAB2E9, &WrapU_V<sceKernelStdout>, "sceKernelStdout" },
|
|
{ 0xF78BA90A, &WrapU_V<sceKernelStderr>, "sceKernelStderr" },
|
|
{ 0x432D8F5C, &WrapU_U<sceKernelRegisterStdoutPipe>, "sceKernelRegisterStdoutPipe" },
|
|
{ 0x6F797E03, &WrapU_U<sceKernelRegisterStderrPipe>, "sceKernelRegisterStderrPipe" },
|
|
};
|
|
|
|
void Register_StdioForUser() {
|
|
RegisterModule("StdioForUser", ARRAY_SIZE(StdioForUser), StdioForUser);
|
|
}
|