mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 05:19:56 +00:00
e01ca5b057
* Rename LogType to Log * Explicitly use the Log:: enum when logging. Allows for autocomplete when editing. * Mac/ARM64 buildfix * Do the same with the hle result log macros * Rename the log names to mixed case while at it. * iOS buildfix * Qt buildfix attempt, ARM32 buildfix
542 lines
12 KiB
C++
542 lines
12 KiB
C++
// Copyright (c) 2012- PPSSPP Project / Dolphin Project.
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0 or later versions.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official git repository and contact information can be found at
|
|
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
|
|
|
|
#include <atomic>
|
|
#include <climits>
|
|
#include <cstdio>
|
|
#include <cstring>
|
|
#include <mutex>
|
|
#include <set>
|
|
#include <vector>
|
|
|
|
#include "Common/Profiler/Profiler.h"
|
|
|
|
#include "Common/Serialize/Serializer.h"
|
|
#include "Common/Serialize/SerializeList.h"
|
|
#include "Core/CoreTiming.h"
|
|
#include "Core/Core.h"
|
|
#include "Core/Config.h"
|
|
#include "Core/HLE/sceKernelThread.h"
|
|
#include "Core/MIPS/MIPS.h"
|
|
|
|
static const int initialHz = 222000000;
|
|
int CPU_HZ = 222000000;
|
|
|
|
// is this really necessary?
|
|
#define INITIAL_SLICE_LENGTH 20000
|
|
#define MAX_SLICE_LENGTH 100000000
|
|
|
|
namespace CoreTiming
|
|
{
|
|
|
|
struct EventType {
|
|
TimedCallback callback;
|
|
const char *name;
|
|
};
|
|
|
|
static std::vector<EventType> event_types;
|
|
// Only used during restore.
|
|
static std::set<int> usedEventTypes;
|
|
static std::set<int> restoredEventTypes;
|
|
static int nextEventTypeRestoreId = -1;
|
|
|
|
struct BaseEvent {
|
|
s64 time;
|
|
u64 userdata;
|
|
int type;
|
|
};
|
|
|
|
typedef LinkedListItem<BaseEvent> Event;
|
|
|
|
Event *first;
|
|
Event *eventPool = 0;
|
|
|
|
// Downcount has been moved to currentMIPS, to save a couple of clocks in every ARM JIT block
|
|
// as we can already reach that structure through a register.
|
|
int slicelength;
|
|
|
|
alignas(16) s64 globalTimer;
|
|
s64 idledCycles;
|
|
s64 lastGlobalTimeTicks;
|
|
s64 lastGlobalTimeUs;
|
|
|
|
std::vector<MHzChangeCallback> mhzChangeCallbacks;
|
|
|
|
void FireMhzChange() {
|
|
for (MHzChangeCallback cb : mhzChangeCallbacks) {
|
|
cb();
|
|
}
|
|
}
|
|
|
|
void SetClockFrequencyHz(int cpuHz) {
|
|
if (cpuHz <= 0) {
|
|
// Paranoid check, protecting against division by zero and similar nonsense.
|
|
return;
|
|
}
|
|
|
|
// When the mhz changes, we keep track of what "time" it was before hand.
|
|
// This way, time always moves forward, even if mhz is changed.
|
|
lastGlobalTimeUs = GetGlobalTimeUs();
|
|
lastGlobalTimeTicks = GetTicks();
|
|
|
|
CPU_HZ = cpuHz;
|
|
// TODO: Rescale times of scheduled events?
|
|
|
|
FireMhzChange();
|
|
}
|
|
|
|
int GetClockFrequencyHz() {
|
|
return CPU_HZ;
|
|
}
|
|
|
|
u64 GetGlobalTimeUsScaled() {
|
|
return GetGlobalTimeUs();
|
|
}
|
|
|
|
u64 GetGlobalTimeUs() {
|
|
s64 ticksSinceLast = GetTicks() - lastGlobalTimeTicks;
|
|
int freq = GetClockFrequencyHz();
|
|
s64 usSinceLast = ticksSinceLast * 1000000 / freq;
|
|
if (ticksSinceLast > UINT_MAX) {
|
|
// Adjust the calculated value to avoid overflow errors.
|
|
lastGlobalTimeUs += usSinceLast;
|
|
lastGlobalTimeTicks = GetTicks();
|
|
usSinceLast = 0;
|
|
}
|
|
return lastGlobalTimeUs + usSinceLast;
|
|
}
|
|
|
|
Event* GetNewEvent()
|
|
{
|
|
if(!eventPool)
|
|
return new Event;
|
|
|
|
Event* ev = eventPool;
|
|
eventPool = ev->next;
|
|
return ev;
|
|
}
|
|
|
|
void FreeEvent(Event* ev)
|
|
{
|
|
ev->next = eventPool;
|
|
eventPool = ev;
|
|
}
|
|
|
|
int RegisterEvent(const char *name, TimedCallback callback) {
|
|
for (const auto &ty : event_types) {
|
|
if (!strcmp(ty.name, name)) {
|
|
_assert_msg_(false, "Event type %s already registered", name);
|
|
// Try to make sure it doesn't work so we notice for sure.
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
int id = (int)event_types.size();
|
|
event_types.push_back(EventType{ callback, name });
|
|
usedEventTypes.insert(id);
|
|
return id;
|
|
}
|
|
|
|
void AntiCrashCallback(u64 userdata, int cyclesLate) {
|
|
ERROR_LOG(Log::SaveState, "Savestate broken: an unregistered event was called.");
|
|
Core_EnableStepping(true, "savestate.crash", 0);
|
|
}
|
|
|
|
void RestoreRegisterEvent(int &event_type, const char *name, TimedCallback callback) {
|
|
// Some old states have a duplicate restore, do our best to fix...
|
|
if (restoredEventTypes.count(event_type) != 0)
|
|
event_type = -1;
|
|
if (event_type == -1)
|
|
event_type = nextEventTypeRestoreId++;
|
|
if (event_type >= (int)event_types.size()) {
|
|
// Give it any unused event id starting from the end.
|
|
// Older save states with messed up ids have gaps near the end.
|
|
for (int i = (int)event_types.size() - 1; i >= 0; --i) {
|
|
if (usedEventTypes.count(i) == 0) {
|
|
event_type = i;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
_assert_msg_(event_type >= 0 && event_type < (int)event_types.size(), "Invalid event type %d", event_type);
|
|
event_types[event_type] = EventType{ callback, name };
|
|
usedEventTypes.insert(event_type);
|
|
restoredEventTypes.insert(event_type);
|
|
}
|
|
|
|
void UnregisterAllEvents() {
|
|
_dbg_assert_msg_(first == nullptr, "Unregistering events with events pending - this isn't good.");
|
|
event_types.clear();
|
|
usedEventTypes.clear();
|
|
restoredEventTypes.clear();
|
|
}
|
|
|
|
void Init()
|
|
{
|
|
currentMIPS->downcount = INITIAL_SLICE_LENGTH;
|
|
slicelength = INITIAL_SLICE_LENGTH;
|
|
globalTimer = 0;
|
|
idledCycles = 0;
|
|
lastGlobalTimeTicks = 0;
|
|
lastGlobalTimeUs = 0;
|
|
mhzChangeCallbacks.clear();
|
|
CPU_HZ = initialHz;
|
|
}
|
|
|
|
void Shutdown()
|
|
{
|
|
ClearPendingEvents();
|
|
UnregisterAllEvents();
|
|
|
|
while (eventPool) {
|
|
Event *ev = eventPool;
|
|
eventPool = ev->next;
|
|
delete ev;
|
|
}
|
|
}
|
|
|
|
u64 GetTicks()
|
|
{
|
|
if (currentMIPS) {
|
|
return (u64)globalTimer + slicelength - currentMIPS->downcount;
|
|
} else {
|
|
// Reporting can actually end up here during weird task switching sequences on Android
|
|
return false;
|
|
}
|
|
}
|
|
|
|
u64 GetIdleTicks()
|
|
{
|
|
return (u64)idledCycles;
|
|
}
|
|
|
|
void ClearPendingEvents()
|
|
{
|
|
while (first)
|
|
{
|
|
Event *e = first->next;
|
|
FreeEvent(first);
|
|
first = e;
|
|
}
|
|
}
|
|
|
|
void AddEventToQueue(Event* ne)
|
|
{
|
|
Event* prev = NULL;
|
|
Event** pNext = &first;
|
|
for(;;)
|
|
{
|
|
Event*& next = *pNext;
|
|
if(!next || ne->time < next->time)
|
|
{
|
|
ne->next = next;
|
|
next = ne;
|
|
break;
|
|
}
|
|
prev = next;
|
|
pNext = &prev->next;
|
|
}
|
|
}
|
|
|
|
// This must be run ONLY from within the cpu thread
|
|
// cyclesIntoFuture may be VERY inaccurate if called from anything else
|
|
// than Advance
|
|
void ScheduleEvent(s64 cyclesIntoFuture, int event_type, u64 userdata)
|
|
{
|
|
Event *ne = GetNewEvent();
|
|
ne->userdata = userdata;
|
|
ne->type = event_type;
|
|
ne->time = GetTicks() + cyclesIntoFuture;
|
|
AddEventToQueue(ne);
|
|
}
|
|
|
|
// Returns cycles left in timer.
|
|
s64 UnscheduleEvent(int event_type, u64 userdata)
|
|
{
|
|
s64 result = 0;
|
|
if (!first)
|
|
return result;
|
|
while(first)
|
|
{
|
|
if (first->type == event_type && first->userdata == userdata)
|
|
{
|
|
result = first->time - GetTicks();
|
|
|
|
Event *next = first->next;
|
|
FreeEvent(first);
|
|
first = next;
|
|
}
|
|
else
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
if (!first)
|
|
return result;
|
|
Event *prev = first;
|
|
Event *ptr = prev->next;
|
|
while (ptr)
|
|
{
|
|
if (ptr->type == event_type && ptr->userdata == userdata)
|
|
{
|
|
result = ptr->time - GetTicks();
|
|
|
|
prev->next = ptr->next;
|
|
FreeEvent(ptr);
|
|
ptr = prev->next;
|
|
}
|
|
else
|
|
{
|
|
prev = ptr;
|
|
ptr = ptr->next;
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
void RegisterMHzChangeCallback(MHzChangeCallback callback) {
|
|
mhzChangeCallbacks.push_back(callback);
|
|
}
|
|
|
|
bool IsScheduled(int event_type)
|
|
{
|
|
if (!first)
|
|
return false;
|
|
Event *e = first;
|
|
while (e) {
|
|
if (e->type == event_type)
|
|
return true;
|
|
e = e->next;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void RemoveEvent(int event_type)
|
|
{
|
|
if (!first)
|
|
return;
|
|
while(first)
|
|
{
|
|
if (first->type == event_type)
|
|
{
|
|
Event *next = first->next;
|
|
FreeEvent(first);
|
|
first = next;
|
|
}
|
|
else
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
if (!first)
|
|
return;
|
|
Event *prev = first;
|
|
Event *ptr = prev->next;
|
|
while (ptr)
|
|
{
|
|
if (ptr->type == event_type)
|
|
{
|
|
prev->next = ptr->next;
|
|
FreeEvent(ptr);
|
|
ptr = prev->next;
|
|
}
|
|
else
|
|
{
|
|
prev = ptr;
|
|
ptr = ptr->next;
|
|
}
|
|
}
|
|
}
|
|
|
|
void ProcessEvents() {
|
|
while (first) {
|
|
if (first->time <= (s64)GetTicks()) {
|
|
// INFO_LOG(Log::CPU, "%s (%lld, %lld) ", first->name ? first->name : "?", (u64)GetTicks(), (u64)first->time);
|
|
Event *evt = first;
|
|
first = first->next;
|
|
if (evt->type >= 0 && evt->type < event_types.size()) {
|
|
event_types[evt->type].callback(evt->userdata, (int)(GetTicks() - evt->time));
|
|
} else {
|
|
_dbg_assert_msg_(false, "Bad event type %d", evt->type);
|
|
}
|
|
FreeEvent(evt);
|
|
} else {
|
|
// Caught up to the current time.
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void ForceCheck()
|
|
{
|
|
int cyclesExecuted = slicelength - currentMIPS->downcount;
|
|
globalTimer += cyclesExecuted;
|
|
// This will cause us to check for new events immediately.
|
|
currentMIPS->downcount = -1;
|
|
// But let's not eat a bunch more time in Advance() because of this.
|
|
slicelength = -1;
|
|
|
|
#ifdef _DEBUG
|
|
_dbg_assert_msg_( cyclesExecuted >= 0, "Shouldn't have a negative cyclesExecuted");
|
|
#endif
|
|
}
|
|
|
|
void Advance() {
|
|
PROFILE_THIS_SCOPE("advance");
|
|
int cyclesExecuted = slicelength - currentMIPS->downcount;
|
|
globalTimer += cyclesExecuted;
|
|
currentMIPS->downcount = slicelength;
|
|
|
|
ProcessEvents();
|
|
|
|
if (!first) {
|
|
// This should never happen in PPSSPP.
|
|
if (slicelength < 10000) {
|
|
slicelength += 10000;
|
|
currentMIPS->downcount += 10000;
|
|
}
|
|
} else {
|
|
// Note that events can eat cycles as well.
|
|
int target = (int)(first->time - globalTimer);
|
|
if (target > MAX_SLICE_LENGTH)
|
|
target = MAX_SLICE_LENGTH;
|
|
|
|
const int diff = target - slicelength;
|
|
slicelength += diff;
|
|
currentMIPS->downcount += diff;
|
|
}
|
|
}
|
|
|
|
void LogPendingEvents() {
|
|
Event *ptr = first;
|
|
while (ptr) {
|
|
//INFO_LOG(Log::CPU, "PENDING: Now: %lld Pending: %lld Type: %d", globalTimer, ptr->time, ptr->type);
|
|
ptr = ptr->next;
|
|
}
|
|
}
|
|
|
|
void Idle(int maxIdle) {
|
|
int cyclesDown = currentMIPS->downcount;
|
|
if (maxIdle != 0 && cyclesDown > maxIdle)
|
|
cyclesDown = maxIdle;
|
|
|
|
if (first && cyclesDown > 0) {
|
|
int cyclesExecuted = slicelength - currentMIPS->downcount;
|
|
int cyclesNextEvent = (int) (first->time - globalTimer);
|
|
|
|
if (cyclesNextEvent < cyclesExecuted + cyclesDown)
|
|
cyclesDown = cyclesNextEvent - cyclesExecuted;
|
|
}
|
|
|
|
// Now, now... no time machines, please.
|
|
if (cyclesDown < 0)
|
|
cyclesDown = 0;
|
|
|
|
// VERBOSE_LOG(Log::CPU, "Idle for %i cycles! (%f ms)", cyclesDown, cyclesDown / (float)(CPU_HZ * 0.001f));
|
|
|
|
idledCycles += cyclesDown;
|
|
currentMIPS->downcount -= cyclesDown;
|
|
if (currentMIPS->downcount == 0)
|
|
currentMIPS->downcount = -1;
|
|
}
|
|
|
|
std::string GetScheduledEventsSummary() {
|
|
Event *ptr = first;
|
|
std::string text = "Scheduled events\n";
|
|
text.reserve(1000);
|
|
while (ptr) {
|
|
unsigned int t = ptr->type;
|
|
if (t >= event_types.size()) {
|
|
_dbg_assert_msg_(false, "Invalid event type %d", t);
|
|
ptr = ptr->next;
|
|
continue;
|
|
}
|
|
const char *name = event_types[t].name;
|
|
if (!name)
|
|
name = "[unknown]";
|
|
char temp[512];
|
|
snprintf(temp, sizeof(temp), "%s : %i %08x%08x\n", name, (int)ptr->time, (u32)(ptr->userdata >> 32), (u32)(ptr->userdata));
|
|
text += temp;
|
|
ptr = ptr->next;
|
|
}
|
|
return text;
|
|
}
|
|
|
|
void Event_DoState(PointerWrap &p, BaseEvent *ev) {
|
|
// There may be padding, so do each one individually.
|
|
Do(p, ev->time);
|
|
Do(p, ev->userdata);
|
|
Do(p, ev->type);
|
|
usedEventTypes.insert(ev->type);
|
|
}
|
|
|
|
void Event_DoStateOld(PointerWrap &p, BaseEvent *ev) {
|
|
Do(p, *ev);
|
|
usedEventTypes.insert(ev->type);
|
|
}
|
|
|
|
void DoState(PointerWrap &p) {
|
|
auto s = p.Section("CoreTiming", 1, 3);
|
|
if (!s)
|
|
return;
|
|
|
|
int n = (int)event_types.size();
|
|
int current = n;
|
|
Do(p, n);
|
|
if (n > current) {
|
|
WARN_LOG(Log::SaveState, "Savestate failure: more events than current (can't ever remove an event)");
|
|
p.SetError(p.ERROR_FAILURE);
|
|
return;
|
|
}
|
|
|
|
// These (should) be filled in later by the modules.
|
|
for (int i = 0; i < current; ++i) {
|
|
event_types[i].callback = AntiCrashCallback;
|
|
event_types[i].name = "INVALID EVENT";
|
|
}
|
|
nextEventTypeRestoreId = n - 1;
|
|
usedEventTypes.clear();
|
|
restoredEventTypes.clear();
|
|
|
|
if (s >= 3) {
|
|
DoLinkedList<BaseEvent, GetNewEvent, FreeEvent, Event_DoState>(p, first, (Event **)nullptr);
|
|
// This is here because we previously stored a second queue of "threadsafe" events. Gone now. Remove in the next section version upgrade.
|
|
DoIgnoreUnusedLinkedList(p);
|
|
} else {
|
|
DoLinkedList<BaseEvent, GetNewEvent, FreeEvent, Event_DoStateOld>(p, first, (Event **)nullptr);
|
|
DoIgnoreUnusedLinkedList(p);
|
|
}
|
|
|
|
Do(p, CPU_HZ);
|
|
Do(p, slicelength);
|
|
Do(p, globalTimer);
|
|
Do(p, idledCycles);
|
|
|
|
if (s >= 2) {
|
|
Do(p, lastGlobalTimeTicks);
|
|
Do(p, lastGlobalTimeUs);
|
|
} else {
|
|
lastGlobalTimeTicks = 0;
|
|
lastGlobalTimeUs = 0;
|
|
}
|
|
|
|
FireMhzChange();
|
|
}
|
|
|
|
} // namespace
|