ppsspp/android
2013-10-20 13:52:31 +02:00
..
.settings
assets UI tweaks. Change to cleaner background image. 2013-08-20 00:49:25 +02:00
jni Better fix for the UINT_64 define issue on android 2013-10-20 13:52:31 +02:00
libs Unlock orientation again after some native fixes. Experiment with Google App Analytics. 2013-10-09 15:32:37 +02:00
res Unlock orientation again after some native fixes. Experiment with Google App Analytics. 2013-10-09 15:32:37 +02:00
src/org/ppsspp/ppsspp Add generic "PostShader" functionality, replacing FXAA (it's one of them). 2013-10-12 02:05:55 +02:00
.classpath Update native + some very minor changes 2013-07-27 00:44:16 +02:00
.gitignore
.project
ab.cmd ARM: implement vhdp 2013-09-28 20:07:57 +02:00
ab.sh Fix ab.sh to copy shaders and langregion to assets 2013-10-17 12:14:00 +02:00
ad.sh
android.toolchain.cmake
AndroidManifest.xml Lock orientation again. Too many issues :/ 2013-10-10 11:14:52 +02:00
build.sh
build.xml
buildassets.sh Fix translations on android. List all .ini files available. They're a bit ugly just showing the language code... 2013-04-18 23:42:44 +02:00
custom_rules.xml
git-version-gen.sh Adnroid buildfix, we have too many makefiles. 2013-03-02 15:33:07 -08:00
macshaders.sh
proguard-project.txt
project.properties
README.TXT

First, build the C++ static library:
> cd android
> ./ab.sh

Start Eclipse, import the android directory as an existing project
Build and run. 

If you modify the C++ code, you need to rebuild the static library, of
course. To get Eclipse to understand that you have in fact changed something
if you haven't also changed any Java code, just add a space character to 
PPSSPPActivity.java, or right click the project and choose Refresh, and then
relaunch the app on the device.

A real Android device is strongly recommended for testing. Don't trust
the emulator.