ppsspp/Core/Util
Unknown W. Brackets 9a5fbe5ea5 Savedata: Truncate detail if it's too long.
We could add scrolling later, but this makes it more usable without ugly
text overlap, at least.

Fixes #11711.
2019-02-16 14:52:01 -08:00
..
AudioFormat.cpp Core: Match up NOEN define usage a bit more. 2018-09-01 19:56:35 -07:00
AudioFormat.h Core: Match up NOEN define usage a bit more. 2018-09-01 19:56:35 -07:00
AudioFormatNEON.cpp Core: Match up NOEN define usage a bit more. 2018-09-01 19:56:35 -07:00
AudioFormatNEON.h Add a NEON method to apply the volume. 2015-01-11 14:23:41 -08:00
BlockAllocator.cpp SaveState: Initialize some memory that is saved. 2018-06-22 21:29:18 -07:00
BlockAllocator.h Remove more unused code (advanceCallback) 2016-05-01 11:35:16 +02:00
DisArm64.cpp ARM64Emitter: Implement instructions to move data to/from SP 2017-01-26 14:23:42 +01:00
DisArm64.h ARM64 disassembler improvements (show many kinds of branch targets properly) 2015-10-10 11:27:28 +02:00
GameManager.cpp Typo fix 2017-05-19 11:23:22 +02:00
GameManager.h Homebrew Store: Add support for cancelling downloads, fix progress bar. Fixes #9374 2017-03-06 16:03:05 +01:00
ppge_atlas.cpp Update PPGE atlas (font used for in-game save dialogs etc) 2016-02-15 19:24:39 +01:00
ppge_atlas.h UTF8-enable PPGE and add hiragana and katakana, let's see if this is enough. 2013-04-17 20:51:02 +02:00
PPGeDraw.cpp Savedata: Truncate detail if it's too long. 2019-02-16 14:52:01 -08:00
PPGeDraw.h Savedata: Truncate detail if it's too long. 2019-02-16 14:52:01 -08:00