Unknown W. Brackets 9be20323ef SDL: Start with window hidden.
This fixes start in fullscreen on Mac.  Otherwise, it animates to
fullscreen and back for every GL init attempt.
2018-06-09 16:57:00 -07:00
..
2018-06-06 05:36:01 -07:00
2018-03-23 03:18:13 +01:00
2018-06-09 16:50:31 -07:00
2018-02-25 11:25:16 +01:00

1. Install GCC, CMake, and development libraries for zlib and sdl.
2. cd SDL
3. ./buildassets.sh
4. ./b.sh

That should do it.

Special instructions for MacOSX:

Install XCode
Install CMake
Open XCode, Preferences, Downloads, Components. Install the command line toools.

Install MacPorts
Using MacPorts, install libpng
Do the above.

SDL2 Game Controller Support Notes
==================================

For SDL2 game controller support, at least SDL 2.0.4 is required.

Under the assets directory is the SDL2 game controller database: gamecontrollerdb.txt. This file contains many known control pad mappings for Windows, Linux and MAC OS. PPSSPPSDL will load this file at start-up and work out how to assign control pad buttons for your control pad.

Hot plugging of control pads is also supported.

If you control pad has a "Guide" or "Home" button then when pressed, this will trigger the emulator pause menu, thus allowing you to exit the emulator if you wish or load another game from your library.