ppsspp/Core
2013-07-08 02:40:33 -04:00
..
Debugger Fix a possible infinite loop in the symbol map. 2013-07-07 01:58:23 -07:00
Dialog Fix uninitialized variable in PSPMsgDialog 2013-07-03 08:13:16 +08:00
ELF Merge branch 'new-ui'. Still incomplete. Enable by setting NewUI=True in ppsspp.ini 2013-06-27 16:28:38 +02:00
FileSystems Revert part of 3ac9aa9cfb , it crashes GTA: LCS. @tpunix, might want to investigate. 2013-07-07 14:19:40 +02:00
Font
HLE Merge pull request #2672 from unknownbrackets/ctrl-rapid 2013-07-07 00:49:37 -07:00
HW Minor audio optimization 2013-07-06 22:21:52 +02:00
MIPS Improve performance of ScanForFunctions(). 2013-07-06 16:58:17 -07:00
Util Text spacing adjustments. 2013-06-15 21:20:18 +08:00
CMakeLists.txt Add dummy sceCcc 2013-06-30 20:21:56 +08:00
Config.cpp Fix the actual typo.. 2013-07-08 00:36:25 +02:00
Config.h Change a variable name to match the name used in the ini file. Default screenshots to JPG. 2013-07-08 00:10:23 +02:00
Core.cpp Allow Core_WaitInactive() when already inactive. 2013-06-30 22:47:39 -07:00
Core.h Fix/prevent crashes when MainWindow is closed before LoadFile() completes, or when it gets certain messages before TheThread completes initialization. 2013-06-15 13:06:43 +08:00
Core.vcxproj Add dummy sceCcc 2013-06-30 20:21:56 +08:00
Core.vcxproj.filters Add dummy sceCcc 2013-06-30 20:21:56 +08:00
CoreParameter.h Delete the "Use Media Engine" option. 2013-06-08 22:53:36 +02:00
CoreTiming.cpp
CoreTiming.h
CPU.cpp
CPU.h
CwCheat.cpp Assorted warning fixes and cleanups 2013-07-06 11:09:19 +02:00
CwCheat.h Rewrite .ini files to match cheat.db 2013-06-16 17:59:59 -05:00
HDRemaster.cpp Restructure the hack to be more correct, and add support for double texture coordinates. Fixes #2314. 2013-06-26 16:02:52 -04:00
HDRemaster.h Change variable to u32. I would say it's safe to say that an HD remaster will never request more than 2GB of RAM, much less 1. 2013-07-08 02:40:33 -04:00
Host.cpp
Host.h
Loaders.cpp Allow ELFs to be named PBP, there are a bunch of such homebrew floating around it seems 2013-06-22 18:51:06 +02:00
Loaders.h
MemMap.cpp Remove HD Remaster variables from the savestate; they don't seem to be required for it to function correctly. 2013-07-07 22:05:10 -04:00
MemMap.h Simplify the HDRemaster struct, eliminating the need for the g_MemoryEnd variable. 2013-07-07 03:07:51 -04:00
MemMapFunctions.cpp Remove a few more unneeded includes and change a loop to use ARRAY_SIZE instead of a variable. 2013-06-26 16:02:53 -04:00
PSPLoaders.cpp Simplify the HDRemaster struct, eliminating the need for the g_MemoryEnd variable. 2013-07-07 03:07:51 -04:00
PSPLoaders.h Fix more style issues, and abstract most of the init code from MemMap.cpp. 2013-06-26 16:02:52 -04:00
PSPMixer.cpp
PSPMixer.h
Reporting.cpp Rename "VPS"/"FPS" to "Speed"/"FPES" so it's clear. 2013-06-29 20:06:34 -07:00
Reporting.h
SaveState.cpp Make keys look more natural in case we have an untranslated key, and give a generic error for the missing version/not found keys. 2013-06-24 05:09:45 -04:00
SaveState.h
System.cpp Simplify the HDRemaster struct, eliminating the need for the g_MemoryEnd variable. 2013-07-07 03:07:51 -04:00
System.h Keep EmuThread running on game shutdown. 2013-06-18 00:33:22 -07:00