mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 13:30:02 +00:00
107 lines
2.5 KiB
C++
107 lines
2.5 KiB
C++
/*
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* Copyright (c) 2012 Sacha Refshauge
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*
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*/
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// Qt 4.7 implementation of the framework.
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// Currently supports: Symbian, Blackberry, Meego, Linux, Windows
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#include <QtGui/QApplication>
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#include <QUrl>
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#include <QDir>
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#include <QDesktopWidget>
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#include <QDesktopServices>
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#ifdef __SYMBIAN32__
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#include <e32std.h>
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#include <QSystemScreenSaver>
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#endif
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#include "QtMain.h"
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InputState* input_state;
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void LaunchBrowser(const char *url)
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{
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QDesktopServices::openUrl(QUrl(url));
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}
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void SimulateGamepad(InputState *input) {
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input->pad_lstick_x = 0;
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input->pad_lstick_y = 0;
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input->pad_rstick_x = 0;
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input->pad_rstick_y = 0;
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if (input->pad_buttons & PAD_BUTTON_JOY_UP)
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input->pad_lstick_y=1;
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else if (input->pad_buttons & PAD_BUTTON_JOY_DOWN)
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input->pad_lstick_y=-1;
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if (input->pad_buttons & PAD_BUTTON_JOY_LEFT)
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input->pad_lstick_x=-1;
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else if (input->pad_buttons & PAD_BUTTON_JOY_RIGHT)
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input->pad_lstick_x=1;
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}
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float CalculateDPIScale()
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{
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// Sane default rather than check DPI
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#ifdef __SYMBIAN32__
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return 1.4f;
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#else
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return 1.2f;
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#endif
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}
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Q_DECL_EXPORT int main(int argc, char *argv[])
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{
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#ifdef Q_WS_X11
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QApplication::setAttribute(Qt::AA_X11InitThreads, true);
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#endif
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QApplication a(argc, argv);
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QSize res = QApplication::desktop()->screenGeometry().size();
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if (res.width() < res.height())
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res.transpose();
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pixel_xres = res.width();
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pixel_yres = res.height();
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float dpi_scale = CalculateDPIScale();
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dp_xres = (int)(pixel_xres * dpi_scale); dp_yres = (int)(pixel_yres * dpi_scale);
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net::Init();
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#ifdef __SYMBIAN32__
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char* savegame_dir = "E:/PPSSPP/";
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char* assets_dir = "E:/PPSSPP/";
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#elif defined(BLACKBERRY)
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char* savegame_dir = "/accounts/1000/shared/misc/";
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char* assets_dir = "app/native/assets/";
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#elif defined(MEEGO_EDITION_HARMATTAN)
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char* savegame_dir = "/home/user/MyDocs/PPSSPP/";
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QDir myDocs("/home/user/MyDocs/");
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if (!myDocs.exists("PPSSPP"))
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myDocs.mkdir("PPSSPP");
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char* assets_dir = "/opt/PPSSPP/";
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#else
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char* savegame_dir = "./";
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char* assets_dir = "./";
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#endif
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NativeInit(argc, (const char **)argv, savegame_dir, assets_dir, "BADCOFFEE");
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#if !defined(Q_WS_X11) || defined(ARM)
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MainUI w(dpi_scale);
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w.resize(pixel_xres, pixel_yres);
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w.showFullScreen();
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#endif
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#ifdef __SYMBIAN32__
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// Set RunFast hardware mode for VFPv2.
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User::SetFloatingPointMode(EFpModeRunFast);
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// Disable screensaver
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QSystemScreenSaver *ssObject = new QSystemScreenSaver(&w);
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ssObject->setScreenSaverInhibit();
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#endif
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MainAudio *audio = new MainAudio();
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int ret = a.exec();
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delete audio;
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NativeShutdown();
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net::Shutdown();
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return ret;
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}
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