..
Debugger
Move math and some file and data conversion files out from native to Common.
2020-10-04 09:12:46 +02:00
Dialog
Move math and some file and data conversion files out from native to Common.
2020-10-04 09:12:46 +02:00
ELF
GE dump loading: Try to use the correct GameID so compat.ini flags apply.
2020-08-30 11:48:58 +02:00
FileLoaders
Move math and some file and data conversion files out from native to Common.
2020-10-04 09:12:46 +02:00
FileSystems
Move math and some file and data conversion files out from native to Common.
2020-10-04 09:12:46 +02:00
Font
Remove ELOG/ILOG/WLOG from the Android C++ code (mostly)
2020-08-15 19:08:39 +02:00
HLE
Move math and some file and data conversion files out from native to Common.
2020-10-04 09:12:46 +02:00
HW
Move threading utils from native to Common
2020-10-01 09:27:25 +02:00
MIPS
Move math and some file and data conversion files out from native to Common.
2020-10-04 09:12:46 +02:00
Util
Move math and some file and data conversion files out from native to Common.
2020-10-04 09:12:46 +02:00
AVIDump.cpp
First step of cleaning up Log.h. Plus a few other bits and bobs.
2020-08-16 14:48:54 +02:00
AVIDump.h
Fix Symbian Builds
2016-09-04 12:52:14 -04:00
Compatibility.cpp
Move math and some file and data conversion files out from native to Common.
2020-10-04 09:12:46 +02:00
Compatibility.h
Vulkan: Enable renderpass merging for all games (was introduced in 1.9 for GoW games). A number of other games can also benefit.
2019-11-30 22:44:59 +01:00
Config.cpp
Move math and some file and data conversion files out from native to Common.
2020-10-04 09:12:46 +02:00
Config.h
Cache 60 FPS requirement
2020-09-15 07:49:01 +02:00
ConfigValues.h
Display: Allow unthrottle to skip only flipping.
2020-07-19 13:57:04 +02:00
Core.cpp
Move threading utils from native to Common
2020-10-01 09:27:25 +02:00
Core.h
Crash: Show disassembly of the instruction causing the crash, and the symbol name.
2020-07-15 12:38:05 +02:00
Core.vcxproj
Move math and some file and data conversion files out from native to Common.
2020-10-04 09:12:46 +02:00
Core.vcxproj.filters
Move math and some file and data conversion files out from native to Common.
2020-10-04 09:12:46 +02:00
CoreParameter.h
UI: Stop caching the draw context in coreParam.
2019-09-28 21:58:15 -07:00
CoreTiming.cpp
First step of cleaning up Log.h. Plus a few other bits and bobs.
2020-08-16 14:48:54 +02:00
CoreTiming.h
Oops, got these backwards.
2019-04-16 17:36:29 -07:00
CwCheat.cpp
Move native/util, native/data and native/i18 to Common/Data.
2020-10-04 07:28:29 +02:00
CwCheat.h
Merge base/basictypes.h into Common/Common.h (mostly).
2020-09-29 15:51:51 +02:00
HDRemaster.cpp
Merge base/basictypes.h into Common/Common.h (mostly).
2020-09-29 15:51:51 +02:00
HDRemaster.h
Identify remasters based on UMD_DATA hash.
2015-12-28 14:13:05 -08:00
Host.cpp
Windows: Initialize WindowsHost in EmuThread.
2017-05-05 06:53:48 -07:00
Host.h
Update symbol list of disassembly window when loadexec.
2020-09-12 19:45:25 +08:00
Instance.cpp
Windows: Show instance counter only with peers.
2020-08-18 06:59:49 -07:00
Instance.h
Windows: Show instance counter only with peers.
2020-08-18 06:59:49 -07:00
KeyMap.cpp
Move math and some file and data conversion files out from native to Common.
2020-10-04 09:12:46 +02:00
KeyMap.h
Move math and some file and data conversion files out from native to Common.
2020-10-04 09:12:46 +02:00
Loaders.cpp
Merge ext/native/stringutil.cpp/h into Common/StringUtils.cpp/h.
2020-09-29 15:51:51 +02:00
Loaders.h
fix
2020-01-04 09:11:15 +08:00
MemFault.cpp
Fix a bug in crashhandler where we could end up disassembling far too much.
2020-07-19 17:23:21 +02:00
MemFault.h
Split the fault handling from MemMap.cpp to MemFault.cpp.
2020-07-15 12:12:57 +02:00
MemMap.cpp
Core: Fix memory size check.
2020-09-27 12:54:34 -07:00
MemMap.h
Mark the PPGe font texture as reliable to avoid hashing it.
2020-09-22 21:13:30 +02:00
MemMapFunctions.cpp
Partially fix Katamari (flicker due to choice of the wrong depth buffer still happening).
2020-09-01 22:54:36 +02:00
MemMapHelpers.h
Debugger: Run memory breakpoints on mobile.
2018-06-06 17:31:56 -07:00
Opcode.h
MemMap should not be included in MIPS.h.
2014-03-15 10:45:39 +01:00
PSPLoaders.cpp
Move native/util, native/data and native/i18 to Common/Data.
2020-10-04 07:28:29 +02:00
PSPLoaders.h
Move umd replace to loaders.
2020-01-02 14:56:24 +08:00
Replay.cpp
Replay: Attempt to ignore reads in PSP/GAME.
2019-07-04 23:46:15 -07:00
Replay.h
Replay: Attempt to ignore reads in PSP/GAME.
2019-07-04 23:46:15 -07:00
Reporting.cpp
Move math and some file and data conversion files out from native to Common.
2020-10-04 09:12:46 +02:00
Reporting.h
Log the first 100 block transfers instead of just the first one. Should make it easier to spot interesting things without hacking the log code.
2020-08-16 22:38:15 +02:00
SaveState.cpp
Move native/util, native/data and native/i18 to Common/Data.
2020-10-04 07:28:29 +02:00
SaveState.h
SaveState: Rename ChunkFile files to Serialize.
2020-08-10 08:04:05 +00:00
Screenshot.cpp
Recategorize some logging, in preparation for what's to come.
2020-08-15 11:51:22 +02:00
Screenshot.h
GE Debugger: Save with alpha for PNGs.
2017-12-21 23:47:49 -08:00
System.cpp
Move math and some file and data conversion files out from native to Common.
2020-10-04 09:12:46 +02:00
System.h
Plugins: Support for loading game-specific plugins.
2020-09-08 09:12:19 -07:00
TextureReplacer.cpp
Move math and some file and data conversion files out from native to Common.
2020-10-04 09:12:46 +02:00
TextureReplacer.h
GPU: Remove neon xxhash implementation.
2020-08-27 20:31:09 -07:00
ThreadEventQueue.h
Split CORE_ERROR into CORE_BOOT_ERROR and CORE_RUNTIME_ERROR
2020-07-12 15:25:20 +02:00
WaveFile.cpp
First step of cleaning up Log.h. Plus a few other bits and bobs.
2020-08-16 14:48:54 +02:00
WaveFile.h
First step of cleaning up Log.h. Plus a few other bits and bobs.
2020-08-16 14:48:54 +02:00
WebServer.cpp
Move threading utils from native to Common
2020-10-01 09:27:25 +02:00
WebServer.h
http: Ensure webserver shutdown on exit.
2019-09-28 11:12:12 -07:00
x360_compat.h
[Xbox] Missings files
2014-03-02 11:16:56 -08:00