ppsspp/Windows/GEDebugger/TabState.cpp
2020-09-29 15:51:51 +02:00

1023 lines
35 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "Common/Common.h"
#include "Windows/resource.h"
#include "Windows/main.h"
#include "Windows/InputBox.h"
#include "Windows/GEDebugger/GEDebugger.h"
#include "Windows/GEDebugger/TabState.h"
#include "GPU/GPUState.h"
#include "GPU/GeDisasm.h"
#include "GPU/Common/GPUDebugInterface.h"
#include "GPU/Debugger/Breakpoints.h"
using namespace GPUBreakpoints;
const int POPUP_SUBMENU_ID_GEDBG_STATE = 9;
// TODO: Show an icon or something for breakpoints, toggle.
static const GenericListViewColumn stateValuesCols[] = {
{ L"Name", 0.50f },
{ L"Value", 0.50f },
};
GenericListViewDef stateValuesListDef = {
stateValuesCols, ARRAY_SIZE(stateValuesCols), NULL, false
};
enum StateValuesCols {
STATEVALUES_COL_NAME,
STATEVALUES_COL_VALUE,
};
enum CmdFormatType {
CMD_FMT_HEX = 0,
CMD_FMT_NUM,
CMD_FMT_FLOAT24,
CMD_FMT_PTRWIDTH,
CMD_FMT_XY,
CMD_FMT_XYXY,
CMD_FMT_XYZ,
CMD_FMT_TEXSIZE,
CMD_FMT_F16_XY,
CMD_FMT_VERTEXTYPE,
CMD_FMT_TEXFMT,
CMD_FMT_CLUTFMT,
CMD_FMT_COLORTEST,
CMD_FMT_ALPHATEST,
CMD_FMT_STENCILTEST,
CMD_FMT_ZTEST,
CMD_FMT_OFFSETADDR,
CMD_FMT_VADDR,
CMD_FMT_IADDR,
CMD_FMT_MATERIALUPDATE,
CMD_FMT_STENCILOP,
CMD_FMT_BLENDMODE,
CMD_FMT_FLAG,
CMD_FMT_CLEARMODE,
CMD_FMT_TEXFUNC,
CMD_FMT_TEXMODE,
CMD_FMT_LOGICOP,
CMD_FMT_TEXWRAP,
CMD_FMT_TEXLEVEL,
CMD_FMT_TEXFILTER,
CMD_FMT_TEXMAPMODE,
CMD_FMT_TEXSHADELS,
CMD_FMT_SHADEMODEL,
CMD_FMT_LIGHTMODE,
CMD_FMT_LIGHTTYPE,
CMD_FMT_CULL,
CMD_FMT_PATCHPRIMITIVE,
};
struct TabStateRow {
const TCHAR *title;
u8 cmd;
CmdFormatType fmt;
u8 enableCmd;
u8 otherCmd;
u8 otherCmd2;
};
static const TabStateRow stateFlagsRows[] = {
{ L"Lighting enable", GE_CMD_LIGHTINGENABLE, CMD_FMT_FLAG },
{ L"Light 0 enable", GE_CMD_LIGHTENABLE0, CMD_FMT_FLAG },
{ L"Light 1 enable", GE_CMD_LIGHTENABLE1, CMD_FMT_FLAG },
{ L"Light 2 enable", GE_CMD_LIGHTENABLE2, CMD_FMT_FLAG },
{ L"Light 3 enable", GE_CMD_LIGHTENABLE3, CMD_FMT_FLAG },
{ L"Depth clamp enable", GE_CMD_DEPTHCLAMPENABLE, CMD_FMT_FLAG },
{ L"Cullface enable", GE_CMD_CULLFACEENABLE, CMD_FMT_FLAG },
{ L"Texture map enable", GE_CMD_TEXTUREMAPENABLE, CMD_FMT_FLAG },
{ L"Fog enable", GE_CMD_FOGENABLE, CMD_FMT_FLAG },
{ L"Dither enable", GE_CMD_DITHERENABLE, CMD_FMT_FLAG },
{ L"Alpha blend enable", GE_CMD_ALPHABLENDENABLE, CMD_FMT_FLAG },
{ L"Alpha test enable", GE_CMD_ALPHATESTENABLE, CMD_FMT_FLAG },
{ L"Depth test enable", GE_CMD_ZTESTENABLE, CMD_FMT_FLAG },
{ L"Stencil test enable", GE_CMD_STENCILTESTENABLE, CMD_FMT_FLAG },
{ L"Antialias enable", GE_CMD_ANTIALIASENABLE, CMD_FMT_FLAG },
{ L"Patch cull enable", GE_CMD_PATCHCULLENABLE, CMD_FMT_FLAG },
{ L"Color test enable", GE_CMD_COLORTESTENABLE, CMD_FMT_FLAG },
{ L"Logic op enable", GE_CMD_LOGICOPENABLE, CMD_FMT_FLAG },
{ L"Depth write disable", GE_CMD_ZWRITEDISABLE, CMD_FMT_FLAG },
};
static const TabStateRow stateLightingRows[] = {
{ L"Ambient color", GE_CMD_AMBIENTCOLOR, CMD_FMT_HEX },
{ L"Ambient alpha", GE_CMD_AMBIENTALPHA, CMD_FMT_HEX },
{ L"Material update", GE_CMD_MATERIALUPDATE, CMD_FMT_MATERIALUPDATE },
{ L"Material emissive", GE_CMD_MATERIALEMISSIVE, CMD_FMT_HEX },
{ L"Material ambient", GE_CMD_MATERIALAMBIENT, CMD_FMT_HEX },
{ L"Material diffuse", GE_CMD_MATERIALDIFFUSE, CMD_FMT_HEX },
{ L"Material alpha", GE_CMD_MATERIALALPHA, CMD_FMT_HEX },
{ L"Material specular", GE_CMD_MATERIALSPECULAR, CMD_FMT_HEX },
{ L"Mat. specular coef", GE_CMD_MATERIALSPECULARCOEF, CMD_FMT_FLOAT24 },
{ L"Reverse normals", GE_CMD_REVERSENORMAL, CMD_FMT_FLAG },
{ L"Shade model", GE_CMD_SHADEMODE, CMD_FMT_SHADEMODEL },
{ L"Light mode", GE_CMD_LIGHTMODE, CMD_FMT_LIGHTMODE, GE_CMD_LIGHTINGENABLE },
{ L"Light type 0", GE_CMD_LIGHTTYPE0, CMD_FMT_LIGHTTYPE, GE_CMD_LIGHTENABLE0 },
{ L"Light type 1", GE_CMD_LIGHTTYPE1, CMD_FMT_LIGHTTYPE, GE_CMD_LIGHTENABLE1 },
{ L"Light type 2", GE_CMD_LIGHTTYPE2, CMD_FMT_LIGHTTYPE, GE_CMD_LIGHTENABLE2 },
{ L"Light type 3", GE_CMD_LIGHTTYPE3, CMD_FMT_LIGHTTYPE, GE_CMD_LIGHTENABLE3 },
{ L"Light pos 0", GE_CMD_LX0, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE0, GE_CMD_LY0, GE_CMD_LZ0 },
{ L"Light pos 1", GE_CMD_LX1, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE1, GE_CMD_LY1, GE_CMD_LZ1 },
{ L"Light pos 2", GE_CMD_LX2, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE2, GE_CMD_LY2, GE_CMD_LZ2 },
{ L"Light pos 3", GE_CMD_LX3, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE3, GE_CMD_LY3, GE_CMD_LZ3 },
{ L"Light dir 0", GE_CMD_LDX0, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE0, GE_CMD_LDY0, GE_CMD_LDZ0 },
{ L"Light dir 1", GE_CMD_LDX1, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE1, GE_CMD_LDY1, GE_CMD_LDZ1 },
{ L"Light dir 2", GE_CMD_LDX2, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE2, GE_CMD_LDY2, GE_CMD_LDZ2 },
{ L"Light dir 3", GE_CMD_LDX3, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE3, GE_CMD_LDY3, GE_CMD_LDZ3 },
// TODO: Is this a reasonable display format?
{ L"Light att 0", GE_CMD_LKA0, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE0, GE_CMD_LKB0, GE_CMD_LKC0 },
{ L"Light att 1", GE_CMD_LKA1, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE1, GE_CMD_LKB1, GE_CMD_LKC1 },
{ L"Light att 2", GE_CMD_LKA2, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE2, GE_CMD_LKB2, GE_CMD_LKC2 },
{ L"Light att 3", GE_CMD_LKA3, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE3, GE_CMD_LKB3, GE_CMD_LKC3 },
{ L"Lightspot coef 0", GE_CMD_LKS0, CMD_FMT_FLOAT24, GE_CMD_LIGHTENABLE0 },
{ L"Lightspot coef 1", GE_CMD_LKS1, CMD_FMT_FLOAT24, GE_CMD_LIGHTENABLE1 },
{ L"Lightspot coef 2", GE_CMD_LKS2, CMD_FMT_FLOAT24, GE_CMD_LIGHTENABLE2 },
{ L"Lightspot coef 3", GE_CMD_LKS3, CMD_FMT_FLOAT24, GE_CMD_LIGHTENABLE3 },
{ L"Light angle 0", GE_CMD_LKO0, CMD_FMT_FLOAT24, GE_CMD_LIGHTENABLE0 },
{ L"Light angle 1", GE_CMD_LKO1, CMD_FMT_FLOAT24, GE_CMD_LIGHTENABLE1 },
{ L"Light angle 2", GE_CMD_LKO2, CMD_FMT_FLOAT24, GE_CMD_LIGHTENABLE2 },
{ L"Light angle 3", GE_CMD_LKO3, CMD_FMT_FLOAT24, GE_CMD_LIGHTENABLE3 },
{ L"Light ambient 0", GE_CMD_LAC0, CMD_FMT_HEX, GE_CMD_LIGHTENABLE0 },
{ L"Light diffuse 0", GE_CMD_LDC0, CMD_FMT_HEX, GE_CMD_LIGHTENABLE0 },
{ L"Light specular 0", GE_CMD_LSC0, CMD_FMT_HEX, GE_CMD_LIGHTENABLE0 },
{ L"Light ambient 1", GE_CMD_LAC1, CMD_FMT_HEX, GE_CMD_LIGHTENABLE1 },
{ L"Light diffuse 1", GE_CMD_LDC1, CMD_FMT_HEX, GE_CMD_LIGHTENABLE1 },
{ L"Light specular 1", GE_CMD_LSC1, CMD_FMT_HEX, GE_CMD_LIGHTENABLE1 },
{ L"Light ambient 2", GE_CMD_LAC2, CMD_FMT_HEX, GE_CMD_LIGHTENABLE2 },
{ L"Light diffuse 2", GE_CMD_LDC2, CMD_FMT_HEX, GE_CMD_LIGHTENABLE2 },
{ L"Light specular 2", GE_CMD_LSC2, CMD_FMT_HEX, GE_CMD_LIGHTENABLE2 },
{ L"Light ambient 3", GE_CMD_LAC3, CMD_FMT_HEX, GE_CMD_LIGHTENABLE3 },
{ L"Light diffuse 3", GE_CMD_LDC3, CMD_FMT_HEX, GE_CMD_LIGHTENABLE3 },
{ L"Light specular 3", GE_CMD_LSC3, CMD_FMT_HEX, GE_CMD_LIGHTENABLE3 },
};
static const TabStateRow stateTextureRows[] = {
{ L"Tex U scale", GE_CMD_TEXSCALEU, CMD_FMT_FLOAT24, GE_CMD_TEXTUREMAPENABLE },
{ L"Tex V scale", GE_CMD_TEXSCALEV, CMD_FMT_FLOAT24, GE_CMD_TEXTUREMAPENABLE },
{ L"Tex U offset", GE_CMD_TEXOFFSETU, CMD_FMT_FLOAT24, GE_CMD_TEXTUREMAPENABLE },
{ L"Tex V offset", GE_CMD_TEXOFFSETV, CMD_FMT_FLOAT24, GE_CMD_TEXTUREMAPENABLE },
{ L"Tex mapping mode", GE_CMD_TEXMAPMODE, CMD_FMT_TEXMAPMODE, GE_CMD_TEXTUREMAPENABLE },
{ L"Tex shade srcs", GE_CMD_TEXSHADELS, CMD_FMT_TEXSHADELS, GE_CMD_TEXTUREMAPENABLE },
{ L"Tex mode", GE_CMD_TEXMODE, CMD_FMT_TEXMODE, GE_CMD_TEXTUREMAPENABLE },
{ L"Tex format", GE_CMD_TEXFORMAT, CMD_FMT_TEXFMT, GE_CMD_TEXTUREMAPENABLE },
{ L"Tex filtering", GE_CMD_TEXFILTER, CMD_FMT_TEXFILTER, GE_CMD_TEXTUREMAPENABLE },
{ L"Tex wrapping", GE_CMD_TEXWRAP, CMD_FMT_TEXWRAP, GE_CMD_TEXTUREMAPENABLE },
{ L"Tex level/bias", GE_CMD_TEXLEVEL, CMD_FMT_TEXLEVEL, GE_CMD_TEXTUREMAPENABLE },
{ L"Tex lod slope", GE_CMD_TEXLODSLOPE, CMD_FMT_FLOAT24, GE_CMD_TEXTUREMAPENABLE },
{ L"Tex func", GE_CMD_TEXFUNC, CMD_FMT_TEXFUNC, GE_CMD_TEXTUREMAPENABLE },
{ L"Tex env color", GE_CMD_TEXENVCOLOR, CMD_FMT_HEX, GE_CMD_TEXTUREMAPENABLE },
{ L"CLUT", GE_CMD_CLUTADDR, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_CLUTADDRUPPER },
{ L"CLUT format", GE_CMD_CLUTFORMAT, CMD_FMT_CLUTFMT, GE_CMD_TEXTUREMAPENABLE },
{ L"Texture L0 addr", GE_CMD_TEXADDR0, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH0 },
{ L"Texture L1 addr", GE_CMD_TEXADDR1, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH1 },
{ L"Texture L2 addr", GE_CMD_TEXADDR2, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH2 },
{ L"Texture L3 addr", GE_CMD_TEXADDR3, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH3 },
{ L"Texture L4 addr", GE_CMD_TEXADDR4, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH4 },
{ L"Texture L5 addr", GE_CMD_TEXADDR5, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH5 },
{ L"Texture L6 addr", GE_CMD_TEXADDR6, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH6 },
{ L"Texture L7 addr", GE_CMD_TEXADDR7, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH7 },
{ L"Texture L0 size", GE_CMD_TEXSIZE0, CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
{ L"Texture L1 size", GE_CMD_TEXSIZE1, CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
{ L"Texture L2 size", GE_CMD_TEXSIZE2, CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
{ L"Texture L3 size", GE_CMD_TEXSIZE3, CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
{ L"Texture L4 size", GE_CMD_TEXSIZE4, CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
{ L"Texture L5 size", GE_CMD_TEXSIZE5, CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
{ L"Texture L6 size", GE_CMD_TEXSIZE6, CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
{ L"Texture L7 size", GE_CMD_TEXSIZE7, CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
};
static const TabStateRow stateSettingsRows[] = {
{ L"Clear mode", GE_CMD_CLEARMODE, CMD_FMT_CLEARMODE },
{ L"Framebuffer", GE_CMD_FRAMEBUFPTR, CMD_FMT_PTRWIDTH, 0, GE_CMD_FRAMEBUFWIDTH },
{ L"Framebuffer format", GE_CMD_FRAMEBUFPIXFORMAT, CMD_FMT_TEXFMT },
{ L"Depthbuffer", GE_CMD_ZBUFPTR, CMD_FMT_PTRWIDTH, 0, GE_CMD_ZBUFWIDTH },
{ L"Vertex type", GE_CMD_VERTEXTYPE, CMD_FMT_VERTEXTYPE },
{ L"Offset addr", GE_CMD_OFFSETADDR, CMD_FMT_OFFSETADDR },
{ L"Vertex addr", GE_CMD_VADDR, CMD_FMT_VADDR },
{ L"Index addr", GE_CMD_IADDR, CMD_FMT_IADDR },
{ L"Region", GE_CMD_REGION1, CMD_FMT_XYXY, 0, GE_CMD_REGION2 },
{ L"Scissor", GE_CMD_SCISSOR1, CMD_FMT_XYXY, 0, GE_CMD_SCISSOR2 },
{ L"Min Z", GE_CMD_MINZ, CMD_FMT_HEX },
{ L"Max Z", GE_CMD_MAXZ, CMD_FMT_HEX },
{ L"Viewport Scale", GE_CMD_VIEWPORTXSCALE, CMD_FMT_XYZ, 0, GE_CMD_VIEWPORTYSCALE, GE_CMD_VIEWPORTZSCALE },
{ L"Viewport Offset", GE_CMD_VIEWPORTXCENTER, CMD_FMT_XYZ, 0, GE_CMD_VIEWPORTYCENTER, GE_CMD_VIEWPORTZCENTER },
{ L"Offset", GE_CMD_OFFSETX, CMD_FMT_F16_XY, 0, GE_CMD_OFFSETY },
{ L"Cull mode", GE_CMD_CULL, CMD_FMT_CULL, GE_CMD_CULLFACEENABLE },
{ L"Color test", GE_CMD_COLORTEST, CMD_FMT_COLORTEST, GE_CMD_COLORTESTENABLE, GE_CMD_COLORREF, GE_CMD_COLORTESTMASK },
{ L"Alpha test", GE_CMD_ALPHATEST, CMD_FMT_ALPHATEST, GE_CMD_ALPHATESTENABLE },
{ L"Stencil test", GE_CMD_STENCILTEST, CMD_FMT_STENCILTEST, GE_CMD_STENCILTESTENABLE },
{ L"Stencil test op", GE_CMD_STENCILOP, CMD_FMT_STENCILOP, GE_CMD_STENCILTESTENABLE },
{ L"Depth test", GE_CMD_ZTEST, CMD_FMT_ZTEST, GE_CMD_ZTESTENABLE },
{ L"Alpha blend mode", GE_CMD_BLENDMODE, CMD_FMT_BLENDMODE, GE_CMD_ALPHABLENDENABLE },
{ L"Blend color A", GE_CMD_BLENDFIXEDA, CMD_FMT_HEX, GE_CMD_ALPHABLENDENABLE },
{ L"Blend color B", GE_CMD_BLENDFIXEDB, CMD_FMT_HEX, GE_CMD_ALPHABLENDENABLE },
{ L"Logic Op", GE_CMD_LOGICOP, CMD_FMT_LOGICOP, GE_CMD_LOGICOPENABLE },
{ L"Fog 1", GE_CMD_FOG1, CMD_FMT_FLOAT24, GE_CMD_FOGENABLE },
{ L"Fog 2", GE_CMD_FOG2, CMD_FMT_FLOAT24, GE_CMD_FOGENABLE },
{ L"Fog color", GE_CMD_FOGCOLOR, CMD_FMT_HEX, GE_CMD_FOGENABLE },
{ L"RGB mask", GE_CMD_MASKRGB, CMD_FMT_HEX },
{ L"Stencil/alpha mask", GE_CMD_MASKALPHA, CMD_FMT_HEX },
{ L"Morph Weight 0", GE_CMD_MORPHWEIGHT0, CMD_FMT_FLOAT24 },
{ L"Morph Weight 1", GE_CMD_MORPHWEIGHT1, CMD_FMT_FLOAT24 },
{ L"Morph Weight 2", GE_CMD_MORPHWEIGHT2, CMD_FMT_FLOAT24 },
{ L"Morph Weight 3", GE_CMD_MORPHWEIGHT3, CMD_FMT_FLOAT24 },
{ L"Morph Weight 4", GE_CMD_MORPHWEIGHT4, CMD_FMT_FLOAT24 },
{ L"Morph Weight 5", GE_CMD_MORPHWEIGHT5, CMD_FMT_FLOAT24 },
{ L"Morph Weight 6", GE_CMD_MORPHWEIGHT6, CMD_FMT_FLOAT24 },
{ L"Morph Weight 7", GE_CMD_MORPHWEIGHT7, CMD_FMT_FLOAT24 },
// TODO: Format?
{ L"Patch division", GE_CMD_PATCHDIVISION, CMD_FMT_HEX },
{ L"Patch primitive", GE_CMD_PATCHPRIMITIVE, CMD_FMT_PATCHPRIMITIVE },
// TODO: Format?
{ L"Patch facing", GE_CMD_PATCHFACING, CMD_FMT_HEX, GE_CMD_PATCHCULLENABLE },
{ L"Dither 0", GE_CMD_DITH0, CMD_FMT_HEX, GE_CMD_DITHERENABLE },
{ L"Dither 1", GE_CMD_DITH1, CMD_FMT_HEX, GE_CMD_DITHERENABLE },
{ L"Dither 2", GE_CMD_DITH2, CMD_FMT_HEX, GE_CMD_DITHERENABLE },
{ L"Dither 3", GE_CMD_DITH3, CMD_FMT_HEX, GE_CMD_DITHERENABLE },
{ L"Transfer src", GE_CMD_TRANSFERSRC, CMD_FMT_PTRWIDTH, 0, GE_CMD_TRANSFERSRCW },
{ L"Transfer src pos", GE_CMD_TRANSFERSRCPOS, CMD_FMT_XY },
{ L"Transfer dst", GE_CMD_TRANSFERDST, CMD_FMT_PTRWIDTH, 0, GE_CMD_TRANSFERDSTW },
{ L"Transfer dst pos", GE_CMD_TRANSFERDSTPOS, CMD_FMT_XY },
{ L"Transfer size", GE_CMD_TRANSFERSIZE, CMD_FMT_XY },
};
// TODO: Commands not present in the above lists (some because they don't have meaningful values...):
// GE_CMD_PRIM, GE_CMD_BEZIER, GE_CMD_SPLINE, GE_CMD_BOUNDINGBOX,
// GE_CMD_JUMP, GE_CMD_BJUMP, GE_CMD_CALL, GE_CMD_RET, GE_CMD_END, GE_CMD_SIGNAL, GE_CMD_FINISH,
// GE_CMD_BONEMATRIXNUMBER, GE_CMD_BONEMATRIXDATA, GE_CMD_WORLDMATRIXNUMBER, GE_CMD_WORLDMATRIXDATA,
// GE_CMD_VIEWMATRIXNUMBER, GE_CMD_VIEWMATRIXDATA, GE_CMD_PROJMATRIXNUMBER, GE_CMD_PROJMATRIXDATA,
// GE_CMD_TGENMATRIXNUMBER, GE_CMD_TGENMATRIXDATA,
// GE_CMD_LOADCLUT, GE_CMD_TEXFLUSH, GE_CMD_TEXSYNC,
// GE_CMD_TRANSFERSTART,
// GE_CMD_UNKNOWN_*
static std::vector<TabStateRow> watchList;
static void ToggleWatchList(const TabStateRow &info) {
for (size_t i = 0; i < watchList.size(); ++i) {
if (watchList[i].cmd == info.cmd) {
watchList.erase(watchList.begin() + i);
return;
}
}
watchList.push_back(info);
}
CtrlStateValues::CtrlStateValues(const TabStateRow *rows, int rowCount, HWND hwnd)
: GenericListControl(hwnd, stateValuesListDef),
rows_(rows), rowCount_(rowCount) {
Update();
}
void FormatStateRow(wchar_t *dest, const TabStateRow &info, u32 value, bool enabled, u32 otherValue, u32 otherValue2) {
switch (info.fmt) {
case CMD_FMT_HEX:
swprintf(dest, L"%06x", value);
break;
case CMD_FMT_NUM:
swprintf(dest, L"%d", value);
break;
case CMD_FMT_FLOAT24:
swprintf(dest, L"%f", getFloat24(value));
break;
case CMD_FMT_PTRWIDTH:
value |= (otherValue & 0x00FF0000) << 8;
otherValue &= 0xFFFF;
swprintf(dest, L"%08x, w=%d", value, otherValue);
break;
case CMD_FMT_XY:
{
int x = value & 0x3FF;
int y = value >> 10;
swprintf(dest, L"%d,%d", x, y);
}
break;
case CMD_FMT_XYXY:
{
int x1 = value & 0x3FF;
int y1 = value >> 10;
int x2 = otherValue & 0x3FF;
int y2 = otherValue >> 10;
swprintf(dest, L"%d,%d - %d,%d", x1, y1, x2, y2);
}
break;
case CMD_FMT_XYZ:
{
float x = getFloat24(value);
float y = getFloat24(otherValue);
float z = getFloat24(otherValue2);
swprintf(dest, L"%f, %f, %f", x, y, z);
}
break;
case CMD_FMT_TEXSIZE:
{
int w = 1 << (value & 0x1f);
int h = 1 << ((value >> 8) & 0x1f);
swprintf(dest, L"%dx%d", w, h);
}
break;
case CMD_FMT_F16_XY:
{
float x = (float)value / 16.0f;
float y = (float)otherValue / 16.0f;
swprintf(dest, L"%fx%f", x, y);
}
break;
case CMD_FMT_VERTEXTYPE:
{
char buffer[256];
GeDescribeVertexType(value, buffer);
swprintf(dest, L"%S", buffer);
}
break;
case CMD_FMT_TEXFMT:
{
static const char *texformats[] = {
"5650",
"5551",
"4444",
"8888",
"CLUT4",
"CLUT8",
"CLUT16",
"CLUT32",
"DXT1",
"DXT3",
"DXT5",
};
if (value < (u32)ARRAY_SIZE(texformats)) {
swprintf(dest, L"%S", texformats[value]);
}
else if ((value & 0xF) < (u32)ARRAY_SIZE(texformats)) {
swprintf(dest, L"%S (extra bits %06x)", texformats[value & 0xF], value);
}
else {
swprintf(dest, L"%06x", value);
}
}
break;
case CMD_FMT_CLUTFMT:
{
const char *clutformats[] = {
"BGR 5650",
"ABGR 1555",
"ABGR 4444",
"ABGR 8888",
};
const u8 palette = (value >> 0) & 3;
const u8 shift = (value >> 2) & 0x3F;
const u8 mask = (value >> 8) & 0xFF;
const u8 offset = (value >> 16) & 0xFF;
if (offset < 0x20 && shift < 0x20) {
if (offset == 0 && shift == 0) {
swprintf(dest, L"%S ind & %02x", clutformats[palette], mask);
} else {
swprintf(dest, L"%S (ind >> %d) & %02x, offset +%d", clutformats[palette], shift, mask, offset);
}
} else {
swprintf(dest, L"%06x", value);
}
}
break;
case CMD_FMT_COLORTEST:
{
static const char *colorTests[] = {"NEVER", "ALWAYS", " == ", " != "};
const u32 mask = otherValue2;
const u32 ref = otherValue;
if (value < (u32)ARRAY_SIZE(colorTests)) {
swprintf(dest, L"pass if (c & %06x) %S (%06x & %06x)", mask, colorTests[value], ref, mask);
} else {
swprintf(dest, L"%06x, ref=%06x, maks=%06x", value, ref, mask);
}
}
break;
case CMD_FMT_ALPHATEST:
case CMD_FMT_STENCILTEST:
{
static const char *alphaTestFuncs[] = { "NEVER", "ALWAYS", "==", "!=", "<", "<=", ">", ">=" };
const u8 mask = (value >> 16) & 0xff;
const u8 ref = (value >> 8) & 0xff;
const u8 func = (value >> 0) & 0xff;
if (func < (u8)ARRAY_SIZE(alphaTestFuncs)) {
if (info.fmt == CMD_FMT_ALPHATEST) {
swprintf(dest, L"pass if (a & %02x) %S (%02x & %02x)", mask, alphaTestFuncs[func], ref, mask);
} else if (info.fmt == CMD_FMT_STENCILTEST) {
// Stencil test is the other way around.
swprintf(dest, L"pass if (%02x & %02x) %S (a & %02x)", ref, mask, alphaTestFuncs[func], mask);
}
} else {
swprintf(dest, L"%06x", value);
}
}
break;
case CMD_FMT_ZTEST:
{
static const char *zTestFuncs[] = { "NEVER", "ALWAYS", "==", "!=", "<", "<=", ">", ">=" };
if (value < (u32)ARRAY_SIZE(zTestFuncs)) {
swprintf(dest, L"pass if src %S dst", zTestFuncs[value]);
} else {
swprintf(dest, L"%06x", value);
}
}
break;
case CMD_FMT_OFFSETADDR:
swprintf(dest, L"%08x", gpuDebug->GetRelativeAddress(0));
break;
case CMD_FMT_VADDR:
swprintf(dest, L"%08x", gpuDebug->GetVertexAddress());
break;
case CMD_FMT_IADDR:
swprintf(dest, L"%08x", gpuDebug->GetIndexAddress());
break;
case CMD_FMT_MATERIALUPDATE:
{
static const char *materialTypes[] = {
"none",
"ambient",
"diffuse",
"ambient, diffuse",
"specular",
"ambient, specular",
"diffuse, specular",
"ambient, diffuse, specular",
};
if (value < (u32)ARRAY_SIZE(materialTypes)) {
swprintf(dest, L"%S", materialTypes[value]);
} else {
swprintf(dest, L"%06x", value);
}
}
break;
case CMD_FMT_SHADEMODEL:
if (value == 0) {
swprintf(dest, L"flat");
} else if (value == 1) {
swprintf(dest, L"gouraud");
} else {
swprintf(dest, L"%06x", value);
}
break;
case CMD_FMT_STENCILOP:
{
static const char *stencilOps[] = { "KEEP", "ZERO", "REPLACE", "INVERT", "INCREMENT", "DECREMENT" };
const u8 sfail = (value >> 0) & 0xFF;
const u8 zfail = (value >> 8) & 0xFF;
const u8 pass = (value >> 16) & 0xFF;
const u8 totalValid = (u8)ARRAY_SIZE(stencilOps);
if (sfail < totalValid && zfail < totalValid && pass < totalValid) {
swprintf(dest, L"fail=%S, pass/depthfail=%S, pass=%S", stencilOps[sfail], stencilOps[zfail], stencilOps[pass]);
} else {
swprintf(dest, L"%06x", value);
}
}
break;
case CMD_FMT_BLENDMODE:
{
const char *blendModes[] = {
"add",
"subtract",
"reverse subtract",
"min",
"max",
"abs subtract",
};
const char *blendFactorsA[] = {
"dst",
"1.0 - dst",
"src.a",
"1.0 - src.a",
"dst.a",
"1.0 - dst.a",
"2.0 * src.a",
"1.0 - 2.0 * src.a",
"2.0 * dst.a",
"1.0 - 2.0 * dst.a",
"fixed",
};
const char *blendFactorsB[] = {
"src",
"1.0 - src",
"src.a",
"1.0 - src.a",
"dst.a",
"1.0 - dst.a",
"2.0 * src.a",
"1.0 - 2.0 * src.a",
"2.0 * dst.a",
"1.0 - 2.0 * dst.a",
"fixed",
};
const u8 blendFactorA = (value >> 0) & 0xF;
const u8 blendFactorB = (value >> 4) & 0xF;
const u32 blendMode = (value >> 8);
if (blendFactorA < (u8)ARRAY_SIZE(blendFactorsA) && blendFactorB < (u8)ARRAY_SIZE(blendFactorsB) && blendMode < (u32)ARRAY_SIZE(blendModes)) {
swprintf(dest, L"%S: %S, %S", blendModes[blendMode], blendFactorsA[blendFactorA], blendFactorsB[blendFactorB]);
} else {
swprintf(dest, L"%06x", value);
}
}
break;
case CMD_FMT_CLEARMODE:
if (value == 0) {
swprintf(dest, L"%d", value);
} else if ((value & ~(GE_CLEARMODE_ALL | 1)) == 0) {
const char *clearmodes[] = {
"1, write disabled",
"1, write color",
"1, write alpha/stencil",
"1, write color, alpha/stencil",
"1, write depth",
"1, write color, depth",
"1, write alpha/stencil, depth",
"1, write color, alpha/stencil, depth",
};
swprintf(dest, L"%S", clearmodes[value >> 8]);
} else {
swprintf(dest, L"%06x", value);
}
break;
case CMD_FMT_TEXFUNC:
{
const char *texfuncs[] = {
"modulate",
"decal",
"blend",
"replace",
"add",
};
const u8 func = (value >> 0) & 0xFF;
const u8 rgba = (value >> 8) & 0xFF;
const u8 colorDouble = (value >> 16) & 0xFF;
if (rgba <= 1 && colorDouble <= 1 && func < (u8)ARRAY_SIZE(texfuncs)) {
swprintf(dest, L"%S, %S%S", texfuncs[func], rgba ? "RGBA" : "RGB", colorDouble ? ", color doubling" : "");
} else {
swprintf(dest, L"%06x", value);
}
}
break;
case CMD_FMT_TEXMODE:
{
const u8 swizzle = (value >> 0) & 0xFF;
const u8 clutLevels = (value >> 8) & 0xFF;
const u8 maxLevel = (value >> 16) & 0xFF;
if (swizzle <= 1 && clutLevels <= 1 && maxLevel <= 7) {
swprintf(dest, L"%S%d levels%S", swizzle ? "swizzled, " : "", maxLevel + 1, clutLevels ? ", CLUT per level" : "");
} else {
swprintf(dest, L"%06x", value);
}
}
break;
case CMD_FMT_LOGICOP:
{
const char *logicOps[] = {
"clear",
"and",
"reverse and",
"copy",
"inverted and",
"noop",
"xor",
"or",
"negated or",
"equivalence",
"inverted",
"reverse or",
"inverted copy",
"inverted or",
"negated and",
"set",
};
if (value < ARRAY_SIZE(logicOps)) {
swprintf(dest, L"%S", logicOps[value]);
} else {
swprintf(dest, L"%06x", value);
}
}
break;
case CMD_FMT_TEXWRAP:
{
if ((value & ~0x0101) == 0) {
const bool clampS = (value & 0x0001) != 0;
const bool clampT = (value & 0x0100) != 0;
swprintf(dest, L"%S s, %S t", clampS ? "clamp" : "wrap", clampT ? "clamp" : "wrap");
} else {
swprintf(dest, L"%06x", value);
}
}
break;
case CMD_FMT_TEXLEVEL:
{
const char *mipLevelModes[] = {
"auto + bias",
"bias",
"slope + bias",
};
const int mipLevel = value & 0xFFFF;
const int biasFixed = (s8)(value >> 16);
const float bias = (float)biasFixed / 16.0f;
if (mipLevel == 0 || mipLevel == 1 || mipLevel == 2) {
swprintf(dest, L"%S: %f", mipLevelModes[mipLevel], bias);
} else {
swprintf(dest, L"%06x", value);
}
}
break;
case CMD_FMT_TEXFILTER:
{
const char *textureFilters[] = {
"nearest",
"linear",
NULL,
NULL,
"nearest, mipmap nearest",
"linear, mipmap nearest",
"nearest, mipmap linear",
"linear, mipmap linear",
};
if ((value & ~0x0107) == 0 && textureFilters[value & 7] != NULL) {
const int min = (value & 0x0007) >> 0;
const int mag = (value & 0x0100) >> 8;
swprintf(dest, L"min: %S, mag: %S", textureFilters[min], textureFilters[mag]);
} else {
swprintf(dest, L"%06x", value);
}
}
break;
case CMD_FMT_TEXMAPMODE:
{
const char *uvGenModes[] = {
"tex coords",
"tex matrix",
"tex env map",
"unknown (tex coords?)",
};
const char *uvProjModes[] = {
"pos",
"uv",
"normalized normal",
"normal",
};
if ((value & ~0x0303) == 0) {
const int uvGen = (value & 0x0003) >> 0;
const int uvProj = (value & 0x0300) >> 8;
swprintf(dest, L"gen: %S, proj: %S", uvGenModes[uvGen], uvProjModes[uvProj]);
} else {
swprintf(dest, L"%06x", value);
}
}
break;
case CMD_FMT_TEXSHADELS:
if ((value & ~0x0303) == 0) {
const int sLight = (value & 0x0003) >> 0;
const int tLight = (value & 0x0300) >> 8;
swprintf(dest, L"s: %d, t: %d", sLight, tLight);
} else {
swprintf(dest, L"%06x", value);
}
break;
case CMD_FMT_LIGHTMODE:
if (value == 0) {
swprintf(dest, L"mixed color");
} else if (value == 1) {
swprintf(dest, L"separate specular");
} else {
swprintf(dest, L"%06x", value);
}
break;
case CMD_FMT_LIGHTTYPE:
{
const char *lightComputations[] = {
"diffuse",
"diffuse + spec",
"pow(diffuse) + spec",
"unknown (diffuse?)",
};
const char *lightTypes[] = {
"directional",
"point",
"spot",
"unknown (directional?)",
};
if ((value & ~0x0303) == 0) {
const int comp = (value & 0x0003) >> 0;
const int type = (value & 0x0300) >> 8;
swprintf(dest, L"type: %S, comp: %S", lightTypes[type], lightComputations[comp]);
} else {
swprintf(dest, L"%06x", value);
}
}
break;
case CMD_FMT_CULL:
if (value == 0) {
swprintf(dest, L"front (CW)");
} else if (value == 1) {
swprintf(dest, L"back (CCW)");
} else {
swprintf(dest, L"%06x", value);
}
break;
case CMD_FMT_PATCHPRIMITIVE:
{
const char *patchPrims[] = {
"triangles",
"lines",
"points",
};
if (value < (u32)ARRAY_SIZE(patchPrims)) {
swprintf(dest, L"%S", patchPrims[value]);
} else {
swprintf(dest, L"%06x", value);
}
}
break;
case CMD_FMT_FLAG:
if ((value & ~1) == 0) {
swprintf(dest, L"%d", value);
} else {
swprintf(dest, L"%06x", value);
}
break;
default:
swprintf(dest, L"BAD FORMAT %06x", value);
}
// TODO: Turn row grey or some such?
if (!enabled) {
wcscat(dest, L" (disabled)");
}
}
void CtrlStateValues::GetColumnText(wchar_t *dest, int row, int col) {
if (row < 0 || row >= rowCount_) {
return;
}
switch (col) {
case STATEVALUES_COL_NAME:
wcscpy(dest, rows_[row].title);
break;
case STATEVALUES_COL_VALUE:
{
if (gpuDebug == NULL) {
wcscpy(dest, L"N/A");
break;
}
const auto info = rows_[row];
const auto state = gpuDebug->GetGState();
const bool enabled = info.enableCmd == 0 || (state.cmdmem[info.enableCmd] & 1) == 1;
const u32 value = state.cmdmem[info.cmd] & 0xFFFFFF;
const u32 otherValue = state.cmdmem[info.otherCmd] & 0xFFFFFF;
const u32 otherValue2 = state.cmdmem[info.otherCmd2] & 0xFFFFFF;
FormatStateRow(dest, info, value, enabled, otherValue, otherValue2);
break;
}
}
}
void CtrlStateValues::OnDoubleClick(int row, int column) {
if (gpuDebug == NULL) {
return;
}
const auto info = rows_[row];
switch (info.fmt) {
case CMD_FMT_FLAG:
{
const auto state = gpuDebug->GetGState();
u32 newValue = state.cmdmem[info.cmd] ^ 1;
SetCmdValue(newValue);
}
break;
default:
{
// TODO: Floats/etc., and things with multiple cmds.
const auto state = gpuDebug->GetGState();
u32 newValue = state.cmdmem[info.cmd] & 0x00FFFFFF;
if (InputBox_GetHex(GetModuleHandle(NULL), GetHandle(), L"New value", newValue, newValue)) {
newValue |= state.cmdmem[info.cmd] & 0xFF000000;
SetCmdValue(newValue);
}
}
break;
}
}
void CtrlStateValues::OnRightClick(int row, int column, const POINT &point) {
if (gpuDebug == nullptr) {
return;
}
const auto info = rows_[row];
const auto state = gpuDebug->GetGState();
POINT screenPt(point);
ClientToScreen(GetHandle(), &screenPt);
HMENU subMenu = GetSubMenu(g_hPopupMenus, POPUP_SUBMENU_ID_GEDBG_STATE);
SetMenuDefaultItem(subMenu, ID_REGLIST_CHANGE, FALSE);
// Ehh, kinda ugly.
if (!watchList.empty() && rows_ == &watchList[0]) {
ModifyMenu(subMenu, ID_GEDBG_WATCH, MF_BYCOMMAND | MF_STRING, ID_GEDBG_WATCH, L"Remove Watch");
} else {
ModifyMenu(subMenu, ID_GEDBG_WATCH, MF_BYCOMMAND | MF_STRING, ID_GEDBG_WATCH, L"Add Watch");
}
switch (TrackPopupMenuEx(subMenu, TPM_RIGHTBUTTON | TPM_RETURNCMD, screenPt.x, screenPt.y, GetHandle(), 0))
{
case ID_DISASM_TOGGLEBREAKPOINT:
if (IsCmdBreakpoint(info.cmd)) {
RemoveCmdBreakpoint(info.cmd);
RemoveCmdBreakpoint(info.otherCmd);
RemoveCmdBreakpoint(info.otherCmd2);
} else {
AddCmdBreakpoint(info.cmd);
if (info.otherCmd) {
AddCmdBreakpoint(info.otherCmd);
}
if (info.otherCmd2) {
AddCmdBreakpoint(info.otherCmd2);
}
}
break;
case ID_DISASM_COPYINSTRUCTIONHEX: {
char temp[16];
snprintf(temp, sizeof(temp), "%08x", gstate.cmdmem[info.cmd] & 0x00FFFFFF);
W32Util::CopyTextToClipboard(GetHandle(), temp);
break;
}
case ID_DISASM_COPYINSTRUCTIONDISASM: {
const bool enabled = info.enableCmd == 0 || (state.cmdmem[info.enableCmd] & 1) == 1;
const u32 value = state.cmdmem[info.cmd] & 0xFFFFFF;
const u32 otherValue = state.cmdmem[info.otherCmd] & 0xFFFFFF;
const u32 otherValue2 = state.cmdmem[info.otherCmd2] & 0xFFFFFF;
wchar_t dest[512];
FormatStateRow(dest, info, value, enabled, otherValue, otherValue2);
W32Util::CopyTextToClipboard(GetHandle(), dest);
break;
}
case ID_GEDBG_COPYALL:
CopyRows(0, GetRowCount());
break;
case ID_REGLIST_CHANGE:
OnDoubleClick(row, column);
break;
case ID_GEDBG_WATCH:
ToggleWatchList(info);
SendMessage(GetParent(GetParent(GetHandle())), WM_GEDBG_UPDATE_WATCH, 0, 0);
break;
}
}
void CtrlStateValues::SetCmdValue(u32 op) {
SendMessage(GetParent(GetParent(GetHandle())), WM_GEDBG_SETCMDWPARAM, op, NULL);
Update();
}
TabStateValues::TabStateValues(const TabStateRow *rows, int rowCount, LPCSTR dialogID, HINSTANCE _hInstance, HWND _hParent)
: Dialog(dialogID, _hInstance, _hParent) {
values = new CtrlStateValues(rows, rowCount, GetDlgItem(m_hDlg, IDC_GEDBG_VALUES));
}
TabStateValues::~TabStateValues() {
delete values;
}
void TabStateValues::UpdateSize(WORD width, WORD height) {
struct Position {
int x,y;
int w,h;
};
Position position;
static const int borderMargin = 5;
position.x = borderMargin;
position.y = borderMargin;
position.w = width - 2 * borderMargin;
position.h = height - 2 * borderMargin;
HWND handle = GetDlgItem(m_hDlg,IDC_GEDBG_VALUES);
MoveWindow(handle, position.x, position.y, position.w, position.h, TRUE);
}
BOOL TabStateValues::DlgProc(UINT message, WPARAM wParam, LPARAM lParam) {
switch (message) {
case WM_INITDIALOG:
return TRUE;
case WM_SIZE:
UpdateSize(LOWORD(lParam), HIWORD(lParam));
return TRUE;
case WM_NOTIFY:
switch (wParam)
{
case IDC_GEDBG_VALUES:
values->HandleNotify(lParam);
break;
}
break;
}
return FALSE;
}
TabStateFlags::TabStateFlags(HINSTANCE _hInstance, HWND _hParent)
: TabStateValues(stateFlagsRows, ARRAY_SIZE(stateFlagsRows), (LPCSTR)IDD_GEDBG_TAB_VALUES, _hInstance, _hParent) {
}
TabStateLighting::TabStateLighting(HINSTANCE _hInstance, HWND _hParent)
: TabStateValues(stateLightingRows, ARRAY_SIZE(stateLightingRows), (LPCSTR)IDD_GEDBG_TAB_VALUES, _hInstance, _hParent) {
}
TabStateSettings::TabStateSettings(HINSTANCE _hInstance, HWND _hParent)
: TabStateValues(stateSettingsRows, ARRAY_SIZE(stateSettingsRows), (LPCSTR)IDD_GEDBG_TAB_VALUES, _hInstance, _hParent) {
}
TabStateTexture::TabStateTexture(HINSTANCE _hInstance, HWND _hParent)
: TabStateValues(stateTextureRows, ARRAY_SIZE(stateTextureRows), (LPCSTR)IDD_GEDBG_TAB_VALUES, _hInstance, _hParent) {
}
TabStateWatch::TabStateWatch(HINSTANCE _hInstance, HWND _hParent)
: TabStateValues(nullptr, 0, (LPCSTR)IDD_GEDBG_TAB_VALUES, _hInstance, _hParent) {
}
void TabStateWatch::Update() {
if (watchList.empty()) {
values->UpdateRows(nullptr, 0);
} else {
values->UpdateRows(&watchList[0], (int)watchList.size());
}
TabStateValues::Update();
}