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Common
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Fix issue in framebuffer size calculation when viewport is bogus in through mode. Fixes #10043.
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2017-11-04 11:43:19 +01:00 |
D3D11
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Remove some code duplication
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2017-11-01 14:51:15 +01:00 |
Debugger
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GE Debugger: Gah, fix some pointer size errors.
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2017-06-06 19:49:10 -07:00 |
Directx9
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Remove some code duplication
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2017-11-01 14:51:15 +01:00 |
GLES
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Remove some code duplication
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2017-11-01 14:51:15 +01:00 |
Null
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GPU: Consider bbox failed with zero verts.
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2017-08-20 13:30:10 -07:00 |
Software
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Avoid re-binding pipelines.
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2017-10-26 10:57:00 +02:00 |
Vulkan
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Tiny cleanups.
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2017-11-04 10:08:53 +01:00 |
ge_constants.h
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Use dirty-flags more in Vulkan state setting
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2017-08-14 15:14:46 +02:00 |
GeDisasm.cpp
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Minor GPU disassembler update
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2017-08-05 18:37:03 +02:00 |
GeDisasm.h
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Slightly improve GPU disassembly
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2014-09-13 23:51:07 +02:00 |
GPU.cpp
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mingw patches
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2017-08-31 22:15:05 +02:00 |
GPU.h
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Guess what? More renaming
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2016-12-27 11:59:06 +01:00 |
GPU.vcxproj
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Remove some code duplication
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2017-11-01 14:51:15 +01:00 |
GPU.vcxproj.filters
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Remove some code duplication
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2017-11-01 14:51:15 +01:00 |
GPUCommon.cpp
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Remove misguided hack.
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2017-10-26 10:57:01 +02:00 |
GPUCommon.h
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Can't use the camera stuff on Android versions before 11. Fixes #10029.
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2017-10-24 15:40:04 +02:00 |
GPUInterface.h
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Remove Globals.h
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2017-08-31 17:15:22 +02:00 |
GPUState.cpp
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Get rid of ugly alignment macros and some other cruft, we now have alignas(16) from C++11
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2017-08-31 01:14:51 +02:00 |
GPUState.h
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Remove Globals.h
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2017-08-31 17:15:22 +02:00 |
Math3D.cpp
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Don't use aligned loads in non-inlined funcs.
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2014-03-23 12:09:17 -07:00 |
Math3D.h
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Buildfix
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2017-08-31 17:24:34 +02:00 |
Source.cpp
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Remove some code duplication
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2017-11-01 14:51:15 +01:00 |