mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-12-01 01:11:46 +00:00
124 lines
3.8 KiB
XML
124 lines
3.8 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<ItemGroup>
|
|
<Filter Include="GLES">
|
|
<UniqueIdentifier>{f7563dba-8146-4c21-a092-e864ff145d79}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Software">
|
|
<UniqueIdentifier>{4f6d1284-2c23-4ebc-842c-666a1305bfed}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Common">
|
|
<UniqueIdentifier>{21783292-4dd7-447b-af93-356cd2eaa4d6}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Null">
|
|
<UniqueIdentifier>{b31aa5a1-da08-47e6-9467-ab1d547b6ff3}</UniqueIdentifier>
|
|
</Filter>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ClInclude Include="ge_constants.h">
|
|
<Filter>Common</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Math3D.h">
|
|
<Filter>Common</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="GLES\DisplayListInterpreter.h">
|
|
<Filter>GLES</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="GLES\FragmentShaderGenerator.h">
|
|
<Filter>GLES</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="GLES\Framebuffer.h">
|
|
<Filter>GLES</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="GLES\ShaderManager.h">
|
|
<Filter>GLES</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="GLES\TextureCache.h">
|
|
<Filter>GLES</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="GLES\TransformPipeline.h">
|
|
<Filter>GLES</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="GLES\VertexDecoder.h">
|
|
<Filter>GLES</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="GLES\VertexShaderGenerator.h">
|
|
<Filter>GLES</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="GPUState.h">
|
|
<Filter>Common</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="GPUInterface.h">
|
|
<Filter>Common</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Null\NullGpu.h">
|
|
<Filter>Null</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="GLES\StateMapping.h">
|
|
<Filter>GLES</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="GLES\IndexGenerator.h">
|
|
<Filter>GLES</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="GeDisasm.h" />
|
|
<ClInclude Include="GPUCommon.h">
|
|
<Filter>Common</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\ext\xbrz\xbrz.h" />
|
|
<ClInclude Include="GLES\TextureScaler.h">
|
|
<Filter>GLES</Filter>
|
|
</ClInclude>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ClCompile Include="Math3D.cpp">
|
|
<Filter>Common</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="GLES\DisplayListInterpreter.cpp">
|
|
<Filter>GLES</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="GLES\FragmentShaderGenerator.cpp">
|
|
<Filter>GLES</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="GLES\Framebuffer.cpp">
|
|
<Filter>GLES</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="GLES\ShaderManager.cpp">
|
|
<Filter>GLES</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="GLES\TextureCache.cpp">
|
|
<Filter>GLES</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="GLES\TransformPipeline.cpp">
|
|
<Filter>GLES</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="GLES\VertexDecoder.cpp">
|
|
<Filter>GLES</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="GLES\VertexShaderGenerator.cpp">
|
|
<Filter>GLES</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="GPUState.cpp">
|
|
<Filter>Common</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="Null\NullGpu.cpp">
|
|
<Filter>Null</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="GLES\StateMapping.cpp">
|
|
<Filter>GLES</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="GLES\IndexGenerator.cpp">
|
|
<Filter>GLES</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="GeDisasm.cpp" />
|
|
<ClCompile Include="GPUCommon.cpp">
|
|
<Filter>Common</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\ext\xbrz\xbrz.cpp" />
|
|
<ClCompile Include="GLES\TextureScaler.cpp">
|
|
<Filter>GLES</Filter>
|
|
</ClCompile>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<None Include="CMakeLists.txt" />
|
|
</ItemGroup>
|
|
</Project> |