ppsspp/GPU/GLES
Henrik Rydgård 9fbb947fcd Merge pull request #2210 from aquanull/TCMinorFix
Fix some crash due to destroyed FBO's...
2013-06-11 02:24:19 -07:00
..
DisplayListInterpreter.cpp Logic precedence error, warning fixes 2013-06-11 11:05:34 +02:00
DisplayListInterpreter.h Add a better signal for VRAM copies in the GPU. 2013-06-09 23:55:32 -07:00
FragmentShaderGenerator.cpp
FragmentShaderGenerator.h
Framebuffer.cpp Fix some crash in debug builds. 2013-06-11 16:19:12 +08:00
Framebuffer.h Invalidate FBOs when it's obvious they should be. 2013-06-08 04:51:57 -07:00
IndexGenerator.cpp
IndexGenerator.h
ShaderManager.cpp Fall back to software transform when hardware transform fails. Should help Mali devices. 2013-06-06 10:09:37 +02:00
ShaderManager.h Fall back to software transform when hardware transform fails. Should help Mali devices. 2013-06-06 10:09:37 +02:00
StateMapping.cpp
StateMapping.h
TextureCache.cpp TextureCache::Invalidate()/InvalidateAll() small corrections and optimizations. 2013-06-11 16:19:13 +08:00
TextureCache.h Don't bypass the secondary cache on minihash fail. 2013-05-26 13:44:47 -07:00
TextureScaler.cpp Move C++11 functions to std namespace. 2013-06-02 22:27:37 +10:00
TextureScaler.h Update to latest version of "native" 2013-05-31 23:10:58 +02:00
TransformPipeline.cpp Fall back to software transform when hardware transform fails. Should help Mali devices. 2013-06-06 10:09:37 +02:00
TransformPipeline.h
VertexDecoder.cpp
VertexDecoder.h
VertexShaderGenerator.cpp Fall back to software transform when hardware transform fails. Should help Mali devices. 2013-06-06 10:09:37 +02:00
VertexShaderGenerator.h Fall back to software transform when hardware transform fails. Should help Mali devices. 2013-06-06 10:09:37 +02:00