A PSP emulator for Android, Windows, Mac and Linux, written in C++. Want to contribute? Join us on Discord at https://discord.gg/5NJB6dD or just send pull requests / issues. For discussion use the forums at forums.ppsspp.org.
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2013-03-21 23:19:27 +01:00
android Jamie H - Updated the project version to 17 to support new APIs. Added a JNI call to allow for left joystick input from Java. Added in the key codes for the PS3 controller's X and O buttons. Joystick input for buttons is now suppressed in the NativeActivity class. 2013-03-21 00:40:02 -04:00
audio Resource leak fix, also cleanup. 2013-02-02 01:36:53 -05:00
base Only run the UI on X11 for now until threads issue is resolved. 2013-03-20 08:49:50 +10:00
data Listable, json tweaks 2012-06-03 17:24:33 +02:00
ext Fix a another memory leak in etctool. 2013-02-02 13:18:23 -05:00
file Zip reader: logging fixes 2013-03-06 19:05:59 +01:00
gfx Minor warning fixes. 2013-03-15 08:10:34 -07:00
gfx_es2 Add scissor rect to gl state 2013-03-15 22:23:41 +01:00
image Minor warning fixes. 2013-03-15 08:10:34 -07:00
input Add names to the magic numbers of left joystick input (Qt/Blackberry). 2013-01-13 02:29:37 +10:00
json Reindent (->tabs) 2012-10-30 13:20:55 +01:00
math Include math_util in build 2013-03-21 20:51:35 +01:00
midi warnin fixin 2012-07-09 01:11:18 +02:00
net htons not available on x86 android on the build server, what? fix. 2013-03-21 23:19:27 +01:00
profiler Tabs unification 2012-05-08 22:04:24 +02:00
tools Fix vcxproj files so things build again. 2012-11-24 09:16:46 -08:00
ui Adjust the deadzone for taps and swipes. 2013-03-15 08:53:02 -07:00
util Add UTF8StringNonASCIICount 2013-03-11 21:31:44 +01:00
.gitignore Add ant build 2012-11-18 23:58:16 +01:00
Android.mk Attempt at android build fix on the build server (old ndk?) 2013-03-21 22:50:24 +01:00
LICENSE.TXT Update README and add LICENSE 2012-03-31 10:32:57 +02:00
native.vcxproj Add cityhash, a good and fast hash. 2013-01-19 12:11:41 +01:00
native.vcxproj.filters Add cityhash, a good and fast hash. 2013-01-19 12:11:41 +01:00
README.md Add MIDI Input support (Windows only). 2012-04-12 12:52:55 +02:00

native

This is my library of stuff that I use when writing C++ programs, mostly for Android but it's all written to enable easy portability between Android, Linux, Windows and MacOSX. The code is part ugly, part inconsistent but quite useful.

Features

  • JSON read/write (two libraries that should be made more similar)
  • basic OpenGL utility code, like compressed texture loading
  • 2D texture atlases and drawing code
  • ETC1 texture loading support
  • basic logging
  • Really simple audio mixer with OGG sample support
  • RIFF file read/write
  • MIDI Input (only on Windows)

Notes

  • The associated tools to create ZIM texture files and atlases do not yet live here but I might move them here eventually.
  • This library is not really meant to be a public library but I see no reason not to set it free.
  • Note that the included VS project is probably not very useful for you and you're likely better off making your own.
  • Don't complain about inconsistent naming etc - this consists of code that has been cobbled together from a variety of my projects through the years. Fashions come and go.

Licenses

This library, for my convenience, incorporates code from a variety of public domain or similarly-licensed code. This is the list:

  • glew (GL extension wrangler), MIT license. TODO: should just use a submodule.
  • etcpack by Ericsson, in a cleaned up form. Has strange license but not very limiting - you can only use the code for making textures for hardware supporting ETC1, or something like that. Don't think it affects the rest of the code in any way.
  • sha1, public domain implementation by Dominik Reichl
  • vjson in a heavily modified form, originally by Ivan Vashchaev (TODO: break out into its own repo?)
  • libzip with attribution "Copyright (C) 1999-2007 Dieter Baron and Thomas Klausner"
  • stb_vorbis, public domain by Sean Barrett of RAD Tools

If you're not okay with the licenses above, don't use this code.

I hereby release all code here not under the licenses above under the MIT license.

Contact

If you find this useful for your own projects, drop me a line at hrydgard@gmail.com .

Henrik Rydg<64>rd