mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-24 05:49:58 +00:00
7425532e99
Move source_assets one level up, too. Also, start prototyping GameInfoCache, you'll see what it's for soon...
20 lines
743 B
XML
20 lines
743 B
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<ItemGroup>
|
|
<ClCompile Include="EmuScreen.cpp" />
|
|
<ClCompile Include="GameInfoCache.cpp" />
|
|
<ClCompile Include="GamepadEmu.cpp" />
|
|
<ClCompile Include="MenuScreens.cpp" />
|
|
<ClCompile Include="NativeApp.cpp" />
|
|
<ClCompile Include="ui_atlas.cpp" />
|
|
<ClCompile Include="UIShader.cpp" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ClInclude Include="EmuScreen.h" />
|
|
<ClInclude Include="GameInfoCache.h" />
|
|
<ClInclude Include="GamepadEmu.h" />
|
|
<ClInclude Include="MenuScreens.h" />
|
|
<ClInclude Include="ui_atlas.h" />
|
|
<ClInclude Include="UIShader.h" />
|
|
</ItemGroup>
|
|
</Project> |