ppsspp/GPU/GLES
Henrik Rydgård 9ca97dfa8e Handle vertex shader generation failures better.
Suspect that this is happening with the HW tesselation crash in KOF '96.

Should help #14774
2021-08-29 21:50:43 +02:00
..
DepalettizeShaderGLES.cpp Minor cleanup in GL backend, fixes #13647 2020-11-10 00:13:44 +01:00
DepalettizeShaderGLES.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
DepthBufferGLES.cpp Support depth clamping in OpenGL where available. 2021-07-09 21:09:44 +02:00
DrawEngineGLES.cpp Global: Cleanup class init order warnings. 2021-02-15 11:59:45 -08:00
DrawEngineGLES.h More work on detangling the concepts and making things make more sense. 2020-11-08 13:14:23 +01:00
FragmentTestCacheGLES.cpp Minor cleanup in GL backend, fixes #13647 2020-11-10 00:13:44 +01:00
FragmentTestCacheGLES.h GLES: Properly restore the pointer to the render manager in more places 2018-05-29 23:07:22 +02:00
FramebufferManagerGLES.cpp Support depth clamping in OpenGL where available. 2021-07-09 21:09:44 +02:00
FramebufferManagerGLES.h Better debug names for BlitFramebuffer operations. 2020-11-28 13:45:26 +01:00
GPU_GLES.cpp Address feedback 2021-07-09 21:09:44 +02:00
GPU_GLES.h Introduce Path, start using it all over the place. 2021-05-13 10:39:16 +02:00
ShaderManagerGLES.cpp Handle vertex shader generation failures better. 2021-08-29 21:50:43 +02:00
ShaderManagerGLES.h Introduce Path, start using it all over the place. 2021-05-13 10:39:16 +02:00
StateMappingGLES.cpp Address feedback 2021-07-09 21:09:44 +02:00
StateMappingGLES.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
StencilBufferGLES.cpp Support depth clamping in OpenGL where available. 2021-07-09 21:09:44 +02:00
TextureCacheGLES.cpp Implement basic depth texturing for OpenGL, requires depth clamp for now. 2021-07-09 21:09:44 +02:00
TextureCacheGLES.h Adreno/OpenGL: Limit shader depal to 6xx series GPUs. Should help #13668. 2020-11-22 18:00:07 +01:00
TextureScalerGLES.cpp Address feedback (except the mailbox refcount) 2021-06-13 10:16:53 +02:00
TextureScalerGLES.h Rename GLES files to match the convention the other backends use. 2017-01-23 17:08:58 +01:00