mirror of
https://github.com/hrydgard/ppsspp.git
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48b597a1b9
This separates things better, so not everything is pulling in HLE.
59 lines
2.0 KiB
C++
59 lines
2.0 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#pragma once
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#include <cstdint>
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class PointerWrap;
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typedef void (*VblankCallback)();
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// Listen for vblank events.
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void __DisplayListenVblank(VblankCallback callback);
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typedef void (*FlipCallback)(void *userdata);
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void __DisplayListenFlip(FlipCallback callback, void *userdata);
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void __DisplayForgetFlip(FlipCallback callback, void *userdata);
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int __DisplayGetFlipCount();
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int __DisplayGetNumVblanks();
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int __DisplayGetVCount();
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bool DisplayIsVblank();
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uint64_t DisplayFrameStartTicks();
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uint32_t __DisplayGetCurrentHcount();
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uint32_t __DisplayGetAccumulatedHcount();
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void DisplayAdjustAccumulatedHcount(uint32_t diff);
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void __DisplayGetDebugStats(char stats[], size_t bufsize);
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void __DisplayGetAveragedFPS(float *out_vps, float *out_fps);
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void __DisplayGetFPS(float *out_vps, float *out_fps, float *out_actual_fps);
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void __DisplayGetVPS(float *out_vps);
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double *__DisplayGetFrameTimes(int *out_valid, int *out_pos, double **out_sleep);
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int DisplayGetSleepPos();
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void DisplayNotifySleep(double t, int pos = -1);
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bool DisplayIsRunningSlow();
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void DisplayFireVblankStart();
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void DisplayFireVblankEnd();
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void DisplayFireFlip();
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void DisplayFireActualFlip();
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int DisplayCalculateFrameSkip();
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void DisplayHWInit();
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void DisplayHWShutdown();
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void DisplayHWDoState(PointerWrap &p, int hleCompatV2);
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