ppsspp/Core/Dialog
TMaul a2a4248381 Fake some of the on screen keyboard
Now games that use it assume the user has input "000000" which seems to
work for most games. Gets Pixel junk monsters deluxe and Worms battle
island in-game
2012-12-15 16:42:38 +00:00
..
PSPDialog.cpp Remove debug log 2012-12-10 13:16:00 +01:00
PSPDialog.h Fake some of the on screen keyboard 2012-12-15 16:42:38 +00:00
PSPMsgDialog.cpp * Create class for Save and Message dialog for cleaner code. 2012-12-10 13:08:54 +01:00
PSPMsgDialog.h Fake some of the on screen keyboard 2012-12-15 16:42:38 +00:00
PSPOskDialog.cpp Fake some of the on screen keyboard 2012-12-15 16:42:38 +00:00
PSPOskDialog.h Fake some of the on screen keyboard 2012-12-15 16:42:38 +00:00
PSPPlaceholderDialog.cpp * Create class for Save and Message dialog for cleaner code. 2012-12-10 13:08:54 +01:00
PSPPlaceholderDialog.h * Create class for Save and Message dialog for cleaner code. 2012-12-10 13:08:54 +01:00
PSPSaveDialog.cpp * Correct Autoload / Autosave problem 2012-12-11 03:09:52 +01:00
PSPSaveDialog.h * Create class for Save and Message dialog for cleaner code. 2012-12-10 13:08:54 +01:00
SavedataParam.cpp Add missing CloseFile 2012-12-11 17:41:17 +01:00
SavedataParam.h * Correct Autoload / Autosave problem 2012-12-11 03:09:52 +01:00