..
ext /glew
Add custom GLEW - interfaces with libretro get_proc_address -
2020-07-12 23:51:57 +02:00
jni
Fix Android Libretro build issues.
2020-08-03 19:06:08 +02:00
.gitignore
Some minor logging improvements that get to tag along the previous commit
2020-08-22 00:32:51 +02:00
CMakeLists.txt
glcore context switching
2020-09-27 16:19:04 +02:00
libretro_d3d.h
Libretro: add experimental D3D11 support.
2018-03-25 23:07:02 +01:00
libretro_vulkan.cpp
libretro: Fix screen size problem in Vulkan.
2020-10-11 20:26:39 +02:00
libretro_vulkan.h
libretro.cpp
Use hacky methods to retrieve SD card directory if available.
2021-01-07 00:55:35 +01:00
libretro.def
libretro.h
(Libretro) Add optimal input read codepath - bitmasks
2020-07-13 19:13:18 +02:00
LibretroD3D11Context.cpp
Remove support for D3D11_level_9 (previously only really used for Windows Phone, probably).
2020-10-29 00:52:19 +01:00
LibretroD3D11Context.h
Libretro: style nits.
2018-03-26 17:37:34 +01:00
LibretroGLContext.cpp
Merge pull request #13598 from tbocek/master
2020-11-27 23:04:36 +01:00
LibretroGLContext.h
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
LibretroGLCoreContext.cpp
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
LibretroGLCoreContext.h
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
LibretroGraphicsContext.cpp
GPU: Remove NULL GPU.
2021-01-02 09:36:13 -08:00
LibretroGraphicsContext.h
GPU: Remove NULL GPU.
2021-01-02 09:36:13 -08:00
LibretroVulkanContext.cpp
Get Vulkan going again with libretro. Rendering is the wrong size and crashes on exit, but it's a start.
2020-10-11 19:06:09 +02:00
LibretroVulkanContext.h
Get Vulkan going again with libretro. Rendering is the wrong size and crashes on exit, but it's a start.
2020-10-11 19:06:09 +02:00
link.T
Makefile
Get Vulkan going again with libretro. Rendering is the wrong size and crashes on exit, but it's a start.
2020-10-11 19:06:09 +02:00
Makefile.common
GPU: Remove NULL GPU.
2021-01-02 09:36:13 -08:00
README_WINDOWS.txt
Get Vulkan going again with libretro. Rendering is the wrong size and crashes on exit, but it's a start.
2020-10-11 19:06:09 +02:00