.. |
Common
|
Use defines on x86/SSE to avoid func pointers.
|
2014-03-25 01:28:09 -07:00 |
Debugger
|
Move GPU debug step/pause/messages out of Windows/.
|
2013-10-12 10:03:31 -07:00 |
Directx9
|
Add a NEON-optimized version of XXH32.
|
2014-03-25 00:34:55 -07:00 |
GLES
|
Reduce some includes under GPU/.
|
2014-03-29 16:51:38 -07:00 |
Null
|
Enable frameskipping in the null gpu.
|
2013-11-14 23:37:48 -08:00 |
Software
|
Crashfix for software renderer in 32-bit (SSE misalignment)
|
2014-03-22 00:12:21 +01:00 |
CMakeLists.txt
|
Adapt the basic spline code from the softgpu to the GL code.
|
2013-08-23 00:33:18 +02:00 |
ge_constants.h
|
enum for GE_TEXFUNC_UNKNOWN1/2/3 = 5/6/7
|
2013-12-14 06:48:45 +08:00 |
GeDisasm.cpp
|
GPU disasm: Show opcodes. Also disable some warnings and update submodules.
|
2014-01-15 17:00:20 +01:00 |
GeDisasm.h
|
Add a function to pretty-print vertex type.
|
2013-04-22 22:04:26 -07:00 |
GPU.vcxproj
|
Clean up defines in MSVC project files.
|
2014-02-08 16:38:44 -08:00 |
GPU.vcxproj.filters
|
Update project to MSVC 2013 tools.
|
2014-02-08 13:41:28 -08:00 |
GPUCommon.cpp
|
Reduce some includes under GPU/.
|
2014-03-29 16:51:38 -07:00 |
GPUCommon.h
|
Reduce some includes under GPU/.
|
2014-03-29 16:51:38 -07:00 |
GPUInterface.h
|
Reduce some includes under GPU/.
|
2014-03-29 16:51:38 -07:00 |
GPUState.cpp
|
[gpu] Endian fix
|
2014-01-26 14:29:30 -08:00 |
GPUState.h
|
Add a conservative check that prevents alpha testing in a few cases.
|
2014-03-23 16:32:38 +01:00 |
GPUXbox.vcxproj
|
projection fixes !
|
2013-09-12 09:53:48 +02:00 |
GPUXbox.vcxproj.filters
|
projection fixes !
|
2013-09-12 09:53:48 +02:00 |
Math3D.cpp
|
Don't use aligned loads in non-inlined funcs.
|
2014-03-23 12:09:17 -07:00 |
Math3D.h
|
Don't use aligned loads in non-inlined funcs.
|
2014-03-23 12:09:17 -07:00 |