..
__sceAudio.cpp
Fix audio lag in Qt without SDL.
2016-02-10 23:34:38 +08:00
__sceAudio.h
Pass the game selection screen audio through the resampler. Fixes #7316 .
2015-01-29 14:58:03 +01:00
FunctionWrappers.h
sceSfmt19937 fix
2015-02-16 23:38:45 +08:00
HLE.cpp
Make debug stats more compact.
2016-03-31 09:47:25 +02:00
HLE.h
Handle floats and sign extension in HLE logs.
2016-02-06 19:53:56 -08:00
HLEHelperThread.cpp
Make Memory::Memcpy() execute memchecks directly.
2015-04-05 18:09:20 -07:00
HLEHelperThread.h
Add a class to create helper threads from HLE.
2014-05-22 23:38:21 -07:00
HLETables.cpp
Add sceNetIfhandle staff
2016-02-13 20:27:07 +08:00
HLETables.h
Mostly get rid of including "Globals.h"
2013-12-30 10:17:11 +01:00
KernelWaitHelpers.h
Wake good pri threads immediately from timeouts.
2014-06-24 00:49:36 -07:00
proAdhoc.cpp
Support port offset by @ANR2ME
2016-01-24 16:52:39 +08:00
proAdhoc.h
Support port offset by @ANR2ME
2016-01-24 16:52:39 +08:00
proAdhocServer.cpp
Replace some calls to fopen with File::OpenCFile (utf8).
2016-01-17 15:59:20 +01:00
proAdhocServer.h
Switch to #pragma once in a few places.
2015-03-02 22:34:51 -08:00
ReplaceTables.cpp
Remove preprocessor hacks to choose JIT implementation.
2016-05-01 11:39:53 +02:00
ReplaceTables.h
Split out the ReplaceJalTo test logic.
2015-04-12 13:35:10 -07:00
sceAdler.cpp
Improve detection of for shared libs in both sdl and Qt (zlib, libzip, snappy and glew).
2015-09-16 00:59:31 -03:00
sceAdler.h
update validAddresses range
2015-02-08 11:34:35 +08:00
sceAtrac.cpp
sceAtrac: Work-around crash with older versions of FFMPEG when free-ing.
2016-02-14 17:19:32 +01:00
sceAtrac.h
Atrac: Fix savestates.
2016-01-17 10:05:15 -08:00
sceAudio.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceAudio.h
Fix nonsmooth sound issue and incomplete frame at the end of source and pcm buffers.
2014-04-12 23:16:38 +02:00
sceAudiocodec.cpp
Fix various minor warnings.
2016-03-20 14:17:51 -07:00
sceAudiocodec.h
Audio stuff: Cleanup, delete dead code
2014-06-22 14:01:23 +02:00
sceAudioRouting.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceAudioRouting.h
Add sceAudioRouting
2015-03-08 10:58:12 +08:00
sceCcc.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceCcc.h
Cut down on a few more includes in Core/HLE/.
2014-03-15 11:49:35 -07:00
sceChnnlsv.cpp
Add memchecks for ReadStruct/WriteStruct.
2015-04-05 18:09:35 -07:00
sceChnnlsv.h
Fix some vertical alignments in misc Core source files.
2014-03-03 11:16:53 -05:00
sceCtrl.cpp
Standardize on just one mutex implementation.
2016-03-06 14:49:15 -08:00
sceCtrl.h
Release PSP buttons when losing gameplay focus, fixes part 1 of #7758 , and part 2 of #7758 on Windows only.
2015-05-21 10:49:47 +02:00
sceDeflt.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceDeflt.h
Added sceZlibDecompress and VS2010 build fix
2013-04-05 13:26:54 +08:00
sceDisplay.cpp
Remove an entry from GPUStats that didn't really belong.
2016-04-02 11:06:05 +02:00
sceDisplay.h
Remove an entry from GPUStats that didn't really belong.
2016-04-02 11:06:05 +02:00
sceDmac.cpp
Jit: Invalidate on dmac copy as well.
2015-12-27 22:06:05 -08:00
sceDmac.h
Core/HLE/sceKernel.h: Added name for PSP error code 0x80000023 and replaced the used if its error number with its error code name.
2014-04-03 18:42:10 +02:00
sceFont.cpp
bugfix of scefont
2015-11-01 21:11:31 +08:00
sceFont.h
Add sceLibFttt
2014-08-15 22:42:08 +08:00
sceG729.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceG729.h
Add sceG729 module
2015-03-08 13:27:40 +08:00
sceGameUpdate.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceGameUpdate.h
Cut down on a few more includes in Core/HLE/.
2014-03-15 11:49:35 -07:00
sceGe.cpp
Minor GPU interface cleanup
2016-01-06 23:49:02 +01:00
sceGe.h
check for duplicated stack addresses
2014-08-13 21:28:22 +08:00
sceHeap.cpp
Generate save state IDs for homebrew using the elf or directory name where applicable.
2015-09-25 19:27:40 +02:00
sceHeap.h
Fix bugs and Clean up.
2013-10-02 06:07:02 +08:00
sceHprm.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceHprm.h
Cut down on a few more includes in Core/HLE/.
2014-03-15 11:49:35 -07:00
sceHttp.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceHttp.h
Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM@STER SP.
2013-04-29 12:40:09 +09:00
sceImpose.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceImpose.h
Cut down on h files including PointerWrap.
2013-02-04 08:26:59 -08:00
sceIo.cpp
Fix minor issues in ISOFileSystem
2016-03-06 14:28:10 +01:00
sceIo.h
Core: Mark some module functions as static
2014-12-08 04:40:08 -05:00
sceJpeg.cpp
Native merge part 1: skip native/ in includes.
2015-09-06 12:19:33 -07:00
sceJpeg.h
Cut down on a few more includes in Core/HLE/.
2014-03-15 11:49:35 -07:00
sceKernel.cpp
Some code reformatting of the kernel object pool
2015-11-25 13:00:29 +01:00
sceKernel.h
Zero deleted objects in the kernel object pool
2015-11-25 14:24:32 +01:00
sceKernelAlarm.cpp
Core: Add missing override specifiers
2015-10-17 02:58:02 -04:00
sceKernelAlarm.h
Add state saving to tertiary kernel modules.
2012-12-28 13:55:25 -08:00
sceKernelEventFlag.cpp
Silence some unused result warnings.
2015-12-19 19:58:32 -08:00
sceKernelEventFlag.h
Remove bad param from sceKernelPollEventFlag().
2013-08-18 18:38:04 -07:00
sceKernelInterrupt.cpp
Include dependency cleanup
2015-07-29 11:48:20 +02:00
sceKernelInterrupt.h
Return error codes in register/release subintr.
2014-06-21 21:27:58 -07:00
sceKernelMbx.cpp
Some Android warning fixes
2015-09-22 18:30:57 +02:00
sceKernelMbx.h
Use *_le for the sceKernel* funcs.
2013-07-25 08:04:34 -07:00
sceKernelMemory.cpp
Make Memory::Memcpy() execute memchecks directly.
2015-04-05 18:09:20 -07:00
sceKernelMemory.h
Clarify some module loading code.
2014-08-17 14:26:00 -07:00
sceKernelModule.cpp
Remove unused code
2016-05-01 11:35:16 +02:00
sceKernelModule.h
Load kernel modules into kernel memory.
2014-08-17 14:25:55 -07:00
sceKernelMsgPipe.cpp
Make Memory::Memcpy() execute memchecks directly.
2015-04-05 18:09:20 -07:00
sceKernelMsgPipe.h
Correct sceKernelReferMsgPipeStatus().
2013-08-18 18:45:43 -07:00
sceKernelMutex.cpp
Add memchecks for ReadStruct/WriteStruct.
2015-04-05 18:09:35 -07:00
sceKernelMutex.h
Implement sceKernelCancelMutex().
2013-08-25 16:38:49 -07:00
sceKernelSemaphore.cpp
Remove some unreachable code.
2015-04-08 11:28:52 -07:00
sceKernelSemaphore.h
Add state saving to tertiary kernel modules.
2012-12-28 13:55:25 -08:00
sceKernelThread.cpp
Add some paranoid checks hoping to fix crashes reported in Google Play developer console.
2016-04-09 18:27:35 +02:00
sceKernelThread.h
Switch lo and hi so that low comes first.
2015-06-28 10:42:19 -07:00
sceKernelTime.cpp
Cleam up thread names a bit, name the Main thread.
2014-06-29 12:53:03 +02:00
sceKernelTime.h
Replace some hleEatCycles() with actual PSP timing.
2013-05-04 23:42:10 -07:00
sceKernelVTimer.cpp
Make Memory::Memcpy() execute memchecks directly.
2015-04-05 18:09:20 -07:00
sceKernelVTimer.h
Fix vtimer uid param type, add algorithm include.
2013-10-22 07:46:33 -07:00
sceMd5.cpp
Fix a bunch of memory leaks, after enabling file+line-number memory leak tracking for the MS Debug CRT.
2016-02-10 15:36:10 +01:00
sceMd5.h
Cut down on a few more includes in Core/HLE/.
2014-03-15 11:49:35 -07:00
sceMp3.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceMp3.h
Cut down on a few more includes in Core/HLE/.
2014-03-15 11:49:35 -07:00
sceMp4.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceMp4.h
Implementation of sceAac module
2014-04-11 09:03:13 +02:00
sceMpeg.cpp
Fix a bunch of compiler warnings, delete some unused code
2016-03-13 15:17:31 +01:00
sceMpeg.h
Reverse packetsFree to packetsAvail.
2015-01-03 18:59:56 -08:00
sceMt19937.cpp
Fix a bunch of memory leaks, after enabling file+line-number memory leak tracking for the MS Debug CRT.
2016-02-10 15:36:10 +01:00
sceMt19937.h
Cut down on a few more includes in Core/HLE/.
2014-03-15 11:49:35 -07:00
sceNet.cpp
Small fix and change log format
2016-02-21 13:18:03 +08:00
sceNet.h
Add sceNetIfhandle staff
2016-02-13 20:27:07 +08:00
sceNetAdhoc.cpp
Support port offset by @ANR2ME
2016-01-24 16:52:39 +08:00
sceNetAdhoc.h
don't use Thread* to create thread
2015-01-04 18:58:42 +01:00
sceNp.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceNp.h
Added sceJpeg & sceMd5
2013-05-15 19:49:34 +08:00
sceOpenPSID.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceOpenPSID.h
Add some missing sce* Functions
2012-12-06 18:02:55 +00:00
sceP3da.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceP3da.h
Cut down on a few more includes in Core/HLE/.
2014-03-15 11:49:35 -07:00
sceParseHttp.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceParseHttp.h
Add some missing sce* Functions
2012-12-06 18:02:55 +00:00
sceParseUri.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceParseUri.h
Add some missing sce* Functions
2012-12-06 18:02:55 +00:00
scePauth.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
scePauth.h
Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM@STER SP.
2013-04-29 12:40:09 +09:00
scePower.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
scePower.h
Cut down on h files including PointerWrap.
2013-02-04 08:26:59 -08:00
scePsmf.cpp
Add a more specific interface for video frames.
2016-01-17 12:57:26 -08:00
scePsmf.h
Add __PsmfPlayerDoState(PointerWrap &p) to sceKernel
2013-01-20 16:24:49 +08:00
scePspNpDrm_user.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
scePspNpDrm_user.h
DLC encryption
2013-02-24 19:27:37 +02:00
sceRtc.cpp
Fix some GCC compiler warnings about potentially uninitialized variables (compilers are getting too clever..)
2015-06-14 11:32:13 +02:00
sceRtc.h
Reduce a few Core/Dialog/ includes.
2014-03-15 10:52:13 -07:00
sceSas.cpp
Fix crash loading old savestates.
2016-01-30 21:39:25 -08:00
sceSas.h
Show simple info about currently playing audio in on-screen Debug Statistics
2015-10-28 21:20:20 +01:00
sceSfmt19937.cpp
Fix a bunch of compiler warnings, delete some unused code
2016-03-13 15:17:31 +01:00
sceSfmt19937.h
Implement sceSfmt19937 module.
2015-02-15 13:22:20 +08:00
sceSha256.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceSha256.h
sceSha256
2014-12-04 22:44:41 +08:00
sceSsl.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceSsl.h
Cut down on h files including PointerWrap.
2013-02-04 08:26:59 -08:00
sceUmd.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceUmd.h
Fix some vertical alignments in misc Core source files.
2014-03-03 11:16:53 -05:00
sceUsb.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceUsb.h
Fix save status
2015-03-08 12:09:30 +08:00
sceUsbGps.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceUsbGps.h
Add sceUsbGps module
2014-08-13 00:11:26 +08:00
sceUtility.cpp
Log module id as hex, clearer.
2016-04-18 20:19:27 -07:00
sceUtility.h
Fix some vertical alignments in misc Core source files.
2014-03-03 11:16:53 -05:00
sceVaudio.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceVaudio.h
Correct some error codes and init in Vaudio.
2013-05-19 15:50:52 -07:00
ThreadQueueList.h
Move ThreadQueueList to a separate file.
2015-09-12 13:03:15 -07:00