ppsspp/Windows
2015-09-01 19:13:51 -07:00
..
Debugger Windows: Enable ASLR (had to fix a few pointer truncations) 2015-07-15 20:02:42 +02:00
GEDebugger Let's also show 24-bit values in a 16-bit range. 2015-08-23 17:55:54 -07:00
W32Util Replace tabs with space 2015-09-01 19:13:51 -07:00
aboutbox.rc Change encoding of ppsspp.rc 2013-09-05 21:48:32 -03:00
bitmap1.bmp Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
Breakpoints.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
build-x64.cmd MSBuild scripts: Enable parallel build and in effect, fix x64. 2014-05-08 17:26:22 -04:00
build-x86.cmd MSBuild scripts: Enable parallel build and in effect, fix x64. 2014-05-08 17:26:22 -04:00
D3D9Base.cpp More minor cleanup. Update lang. 2015-02-03 21:59:36 +01:00
D3D9Base.h Start hooking up D3D 2014-08-22 20:55:04 +02:00
debugger.txt Breakpoint list at the bottom of the disassembly window 2013-06-27 21:07:49 +02:00
DebugLog.bat Small fix for DebugLog.bat 2014-04-01 22:16:44 +08:00
DinputDevice.cpp Win32: Fix a bunch of little window resizing issues 2015-05-15 18:04:05 +02:00
DinputDevice.h Merge pull request #6212 from thedax/win32-buildfix 2014-06-02 23:42:58 +02:00
DlgDynaView.cpp Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
DlgDynaView.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
DSoundStream.cpp Show date/time of saves on pause screen. Better WASAPI error checking. 2015-02-01 18:31:51 +01:00
DSoundStream.h Add option to choose Audio backend, as WASAPI does not seem to be ideal for everyone.. 2015-01-24 13:50:27 +01:00
EmuThread.cpp Remove probably outdated and unnecessary color depth check 2015-08-26 23:56:38 +02:00
EmuThread.h Fix/prevent crashes when MainWindow is closed before LoadFile() completes, or when it gets certain messages before TheThread completes initialization. 2013-06-15 13:06:43 +08:00
git-version-gen.cmd Fix a glitch when PPSSPP_GIT_VERSION_NO_UPDATE = 1. 2015-08-24 21:07:11 -07:00
Globals.cpp -Step through display list with F10/F11 2013-09-28 14:34:08 +02:00
icon1.ico Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
InfoLog.bat Improve windows log 2013-12-10 07:18:55 +08:00
InputBox.cpp Add a quick way to go to a particular address. 2013-10-06 22:17:51 -07:00
InputBox.h Win32: Update OSK bypass with Unicode/wchar/wstring support. 2013-08-27 07:36:46 -04:00
InputDevice.cpp Add an option to ignore gamepads when not focused. 2015-02-28 14:02:03 -08:00
InputDevice.h Add an option to ignore gamepads when not focused. 2015-02-28 14:02:03 -08:00
KeyboardDevice.cpp Win32: Fix a bunch of little window resizing issues 2015-05-15 18:04:05 +02:00
KeyboardDevice.h windows: Move rawinput stuff into its own file. 2014-01-19 11:59:11 -08:00
main.cpp Make PPSSPP aware of Windows 10 (mostly for the info screen). 2015-08-10 03:14:05 -04:00
main.h -Step through display list with F10/F11 2013-09-28 14:34:08 +02:00
MIPSCompALU.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
MIPSCompBranch.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
OpenGLBase.cpp Add back color depth check from f3e0029285 2015-08-27 20:26:04 +08:00
OpenGLBase.h Start hooking up D3D 2014-08-22 20:55:04 +02:00
ppsspp.ico Add 256x256 icon to Windows icon file 2014-12-24 13:48:00 -05:00
PPSSPP.manifest Make PPSSPP aware of Windows 10 (mostly for the info screen). 2015-08-10 03:14:05 -04:00
ppsspp.rc GEDebugger: Make the pixel info box wider 2015-08-25 01:15:02 +02:00
PPSSPP.sln Update ffmpeg to master, also switching to static linking of MSVCRT. Don't forget to update your submodules! 2015-01-24 13:30:37 +01:00
PPSSPP.vcxproj Windows: Enable ASLR (had to fix a few pointer truncations) 2015-07-15 20:02:42 +02:00
PPSSPP.vcxproj.filters Win32: Fix a bunch of little window resizing issues 2015-05-15 18:04:05 +02:00
pspmode.png Use a new image instead 2013-04-18 23:10:57 +08:00
RawInput.cpp Allow mouse clicks only when focused. 2015-02-28 16:01:41 -08:00
RawInput.h Allow mouse clicks only when focused. 2015-02-28 16:01:41 -08:00
README.TXT Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
resource.h Add a .gitattributes to normalize newlines. 2014-09-26 21:20:50 -07:00
stdafx.cpp Move toplevel windows-specific files to the Windows dir 2012-11-21 14:33:38 -03:00
stdafx.h Use CommonWindows.h from Windows/ too. 2013-07-28 21:04:20 -07:00
stop1.ico Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
TouchInputHandler.cpp disable press and hold for Windows Touch 2014-09-17 09:32:21 +02:00
TouchInputHandler.h disable press and hold for Windows Touch 2014-09-17 09:32:21 +02:00
version.rc Generate windows version automatically. 2015-08-16 14:03:59 -07:00
WindowsHost.cpp Do the first CoInitializeEx on the main thread instead of the EmuThread (WASAPI). Fixes #7334 2015-01-15 22:33:20 +01:00
WindowsHost.h Remove useless indirection class "PSPMixer" 2015-01-11 12:02:49 +01:00
WndMainWindow.cpp More GPU cleaning, removing uses of GPUState.h where not needed. 2015-07-29 12:37:49 +02:00
WndMainWindow.h Fix #7480 where we would lose the keyboard after activating fullscreen with the mouse 2015-02-15 23:07:24 +01:00
XinputDevice.cpp Win32: Fix a bunch of little window resizing issues 2015-05-15 18:04:05 +02:00
XinputDevice.h Dynamically load XInput, lets us to map the home button with a trick 2013-07-23 00:12:26 +02:00
XPTheme.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00

Just open the MSVC project file and build.