.. |
armips@309a15145a
|
Update ext/armips
|
2016-09-18 23:11:41 +02:00 |
cmake/armips
|
cmake: Move some cmake includes to ext
|
2016-12-18 22:17:41 +01:00 |
glew
|
cmake: Fix system GLEW usage
|
2016-12-21 22:53:28 +01:00 |
glslang@bec5fc898a
|
GL: some extra error checks for texture loading
|
2017-01-29 14:19:58 +01:00 |
glslang-build
|
Set up Android build for the proper glslang
|
2016-12-20 02:31:41 +01:00 |
libkirk
|
More vulkan fixing
|
2016-03-20 19:25:30 +01:00 |
native
|
D3D11: Fix clears
|
2017-02-10 10:32:32 +01:00 |
sfmt19937
|
Cleaner fix for compilation problem in SFMT.h, though had to patch it.
|
2015-02-15 23:14:54 +01:00 |
snappy
|
cmake: Move some cmake includes to ext
|
2016-12-18 22:17:41 +01:00 |
udis86
|
MacOSX buildfix and warning fix
|
2016-01-01 13:34:52 +01:00 |
vulkan
|
Update Vulkan headers. Hack around another validation check (which I beleive to be bugged).
|
2016-12-15 18:12:53 +01:00 |
xbrz
|
Buildfix _DEBUG-builds on non-win32
|
2016-01-01 14:30:03 +01:00 |
zlib
|
More vulkan fixing
|
2016-03-20 19:25:30 +01:00 |
CMakeLists.txt
|
Use new flag to not build the glslangValidator and spirv-remap binaries
|
2016-12-20 02:01:30 +01:00 |
disarm.cpp
|
clean double end statements
|
2016-12-03 12:25:05 -03:00 |
disarm.h
|
sprintf->snprintf, fix some too short buffers
|
2014-09-14 00:14:11 +02:00 |
glslang.vcxproj
|
MSVC build: Enable multiprocessor compilation for the glslang project
|
2017-01-21 17:13:51 +01:00 |
glslang.vcxproj.filters
|
glslang for vulkan: Use my proper glslang fork instead of the ugly old SDK-glslang fork
|
2016-12-20 00:30:09 +01:00 |
libarmips.vcxproj
|
More vulkan fixing
|
2016-03-20 19:25:30 +01:00 |
libarmips.vcxproj.filters
|
armips buildfix
|
2016-01-19 20:09:05 +01:00 |
xxhash.c
|
Avoid unaligned accesses when hashing vertex data on ARM. Fixes #9114, may help #9128 and #9129.
|
2016-12-01 15:56:05 +01:00 |
xxhash.h
|
Update xxhash to r37.
|
2014-10-26 17:48:59 -07:00 |