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Debugger
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Debugger: Add formats to breakpoint logging.
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2020-09-06 13:56:18 -07:00 |
Dialog
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Try unknown's workaround for clang code gen bug. See #13187.
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2020-09-13 09:13:47 +02:00 |
ELF
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GE dump loading: Try to use the correct GameID so compat.ini flags apply.
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2020-08-30 11:48:58 +02:00 |
FileLoaders
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Move timeutil to Common. (Experiment to see how much work it is to move these).
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2020-08-15 20:53:08 +02:00 |
FileSystems
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Some minor logging improvements that get to tag along the previous commit
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2020-08-22 00:32:51 +02:00 |
Font
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Remove ELOG/ILOG/WLOG from the Android C++ code (mostly)
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2020-08-15 19:08:39 +02:00 |
HLE
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Merge pull request #13415 from ANR2ME/adhocctl_fix
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2020-09-12 16:30:05 +02:00 |
HW
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Move timeutil to Common. (Experiment to see how much work it is to move these).
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2020-08-15 20:53:08 +02:00 |
MIPS
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Global: Remove ARM64 define.
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2020-08-29 08:45:50 -07:00 |
Util
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Only clear when initializating kernelMemory and userMemory.
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2020-08-29 19:51:11 +08:00 |
AVIDump.cpp
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First step of cleaning up Log.h. Plus a few other bits and bobs.
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2020-08-16 14:48:54 +02:00 |
AVIDump.h
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Fix Symbian Builds
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2016-09-04 12:52:14 -04:00 |
Compatibility.cpp
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Global: Cut down on file/string includes.
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2020-08-10 08:03:44 +00:00 |
Compatibility.h
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Vulkan: Enable renderpass merging for all games (was introduced in 1.9 for GoW games). A number of other games can also benefit.
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2019-11-30 22:44:59 +01:00 |
Config.cpp
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Merge pull request #13411 from hrydgard/clear-speedhack-option
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2020-09-10 22:59:04 -04:00 |
Config.h
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Merge pull request #13411 from hrydgard/clear-speedhack-option
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2020-09-10 22:59:04 -04:00 |
ConfigValues.h
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Display: Allow unthrottle to skip only flipping.
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2020-07-19 13:57:04 +02:00 |
Core.cpp
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Move timeutil to Common. (Experiment to see how much work it is to move these).
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2020-08-15 20:53:08 +02:00 |
Core.h
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Crash: Show disassembly of the instruction causing the crash, and the symbol name.
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2020-07-15 12:38:05 +02:00 |
Core.vcxproj
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SaveState: Update to latest Snappy v1.1.8.
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2020-09-12 18:16:27 -07:00 |
Core.vcxproj.filters
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SaveState: Update to latest Snappy v1.1.8.
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2020-09-12 18:16:27 -07:00 |
CoreParameter.h
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UI: Stop caching the draw context in coreParam.
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2019-09-28 21:58:15 -07:00 |
CoreTiming.cpp
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First step of cleaning up Log.h. Plus a few other bits and bobs.
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2020-08-16 14:48:54 +02:00 |
CoreTiming.h
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Oops, got these backwards.
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2019-04-16 17:36:29 -07:00 |
CwCheat.cpp
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Switch to PPSSPP's assert functions (don't use the system's)
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2020-08-16 10:01:10 +02:00 |
CwCheat.h
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Merge pull request #12816 from LunaMoo/XVibrationCheat
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2020-04-17 10:50:44 +02:00 |
HDRemaster.cpp
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Enable extra ram for The Elder Scrolls Travels Oblivion USA Beta and Melodie - alpha
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2016-06-14 15:42:54 +08:00 |
HDRemaster.h
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Identify remasters based on UMD_DATA hash.
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2015-12-28 14:13:05 -08:00 |
Host.cpp
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Windows: Initialize WindowsHost in EmuThread.
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2017-05-05 06:53:48 -07:00 |
Host.h
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Update symbol list of disassembly window when loadexec.
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2020-09-12 19:45:25 +08:00 |
Instance.cpp
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Windows: Show instance counter only with peers.
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2020-08-18 06:59:49 -07:00 |
Instance.h
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Windows: Show instance counter only with peers.
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2020-08-18 06:59:49 -07:00 |
Loaders.cpp
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Reduce use of multi-byte char switches.. saw this go wrong when stepping!?!
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2020-07-27 16:55:05 +02:00 |
Loaders.h
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fix
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2020-01-04 09:11:15 +08:00 |
MemFault.cpp
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Fix a bug in crashhandler where we could end up disassembling far too much.
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2020-07-19 17:23:21 +02:00 |
MemFault.h
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Split the fault handling from MemMap.cpp to MemFault.cpp.
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2020-07-15 12:12:57 +02:00 |
MemMap.cpp
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Core: Fix memory size check.
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2020-09-27 12:54:34 -07:00 |
MemMap.h
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Partially fix Katamari (flicker due to choice of the wrong depth buffer still happening).
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2020-09-01 22:54:36 +02:00 |
MemMapFunctions.cpp
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Partially fix Katamari (flicker due to choice of the wrong depth buffer still happening).
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2020-09-01 22:54:36 +02:00 |
MemMapHelpers.h
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Debugger: Run memory breakpoints on mobile.
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2018-06-06 17:31:56 -07:00 |
Opcode.h
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MemMap should not be included in MIPS.h.
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2014-03-15 10:45:39 +01:00 |
PSPLoaders.cpp
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Merge pull request #12945 from unknownbrackets/io-timing
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2020-07-13 13:37:53 +02:00 |
PSPLoaders.h
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Move umd replace to loaders.
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2020-01-02 14:56:24 +08:00 |
Replay.cpp
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Replay: Attempt to ignore reads in PSP/GAME.
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2019-07-04 23:46:15 -07:00 |
Replay.h
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Replay: Attempt to ignore reads in PSP/GAME.
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2019-07-04 23:46:15 -07:00 |
Reporting.cpp
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Plugins: Support for loading game-specific plugins.
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2020-09-08 09:12:19 -07:00 |
Reporting.h
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Log the first 100 block transfers instead of just the first one. Should make it easier to spot interesting things without hacking the log code.
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2020-08-16 22:38:15 +02:00 |
SaveState.cpp
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Remove time_now() - time_now_d() is the replacement. Absolute time values can't be stored reliably in floats.
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2020-08-16 09:37:18 +02:00 |
SaveState.h
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SaveState: Rename ChunkFile files to Serialize.
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2020-08-10 08:04:05 +00:00 |
Screenshot.cpp
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Recategorize some logging, in preparation for what's to come.
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2020-08-15 11:51:22 +02:00 |
Screenshot.h
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GE Debugger: Save with alpha for PNGs.
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2017-12-21 23:47:49 -08:00 |
System.cpp
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Plugins: Support for loading game-specific plugins.
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2020-09-08 09:12:19 -07:00 |
System.h
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Plugins: Support for loading game-specific plugins.
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2020-09-08 09:12:19 -07:00 |
TextureReplacer.cpp
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GPU: Remove ReliableHash aliases.
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2020-08-28 01:15:22 -07:00 |
TextureReplacer.h
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GPU: Remove neon xxhash implementation.
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2020-08-27 20:31:09 -07:00 |
ThreadEventQueue.h
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Split CORE_ERROR into CORE_BOOT_ERROR and CORE_RUNTIME_ERROR
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2020-07-12 15:25:20 +02:00 |
WaveFile.cpp
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First step of cleaning up Log.h. Plus a few other bits and bobs.
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2020-08-16 14:48:54 +02:00 |
WaveFile.h
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First step of cleaning up Log.h. Plus a few other bits and bobs.
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2020-08-16 14:48:54 +02:00 |
WebServer.cpp
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Move timeutil to Common. (Experiment to see how much work it is to move these).
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2020-08-15 20:53:08 +02:00 |
WebServer.h
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http: Ensure webserver shutdown on exit.
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2019-09-28 11:12:12 -07:00 |
x360_compat.h
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[Xbox] Missings files
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2014-03-02 11:16:56 -08:00 |