ppsspp/ext/miniupnpc.vcxproj
Unknown W. Brackets 15908856dd Build: Cleanup MSVC project files.
Remove some files that don't exist anymore, add some other platform
files for convenience.
2022-12-19 10:13:43 -08:00

423 lines
21 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM">
<Configuration>Debug</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM">
<Configuration>Release</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClInclude Include="miniupnp\miniupnpc\addr_is_reserved.h" />
<ClInclude Include="miniupnp\miniupnpc\connecthostport.h" />
<ClInclude Include="miniupnp\miniupnpc\igd_desc_parse.h" />
<ClInclude Include="miniupnp\miniupnpc\minisoap.h" />
<ClInclude Include="miniupnp\miniupnpc\minissdpc.h" />
<ClInclude Include="miniupnp\miniupnpc\miniupnpc.h" />
<ClInclude Include="miniupnp\miniupnpc\miniwget.h" />
<ClInclude Include="miniupnp\miniupnpc\minixml.h" />
<ClInclude Include="miniupnp\miniupnpc\portlistingparse.h" />
<ClInclude Include="miniupnp\miniupnpc\receivedata.h" />
<ClInclude Include="miniupnp\miniupnpc\upnpcommands.h" />
<ClInclude Include="miniupnp\miniupnpc\upnpdev.h" />
<ClInclude Include="miniupnp\miniupnpc\upnperrors.h" />
<ClInclude Include="miniupnp\miniupnpc\upnpreplyparse.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="miniupnp\miniupnpc\addr_is_reserved.c" />
<ClCompile Include="miniupnp\miniupnpc\connecthostport.c" />
<ClCompile Include="miniupnp\miniupnpc\igd_desc_parse.c" />
<ClCompile Include="miniupnp\miniupnpc\minisoap.c" />
<ClCompile Include="miniupnp\miniupnpc\minissdpc.c" />
<ClCompile Include="miniupnp\miniupnpc\miniupnpc.c" />
<ClCompile Include="miniupnp\miniupnpc\miniwget.c" />
<ClCompile Include="miniupnp\miniupnpc\minixml.c" />
<ClCompile Include="miniupnp\miniupnpc\minixmlvalid.c" />
<ClCompile Include="miniupnp\miniupnpc\portlistingparse.c" />
<ClCompile Include="miniupnp\miniupnpc\receivedata.c" />
<ClCompile Include="miniupnp\miniupnpc\upnpcommands.c" />
<ClCompile Include="miniupnp\miniupnpc\upnpdev.c" />
<ClCompile Include="miniupnp\miniupnpc\upnperrors.c" />
<ClCompile Include="miniupnp\miniupnpc\upnpreplyparse.c" />
</ItemGroup>
<ItemGroup>
<None Include="miniupnp-build\Android.mk" />
<None Include="miniupnp\miniupnpc\msvc\genminiupnpcstrings.vbs">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
</None>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<ProjectGuid>{D8A71225-178B-424E-96C1-CC3BE2C1B047}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>miniupnpc</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\Windows\fix_2017.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\Windows\fix_2017.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\Windows\fix_2017.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\Windows\fix_2017.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\Windows\fix_2017.props" />
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\Windows\fix_2017.props" />
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\Windows\fix_2017.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\Windows\fix_2017.props" />
</ImportGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<WholeProgramOptimization>false</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
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<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
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<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
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<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
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<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<WindowsSDKDesktopARMSupport>true</WindowsSDKDesktopARMSupport>
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<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<WindowsSDKDesktopARM64Support>true</WindowsSDKDesktopARM64Support>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<IntDir>$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<IntDir>$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<IntDir>$(Configuration)\$(ProjectName)\</IntDir>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<IntDir>$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<IntDir>$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<IntDir>$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<IntDir>$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<IntDir>$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>
</SDLCheck>
<ConformanceMode>false</ConformanceMode>
<PrecompiledHeaderFile>stdafx.h</PrecompiledHeaderFile>
<PreprocessorDefinitions>DEBUG;_DEBUG;WIN32;_LIB;MINIUPNP_STATICLIB;_CRT_SECURE_NO_WARNINGS;_WINSOCK_DEPRECATED_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<PreBuildEvent>
<Command>cd miniupnp\miniupnpc\msvc
genminiupnpcstrings.vbs
cd..\..\..</Command>
</PreBuildEvent>
<Lib>
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
<AdditionalDependencies>iphlpapi.lib</AdditionalDependencies>
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</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>
</SDLCheck>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<RuntimeTypeInfo>false</RuntimeTypeInfo>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<PreBuildEvent>
<Command>cd miniupnp\miniupnpc\msvc
genminiupnpcstrings.vbs
cd..\..\..</Command>
</PreBuildEvent>
<Lib>
<AdditionalDependencies>iphlpapi.lib</AdditionalDependencies>
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</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<WarningLevel>Level3</WarningLevel>
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<SDLCheck>
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<PreprocessorDefinitions>NDEBUG;WIN32;_LIB;MINIUPNP_STATICLIB;_CRT_SECURE_NO_WARNINGS;_WINSOCK_DEPRECATED_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
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<PreBuildEvent>
<Command>cd miniupnp\miniupnpc\msvc
genminiupnpcstrings.vbs
cd..\..\..</Command>
</PreBuildEvent>
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<SDLCheck>
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<PreprocessorDefinitions>NDEBUG;WIN32;_LIB;MINIUPNP_STATICLIB;_CRT_SECURE_NO_WARNINGS;_WINSOCK_DEPRECATED_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreBuildEvent>
<Command>cd miniupnp\miniupnpc\msvc
genminiupnpcstrings.vbs
cd..\..\..</Command>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<PreBuildEvent>
<Command>cd miniupnp\miniupnpc\msvc
genminiupnpcstrings.vbs
cd..\..\..</Command>
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<ClCompile>
<WarningLevel>Level3</WarningLevel>
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<PreprocessorDefinitions>DEBUG;_DEBUG;WIN32;_LIB;MINIUPNP_STATICLIB;_CRT_SECURE_NO_WARNINGS;_WINSOCK_DEPRECATED_NO_WARNINGS;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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</ClCompile>
<Lib>
<AdditionalDependencies>iphlpapi.lib</AdditionalDependencies>
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</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<PreBuildEvent>
<Command>cd miniupnp\miniupnpc\msvc
genminiupnpcstrings.vbs
cd..\..\..</Command>
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<Command>cd miniupnp\miniupnpc\msvc
genminiupnpcstrings.vbs
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<Command>cd miniupnp\miniupnpc\msvc
genminiupnpcstrings.vbs
cd..\..\..</Command>
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